├── .gitattributes
├── .gitignore
├── LICENSE
├── ZMSoft.Win.TreeView.Test
├── Form1.Designer.cs
├── Form1.cs
├── Form1.resx
├── Program.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── ZMSoft.Win.TreeView.Test.csproj
└── packages.config
├── ZMSoft.Win.TreeView.sln
├── ZMSoft.Win.TreeView
├── HitNode.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ └── Resources.resx
├── Resources
│ ├── PlusButton.bmp
│ └── PlusButton.png
├── RootNodePosition.cs
├── TreeNode.Designer.cs
├── TreeNode.cs
├── TreeNode.resx
├── TreeView.Designer.cs
├── TreeView.cs
├── ZMSoft.Win.TreeView.csproj
└── readme.md
└── readme.md
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
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3 | ###############################################################################
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--------------------------------------------------------------------------------
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622 |
623 | How to Apply These Terms to Your New Programs
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633 |
634 |
635 | Copyright (C)
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637 | This program is free software: you can redistribute it and/or modify
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642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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645 | GNU General Public License for more details.
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647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Form1.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace ZMSoft.Win.TreeView.Test
2 | {
3 | partial class Form1
4 | {
5 | ///
6 | /// 必需的设计器变量。
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// 清理所有正在使用的资源。
12 | ///
13 | /// 如果应释放托管资源,为 true;否则为 false。
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows 窗体设计器生成的代码
24 |
25 | ///
26 | /// 设计器支持所需的方法 - 不要修改
27 | /// 使用代码编辑器修改此方法的内容。
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.button1 = new System.Windows.Forms.Button();
32 | this.button2 = new System.Windows.Forms.Button();
33 | this.button3 = new System.Windows.Forms.Button();
34 | this.button4 = new System.Windows.Forms.Button();
35 | this.button5 = new System.Windows.Forms.Button();
36 | this.button6 = new System.Windows.Forms.Button();
37 | this.treeView1 = new ZMSoft.Win.TreeView.TreeView();
38 | this.SuspendLayout();
39 | //
40 | // button1
41 | //
42 | this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
43 | this.button1.Location = new System.Drawing.Point(550, 79);
44 | this.button1.Name = "button1";
45 | this.button1.Size = new System.Drawing.Size(75, 23);
46 | this.button1.TabIndex = 1;
47 | this.button1.Text = "TOP";
48 | this.button1.UseVisualStyleBackColor = true;
49 | this.button1.Click += new System.EventHandler(this.button1_Click);
50 | //
51 | // button2
52 | //
53 | this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
54 | this.button2.Location = new System.Drawing.Point(551, 108);
55 | this.button2.Name = "button2";
56 | this.button2.Size = new System.Drawing.Size(75, 23);
57 | this.button2.TabIndex = 2;
58 | this.button2.Text = "LEFT";
59 | this.button2.UseVisualStyleBackColor = true;
60 | this.button2.Click += new System.EventHandler(this.button2_Click);
61 | //
62 | // button3
63 | //
64 | this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
65 | this.button3.Location = new System.Drawing.Point(551, 137);
66 | this.button3.Name = "button3";
67 | this.button3.Size = new System.Drawing.Size(75, 23);
68 | this.button3.TabIndex = 3;
69 | this.button3.Text = "Right";
70 | this.button3.UseVisualStyleBackColor = true;
71 | this.button3.Click += new System.EventHandler(this.button3_Click);
72 | //
73 | // button4
74 | //
75 | this.button4.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
76 | this.button4.Location = new System.Drawing.Point(551, 167);
77 | this.button4.Name = "button4";
78 | this.button4.Size = new System.Drawing.Size(75, 23);
79 | this.button4.TabIndex = 4;
80 | this.button4.Text = "Bottom";
81 | this.button4.UseVisualStyleBackColor = true;
82 | this.button4.Click += new System.EventHandler(this.button4_Click);
83 | //
84 | // button5
85 | //
86 | this.button5.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
87 | this.button5.Location = new System.Drawing.Point(551, 197);
88 | this.button5.Name = "button5";
89 | this.button5.Size = new System.Drawing.Size(75, 23);
90 | this.button5.TabIndex = 5;
91 | this.button5.Text = "放大";
92 | this.button5.UseVisualStyleBackColor = true;
93 | this.button5.Click += new System.EventHandler(this.button5_Click);
94 | //
95 | // button6
96 | //
97 | this.button6.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
98 | this.button6.Location = new System.Drawing.Point(551, 227);
99 | this.button6.Name = "button6";
100 | this.button6.Size = new System.Drawing.Size(75, 23);
101 | this.button6.TabIndex = 6;
102 | this.button6.Text = "缩小";
103 | this.button6.UseVisualStyleBackColor = true;
104 | this.button6.Click += new System.EventHandler(this.button6_Click);
105 | //
106 | // treeView1
107 | //
108 | this.treeView1.AllowDrop = true;
109 | this.treeView1.AutoScroll = true;
110 | this.treeView1.Dock = System.Windows.Forms.DockStyle.Fill;
111 | this.treeView1.Location = new System.Drawing.Point(0, 0);
112 | this.treeView1.Name = "treeView1";
113 | this.treeView1.NodeColor = System.Drawing.Color.Empty;
114 | this.treeView1.NodeForeColor = System.Drawing.Color.Empty;
115 | this.treeView1.NodeHeigth = 0;
116 | this.treeView1.NodeWidth = 0;
117 | this.treeView1.RootNode = null;
118 | this.treeView1.RootNodePosition = ZMSoft.Win.TreeView.RootNodePosition.Left;
119 | this.treeView1.Size = new System.Drawing.Size(637, 466);
120 | this.treeView1.Space = 0;
121 | this.treeView1.TabIndex = 0;
122 | this.treeView1.Load += new System.EventHandler(this.treeView1_Load);
123 | this.treeView1.DragDrop += new System.Windows.Forms.DragEventHandler(this.treeView1_DragDrop);
124 | this.treeView1.DragEnter += new System.Windows.Forms.DragEventHandler(this.treeView1_DragEnter);
125 | //
126 | // Form1
127 | //
128 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
129 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
130 | this.ClientSize = new System.Drawing.Size(637, 466);
131 | this.Controls.Add(this.button6);
132 | this.Controls.Add(this.button5);
133 | this.Controls.Add(this.button4);
134 | this.Controls.Add(this.button3);
135 | this.Controls.Add(this.button2);
136 | this.Controls.Add(this.button1);
137 | this.Controls.Add(this.treeView1);
138 | this.Name = "Form1";
139 | this.Text = "Form1";
140 | this.ResumeLayout(false);
141 |
142 | }
143 |
144 | #endregion
145 |
146 | private TreeView treeView1;
147 | private System.Windows.Forms.Button button1;
148 | private System.Windows.Forms.Button button2;
149 | private System.Windows.Forms.Button button3;
150 | private System.Windows.Forms.Button button4;
151 | private System.Windows.Forms.Button button5;
152 | private System.Windows.Forms.Button button6;
153 | }
154 | }
155 |
156 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Form1.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Data;
5 | using System.Drawing;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Windows.Forms;
9 |
10 | namespace ZMSoft.Win.TreeView.Test
11 | {
12 | public partial class Form1 : Form
13 | {
14 | public Form1()
15 | {
16 | InitializeComponent();
17 | //
18 | }
19 |
20 | private void treeView1_Load(object sender, EventArgs e)
21 | {
22 | //TreeView treeView1 = new TreeView();
23 | treeView1.Space = 100;
24 | treeView1.NodeWidth = 75;
25 | treeView1.NodeHeigth = 35;
26 | treeView1.NodeColor = Color.FromArgb(0, 144, 255);
27 | treeView1.NodeForeColor = Color.Red;
28 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点
29 |
30 | TreeNode A = new TreeNode();
31 | A.Text = "A";
32 |
33 | TreeNode B = new TreeNode();
34 | B.Text = "B";
35 |
36 |
37 | TreeNode C = new TreeNode();
38 | C.Text = "C";
39 |
40 | TreeNode C1 = new TreeNode();
41 | C1.Text = "C1";
42 | TreeNode C2 = new TreeNode();
43 | C2.Text = "C2";
44 |
45 | TreeNode B1 = new TreeNode();
46 | B1.Text = "B1";
47 |
48 | B1.ProgressColor = Color.Red;
49 | B1.SetProgress(30);
50 | node.AddNode(A);
51 | node.AddNode(B);
52 | node.AddNode(C);
53 | B.AddNode(B1);
54 | C.AddNode(C1);
55 | C.AddNode(C2);
56 | treeView1.BindNode();
57 |
58 | }
59 |
60 | private void button1_Click(object sender, EventArgs e)
61 | {
62 | treeView1.RootNodePosition = RootNodePosition.Top;
63 | treeView1.BindNode();
64 | }
65 |
66 | private void button2_Click(object sender, EventArgs e)
67 | {
68 | treeView1.RootNodePosition = RootNodePosition.Left;
69 | treeView1.BindNode();
70 | }
71 |
72 | private void button3_Click(object sender, EventArgs e)
73 | {
74 | treeView1.RootNodePosition = RootNodePosition.Right;
75 | treeView1.BindNode();
76 |
77 | }
78 |
79 | private void button4_Click(object sender, EventArgs e)
80 | {
81 | treeView1.RootNodePosition = RootNodePosition.Bottom;
82 | treeView1.BindNode();
83 | }
84 |
85 | private void button5_Click(object sender, EventArgs e)
86 | {
87 | treeView1.ZoomIn();
88 | }
89 |
90 | private void button6_Click(object sender, EventArgs e)
91 | {
92 | treeView1.ZoomOut();
93 | }
94 |
95 | private void treeView1_DragEnter(object sender, DragEventArgs e)
96 | {
97 |
98 | e.Effect = DragDropEffects.Move;
99 |
100 | }
101 |
102 | private void treeView1_DragDrop(object sender, DragEventArgs e)
103 | {
104 | var obj = e.Data.GetData(typeof(TreeNode));//将拖来的数据转化为数组存储
105 | }
106 | }
107 | }
108 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Form1.resx:
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102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Program.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Windows.Forms;
5 |
6 | namespace ZMSoft.Win.TreeView.Test
7 | {
8 | static class Program
9 | {
10 | ///
11 | /// 应用程序的主入口点。
12 | ///
13 | [STAThread]
14 | static void Main()
15 | {
16 | Application.EnableVisualStyles();
17 | Application.SetCompatibleTextRenderingDefault(false);
18 | Application.Run(new Form1());
19 | }
20 | }
21 | }
22 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("ZMSoft.Win.TreeView.Test")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("ZMSoft.Win.TreeView.Test")]
13 | [assembly: AssemblyCopyright("Copyright © 2018")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | //将 ComVisible 设置为 false 将使此程序集中的类型
18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("f027dcb4-e96e-40b6-ad7a-78076ade1e1b")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
33 | // 方法是按如下所示使用“*”: :
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.0.0")]
36 | [assembly: AssemblyFileVersion("1.0.0.0")]
37 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本: 4.0.30319.42000
5 | //
6 | // 对此文件的更改可能导致不正确的行为,如果
7 | // 重新生成代码,则所做更改将丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ZMSoft.Win.TreeView.Test.Properties
12 | {
13 |
14 |
15 | ///
16 | /// 强类型资源类,用于查找本地化字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// 返回此类使用的缓存 ResourceManager 实例。
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ZMSoft.Win.TreeView.Test.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// 覆盖当前线程的 CurrentUICulture 属性
56 | /// 使用此强类型的资源类的资源查找。
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
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92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ZMSoft.Win.TreeView.Test.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/ZMSoft.Win.TreeView.Test.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}
8 | WinExe
9 | Properties
10 | ZMSoft.Win.TreeView.Test
11 | ZMSoft.Win.TreeView.Test
12 | v4.0
13 | 512
14 |
15 |
16 | AnyCPU
17 | true
18 | full
19 | false
20 | bin\Debug\
21 | DEBUG;TRACE
22 | prompt
23 | 4
24 |
25 |
26 | AnyCPU
27 | pdbonly
28 | true
29 | bin\Release\
30 | TRACE
31 | prompt
32 | 4
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 | Form
49 |
50 |
51 | Form1.cs
52 |
53 |
54 |
55 |
56 | Form1.cs
57 |
58 |
59 | ResXFileCodeGenerator
60 | Resources.Designer.cs
61 | Designer
62 |
63 |
64 | True
65 | Resources.resx
66 |
67 |
68 |
69 | SettingsSingleFileGenerator
70 | Settings.Designer.cs
71 |
72 |
73 | True
74 | Settings.settings
75 | True
76 |
77 |
78 |
79 |
80 | {bd7508f9-a214-4a1f-9c6f-601c76032613}
81 | ZMSoft.Win.TreeView
82 |
83 |
84 |
85 |
92 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.Test/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 14
4 | VisualStudioVersion = 14.0.25420.1
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZMSoft.Win.TreeView", "ZMSoft.Win.TreeView\ZMSoft.Win.TreeView.csproj", "{BD7508F9-A214-4A1F-9C6F-601C76032613}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZMSoft.Win.TreeView.Test", "ZMSoft.Win.TreeView.Test\ZMSoft.Win.TreeView.Test.csproj", "{F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|Any CPU = Debug|Any CPU
13 | Release|Any CPU = Release|Any CPU
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
17 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Debug|Any CPU.Build.0 = Debug|Any CPU
18 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Release|Any CPU.ActiveCfg = Release|Any CPU
19 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Release|Any CPU.Build.0 = Release|Any CPU
20 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
21 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Debug|Any CPU.Build.0 = Debug|Any CPU
22 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Release|Any CPU.ActiveCfg = Release|Any CPU
23 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Release|Any CPU.Build.0 = Release|Any CPU
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | EndGlobal
29 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/HitNode.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ZMSoft.Win.TreeView
7 | {
8 | public class HitNode
9 | {
10 | public TreeNode Node { set; get; }
11 |
12 | public bool IsPlusButton { set; get; }
13 | public HitNode(TreeNode node,bool plus)
14 | {
15 | Node = node;
16 | IsPlusButton = plus;
17 | }
18 | }
19 | }
20 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("ZMSoft.Win.TreeView")]
9 | [assembly: AssemblyDescription("ZMSoft.Win.TreeView")]
10 | [assembly: AssemblyConfiguration("ZMSoft.cn")]
11 | [assembly: AssemblyCompany("ZMSoft.CN")]
12 | [assembly: AssemblyProduct("ZMSoft.Win.TreeView")]
13 | [assembly: AssemblyCopyright("Copyright ZMSoft.CN © 2018")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | //将 ComVisible 设置为 false 将使此程序集中的类型
18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型,
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("bd7508f9-a214-4a1f-9c6f-601c76032613")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值,
33 | // 方法是按如下所示使用“*”: :
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.0.1.*")]
36 | [assembly: AssemblyFileVersion("1.0.1.*")]
37 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace ZMSoft.Win.TreeView.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ZMSoft.Win.TreeView.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 使用此强类型资源类,为所有资源查找
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// 查找 System.Drawing.Bitmap 类型的本地化资源。
65 | ///
66 | internal static System.Drawing.Bitmap PlusButton {
67 | get {
68 | object obj = ResourceManager.GetObject("PlusButton", resourceCulture);
69 | return ((System.Drawing.Bitmap)(obj));
70 | }
71 | }
72 | }
73 | }
74 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
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97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 | ..\Resources\PlusButton.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
123 |
124 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/Resources/PlusButton.bmp:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zeallag/TreeView/394de2c34367a06d3ddc4203e80b934d0765d8c9/ZMSoft.Win.TreeView/Resources/PlusButton.bmp
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/Resources/PlusButton.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zeallag/TreeView/394de2c34367a06d3ddc4203e80b934d0765d8c9/ZMSoft.Win.TreeView/Resources/PlusButton.png
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/RootNodePosition.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 |
6 | namespace ZMSoft.Win.TreeView
7 | {
8 | public enum RootNodePosition
9 | {
10 | Left,
11 | Top,
12 | Right,
13 | Bottom,
14 | }
15 | }
16 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/TreeNode.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace ZMSoft.Win.TreeView
2 | {
3 | partial class TreeNode
4 | {
5 | ///
6 | /// 必需的设计器变量。
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// 清理所有正在使用的资源。
12 | ///
13 | /// 如果应释放托管资源,为 true;否则为 false。
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region 组件设计器生成的代码
24 |
25 | ///
26 | /// 设计器支持所需的方法 - 不要修改
27 | /// 使用代码编辑器修改此方法的内容。
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.button1 = new System.Windows.Forms.Button();
32 | this.SuspendLayout();
33 | //
34 | // button1
35 | //
36 | this.button1.Dock = System.Windows.Forms.DockStyle.Fill;
37 | this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
38 | this.button1.Location = new System.Drawing.Point(0, 0);
39 | this.button1.Margin = new System.Windows.Forms.Padding(0);
40 | this.button1.Name = "button1";
41 | this.button1.Size = new System.Drawing.Size(75, 35);
42 | this.button1.TabIndex = 0;
43 | this.button1.Text = "button1";
44 | this.button1.UseVisualStyleBackColor = true;
45 | this.button1.SizeChanged += new System.EventHandler(this.button1_SizeChanged);
46 | this.button1.Click += new System.EventHandler(this.button1_Click);
47 | this.button1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.button1_MouseDown);
48 | this.button1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.button1_MouseMove);
49 | this.button1.MouseUp += new System.Windows.Forms.MouseEventHandler(this.button1_MouseUp);
50 | //
51 | // TreeNode
52 | //
53 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
54 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
55 | this.Controls.Add(this.button1);
56 | this.Name = "TreeNode";
57 | this.Size = new System.Drawing.Size(75, 35);
58 | this.ResumeLayout(false);
59 |
60 | }
61 |
62 | #endregion
63 |
64 | private System.Windows.Forms.Button button1;
65 | }
66 | }
67 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/TreeNode.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Drawing;
5 | using System.Data;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Windows.Forms;
9 | using System.Drawing.Drawing2D;
10 |
11 | namespace ZMSoft.Win.TreeView
12 | {
13 | public partial class TreeNode : UserControl
14 | {
15 | public TreeView OwnerView { set; get; }
16 | public override string Text
17 | {
18 | set
19 | {
20 | button1.Text = value;
21 | }
22 | get
23 | {
24 | return button1.Text;
25 | }
26 | }
27 | private bool isExpanded;
28 | [DefaultValue(true)]
29 | public bool IsExpanded
30 | {
31 | set
32 | {
33 | isExpanded = value;
34 | foreach (var item in Nodes)
35 | {
36 | item.IsExpanded = value;
37 | if (isExpanded)
38 | item.Visible = true;
39 | else
40 | item.Visible = false;
41 | }
42 | }
43 | get
44 | {
45 | return isExpanded;
46 | }
47 | }
48 | public RootNodePosition RootNodePosition
49 | {
50 | get
51 | {
52 | return OwnerView.RootNodePosition;
53 | }
54 | }
55 | private List Nodes;
56 | public TreeNode ParentNode { set; get; }
57 |
58 | public TreeNode()
59 | {
60 | InitializeComponent();
61 | this.DoubleBuffered = true;
62 | Nodes = new List();
63 | IsExpanded = true;
64 | }
65 |
66 | public void AddNode(TreeNode childNode)
67 | {
68 | if (Nodes == null)
69 | Nodes = new List();
70 |
71 | childNode.OwnerView = this.OwnerView;
72 | childNode.ParentNode = this;
73 | childNode.Width = OwnerView.NodeWidth;
74 | childNode.Height = OwnerView.NodeHeigth;
75 | childNode.BackColor= button1.BackColor= OwnerView.NodeColor;
76 | childNode.ForeColor= button1.ForeColor = OwnerView.NodeForeColor;
77 | button1.FlatAppearance.BorderColor= OwnerView.NodeColor;
78 | childNode.button1.FlatAppearance.BorderColor = OwnerView.NodeColor;
79 | Nodes.Add(childNode);
80 | }
81 | public List GetNodes()
82 | {
83 | if (Nodes == null)
84 | Nodes = new List();
85 | return Nodes;
86 | }
87 | public int GetNodeWeight()
88 | {
89 | var childs = GetNodes();
90 | int nodeWidth =0;
91 | foreach (var item in childs)
92 | {
93 | nodeWidth+= item.GetNodeWeight();
94 | }
95 | return Math.Max(nodeWidth, 1);
96 | }
97 | private void button1_Click(object sender, EventArgs e)
98 | {
99 | //IsExpanded = !IsExpanded;
100 | //this.Invalidate();
101 | //OwnerView.Invalidate();
102 |
103 | }
104 | public void PaintLine(Graphics g)
105 | {
106 | if (ParentNode != null&&ParentNode.IsExpanded )
107 | {
108 | Pen pen = new Pen(Color.Black, 1);
109 | bool isH = (RootNodePosition == RootNodePosition.Top || RootNodePosition == RootNodePosition.Bottom);
110 | DrawLine(g, pen, ParentNode.Bounds, this.Bounds, isH);
111 |
112 | }
113 | if (Visible&& GetNodes().Count > 0)
114 | {
115 | DrawPlusButton(g);
116 | }
117 | }
118 |
119 | protected override void OnPaint(PaintEventArgs e)
120 | {
121 |
122 | PaintLine(e.Graphics);
123 |
124 | }
125 | int BUTTONSIZE = 12;
126 | protected void DrawLine(Graphics grf, Pen penLine, Rectangle box1, Rectangle box2, bool isHorizontal)
127 | {
128 | Point[] pts = new Point[4];
129 | Rectangle boxStart = box1;
130 | Rectangle boxEnd = box2;
131 | System.Drawing.Drawing2D.AdjustableArrowCap lineCap =
132 | new System.Drawing.Drawing2D.AdjustableArrowCap(5, 5, true);
133 |
134 | if (isHorizontal)
135 | {
136 | if (boxStart.Top > boxEnd.Top)
137 | {
138 | boxStart = box2;
139 | boxEnd = box1;
140 | boxEnd.Y -= BUTTONSIZE;// / 2;
141 | // penLine.EndCap = LineCap.ArrowAnchor;
142 | penLine.CustomEndCap = lineCap;
143 | }
144 | else
145 | {
146 | boxStart.Height += BUTTONSIZE;// / 2;
147 | // penLine.StartCap = LineCap.ArrowAnchor;
148 | penLine.CustomStartCap = lineCap;
149 | }
150 |
151 | pts[0] = new Point(boxStart.X + boxStart.Width / 2, boxStart.Bottom);
152 | pts[1] = new Point(pts[0].X, boxStart.Bottom + (boxEnd.Top - boxStart.Bottom) / 2);
153 | pts[2] = new Point(boxEnd.X + boxEnd.Width / 2, pts[1].Y);
154 | pts[3] = new Point(pts[2].X, boxEnd.Top);
155 | }
156 | else
157 | {
158 | if (boxStart.Left > boxEnd.Left)
159 | {
160 | boxStart = box2;
161 | boxEnd = box1;
162 | boxEnd.X -= BUTTONSIZE;/// 2;
163 | // penLine.EndCap = LineCap.ArrowAnchor;
164 | penLine.CustomEndCap = lineCap;
165 | }
166 | else
167 | {
168 | boxStart.Width += BUTTONSIZE;// / 2;
169 | // penLine.StartCap = LineCap.ArrowAnchor;
170 | penLine.CustomStartCap = lineCap;
171 | }
172 |
173 | pts[0] = new Point(boxStart.Right, boxStart.Top + boxStart.Height / 2);
174 | pts[1] = new Point(boxStart.Right + (boxEnd.Left - boxStart.Right) / 2, pts[0].Y);
175 | pts[2] = new Point(pts[1].X, boxEnd.Top + boxEnd.Height / 2);
176 | pts[3] = new Point(boxEnd.Left, pts[2].Y);
177 | }
178 | grf.SmoothingMode = SmoothingMode.HighQuality;
179 | grf.InterpolationMode = InterpolationMode.HighQualityBicubic;
180 | grf.CompositingQuality = CompositingQuality.HighQuality;
181 | grf.DrawLines(penLine, pts);
182 |
183 |
184 | }
185 |
186 | protected virtual void DrawPlusButton( Graphics grf)
187 | {
188 | Image img = Properties.Resources.PlusButton;
189 | int x = 0;
190 | if (this.IsExpanded)
191 | {
192 | x += BUTTONSIZE;
193 | }
194 | grf.DrawImage(img, GetPlusButtonBounds()
195 | , new Rectangle(x, 0, BUTTONSIZE, BUTTONSIZE)
196 | , GraphicsUnit.Pixel);
197 | }
198 |
199 | private Rectangle GetPlusButtonBounds()
200 | {
201 | Rectangle rec = new Rectangle(0, 0, BUTTONSIZE, BUTTONSIZE);
202 | if (this != null)
203 | {
204 | switch (RootNodePosition)
205 | {
206 | case RootNodePosition.Left:
207 | rec.X = this.Bounds.Right;// - BUTTONSIZE / 2;
208 | rec.Y = this.Bounds.Top + (this.Bounds.Height - BUTTONSIZE) / 2;
209 | break;
210 | case RootNodePosition.Top:
211 | rec.X = this.Bounds.Left + (this.Bounds.Width - BUTTONSIZE) / 2;
212 | rec.Y = this.Bounds.Bottom;// - BUTTONSIZE/ 2;
213 | break;
214 | case RootNodePosition.Right:
215 | rec.X = this.Bounds.Left- BUTTONSIZE;// - BUTTONSIZE / 2;
216 | rec.Y = this.Bounds.Top + (this.Bounds.Height - BUTTONSIZE) / 2;
217 | break;
218 | case RootNodePosition.Bottom:
219 | rec.X = this.Bounds.Left + (this.Bounds.Width - BUTTONSIZE) / 2;
220 | rec.Y = this.Bounds.Top- BUTTONSIZE;// - BUTTONSIZE / 2;
221 | break;
222 | }
223 | }
224 | return rec;
225 | }
226 | Label progressLabel;
227 | [DefaultValue(typeof(Color), "Red")]
228 | public Color ProgressColor { set; get; }
229 | private decimal progress;
230 | public void SetProgress(decimal pro)
231 | {
232 | if (pro == 0)
233 | return;
234 | progress = pro;
235 | if (progressLabel == null)
236 | {
237 | progressLabel = new Label();
238 | progressLabel.AutoSize = false;
239 | progressLabel.Height = 4;
240 | progressLabel.Anchor = AnchorStyles.Left | AnchorStyles.Bottom;
241 |
242 | this.Controls.Add(progressLabel);
243 | }
244 | progressLabel.Width = (int)(this.Width * progress / 100);
245 | progressLabel.BackColor = ProgressColor;
246 | progressLabel.Location = new Point(0, this.Height - progressLabel.Height);
247 | progressLabel.BringToFront();
248 |
249 |
250 | }
251 | public void SetProgress()
252 | {
253 | if (progress != 0)
254 | SetProgress(progress);
255 | }
256 |
257 | private void button1_SizeChanged(object sender, EventArgs e)
258 | {
259 | if ((int)(button1.Height * 0.38) == 0)
260 | return;
261 |
262 | Font font = new Font(button1.Font.FontFamily, (int)(button1.Height * 0.38));
263 | button1.Font = font;
264 |
265 |
266 | }
267 |
268 |
269 | public HitNode HitTest(int x,int y)
270 | {
271 |
272 | if (this.Bounds.Contains(x, y))
273 | return new HitNode(this, false);
274 | if (GetPlusButtonBounds().Contains(x, y))
275 | return new HitNode(this, true);
276 |
277 | if (Nodes.Count > 0 && IsExpanded)
278 | {
279 | foreach (var item in Nodes)
280 | {
281 | var hi = item.HitTest(x, y);
282 | if (hi != null)
283 | return hi;
284 | }
285 | }
286 | return null;
287 | }
288 | private Nullable DragDownPoint = null;
289 | private void button1_MouseDown(object sender, MouseEventArgs e)
290 | {
291 | //DragDownPoint = null;
292 |
293 |
294 | DragDownPoint = new Point(e.X, e.Y);
295 |
296 | }
297 |
298 | private void button1_MouseUp(object sender, MouseEventArgs e)
299 | {
300 | if (DragDownPoint.HasValue)
301 | DragDownPoint = null;
302 | }
303 |
304 | private void button1_MouseMove(object sender, MouseEventArgs e)
305 | {
306 | if (!DragDownPoint.HasValue)
307 | return;
308 | DoDragDrop(this, DragDropEffects.Move);
309 | DragDownPoint = null;
310 |
311 |
312 | }
313 | }
314 | }
315 |
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/ZMSoft.Win.TreeView/TreeNode.resx:
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109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
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/ZMSoft.Win.TreeView/TreeView.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace ZMSoft.Win.TreeView
2 | {
3 | partial class TreeView
4 | {
5 | ///
6 | /// 必需的设计器变量。
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// 清理所有正在使用的资源。
12 | ///
13 | /// 如果应释放托管资源,为 true;否则为 false。
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region 组件设计器生成的代码
24 |
25 | ///
26 | /// 设计器支持所需的方法 - 不要修改
27 | /// 使用代码编辑器修改此方法的内容。
28 | ///
29 | private void InitializeComponent()
30 | {
31 | components = new System.ComponentModel.Container();
32 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
33 | }
34 |
35 | #endregion
36 | }
37 | }
38 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/TreeView.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Drawing;
5 | using System.Data;
6 | using System.Linq;
7 | using System.Text;
8 | using System.Windows.Forms;
9 | using System.Drawing.Drawing2D;
10 |
11 | namespace ZMSoft.Win.TreeView
12 | {
13 | public partial class TreeView : UserControl
14 | {
15 | public TreeNode RootNode { set; get; }
16 | public Color NodeColor { set; get; }
17 | public Color NodeForeColor { set; get; }
18 | private float zoom;
19 |
20 |
21 | public RootNodePosition RootNodePosition { get; set; }
22 | public int Space { set; get; }
23 | [DefaultValue(75)]
24 | public int NodeWidth { set; get; }
25 | [DefaultValue(35)]
26 | public int NodeHeigth { set; get; }
27 | public TreeView()
28 | {
29 | InitializeComponent();
30 | this.DoubleBuffered = true;
31 | AutoScroll = true;
32 | AllowDrop = true;
33 |
34 | }
35 | public void BindNode()
36 | {
37 | if (RootNode != null)
38 | {
39 | this.Controls.Clear();
40 | if (zoom == 0)
41 | zoom = 1;
42 | int zoomSpace = (int)(Space * zoom);
43 | RootNode.Width = (int)(NodeWidth * zoom);
44 | RootNode.Height = (int)(NodeHeigth * zoom);
45 | switch (RootNodePosition)
46 | {
47 | case RootNodePosition.Left:
48 | RootNode.Location = new Point(zoomSpace, this.Height / 2);
49 | break;
50 | case RootNodePosition.Top:
51 | RootNode.Location = new Point(this.Width / 2, zoomSpace);
52 | break;
53 | case RootNodePosition.Right:
54 | RootNode.Location = new Point(this.Width - zoomSpace, this.Height / 2);
55 | break;
56 | case RootNodePosition.Bottom:
57 | RootNode.Location = new Point(this.Width / 2, this.Height - zoomSpace);
58 | break;
59 | }
60 |
61 | AddNode(RootNode, 0);
62 | DrawLines(RootNode, this.CreateGraphics());
63 | }
64 | this.Invalidate();
65 | }
66 | protected override void OnPaint(PaintEventArgs e)
67 | {
68 |
69 | if (RootNode != null)
70 | {
71 | DrawLines(RootNode, e.Graphics);
72 | }
73 | }
74 | private void DrawLines(TreeNode node, Graphics g)
75 | {
76 |
77 | node.PaintLine(g);
78 | int i = 0;
79 | foreach (TreeNode item in node.GetNodes())
80 | {
81 | DrawLines(item, g);
82 | i++;
83 | }
84 |
85 | }
86 | public TreeNode InitRootNode(string text, RootNodePosition position)
87 | {
88 | TreeNode node = new TreeNode();
89 | node.Text = text;
90 | RootNodePosition = position;
91 | node.OwnerView = this;
92 | RootNode = node;
93 |
94 |
95 | return node;
96 | }
97 |
98 | private void AddNode(TreeNode node, int seq)
99 | {
100 | if (node.ParentNode != null)
101 | {
102 | if (zoom == 0)
103 | zoom = 1;
104 | int zoomSpace = (int)(Space * zoom);
105 | node.Width = (int)(NodeWidth * zoom);
106 | node.Height = (int)(NodeHeigth * zoom);
107 | Point point = new Point();
108 | // int countBrother = node.ParentNode.GetNodes().Count;
109 | int countBrother = node.ParentNode.GetNodeWeight();
110 | int mod = countBrother % 2;
111 | int k = countBrother / 2;
112 | int nodeWeight = node.GetNodeWeight();
113 | switch (RootNodePosition)
114 | {
115 | case RootNodePosition.Left:
116 | point.X = node.ParentNode.Location.X + zoomSpace + NodeWidth;
117 | //if (mod == 0)
118 | // point.Y = (int)(-k * NodeHeigth + (0.5 - k) * zoomSpace + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * seq);
119 | //if (mod == 1)
120 | // point.Y = (int)(0.5 - k * NodeHeigth + (-k) * zoomSpace + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * seq);
121 |
122 | if (mod == 0)
123 | point.Y = (int)((0.5 - k) * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
124 | if (mod == 1)
125 | point.Y = (int)(-k * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
126 |
127 |
128 | break;
129 | case RootNodePosition.Top:
130 | if (mod == 0)
131 | point.X = (int)((0.5 - k) * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq -1+ (1+nodeWeight)*10.0 / 20));
132 | if (mod == 1)
133 | point.X = (int)( - k* (NodeWidth+ zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq -1+ (1 + nodeWeight) * 10.0 / 20));
134 | point.Y = node.ParentNode.Location.Y + zoomSpace + NodeHeigth;
135 | break;
136 | case RootNodePosition.Right:
137 | point.X = node.ParentNode.Location.X - zoomSpace - NodeWidth;
138 | if (mod == 0)
139 | point.Y = (int)((0.5 - k) * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
140 | if (mod == 1)
141 | point.Y = (int)(-k * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
142 |
143 | break;
144 | case RootNodePosition.Bottom:
145 | if (mod == 0)
146 | point.X = (int)((0.5 - k) * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
147 | if (mod == 1)
148 | point.X = (int)(-k * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20));
149 | point.Y = node.ParentNode.Location.Y - zoomSpace - NodeHeigth;
150 | break;
151 | }
152 | node.Location = point;// new Point(node.ParentNode.Location.X + Sapce * ( seq), node.ParentNode.Location.Y+ Sapce);
153 | }
154 | node.SetProgress();
155 | node.MouseDown += Node_MouseDown;
156 | this.Controls.Add(node);
157 |
158 | node.Visible = node.IsExpanded;
159 | int i = 0;
160 | foreach (TreeNode item in node.GetNodes())
161 | {
162 |
163 | AddNode(item, i);
164 | i += item.GetNodeWeight();
165 | }
166 |
167 | }
168 |
169 |
170 | private void Node_MouseDown(object sender, MouseEventArgs e)
171 | {
172 |
173 | }
174 |
175 | ///
176 | /// 放大
177 | ///
178 |
179 | public void ZoomIn()
180 | {
181 | if (zoom == 0)
182 | zoom = 1;
183 |
184 | zoom = zoom * 1.1f;
185 | BindNode();
186 | }
187 | ///
188 | /// 放大
189 | ///
190 |
191 | public void ZoomOut()
192 | {
193 | if (zoom == 0)
194 | zoom = 1;
195 |
196 | zoom = zoom * 0.9f;
197 | BindNode();
198 | }
199 | private TreeNode DragNote;
200 | protected override void OnMouseDown(MouseEventArgs e)
201 | {
202 | base.OnMouseDown(e);
203 | var hit = RootNode.HitTest(e.X, e.Y);
204 |
205 | if (hit != null )
206 | {
207 | DragNote = hit.Node;
208 | if (hit.IsPlusButton)
209 | {
210 | hit.Node.IsExpanded = !hit.Node.IsExpanded;
211 | hit.Node.Invalidate();
212 | this.Invalidate();
213 | }
214 | }
215 |
216 | }
217 |
218 | }
219 | }
220 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/ZMSoft.Win.TreeView.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {BD7508F9-A214-4A1F-9C6F-601C76032613}
8 | Library
9 | Properties
10 | ZMSoft.Win.TreeView
11 | ZMSoft.Win.TreeView
12 | v4.0
13 | 512
14 |
15 |
16 | true
17 | full
18 | false
19 | bin\Debug\
20 | DEBUG;TRACE
21 | prompt
22 | 4
23 |
24 |
25 | pdbonly
26 | true
27 | bin\Release\
28 | TRACE
29 | prompt
30 | 4
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 | True
47 | True
48 | Resources.resx
49 |
50 |
51 |
52 | UserControl
53 |
54 |
55 | TreeNode.cs
56 |
57 |
58 | UserControl
59 |
60 |
61 | TreeView.cs
62 |
63 |
64 |
65 |
66 |
67 |
68 | ResXFileCodeGenerator
69 | Resources.Designer.cs
70 |
71 |
72 | TreeNode.cs
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
89 |
--------------------------------------------------------------------------------
/ZMSoft.Win.TreeView/readme.md:
--------------------------------------------------------------------------------
1 | # ZMSoft.Win.TreeView
2 | > 树形控件,用来展示一个树状图形,数据结构类似TreeView。
3 | ## 使用方法
4 |
5 | ``` c#
6 |
7 | TreeView treeView1 = new TreeView();
8 | treeView1.Space = 100;
9 | treeView1.NodeWidth = 75;
10 | treeView1.NodeHeigth = 35;
11 | treeView1.NodeColor = Color.Gray;
12 | treeView1.NodeForeColor = Color.Red;
13 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点
14 |
15 | TreeNode A = new TreeNode();
16 | A.Text = "A";
17 |
18 | TreeNode B = new TreeNode();
19 | B.Text = "B";
20 |
21 |
22 | TreeNode C = new TreeNode();
23 | C.Text = "C";
24 |
25 | TreeNode B1 = new TreeNode();
26 | B1.Text = "B1";
27 |
28 | B1.ProgressColor = Color.Red;
29 | B1.SetProgress(30);
30 | node.AddNode(A);
31 | node.AddNode(B);
32 | node.AddNode(C);
33 | B.AddNode(B1);
34 |
35 | treeView1.BindNode();
36 |
37 | ```
38 | ```c#
39 | treeView1.RootNodePosition = RootNodePosition.Top;//根节点在上
40 | treeView1.BindNode();
41 |
42 | treeView1.RootNodePosition = RootNodePosition.Left;//根节点在左
43 | treeView1.BindNode();
44 |
45 | treeView1.RootNodePosition = RootNodePosition.Right;//根节点在右
46 | treeView1.BindNode();
47 |
48 | treeView1.RootNodePosition = RootNodePosition.Bottom;//根节点在下
49 | treeView1.BindNode();
50 |
51 | treeView1.ZoomIn();//放大
52 | treeView1.ZoomOut();//缩小
53 |
54 | ```
55 |
--------------------------------------------------------------------------------
/readme.md:
--------------------------------------------------------------------------------
1 |
2 | # ZMSoft.Win.TreeView
3 | > 树状图控件,用来展示一个树状图形,数据结构类似TreeView。企业信息管理系统里经常会需要用到的树状图,比如公司组织架构、产品BOM。如何采用最简单的方法来实现一个树状图控件。
4 | 代码托管在:[github](https://github.com/zeallag/TreeView)
5 | 在Visual Studio可以通过nuget直接引用到项目里,nuget里查找名称为ZMSoft.Win.TreeView,[nuget包](https://www.nuget.org/packages/ZMSoft.Win.TreeView/)
6 | [mes.guru](https://www.mes.guru/2018/04/11/treeview/)
7 |
8 | # 特性
9 | > 根节点位置可调整,整体大小可缩放,节点大小、颜色可修改、可设置进度
10 | 
11 |
12 | ## 使用方法
13 |
14 | ``` c#
15 |
16 | TreeView treeView1 = new TreeView();
17 | treeView1.Space = 100;
18 | treeView1.NodeWidth = 75;
19 | treeView1.NodeHeigth = 35;
20 | treeView1.NodeColor = Color.Gray;
21 | treeView1.NodeForeColor = Color.Red;
22 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点
23 |
24 | TreeNode A = new TreeNode();
25 | A.Text = "A";
26 |
27 | TreeNode B = new TreeNode();
28 | B.Text = "B";
29 |
30 |
31 | TreeNode C = new TreeNode();
32 | C.Text = "C";
33 |
34 | TreeNode B1 = new TreeNode();
35 | B1.Text = "B1";
36 |
37 | B1.ProgressColor = Color.Red;
38 | B1.SetProgress(30);
39 | node.AddNode(A);
40 | node.AddNode(B);
41 | node.AddNode(C);
42 | B.AddNode(B1);
43 |
44 | treeView1.BindNode();
45 |
46 | ```
47 | ```c#
48 | treeView1.RootNodePosition = RootNodePosition.Top;//根节点在上
49 | treeView1.BindNode();
50 |
51 | treeView1.RootNodePosition = RootNodePosition.Left;//根节点在左
52 | treeView1.BindNode();
53 |
54 | treeView1.RootNodePosition = RootNodePosition.Right;//根节点在右
55 | treeView1.BindNode();
56 |
57 | treeView1.RootNodePosition = RootNodePosition.Bottom;//根节点在下
58 | treeView1.BindNode();
59 |
60 | treeView1.ZoomIn();//放大
61 | treeView1.ZoomOut();//缩小
62 |
63 | ```
64 |
65 |
--------------------------------------------------------------------------------