├── .gitattributes ├── .gitignore ├── LICENSE ├── ZMSoft.Win.TreeView.Test ├── Form1.Designer.cs ├── Form1.cs ├── Form1.resx ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── ZMSoft.Win.TreeView.Test.csproj └── packages.config ├── ZMSoft.Win.TreeView.sln ├── ZMSoft.Win.TreeView ├── HitNode.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ └── Resources.resx ├── Resources │ ├── PlusButton.bmp │ └── PlusButton.png ├── RootNodePosition.cs ├── TreeNode.Designer.cs ├── TreeNode.cs ├── TreeNode.resx ├── TreeView.Designer.cs ├── TreeView.cs ├── ZMSoft.Win.TreeView.csproj └── readme.md └── readme.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace ZMSoft.Win.TreeView.Test 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows 窗体设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要修改 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.button1 = new System.Windows.Forms.Button(); 32 | this.button2 = new System.Windows.Forms.Button(); 33 | this.button3 = new System.Windows.Forms.Button(); 34 | this.button4 = new System.Windows.Forms.Button(); 35 | this.button5 = new System.Windows.Forms.Button(); 36 | this.button6 = new System.Windows.Forms.Button(); 37 | this.treeView1 = new ZMSoft.Win.TreeView.TreeView(); 38 | this.SuspendLayout(); 39 | // 40 | // button1 41 | // 42 | this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 43 | this.button1.Location = new System.Drawing.Point(550, 79); 44 | this.button1.Name = "button1"; 45 | this.button1.Size = new System.Drawing.Size(75, 23); 46 | this.button1.TabIndex = 1; 47 | this.button1.Text = "TOP"; 48 | this.button1.UseVisualStyleBackColor = true; 49 | this.button1.Click += new System.EventHandler(this.button1_Click); 50 | // 51 | // button2 52 | // 53 | this.button2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 54 | this.button2.Location = new System.Drawing.Point(551, 108); 55 | this.button2.Name = "button2"; 56 | this.button2.Size = new System.Drawing.Size(75, 23); 57 | this.button2.TabIndex = 2; 58 | this.button2.Text = "LEFT"; 59 | this.button2.UseVisualStyleBackColor = true; 60 | this.button2.Click += new System.EventHandler(this.button2_Click); 61 | // 62 | // button3 63 | // 64 | this.button3.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 65 | this.button3.Location = new System.Drawing.Point(551, 137); 66 | this.button3.Name = "button3"; 67 | this.button3.Size = new System.Drawing.Size(75, 23); 68 | this.button3.TabIndex = 3; 69 | this.button3.Text = "Right"; 70 | this.button3.UseVisualStyleBackColor = true; 71 | this.button3.Click += new System.EventHandler(this.button3_Click); 72 | // 73 | // button4 74 | // 75 | this.button4.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 76 | this.button4.Location = new System.Drawing.Point(551, 167); 77 | this.button4.Name = "button4"; 78 | this.button4.Size = new System.Drawing.Size(75, 23); 79 | this.button4.TabIndex = 4; 80 | this.button4.Text = "Bottom"; 81 | this.button4.UseVisualStyleBackColor = true; 82 | this.button4.Click += new System.EventHandler(this.button4_Click); 83 | // 84 | // button5 85 | // 86 | this.button5.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 87 | this.button5.Location = new System.Drawing.Point(551, 197); 88 | this.button5.Name = "button5"; 89 | this.button5.Size = new System.Drawing.Size(75, 23); 90 | this.button5.TabIndex = 5; 91 | this.button5.Text = "放大"; 92 | this.button5.UseVisualStyleBackColor = true; 93 | this.button5.Click += new System.EventHandler(this.button5_Click); 94 | // 95 | // button6 96 | // 97 | this.button6.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); 98 | this.button6.Location = new System.Drawing.Point(551, 227); 99 | this.button6.Name = "button6"; 100 | this.button6.Size = new System.Drawing.Size(75, 23); 101 | this.button6.TabIndex = 6; 102 | this.button6.Text = "缩小"; 103 | this.button6.UseVisualStyleBackColor = true; 104 | this.button6.Click += new System.EventHandler(this.button6_Click); 105 | // 106 | // treeView1 107 | // 108 | this.treeView1.AllowDrop = true; 109 | this.treeView1.AutoScroll = true; 110 | this.treeView1.Dock = System.Windows.Forms.DockStyle.Fill; 111 | this.treeView1.Location = new System.Drawing.Point(0, 0); 112 | this.treeView1.Name = "treeView1"; 113 | this.treeView1.NodeColor = System.Drawing.Color.Empty; 114 | this.treeView1.NodeForeColor = System.Drawing.Color.Empty; 115 | this.treeView1.NodeHeigth = 0; 116 | this.treeView1.NodeWidth = 0; 117 | this.treeView1.RootNode = null; 118 | this.treeView1.RootNodePosition = ZMSoft.Win.TreeView.RootNodePosition.Left; 119 | this.treeView1.Size = new System.Drawing.Size(637, 466); 120 | this.treeView1.Space = 0; 121 | this.treeView1.TabIndex = 0; 122 | this.treeView1.Load += new System.EventHandler(this.treeView1_Load); 123 | this.treeView1.DragDrop += new System.Windows.Forms.DragEventHandler(this.treeView1_DragDrop); 124 | this.treeView1.DragEnter += new System.Windows.Forms.DragEventHandler(this.treeView1_DragEnter); 125 | // 126 | // Form1 127 | // 128 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 129 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 130 | this.ClientSize = new System.Drawing.Size(637, 466); 131 | this.Controls.Add(this.button6); 132 | this.Controls.Add(this.button5); 133 | this.Controls.Add(this.button4); 134 | this.Controls.Add(this.button3); 135 | this.Controls.Add(this.button2); 136 | this.Controls.Add(this.button1); 137 | this.Controls.Add(this.treeView1); 138 | this.Name = "Form1"; 139 | this.Text = "Form1"; 140 | this.ResumeLayout(false); 141 | 142 | } 143 | 144 | #endregion 145 | 146 | private TreeView treeView1; 147 | private System.Windows.Forms.Button button1; 148 | private System.Windows.Forms.Button button2; 149 | private System.Windows.Forms.Button button3; 150 | private System.Windows.Forms.Button button4; 151 | private System.Windows.Forms.Button button5; 152 | private System.Windows.Forms.Button button6; 153 | } 154 | } 155 | 156 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | 10 | namespace ZMSoft.Win.TreeView.Test 11 | { 12 | public partial class Form1 : Form 13 | { 14 | public Form1() 15 | { 16 | InitializeComponent(); 17 | // 18 | } 19 | 20 | private void treeView1_Load(object sender, EventArgs e) 21 | { 22 | //TreeView treeView1 = new TreeView(); 23 | treeView1.Space = 100; 24 | treeView1.NodeWidth = 75; 25 | treeView1.NodeHeigth = 35; 26 | treeView1.NodeColor = Color.FromArgb(0, 144, 255); 27 | treeView1.NodeForeColor = Color.Red; 28 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点 29 | 30 | TreeNode A = new TreeNode(); 31 | A.Text = "A"; 32 | 33 | TreeNode B = new TreeNode(); 34 | B.Text = "B"; 35 | 36 | 37 | TreeNode C = new TreeNode(); 38 | C.Text = "C"; 39 | 40 | TreeNode C1 = new TreeNode(); 41 | C1.Text = "C1"; 42 | TreeNode C2 = new TreeNode(); 43 | C2.Text = "C2"; 44 | 45 | TreeNode B1 = new TreeNode(); 46 | B1.Text = "B1"; 47 | 48 | B1.ProgressColor = Color.Red; 49 | B1.SetProgress(30); 50 | node.AddNode(A); 51 | node.AddNode(B); 52 | node.AddNode(C); 53 | B.AddNode(B1); 54 | C.AddNode(C1); 55 | C.AddNode(C2); 56 | treeView1.BindNode(); 57 | 58 | } 59 | 60 | private void button1_Click(object sender, EventArgs e) 61 | { 62 | treeView1.RootNodePosition = RootNodePosition.Top; 63 | treeView1.BindNode(); 64 | } 65 | 66 | private void button2_Click(object sender, EventArgs e) 67 | { 68 | treeView1.RootNodePosition = RootNodePosition.Left; 69 | treeView1.BindNode(); 70 | } 71 | 72 | private void button3_Click(object sender, EventArgs e) 73 | { 74 | treeView1.RootNodePosition = RootNodePosition.Right; 75 | treeView1.BindNode(); 76 | 77 | } 78 | 79 | private void button4_Click(object sender, EventArgs e) 80 | { 81 | treeView1.RootNodePosition = RootNodePosition.Bottom; 82 | treeView1.BindNode(); 83 | } 84 | 85 | private void button5_Click(object sender, EventArgs e) 86 | { 87 | treeView1.ZoomIn(); 88 | } 89 | 90 | private void button6_Click(object sender, EventArgs e) 91 | { 92 | treeView1.ZoomOut(); 93 | } 94 | 95 | private void treeView1_DragEnter(object sender, DragEventArgs e) 96 | { 97 | 98 | e.Effect = DragDropEffects.Move; 99 | 100 | } 101 | 102 | private void treeView1_DragDrop(object sender, DragEventArgs e) 103 | { 104 | var obj = e.Data.GetData(typeof(TreeNode));//将拖来的数据转化为数组存储 105 | } 106 | } 107 | } 108 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Form1.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Windows.Forms; 5 | 6 | namespace ZMSoft.Win.TreeView.Test 7 | { 8 | static class Program 9 | { 10 | /// 11 | /// 应用程序的主入口点。 12 | /// 13 | [STAThread] 14 | static void Main() 15 | { 16 | Application.EnableVisualStyles(); 17 | Application.SetCompatibleTextRenderingDefault(false); 18 | Application.Run(new Form1()); 19 | } 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的一般信息由以下 6 | // 控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("ZMSoft.Win.TreeView.Test")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("ZMSoft.Win.TreeView.Test")] 13 | [assembly: AssemblyCopyright("Copyright © 2018")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | //将 ComVisible 设置为 false 将使此程序集中的类型 18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, 19 | //请将此类型的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("f027dcb4-e96e-40b6-ad7a-78076ade1e1b")] 24 | 25 | // 程序集的版本信息由下列四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: : 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本: 4.0.30319.42000 5 | // 6 | // 对此文件的更改可能导致不正确的行为,如果 7 | // 重新生成代码,则所做更改将丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace ZMSoft.Win.TreeView.Test.Properties 12 | { 13 | 14 | 15 | /// 16 | /// 强类型资源类,用于查找本地化字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources 26 | { 27 | 28 | private static global::System.Resources.ResourceManager resourceMan; 29 | 30 | private static global::System.Globalization.CultureInfo resourceCulture; 31 | 32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 33 | internal Resources() 34 | { 35 | } 36 | 37 | /// 38 | /// 返回此类使用的缓存 ResourceManager 实例。 39 | /// 40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 41 | internal static global::System.Resources.ResourceManager ResourceManager 42 | { 43 | get 44 | { 45 | if ((resourceMan == null)) 46 | { 47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ZMSoft.Win.TreeView.Test.Properties.Resources", typeof(Resources).Assembly); 48 | resourceMan = temp; 49 | } 50 | return resourceMan; 51 | } 52 | } 53 | 54 | /// 55 | /// 覆盖当前线程的 CurrentUICulture 属性 56 | /// 使用此强类型的资源类的资源查找。 57 | /// 58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 59 | internal static global::System.Globalization.CultureInfo Culture 60 | { 61 | get 62 | { 63 | return resourceCulture; 64 | } 65 | set 66 | { 67 | resourceCulture = value; 68 | } 69 | } 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace ZMSoft.Win.TreeView.Test.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/ZMSoft.Win.TreeView.Test.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B} 8 | WinExe 9 | Properties 10 | ZMSoft.Win.TreeView.Test 11 | ZMSoft.Win.TreeView.Test 12 | v4.0 13 | 512 14 | 15 | 16 | AnyCPU 17 | true 18 | full 19 | false 20 | bin\Debug\ 21 | DEBUG;TRACE 22 | prompt 23 | 4 24 | 25 | 26 | AnyCPU 27 | pdbonly 28 | true 29 | bin\Release\ 30 | TRACE 31 | prompt 32 | 4 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | Form 49 | 50 | 51 | Form1.cs 52 | 53 | 54 | 55 | 56 | Form1.cs 57 | 58 | 59 | ResXFileCodeGenerator 60 | Resources.Designer.cs 61 | Designer 62 | 63 | 64 | True 65 | Resources.resx 66 | 67 | 68 | 69 | SettingsSingleFileGenerator 70 | Settings.Designer.cs 71 | 72 | 73 | True 74 | Settings.settings 75 | True 76 | 77 | 78 | 79 | 80 | {bd7508f9-a214-4a1f-9c6f-601c76032613} 81 | ZMSoft.Win.TreeView 82 | 83 | 84 | 85 | 92 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.Test/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25420.1 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZMSoft.Win.TreeView", "ZMSoft.Win.TreeView\ZMSoft.Win.TreeView.csproj", "{BD7508F9-A214-4A1F-9C6F-601C76032613}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ZMSoft.Win.TreeView.Test", "ZMSoft.Win.TreeView.Test\ZMSoft.Win.TreeView.Test.csproj", "{F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Release|Any CPU = Release|Any CPU 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Release|Any CPU.ActiveCfg = Release|Any CPU 19 | {BD7508F9-A214-4A1F-9C6F-601C76032613}.Release|Any CPU.Build.0 = Release|Any CPU 20 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 21 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Debug|Any CPU.Build.0 = Debug|Any CPU 22 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {F027DCB4-E96E-40B6-AD7A-78076ADE1E1B}.Release|Any CPU.Build.0 = Release|Any CPU 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | EndGlobal 29 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/HitNode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | 6 | namespace ZMSoft.Win.TreeView 7 | { 8 | public class HitNode 9 | { 10 | public TreeNode Node { set; get; } 11 | 12 | public bool IsPlusButton { set; get; } 13 | public HitNode(TreeNode node,bool plus) 14 | { 15 | Node = node; 16 | IsPlusButton = plus; 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // 有关程序集的一般信息由以下 6 | // 控制。更改这些特性值可修改 7 | // 与程序集关联的信息。 8 | [assembly: AssemblyTitle("ZMSoft.Win.TreeView")] 9 | [assembly: AssemblyDescription("ZMSoft.Win.TreeView")] 10 | [assembly: AssemblyConfiguration("ZMSoft.cn")] 11 | [assembly: AssemblyCompany("ZMSoft.CN")] 12 | [assembly: AssemblyProduct("ZMSoft.Win.TreeView")] 13 | [assembly: AssemblyCopyright("Copyright ZMSoft.CN © 2018")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | //将 ComVisible 设置为 false 将使此程序集中的类型 18 | //对 COM 组件不可见。 如果需要从 COM 访问此程序集中的类型, 19 | //请将此类型的 ComVisible 特性设置为 true。 20 | [assembly: ComVisible(false)] 21 | 22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID 23 | [assembly: Guid("bd7508f9-a214-4a1f-9c6f-601c76032613")] 24 | 25 | // 程序集的版本信息由下列四个值组成: 26 | // 27 | // 主版本 28 | // 次版本 29 | // 生成号 30 | // 修订号 31 | // 32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值, 33 | // 方法是按如下所示使用“*”: : 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.1.*")] 36 | [assembly: AssemblyFileVersion("1.0.1.*")] 37 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // 此代码由工具生成。 4 | // 运行时版本:4.0.30319.42000 5 | // 6 | // 对此文件的更改可能会导致不正确的行为,并且如果 7 | // 重新生成代码,这些更改将会丢失。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace ZMSoft.Win.TreeView.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// 一个强类型的资源类,用于查找本地化的字符串等。 17 | /// 18 | // 此类是由 StronglyTypedResourceBuilder 19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。 20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen 21 | // (以 /str 作为命令选项),或重新生成 VS 项目。 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// 返回此类使用的缓存的 ResourceManager 实例。 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ZMSoft.Win.TreeView.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// 使用此强类型资源类,为所有资源查找 51 | /// 重写当前线程的 CurrentUICulture 属性。 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// 查找 System.Drawing.Bitmap 类型的本地化资源。 65 | /// 66 | internal static System.Drawing.Bitmap PlusButton { 67 | get { 68 | object obj = ResourceManager.GetObject("PlusButton", resourceCulture); 69 | return ((System.Drawing.Bitmap)(obj)); 70 | } 71 | } 72 | } 73 | } 74 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | ..\Resources\PlusButton.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 123 | 124 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/Resources/PlusButton.bmp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeallag/TreeView/394de2c34367a06d3ddc4203e80b934d0765d8c9/ZMSoft.Win.TreeView/Resources/PlusButton.bmp -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/Resources/PlusButton.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeallag/TreeView/394de2c34367a06d3ddc4203e80b934d0765d8c9/ZMSoft.Win.TreeView/Resources/PlusButton.png -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/RootNodePosition.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | 6 | namespace ZMSoft.Win.TreeView 7 | { 8 | public enum RootNodePosition 9 | { 10 | Left, 11 | Top, 12 | Right, 13 | Bottom, 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/TreeNode.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace ZMSoft.Win.TreeView 2 | { 3 | partial class TreeNode 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region 组件设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要修改 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.button1 = new System.Windows.Forms.Button(); 32 | this.SuspendLayout(); 33 | // 34 | // button1 35 | // 36 | this.button1.Dock = System.Windows.Forms.DockStyle.Fill; 37 | this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 38 | this.button1.Location = new System.Drawing.Point(0, 0); 39 | this.button1.Margin = new System.Windows.Forms.Padding(0); 40 | this.button1.Name = "button1"; 41 | this.button1.Size = new System.Drawing.Size(75, 35); 42 | this.button1.TabIndex = 0; 43 | this.button1.Text = "button1"; 44 | this.button1.UseVisualStyleBackColor = true; 45 | this.button1.SizeChanged += new System.EventHandler(this.button1_SizeChanged); 46 | this.button1.Click += new System.EventHandler(this.button1_Click); 47 | this.button1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.button1_MouseDown); 48 | this.button1.MouseMove += new System.Windows.Forms.MouseEventHandler(this.button1_MouseMove); 49 | this.button1.MouseUp += new System.Windows.Forms.MouseEventHandler(this.button1_MouseUp); 50 | // 51 | // TreeNode 52 | // 53 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); 54 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 55 | this.Controls.Add(this.button1); 56 | this.Name = "TreeNode"; 57 | this.Size = new System.Drawing.Size(75, 35); 58 | this.ResumeLayout(false); 59 | 60 | } 61 | 62 | #endregion 63 | 64 | private System.Windows.Forms.Button button1; 65 | } 66 | } 67 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/TreeNode.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Drawing; 5 | using System.Data; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | using System.Drawing.Drawing2D; 10 | 11 | namespace ZMSoft.Win.TreeView 12 | { 13 | public partial class TreeNode : UserControl 14 | { 15 | public TreeView OwnerView { set; get; } 16 | public override string Text 17 | { 18 | set 19 | { 20 | button1.Text = value; 21 | } 22 | get 23 | { 24 | return button1.Text; 25 | } 26 | } 27 | private bool isExpanded; 28 | [DefaultValue(true)] 29 | public bool IsExpanded 30 | { 31 | set 32 | { 33 | isExpanded = value; 34 | foreach (var item in Nodes) 35 | { 36 | item.IsExpanded = value; 37 | if (isExpanded) 38 | item.Visible = true; 39 | else 40 | item.Visible = false; 41 | } 42 | } 43 | get 44 | { 45 | return isExpanded; 46 | } 47 | } 48 | public RootNodePosition RootNodePosition 49 | { 50 | get 51 | { 52 | return OwnerView.RootNodePosition; 53 | } 54 | } 55 | private List Nodes; 56 | public TreeNode ParentNode { set; get; } 57 | 58 | public TreeNode() 59 | { 60 | InitializeComponent(); 61 | this.DoubleBuffered = true; 62 | Nodes = new List(); 63 | IsExpanded = true; 64 | } 65 | 66 | public void AddNode(TreeNode childNode) 67 | { 68 | if (Nodes == null) 69 | Nodes = new List(); 70 | 71 | childNode.OwnerView = this.OwnerView; 72 | childNode.ParentNode = this; 73 | childNode.Width = OwnerView.NodeWidth; 74 | childNode.Height = OwnerView.NodeHeigth; 75 | childNode.BackColor= button1.BackColor= OwnerView.NodeColor; 76 | childNode.ForeColor= button1.ForeColor = OwnerView.NodeForeColor; 77 | button1.FlatAppearance.BorderColor= OwnerView.NodeColor; 78 | childNode.button1.FlatAppearance.BorderColor = OwnerView.NodeColor; 79 | Nodes.Add(childNode); 80 | } 81 | public List GetNodes() 82 | { 83 | if (Nodes == null) 84 | Nodes = new List(); 85 | return Nodes; 86 | } 87 | public int GetNodeWeight() 88 | { 89 | var childs = GetNodes(); 90 | int nodeWidth =0; 91 | foreach (var item in childs) 92 | { 93 | nodeWidth+= item.GetNodeWeight(); 94 | } 95 | return Math.Max(nodeWidth, 1); 96 | } 97 | private void button1_Click(object sender, EventArgs e) 98 | { 99 | //IsExpanded = !IsExpanded; 100 | //this.Invalidate(); 101 | //OwnerView.Invalidate(); 102 | 103 | } 104 | public void PaintLine(Graphics g) 105 | { 106 | if (ParentNode != null&&ParentNode.IsExpanded ) 107 | { 108 | Pen pen = new Pen(Color.Black, 1); 109 | bool isH = (RootNodePosition == RootNodePosition.Top || RootNodePosition == RootNodePosition.Bottom); 110 | DrawLine(g, pen, ParentNode.Bounds, this.Bounds, isH); 111 | 112 | } 113 | if (Visible&& GetNodes().Count > 0) 114 | { 115 | DrawPlusButton(g); 116 | } 117 | } 118 | 119 | protected override void OnPaint(PaintEventArgs e) 120 | { 121 | 122 | PaintLine(e.Graphics); 123 | 124 | } 125 | int BUTTONSIZE = 12; 126 | protected void DrawLine(Graphics grf, Pen penLine, Rectangle box1, Rectangle box2, bool isHorizontal) 127 | { 128 | Point[] pts = new Point[4]; 129 | Rectangle boxStart = box1; 130 | Rectangle boxEnd = box2; 131 | System.Drawing.Drawing2D.AdjustableArrowCap lineCap = 132 | new System.Drawing.Drawing2D.AdjustableArrowCap(5, 5, true); 133 | 134 | if (isHorizontal) 135 | { 136 | if (boxStart.Top > boxEnd.Top) 137 | { 138 | boxStart = box2; 139 | boxEnd = box1; 140 | boxEnd.Y -= BUTTONSIZE;// / 2; 141 | // penLine.EndCap = LineCap.ArrowAnchor; 142 | penLine.CustomEndCap = lineCap; 143 | } 144 | else 145 | { 146 | boxStart.Height += BUTTONSIZE;// / 2; 147 | // penLine.StartCap = LineCap.ArrowAnchor; 148 | penLine.CustomStartCap = lineCap; 149 | } 150 | 151 | pts[0] = new Point(boxStart.X + boxStart.Width / 2, boxStart.Bottom); 152 | pts[1] = new Point(pts[0].X, boxStart.Bottom + (boxEnd.Top - boxStart.Bottom) / 2); 153 | pts[2] = new Point(boxEnd.X + boxEnd.Width / 2, pts[1].Y); 154 | pts[3] = new Point(pts[2].X, boxEnd.Top); 155 | } 156 | else 157 | { 158 | if (boxStart.Left > boxEnd.Left) 159 | { 160 | boxStart = box2; 161 | boxEnd = box1; 162 | boxEnd.X -= BUTTONSIZE;/// 2; 163 | // penLine.EndCap = LineCap.ArrowAnchor; 164 | penLine.CustomEndCap = lineCap; 165 | } 166 | else 167 | { 168 | boxStart.Width += BUTTONSIZE;// / 2; 169 | // penLine.StartCap = LineCap.ArrowAnchor; 170 | penLine.CustomStartCap = lineCap; 171 | } 172 | 173 | pts[0] = new Point(boxStart.Right, boxStart.Top + boxStart.Height / 2); 174 | pts[1] = new Point(boxStart.Right + (boxEnd.Left - boxStart.Right) / 2, pts[0].Y); 175 | pts[2] = new Point(pts[1].X, boxEnd.Top + boxEnd.Height / 2); 176 | pts[3] = new Point(boxEnd.Left, pts[2].Y); 177 | } 178 | grf.SmoothingMode = SmoothingMode.HighQuality; 179 | grf.InterpolationMode = InterpolationMode.HighQualityBicubic; 180 | grf.CompositingQuality = CompositingQuality.HighQuality; 181 | grf.DrawLines(penLine, pts); 182 | 183 | 184 | } 185 | 186 | protected virtual void DrawPlusButton( Graphics grf) 187 | { 188 | Image img = Properties.Resources.PlusButton; 189 | int x = 0; 190 | if (this.IsExpanded) 191 | { 192 | x += BUTTONSIZE; 193 | } 194 | grf.DrawImage(img, GetPlusButtonBounds() 195 | , new Rectangle(x, 0, BUTTONSIZE, BUTTONSIZE) 196 | , GraphicsUnit.Pixel); 197 | } 198 | 199 | private Rectangle GetPlusButtonBounds() 200 | { 201 | Rectangle rec = new Rectangle(0, 0, BUTTONSIZE, BUTTONSIZE); 202 | if (this != null) 203 | { 204 | switch (RootNodePosition) 205 | { 206 | case RootNodePosition.Left: 207 | rec.X = this.Bounds.Right;// - BUTTONSIZE / 2; 208 | rec.Y = this.Bounds.Top + (this.Bounds.Height - BUTTONSIZE) / 2; 209 | break; 210 | case RootNodePosition.Top: 211 | rec.X = this.Bounds.Left + (this.Bounds.Width - BUTTONSIZE) / 2; 212 | rec.Y = this.Bounds.Bottom;// - BUTTONSIZE/ 2; 213 | break; 214 | case RootNodePosition.Right: 215 | rec.X = this.Bounds.Left- BUTTONSIZE;// - BUTTONSIZE / 2; 216 | rec.Y = this.Bounds.Top + (this.Bounds.Height - BUTTONSIZE) / 2; 217 | break; 218 | case RootNodePosition.Bottom: 219 | rec.X = this.Bounds.Left + (this.Bounds.Width - BUTTONSIZE) / 2; 220 | rec.Y = this.Bounds.Top- BUTTONSIZE;// - BUTTONSIZE / 2; 221 | break; 222 | } 223 | } 224 | return rec; 225 | } 226 | Label progressLabel; 227 | [DefaultValue(typeof(Color), "Red")] 228 | public Color ProgressColor { set; get; } 229 | private decimal progress; 230 | public void SetProgress(decimal pro) 231 | { 232 | if (pro == 0) 233 | return; 234 | progress = pro; 235 | if (progressLabel == null) 236 | { 237 | progressLabel = new Label(); 238 | progressLabel.AutoSize = false; 239 | progressLabel.Height = 4; 240 | progressLabel.Anchor = AnchorStyles.Left | AnchorStyles.Bottom; 241 | 242 | this.Controls.Add(progressLabel); 243 | } 244 | progressLabel.Width = (int)(this.Width * progress / 100); 245 | progressLabel.BackColor = ProgressColor; 246 | progressLabel.Location = new Point(0, this.Height - progressLabel.Height); 247 | progressLabel.BringToFront(); 248 | 249 | 250 | } 251 | public void SetProgress() 252 | { 253 | if (progress != 0) 254 | SetProgress(progress); 255 | } 256 | 257 | private void button1_SizeChanged(object sender, EventArgs e) 258 | { 259 | if ((int)(button1.Height * 0.38) == 0) 260 | return; 261 | 262 | Font font = new Font(button1.Font.FontFamily, (int)(button1.Height * 0.38)); 263 | button1.Font = font; 264 | 265 | 266 | } 267 | 268 | 269 | public HitNode HitTest(int x,int y) 270 | { 271 | 272 | if (this.Bounds.Contains(x, y)) 273 | return new HitNode(this, false); 274 | if (GetPlusButtonBounds().Contains(x, y)) 275 | return new HitNode(this, true); 276 | 277 | if (Nodes.Count > 0 && IsExpanded) 278 | { 279 | foreach (var item in Nodes) 280 | { 281 | var hi = item.HitTest(x, y); 282 | if (hi != null) 283 | return hi; 284 | } 285 | } 286 | return null; 287 | } 288 | private Nullable DragDownPoint = null; 289 | private void button1_MouseDown(object sender, MouseEventArgs e) 290 | { 291 | //DragDownPoint = null; 292 | 293 | 294 | DragDownPoint = new Point(e.X, e.Y); 295 | 296 | } 297 | 298 | private void button1_MouseUp(object sender, MouseEventArgs e) 299 | { 300 | if (DragDownPoint.HasValue) 301 | DragDownPoint = null; 302 | } 303 | 304 | private void button1_MouseMove(object sender, MouseEventArgs e) 305 | { 306 | if (!DragDownPoint.HasValue) 307 | return; 308 | DoDragDrop(this, DragDropEffects.Move); 309 | DragDownPoint = null; 310 | 311 | 312 | } 313 | } 314 | } 315 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/TreeNode.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/TreeView.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace ZMSoft.Win.TreeView 2 | { 3 | partial class TreeView 4 | { 5 | /// 6 | /// 必需的设计器变量。 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// 清理所有正在使用的资源。 12 | /// 13 | /// 如果应释放托管资源,为 true;否则为 false。 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region 组件设计器生成的代码 24 | 25 | /// 26 | /// 设计器支持所需的方法 - 不要修改 27 | /// 使用代码编辑器修改此方法的内容。 28 | /// 29 | private void InitializeComponent() 30 | { 31 | components = new System.ComponentModel.Container(); 32 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 33 | } 34 | 35 | #endregion 36 | } 37 | } 38 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/TreeView.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Drawing; 5 | using System.Data; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Windows.Forms; 9 | using System.Drawing.Drawing2D; 10 | 11 | namespace ZMSoft.Win.TreeView 12 | { 13 | public partial class TreeView : UserControl 14 | { 15 | public TreeNode RootNode { set; get; } 16 | public Color NodeColor { set; get; } 17 | public Color NodeForeColor { set; get; } 18 | private float zoom; 19 | 20 | 21 | public RootNodePosition RootNodePosition { get; set; } 22 | public int Space { set; get; } 23 | [DefaultValue(75)] 24 | public int NodeWidth { set; get; } 25 | [DefaultValue(35)] 26 | public int NodeHeigth { set; get; } 27 | public TreeView() 28 | { 29 | InitializeComponent(); 30 | this.DoubleBuffered = true; 31 | AutoScroll = true; 32 | AllowDrop = true; 33 | 34 | } 35 | public void BindNode() 36 | { 37 | if (RootNode != null) 38 | { 39 | this.Controls.Clear(); 40 | if (zoom == 0) 41 | zoom = 1; 42 | int zoomSpace = (int)(Space * zoom); 43 | RootNode.Width = (int)(NodeWidth * zoom); 44 | RootNode.Height = (int)(NodeHeigth * zoom); 45 | switch (RootNodePosition) 46 | { 47 | case RootNodePosition.Left: 48 | RootNode.Location = new Point(zoomSpace, this.Height / 2); 49 | break; 50 | case RootNodePosition.Top: 51 | RootNode.Location = new Point(this.Width / 2, zoomSpace); 52 | break; 53 | case RootNodePosition.Right: 54 | RootNode.Location = new Point(this.Width - zoomSpace, this.Height / 2); 55 | break; 56 | case RootNodePosition.Bottom: 57 | RootNode.Location = new Point(this.Width / 2, this.Height - zoomSpace); 58 | break; 59 | } 60 | 61 | AddNode(RootNode, 0); 62 | DrawLines(RootNode, this.CreateGraphics()); 63 | } 64 | this.Invalidate(); 65 | } 66 | protected override void OnPaint(PaintEventArgs e) 67 | { 68 | 69 | if (RootNode != null) 70 | { 71 | DrawLines(RootNode, e.Graphics); 72 | } 73 | } 74 | private void DrawLines(TreeNode node, Graphics g) 75 | { 76 | 77 | node.PaintLine(g); 78 | int i = 0; 79 | foreach (TreeNode item in node.GetNodes()) 80 | { 81 | DrawLines(item, g); 82 | i++; 83 | } 84 | 85 | } 86 | public TreeNode InitRootNode(string text, RootNodePosition position) 87 | { 88 | TreeNode node = new TreeNode(); 89 | node.Text = text; 90 | RootNodePosition = position; 91 | node.OwnerView = this; 92 | RootNode = node; 93 | 94 | 95 | return node; 96 | } 97 | 98 | private void AddNode(TreeNode node, int seq) 99 | { 100 | if (node.ParentNode != null) 101 | { 102 | if (zoom == 0) 103 | zoom = 1; 104 | int zoomSpace = (int)(Space * zoom); 105 | node.Width = (int)(NodeWidth * zoom); 106 | node.Height = (int)(NodeHeigth * zoom); 107 | Point point = new Point(); 108 | // int countBrother = node.ParentNode.GetNodes().Count; 109 | int countBrother = node.ParentNode.GetNodeWeight(); 110 | int mod = countBrother % 2; 111 | int k = countBrother / 2; 112 | int nodeWeight = node.GetNodeWeight(); 113 | switch (RootNodePosition) 114 | { 115 | case RootNodePosition.Left: 116 | point.X = node.ParentNode.Location.X + zoomSpace + NodeWidth; 117 | //if (mod == 0) 118 | // point.Y = (int)(-k * NodeHeigth + (0.5 - k) * zoomSpace + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * seq); 119 | //if (mod == 1) 120 | // point.Y = (int)(0.5 - k * NodeHeigth + (-k) * zoomSpace + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * seq); 121 | 122 | if (mod == 0) 123 | point.Y = (int)((0.5 - k) * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 124 | if (mod == 1) 125 | point.Y = (int)(-k * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 126 | 127 | 128 | break; 129 | case RootNodePosition.Top: 130 | if (mod == 0) 131 | point.X = (int)((0.5 - k) * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq -1+ (1+nodeWeight)*10.0 / 20)); 132 | if (mod == 1) 133 | point.X = (int)( - k* (NodeWidth+ zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq -1+ (1 + nodeWeight) * 10.0 / 20)); 134 | point.Y = node.ParentNode.Location.Y + zoomSpace + NodeHeigth; 135 | break; 136 | case RootNodePosition.Right: 137 | point.X = node.ParentNode.Location.X - zoomSpace - NodeWidth; 138 | if (mod == 0) 139 | point.Y = (int)((0.5 - k) * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 140 | if (mod == 1) 141 | point.Y = (int)(-k * (NodeHeigth + zoomSpace) + node.ParentNode.Location.Y + (zoomSpace + NodeHeigth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 142 | 143 | break; 144 | case RootNodePosition.Bottom: 145 | if (mod == 0) 146 | point.X = (int)((0.5 - k) * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 147 | if (mod == 1) 148 | point.X = (int)(-k * (NodeWidth + zoomSpace) + node.ParentNode.Location.X + (zoomSpace + NodeWidth) * (seq - 1 + (1 + nodeWeight) * 10.0 / 20)); 149 | point.Y = node.ParentNode.Location.Y - zoomSpace - NodeHeigth; 150 | break; 151 | } 152 | node.Location = point;// new Point(node.ParentNode.Location.X + Sapce * ( seq), node.ParentNode.Location.Y+ Sapce); 153 | } 154 | node.SetProgress(); 155 | node.MouseDown += Node_MouseDown; 156 | this.Controls.Add(node); 157 | 158 | node.Visible = node.IsExpanded; 159 | int i = 0; 160 | foreach (TreeNode item in node.GetNodes()) 161 | { 162 | 163 | AddNode(item, i); 164 | i += item.GetNodeWeight(); 165 | } 166 | 167 | } 168 | 169 | 170 | private void Node_MouseDown(object sender, MouseEventArgs e) 171 | { 172 | 173 | } 174 | 175 | /// 176 | /// 放大 177 | /// 178 | 179 | public void ZoomIn() 180 | { 181 | if (zoom == 0) 182 | zoom = 1; 183 | 184 | zoom = zoom * 1.1f; 185 | BindNode(); 186 | } 187 | /// 188 | /// 放大 189 | /// 190 | 191 | public void ZoomOut() 192 | { 193 | if (zoom == 0) 194 | zoom = 1; 195 | 196 | zoom = zoom * 0.9f; 197 | BindNode(); 198 | } 199 | private TreeNode DragNote; 200 | protected override void OnMouseDown(MouseEventArgs e) 201 | { 202 | base.OnMouseDown(e); 203 | var hit = RootNode.HitTest(e.X, e.Y); 204 | 205 | if (hit != null ) 206 | { 207 | DragNote = hit.Node; 208 | if (hit.IsPlusButton) 209 | { 210 | hit.Node.IsExpanded = !hit.Node.IsExpanded; 211 | hit.Node.Invalidate(); 212 | this.Invalidate(); 213 | } 214 | } 215 | 216 | } 217 | 218 | } 219 | } 220 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/ZMSoft.Win.TreeView.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {BD7508F9-A214-4A1F-9C6F-601C76032613} 8 | Library 9 | Properties 10 | ZMSoft.Win.TreeView 11 | ZMSoft.Win.TreeView 12 | v4.0 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | True 47 | True 48 | Resources.resx 49 | 50 | 51 | 52 | UserControl 53 | 54 | 55 | TreeNode.cs 56 | 57 | 58 | UserControl 59 | 60 | 61 | TreeView.cs 62 | 63 | 64 | 65 | 66 | 67 | 68 | ResXFileCodeGenerator 69 | Resources.Designer.cs 70 | 71 | 72 | TreeNode.cs 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 89 | -------------------------------------------------------------------------------- /ZMSoft.Win.TreeView/readme.md: -------------------------------------------------------------------------------- 1 | # ZMSoft.Win.TreeView 2 | > 树形控件,用来展示一个树状图形,数据结构类似TreeView。 3 | ## 使用方法 4 | 5 | ``` c# 6 | 7 | TreeView treeView1 = new TreeView(); 8 | treeView1.Space = 100; 9 | treeView1.NodeWidth = 75; 10 | treeView1.NodeHeigth = 35; 11 | treeView1.NodeColor = Color.Gray; 12 | treeView1.NodeForeColor = Color.Red; 13 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点 14 | 15 | TreeNode A = new TreeNode(); 16 | A.Text = "A"; 17 | 18 | TreeNode B = new TreeNode(); 19 | B.Text = "B"; 20 | 21 | 22 | TreeNode C = new TreeNode(); 23 | C.Text = "C"; 24 | 25 | TreeNode B1 = new TreeNode(); 26 | B1.Text = "B1"; 27 | 28 | B1.ProgressColor = Color.Red; 29 | B1.SetProgress(30); 30 | node.AddNode(A); 31 | node.AddNode(B); 32 | node.AddNode(C); 33 | B.AddNode(B1); 34 | 35 | treeView1.BindNode(); 36 | 37 | ``` 38 | ```c# 39 | treeView1.RootNodePosition = RootNodePosition.Top;//根节点在上 40 | treeView1.BindNode(); 41 | 42 | treeView1.RootNodePosition = RootNodePosition.Left;//根节点在左 43 | treeView1.BindNode(); 44 | 45 | treeView1.RootNodePosition = RootNodePosition.Right;//根节点在右 46 | treeView1.BindNode(); 47 | 48 | treeView1.RootNodePosition = RootNodePosition.Bottom;//根节点在下 49 | treeView1.BindNode(); 50 | 51 | treeView1.ZoomIn();//放大 52 | treeView1.ZoomOut();//缩小 53 | 54 | ``` 55 | -------------------------------------------------------------------------------- /readme.md: -------------------------------------------------------------------------------- 1 | 2 | # ZMSoft.Win.TreeView 3 | > 树状图控件,用来展示一个树状图形,数据结构类似TreeView。企业信息管理系统里经常会需要用到的树状图,比如公司组织架构、产品BOM。如何采用最简单的方法来实现一个树状图控件。
4 | 代码托管在:[github](https://github.com/zeallag/TreeView)
5 | 在Visual Studio可以通过nuget直接引用到项目里,nuget里查找名称为ZMSoft.Win.TreeView,[nuget包](https://www.nuget.org/packages/ZMSoft.Win.TreeView/)
6 | [mes.guru](https://www.mes.guru/2018/04/11/treeview/) 7 | 8 | # 特性 9 | > 根节点位置可调整,整体大小可缩放,节点大小、颜色可修改、可设置进度 10 | ![avatar](https://www.mes.guru/images/treeview.png) 11 | 12 | ## 使用方法 13 | 14 | ``` c# 15 | 16 | TreeView treeView1 = new TreeView(); 17 | treeView1.Space = 100; 18 | treeView1.NodeWidth = 75; 19 | treeView1.NodeHeigth = 35; 20 | treeView1.NodeColor = Color.Gray; 21 | treeView1.NodeForeColor = Color.Red; 22 | TreeNode node = treeView1.InitRootNode("Root", RootNodePosition.Left);//创建根节点 23 | 24 | TreeNode A = new TreeNode(); 25 | A.Text = "A"; 26 | 27 | TreeNode B = new TreeNode(); 28 | B.Text = "B"; 29 | 30 | 31 | TreeNode C = new TreeNode(); 32 | C.Text = "C"; 33 | 34 | TreeNode B1 = new TreeNode(); 35 | B1.Text = "B1"; 36 | 37 | B1.ProgressColor = Color.Red; 38 | B1.SetProgress(30); 39 | node.AddNode(A); 40 | node.AddNode(B); 41 | node.AddNode(C); 42 | B.AddNode(B1); 43 | 44 | treeView1.BindNode(); 45 | 46 | ``` 47 | ```c# 48 | treeView1.RootNodePosition = RootNodePosition.Top;//根节点在上 49 | treeView1.BindNode(); 50 | 51 | treeView1.RootNodePosition = RootNodePosition.Left;//根节点在左 52 | treeView1.BindNode(); 53 | 54 | treeView1.RootNodePosition = RootNodePosition.Right;//根节点在右 55 | treeView1.BindNode(); 56 | 57 | treeView1.RootNodePosition = RootNodePosition.Bottom;//根节点在下 58 | treeView1.BindNode(); 59 | 60 | treeView1.ZoomIn();//放大 61 | treeView1.ZoomOut();//缩小 62 | 63 | ``` 64 | 65 | --------------------------------------------------------------------------------