├── .github
└── dependabot.yml
├── LICENSE
├── README.md
├── go.mod
├── go.sum
├── internal
└── example
│ ├── example.gif
│ ├── example.wasm
│ ├── index.html
│ ├── main.go
│ └── wasm_exec.js
└── renderer
├── keymapping.go
├── render.go
├── renderer.go
└── txcache.go
/.github/dependabot.yml:
--------------------------------------------------------------------------------
1 | version: 2
2 | updates:
3 | - package-ecosystem: gomod
4 | directory: /
5 | schedule:
6 | interval: daily
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | This is free and unencumbered software released into the public domain.
2 |
3 | Anyone is free to copy, modify, publish, use, compile, sell, or
4 | distribute this software, either in source code form or as a compiled
5 | binary, for any purpose, commercial or non-commercial, and by any
6 | means.
7 |
8 | In jurisdictions that recognize copyright laws, the author or authors
9 | of this software dedicate any and all copyright interest in the
10 | software to the public domain. We make this dedication for the benefit
11 | of the public at large and to the detriment of our heirs and
12 | successors. We intend this dedication to be an overt act of
13 | relinquishment in perpetuity of all present and future rights to this
14 | software under copyright law.
15 |
16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 | IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 | OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 | OTHER DEALINGS IN THE SOFTWARE.
23 |
24 | For more information, please refer to
25 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Ebitengine rendering backend for the [pure Go imgui port](https://github.com/Splizard/imgui)
2 |
3 | This uses a [fork](https://github.com/zeozeozeo/imgui) of the version by [Splizard](https://github.com/Splizard), which adds some minor changes to it.
4 |
5 | [](https://zeozeozeo.github.io/ebitengine-imgui-go/internal/example)
6 |
7 | # [Live demo](https://zeozeozeo.github.io/ebitengine-imgui-go/internal/example)
8 |
9 | # [Example](https://github.com/zeozeozeo/ebitengine-imgui-go/blob/main/internal/example/main.go)
10 |
11 | # Benefits of not using CGo
12 |
13 | - Cross-compilation
14 | - WebAssembly
15 | - Pure Go :D
16 |
17 | # Building the example for WebAssembly
18 |
19 | 1. Clone the repository
20 | 2. Navigate into the example directory: `cd internal/example` (on Linux)
21 | 3. Build the example:
22 |
23 | On Linux:
24 |
25 | ```
26 | env GOOS=js GOARCH=wasm go build -o example.wasm main.go
27 | ```
28 |
29 | On Windows Powershell:
30 |
31 | ```
32 | $Env:GOOS = 'js'
33 | $Env:GOARCH = 'wasm'
34 | go build -o yourgame.wasm github.com/yourname/yourgame
35 | Remove-Item Env:GOOS
36 | Remove-Item Env:GOARCH
37 | ```
38 |
39 | 4. Copy `wasm_exec.js` into the current directory:
40 |
41 | On Linux:
42 |
43 | ```
44 | cp $(go env GOROOT)/misc/wasm/wasm_exec.js .
45 | ```
46 |
47 | On Windows Powershell:
48 |
49 | ```
50 | $goroot = go env GOROOT
51 | cp $goroot\misc\wasm\wasm_exec.js .
52 | ```
53 |
54 | 5. Create this HTML file
55 |
56 | ```html
57 |
58 |
59 |
76 | ```
77 |
78 | 6. Start a local HTTP server and open the page in your browser
79 |
80 | If you want to embed the game into another page, use iframes (assuming that `main.html` is the name of the above HTML file):
81 |
82 | ```
83 |
84 |
85 | ```
86 |
--------------------------------------------------------------------------------
/go.mod:
--------------------------------------------------------------------------------
1 | module github.com/zeozeozeo/ebitengine-imgui-go
2 |
3 | go 1.19
4 |
5 | require (
6 | github.com/hajimehoshi/ebiten/v2 v2.8.5
7 | github.com/zeozeozeo/imgui v0.0.0-20221130185656-4f2288df11b4
8 | )
9 |
10 | require (
11 | github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325 // indirect
12 | github.com/ebitengine/hideconsole v1.0.0 // indirect
13 | github.com/ebitengine/purego v0.8.0 // indirect
14 | github.com/jezek/xgb v1.1.1 // indirect
15 | golang.org/x/sync v0.8.0 // indirect
16 | golang.org/x/sys v0.25.0 // indirect
17 | )
18 |
--------------------------------------------------------------------------------
/go.sum:
--------------------------------------------------------------------------------
1 | github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325 h1:Gk1XUEttOk0/hb6Tq3WkmutWa0ZLhNn/6fc6XZpM7tM=
2 | github.com/ebitengine/gomobile v0.0.0-20240911145611-4856209ac325/go.mod h1:ulhSQcbPioQrallSuIzF8l1NKQoD7xmMZc5NxzibUMY=
3 | github.com/ebitengine/hideconsole v1.0.0 h1:5J4U0kXF+pv/DhiXt5/lTz0eO5ogJ1iXb8Yj1yReDqE=
4 | github.com/ebitengine/hideconsole v1.0.0/go.mod h1:hTTBTvVYWKBuxPr7peweneWdkUwEuHuB3C1R/ielR1A=
5 | github.com/ebitengine/purego v0.8.0 h1:JbqvnEzRvPpxhCJzJJ2y0RbiZ8nyjccVUrSM3q+GvvE=
6 | github.com/ebitengine/purego v0.8.0/go.mod h1:iIjxzd6CiRiOG0UyXP+V1+jWqUXVjPKLAI0mRfJZTmQ=
7 | github.com/go-gl/gl v0.0.0-20210813123233-e4099ee2221f/go.mod h1:wjpnOv6ONl2SuJSxqCPVaPZibGFdSci9HFocT9qtVYM=
8 | github.com/go-gl/glfw v0.0.0-20210727001814-0db043d8d5be/go.mod h1:vR7hzQXu2zJy9AVAgeJqvqgH9Q5CA+iKCZ2gyEVpxRU=
9 | github.com/hajimehoshi/ebiten/v2 v2.8.5 h1:w1/3XxjEwIo+amtQCOnCrwGzu4e6dr0ewu83JUKoxrM=
10 | github.com/hajimehoshi/ebiten/v2 v2.8.5/go.mod h1:SXx/whkvpfsavGo6lvZykprerakl+8Uo1X8d2U5aAnA=
11 | github.com/jezek/xgb v1.1.1 h1:bE/r8ZZtSv7l9gk6nU0mYx51aXrvnyb44892TwSaqS4=
12 | github.com/jezek/xgb v1.1.1/go.mod h1:nrhwO0FX/enq75I7Y7G8iN1ubpSGZEiA3v9e9GyRFlk=
13 | github.com/zeozeozeo/imgui v0.0.0-20221130185656-4f2288df11b4 h1:whJxzk6exYpUN+OTeYEvZDzZpc7sKaNYCH+cjxvmMhM=
14 | github.com/zeozeozeo/imgui v0.0.0-20221130185656-4f2288df11b4/go.mod h1:RWg4ESob7wVmqiIhkm9QrKBBp/bw6zwTxO4OitAtHsY=
15 | golang.org/x/image v0.20.0 h1:7cVCUjQwfL18gyBJOmYvptfSHS8Fb3YUDtfLIZ7Nbpw=
16 | golang.org/x/sync v0.8.0 h1:3NFvSEYkUoMifnESzZl15y791HH1qU2xm6eCJU5ZPXQ=
17 | golang.org/x/sync v0.8.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk=
18 | golang.org/x/sys v0.25.0 h1:r+8e+loiHxRqhXVl6ML1nO3l1+oFoWbnlu2Ehimmi34=
19 | golang.org/x/sys v0.25.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
20 |
--------------------------------------------------------------------------------
/internal/example/example.gif:
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https://raw.githubusercontent.com/zeozeozeo/ebitengine-imgui-go/deef603245697bacb37b32e871542a5fb36b0e94/internal/example/example.gif
--------------------------------------------------------------------------------
/internal/example/example.wasm:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zeozeozeo/ebitengine-imgui-go/deef603245697bacb37b32e871542a5fb36b0e94/internal/example/example.wasm
--------------------------------------------------------------------------------
/internal/example/index.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 | ImGui on WebAssembly
8 |
15 |
16 |
17 |
18 |
38 |
39 |
40 |
--------------------------------------------------------------------------------
/internal/example/main.go:
--------------------------------------------------------------------------------
1 | package main
2 |
3 | import (
4 | "fmt"
5 |
6 | "github.com/hajimehoshi/ebiten/v2"
7 | "github.com/hajimehoshi/ebiten/v2/ebitenutil"
8 | "github.com/hajimehoshi/ebiten/v2/inpututil"
9 | "github.com/zeozeozeo/ebitengine-imgui-go/renderer"
10 | "github.com/zeozeozeo/imgui"
11 | )
12 |
13 | func main() {
14 | // create a new imgui context, you can provide your font atlas if you want,
15 | // but we'll just pass nil for the default one
16 | mgr := renderer.New(nil)
17 | mgr.Ctx.IO.IniFilename = "" // disable imgui.ini
18 |
19 | ebiten.SetWindowSize(1280, 720)
20 | ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled)
21 | ebiten.SetTPS(ebiten.SyncWithFPS)
22 |
23 | gg := &Game{
24 | mgr: mgr,
25 | deviceScale: ebiten.DeviceScaleFactor(),
26 | demoWindowOpen: true,
27 | metricsWindowOpen: true,
28 | }
29 |
30 | ebiten.RunGame(gg)
31 | }
32 |
33 | type Game struct {
34 | mgr *renderer.Manager
35 |
36 | deviceScale float64
37 | retina bool
38 | w, h int
39 | demoWindowOpen bool
40 | metricsWindowOpen bool
41 | consoleOutput []string
42 | }
43 |
44 | func (game *Game) Draw(screen *ebiten.Image) {
45 | ebitenutil.DebugPrintAt(
46 | screen,
47 | fmt.Sprintf(
48 | "tps: %.2f\nfps: %.2f\n(c)lipmask: %t",
49 | ebiten.ActualTPS(),
50 | ebiten.ActualFPS(),
51 | game.mgr.ClipMask,
52 | ),
53 | 10,
54 | 2,
55 | )
56 |
57 | game.mgr.Draw(screen)
58 | }
59 |
60 | func (game *Game) Update() error {
61 | // update imgui state
62 | game.mgr.Update(1.0 / float32(ebiten.ActualTPS()))
63 |
64 | // disable or enable the clipmask when C is pressed
65 | // usually you'd always have this enabled
66 | if inpututil.IsKeyJustPressed(ebiten.KeyC) {
67 | game.mgr.ClipMask = !game.mgr.ClipMask
68 | }
69 |
70 | game.mgr.BeginFrame() // start a new imgui frame
71 |
72 | // test window
73 | imgui.Begin("Test window", nil, 0) // 0 = default window flags
74 | {
75 | imgui.Text("Hello, world!")
76 | if imgui.Button("button") {
77 | fmt.Println("button pressed")
78 | game.consoleOutput = append(game.consoleOutput, "button pressed")
79 | }
80 |
81 | // draw a second button on the same line
82 | imgui.SameLine(0, 4)
83 | if imgui.Button("button 2") {
84 | fmt.Println("button 2 pressed")
85 | game.consoleOutput = append(game.consoleOutput, "button 2 pressed")
86 | }
87 | }
88 | imgui.End()
89 |
90 | // options window
91 | imgui.SetNextWindowPos(imgui.NewImVec2(300, 300), imgui.ImGuiCond_FirstUseEver, *imgui.NewImVec2(0, 0))
92 | imgui.Begin("Options", nil, 0)
93 | {
94 | imgui.Checkbox("Retina", &game.retina)
95 | imgui.Checkbox("Demo window", &game.demoWindowOpen)
96 | imgui.Checkbox("Metrics window", &game.metricsWindowOpen)
97 | }
98 | imgui.End()
99 |
100 | // console window
101 | imgui.SetNextWindowPos(imgui.NewImVec2(50, 200), imgui.ImGuiCond_FirstUseEver, *imgui.NewImVec2(0, 0))
102 | imgui.SetNextWindowSize(imgui.NewImVec2(200, 300), imgui.ImGuiCond_FirstUseEver)
103 | imgui.Begin("Console", nil, 0)
104 | {
105 | imgui.Text("console output:")
106 | for idx, s := range game.consoleOutput {
107 | imgui.PushID(int32(idx))
108 | imgui.Text("%s", s)
109 | imgui.PopID()
110 | }
111 | }
112 | imgui.End()
113 |
114 | // demo window (WARNING: this crashes a lot :p)
115 | if game.demoWindowOpen {
116 | imgui.ShowDemoWindow(&game.demoWindowOpen)
117 | }
118 |
119 | if game.metricsWindowOpen {
120 | imgui.ShowMetricsWindow(&game.metricsWindowOpen)
121 | }
122 |
123 | game.mgr.EndFrame()
124 | return nil
125 | }
126 |
127 | func (game *Game) Layout(outsideWidth, outsideHeight int) (int, int) {
128 | if game.retina {
129 | m := ebiten.DeviceScaleFactor()
130 | game.w = int(float64(outsideWidth) * m)
131 | game.h = int(float64(outsideHeight) * m)
132 | } else {
133 | game.w = outsideWidth
134 | game.h = outsideHeight
135 | }
136 |
137 | game.mgr.SetDisplaySize(float32(game.w), float32(game.h))
138 | return game.w, game.h
139 | }
140 |
--------------------------------------------------------------------------------
/internal/example/wasm_exec.js:
--------------------------------------------------------------------------------
1 | // Copyright 2018 The Go Authors. All rights reserved.
2 | // Use of this source code is governed by a BSD-style
3 | // license that can be found in the LICENSE file.
4 |
5 | "use strict";
6 |
7 | (() => {
8 | const enosys = () => {
9 | const err = new Error("not implemented");
10 | err.code = "ENOSYS";
11 | return err;
12 | };
13 |
14 | if (!globalThis.fs) {
15 | let outputBuf = "";
16 | globalThis.fs = {
17 | constants: { O_WRONLY: -1, O_RDWR: -1, O_CREAT: -1, O_TRUNC: -1, O_APPEND: -1, O_EXCL: -1 }, // unused
18 | writeSync(fd, buf) {
19 | outputBuf += decoder.decode(buf);
20 | const nl = outputBuf.lastIndexOf("\n");
21 | if (nl != -1) {
22 | console.log(outputBuf.substr(0, nl));
23 | outputBuf = outputBuf.substr(nl + 1);
24 | }
25 | return buf.length;
26 | },
27 | write(fd, buf, offset, length, position, callback) {
28 | if (offset !== 0 || length !== buf.length || position !== null) {
29 | callback(enosys());
30 | return;
31 | }
32 | const n = this.writeSync(fd, buf);
33 | callback(null, n);
34 | },
35 | chmod(path, mode, callback) { callback(enosys()); },
36 | chown(path, uid, gid, callback) { callback(enosys()); },
37 | close(fd, callback) { callback(enosys()); },
38 | fchmod(fd, mode, callback) { callback(enosys()); },
39 | fchown(fd, uid, gid, callback) { callback(enosys()); },
40 | fstat(fd, callback) { callback(enosys()); },
41 | fsync(fd, callback) { callback(null); },
42 | ftruncate(fd, length, callback) { callback(enosys()); },
43 | lchown(path, uid, gid, callback) { callback(enosys()); },
44 | link(path, link, callback) { callback(enosys()); },
45 | lstat(path, callback) { callback(enosys()); },
46 | mkdir(path, perm, callback) { callback(enosys()); },
47 | open(path, flags, mode, callback) { callback(enosys()); },
48 | read(fd, buffer, offset, length, position, callback) { callback(enosys()); },
49 | readdir(path, callback) { callback(enosys()); },
50 | readlink(path, callback) { callback(enosys()); },
51 | rename(from, to, callback) { callback(enosys()); },
52 | rmdir(path, callback) { callback(enosys()); },
53 | stat(path, callback) { callback(enosys()); },
54 | symlink(path, link, callback) { callback(enosys()); },
55 | truncate(path, length, callback) { callback(enosys()); },
56 | unlink(path, callback) { callback(enosys()); },
57 | utimes(path, atime, mtime, callback) { callback(enosys()); },
58 | };
59 | }
60 |
61 | if (!globalThis.process) {
62 | globalThis.process = {
63 | getuid() { return -1; },
64 | getgid() { return -1; },
65 | geteuid() { return -1; },
66 | getegid() { return -1; },
67 | getgroups() { throw enosys(); },
68 | pid: -1,
69 | ppid: -1,
70 | umask() { throw enosys(); },
71 | cwd() { throw enosys(); },
72 | chdir() { throw enosys(); },
73 | }
74 | }
75 |
76 | if (!globalThis.crypto) {
77 | throw new Error("globalThis.crypto is not available, polyfill required (crypto.getRandomValues only)");
78 | }
79 |
80 | if (!globalThis.performance) {
81 | throw new Error("globalThis.performance is not available, polyfill required (performance.now only)");
82 | }
83 |
84 | if (!globalThis.TextEncoder) {
85 | throw new Error("globalThis.TextEncoder is not available, polyfill required");
86 | }
87 |
88 | if (!globalThis.TextDecoder) {
89 | throw new Error("globalThis.TextDecoder is not available, polyfill required");
90 | }
91 |
92 | const encoder = new TextEncoder("utf-8");
93 | const decoder = new TextDecoder("utf-8");
94 |
95 | globalThis.Go = class {
96 | constructor() {
97 | this.argv = ["js"];
98 | this.env = {};
99 | this.exit = (code) => {
100 | if (code !== 0) {
101 | console.warn("exit code:", code);
102 | }
103 | };
104 | this._exitPromise = new Promise((resolve) => {
105 | this._resolveExitPromise = resolve;
106 | });
107 | this._pendingEvent = null;
108 | this._scheduledTimeouts = new Map();
109 | this._nextCallbackTimeoutID = 1;
110 |
111 | const setInt64 = (addr, v) => {
112 | this.mem.setUint32(addr + 0, v, true);
113 | this.mem.setUint32(addr + 4, Math.floor(v / 4294967296), true);
114 | }
115 |
116 | const getInt64 = (addr) => {
117 | const low = this.mem.getUint32(addr + 0, true);
118 | const high = this.mem.getInt32(addr + 4, true);
119 | return low + high * 4294967296;
120 | }
121 |
122 | const loadValue = (addr) => {
123 | const f = this.mem.getFloat64(addr, true);
124 | if (f === 0) {
125 | return undefined;
126 | }
127 | if (!isNaN(f)) {
128 | return f;
129 | }
130 |
131 | const id = this.mem.getUint32(addr, true);
132 | return this._values[id];
133 | }
134 |
135 | const storeValue = (addr, v) => {
136 | const nanHead = 0x7FF80000;
137 |
138 | if (typeof v === "number" && v !== 0) {
139 | if (isNaN(v)) {
140 | this.mem.setUint32(addr + 4, nanHead, true);
141 | this.mem.setUint32(addr, 0, true);
142 | return;
143 | }
144 | this.mem.setFloat64(addr, v, true);
145 | return;
146 | }
147 |
148 | if (v === undefined) {
149 | this.mem.setFloat64(addr, 0, true);
150 | return;
151 | }
152 |
153 | let id = this._ids.get(v);
154 | if (id === undefined) {
155 | id = this._idPool.pop();
156 | if (id === undefined) {
157 | id = this._values.length;
158 | }
159 | this._values[id] = v;
160 | this._goRefCounts[id] = 0;
161 | this._ids.set(v, id);
162 | }
163 | this._goRefCounts[id]++;
164 | let typeFlag = 0;
165 | switch (typeof v) {
166 | case "object":
167 | if (v !== null) {
168 | typeFlag = 1;
169 | }
170 | break;
171 | case "string":
172 | typeFlag = 2;
173 | break;
174 | case "symbol":
175 | typeFlag = 3;
176 | break;
177 | case "function":
178 | typeFlag = 4;
179 | break;
180 | }
181 | this.mem.setUint32(addr + 4, nanHead | typeFlag, true);
182 | this.mem.setUint32(addr, id, true);
183 | }
184 |
185 | const loadSlice = (addr) => {
186 | const array = getInt64(addr + 0);
187 | const len = getInt64(addr + 8);
188 | return new Uint8Array(this._inst.exports.mem.buffer, array, len);
189 | }
190 |
191 | const loadSliceOfValues = (addr) => {
192 | const array = getInt64(addr + 0);
193 | const len = getInt64(addr + 8);
194 | const a = new Array(len);
195 | for (let i = 0; i < len; i++) {
196 | a[i] = loadValue(array + i * 8);
197 | }
198 | return a;
199 | }
200 |
201 | const loadString = (addr) => {
202 | const saddr = getInt64(addr + 0);
203 | const len = getInt64(addr + 8);
204 | return decoder.decode(new DataView(this._inst.exports.mem.buffer, saddr, len));
205 | }
206 |
207 | const timeOrigin = Date.now() - performance.now();
208 | this.importObject = {
209 | go: {
210 | // Go's SP does not change as long as no Go code is running. Some operations (e.g. calls, getters and setters)
211 | // may synchronously trigger a Go event handler. This makes Go code get executed in the middle of the imported
212 | // function. A goroutine can switch to a new stack if the current stack is too small (see morestack function).
213 | // This changes the SP, thus we have to update the SP used by the imported function.
214 |
215 | // func wasmExit(code int32)
216 | "runtime.wasmExit": (sp) => {
217 | sp >>>= 0;
218 | const code = this.mem.getInt32(sp + 8, true);
219 | this.exited = true;
220 | delete this._inst;
221 | delete this._values;
222 | delete this._goRefCounts;
223 | delete this._ids;
224 | delete this._idPool;
225 | this.exit(code);
226 | },
227 |
228 | // func wasmWrite(fd uintptr, p unsafe.Pointer, n int32)
229 | "runtime.wasmWrite": (sp) => {
230 | sp >>>= 0;
231 | const fd = getInt64(sp + 8);
232 | const p = getInt64(sp + 16);
233 | const n = this.mem.getInt32(sp + 24, true);
234 | fs.writeSync(fd, new Uint8Array(this._inst.exports.mem.buffer, p, n));
235 | },
236 |
237 | // func resetMemoryDataView()
238 | "runtime.resetMemoryDataView": (sp) => {
239 | sp >>>= 0;
240 | this.mem = new DataView(this._inst.exports.mem.buffer);
241 | },
242 |
243 | // func nanotime1() int64
244 | "runtime.nanotime1": (sp) => {
245 | sp >>>= 0;
246 | setInt64(sp + 8, (timeOrigin + performance.now()) * 1000000);
247 | },
248 |
249 | // func walltime() (sec int64, nsec int32)
250 | "runtime.walltime": (sp) => {
251 | sp >>>= 0;
252 | const msec = (new Date).getTime();
253 | setInt64(sp + 8, msec / 1000);
254 | this.mem.setInt32(sp + 16, (msec % 1000) * 1000000, true);
255 | },
256 |
257 | // func scheduleTimeoutEvent(delay int64) int32
258 | "runtime.scheduleTimeoutEvent": (sp) => {
259 | sp >>>= 0;
260 | const id = this._nextCallbackTimeoutID;
261 | this._nextCallbackTimeoutID++;
262 | this._scheduledTimeouts.set(id, setTimeout(
263 | () => {
264 | this._resume();
265 | while (this._scheduledTimeouts.has(id)) {
266 | // for some reason Go failed to register the timeout event, log and try again
267 | // (temporary workaround for https://github.com/golang/go/issues/28975)
268 | console.warn("scheduleTimeoutEvent: missed timeout event");
269 | this._resume();
270 | }
271 | },
272 | getInt64(sp + 8) + 1, // setTimeout has been seen to fire up to 1 millisecond early
273 | ));
274 | this.mem.setInt32(sp + 16, id, true);
275 | },
276 |
277 | // func clearTimeoutEvent(id int32)
278 | "runtime.clearTimeoutEvent": (sp) => {
279 | sp >>>= 0;
280 | const id = this.mem.getInt32(sp + 8, true);
281 | clearTimeout(this._scheduledTimeouts.get(id));
282 | this._scheduledTimeouts.delete(id);
283 | },
284 |
285 | // func getRandomData(r []byte)
286 | "runtime.getRandomData": (sp) => {
287 | sp >>>= 0;
288 | crypto.getRandomValues(loadSlice(sp + 8));
289 | },
290 |
291 | // func finalizeRef(v ref)
292 | "syscall/js.finalizeRef": (sp) => {
293 | sp >>>= 0;
294 | const id = this.mem.getUint32(sp + 8, true);
295 | this._goRefCounts[id]--;
296 | if (this._goRefCounts[id] === 0) {
297 | const v = this._values[id];
298 | this._values[id] = null;
299 | this._ids.delete(v);
300 | this._idPool.push(id);
301 | }
302 | },
303 |
304 | // func stringVal(value string) ref
305 | "syscall/js.stringVal": (sp) => {
306 | sp >>>= 0;
307 | storeValue(sp + 24, loadString(sp + 8));
308 | },
309 |
310 | // func valueGet(v ref, p string) ref
311 | "syscall/js.valueGet": (sp) => {
312 | sp >>>= 0;
313 | const result = Reflect.get(loadValue(sp + 8), loadString(sp + 16));
314 | sp = this._inst.exports.getsp() >>> 0; // see comment above
315 | storeValue(sp + 32, result);
316 | },
317 |
318 | // func valueSet(v ref, p string, x ref)
319 | "syscall/js.valueSet": (sp) => {
320 | sp >>>= 0;
321 | Reflect.set(loadValue(sp + 8), loadString(sp + 16), loadValue(sp + 32));
322 | },
323 |
324 | // func valueDelete(v ref, p string)
325 | "syscall/js.valueDelete": (sp) => {
326 | sp >>>= 0;
327 | Reflect.deleteProperty(loadValue(sp + 8), loadString(sp + 16));
328 | },
329 |
330 | // func valueIndex(v ref, i int) ref
331 | "syscall/js.valueIndex": (sp) => {
332 | sp >>>= 0;
333 | storeValue(sp + 24, Reflect.get(loadValue(sp + 8), getInt64(sp + 16)));
334 | },
335 |
336 | // valueSetIndex(v ref, i int, x ref)
337 | "syscall/js.valueSetIndex": (sp) => {
338 | sp >>>= 0;
339 | Reflect.set(loadValue(sp + 8), getInt64(sp + 16), loadValue(sp + 24));
340 | },
341 |
342 | // func valueCall(v ref, m string, args []ref) (ref, bool)
343 | "syscall/js.valueCall": (sp) => {
344 | sp >>>= 0;
345 | try {
346 | const v = loadValue(sp + 8);
347 | const m = Reflect.get(v, loadString(sp + 16));
348 | const args = loadSliceOfValues(sp + 32);
349 | const result = Reflect.apply(m, v, args);
350 | sp = this._inst.exports.getsp() >>> 0; // see comment above
351 | storeValue(sp + 56, result);
352 | this.mem.setUint8(sp + 64, 1);
353 | } catch (err) {
354 | sp = this._inst.exports.getsp() >>> 0; // see comment above
355 | storeValue(sp + 56, err);
356 | this.mem.setUint8(sp + 64, 0);
357 | }
358 | },
359 |
360 | // func valueInvoke(v ref, args []ref) (ref, bool)
361 | "syscall/js.valueInvoke": (sp) => {
362 | sp >>>= 0;
363 | try {
364 | const v = loadValue(sp + 8);
365 | const args = loadSliceOfValues(sp + 16);
366 | const result = Reflect.apply(v, undefined, args);
367 | sp = this._inst.exports.getsp() >>> 0; // see comment above
368 | storeValue(sp + 40, result);
369 | this.mem.setUint8(sp + 48, 1);
370 | } catch (err) {
371 | sp = this._inst.exports.getsp() >>> 0; // see comment above
372 | storeValue(sp + 40, err);
373 | this.mem.setUint8(sp + 48, 0);
374 | }
375 | },
376 |
377 | // func valueNew(v ref, args []ref) (ref, bool)
378 | "syscall/js.valueNew": (sp) => {
379 | sp >>>= 0;
380 | try {
381 | const v = loadValue(sp + 8);
382 | const args = loadSliceOfValues(sp + 16);
383 | const result = Reflect.construct(v, args);
384 | sp = this._inst.exports.getsp() >>> 0; // see comment above
385 | storeValue(sp + 40, result);
386 | this.mem.setUint8(sp + 48, 1);
387 | } catch (err) {
388 | sp = this._inst.exports.getsp() >>> 0; // see comment above
389 | storeValue(sp + 40, err);
390 | this.mem.setUint8(sp + 48, 0);
391 | }
392 | },
393 |
394 | // func valueLength(v ref) int
395 | "syscall/js.valueLength": (sp) => {
396 | sp >>>= 0;
397 | setInt64(sp + 16, parseInt(loadValue(sp + 8).length));
398 | },
399 |
400 | // valuePrepareString(v ref) (ref, int)
401 | "syscall/js.valuePrepareString": (sp) => {
402 | sp >>>= 0;
403 | const str = encoder.encode(String(loadValue(sp + 8)));
404 | storeValue(sp + 16, str);
405 | setInt64(sp + 24, str.length);
406 | },
407 |
408 | // valueLoadString(v ref, b []byte)
409 | "syscall/js.valueLoadString": (sp) => {
410 | sp >>>= 0;
411 | const str = loadValue(sp + 8);
412 | loadSlice(sp + 16).set(str);
413 | },
414 |
415 | // func valueInstanceOf(v ref, t ref) bool
416 | "syscall/js.valueInstanceOf": (sp) => {
417 | sp >>>= 0;
418 | this.mem.setUint8(sp + 24, (loadValue(sp + 8) instanceof loadValue(sp + 16)) ? 1 : 0);
419 | },
420 |
421 | // func copyBytesToGo(dst []byte, src ref) (int, bool)
422 | "syscall/js.copyBytesToGo": (sp) => {
423 | sp >>>= 0;
424 | const dst = loadSlice(sp + 8);
425 | const src = loadValue(sp + 32);
426 | if (!(src instanceof Uint8Array || src instanceof Uint8ClampedArray)) {
427 | this.mem.setUint8(sp + 48, 0);
428 | return;
429 | }
430 | const toCopy = src.subarray(0, dst.length);
431 | dst.set(toCopy);
432 | setInt64(sp + 40, toCopy.length);
433 | this.mem.setUint8(sp + 48, 1);
434 | },
435 |
436 | // func copyBytesToJS(dst ref, src []byte) (int, bool)
437 | "syscall/js.copyBytesToJS": (sp) => {
438 | sp >>>= 0;
439 | const dst = loadValue(sp + 8);
440 | const src = loadSlice(sp + 16);
441 | if (!(dst instanceof Uint8Array || dst instanceof Uint8ClampedArray)) {
442 | this.mem.setUint8(sp + 48, 0);
443 | return;
444 | }
445 | const toCopy = src.subarray(0, dst.length);
446 | dst.set(toCopy);
447 | setInt64(sp + 40, toCopy.length);
448 | this.mem.setUint8(sp + 48, 1);
449 | },
450 |
451 | "debug": (value) => {
452 | console.log(value);
453 | },
454 | }
455 | };
456 | }
457 |
458 | async run(instance) {
459 | if (!(instance instanceof WebAssembly.Instance)) {
460 | throw new Error("Go.run: WebAssembly.Instance expected");
461 | }
462 | this._inst = instance;
463 | this.mem = new DataView(this._inst.exports.mem.buffer);
464 | this._values = [ // JS values that Go currently has references to, indexed by reference id
465 | NaN,
466 | 0,
467 | null,
468 | true,
469 | false,
470 | globalThis,
471 | this,
472 | ];
473 | this._goRefCounts = new Array(this._values.length).fill(Infinity); // number of references that Go has to a JS value, indexed by reference id
474 | this._ids = new Map([ // mapping from JS values to reference ids
475 | [0, 1],
476 | [null, 2],
477 | [true, 3],
478 | [false, 4],
479 | [globalThis, 5],
480 | [this, 6],
481 | ]);
482 | this._idPool = []; // unused ids that have been garbage collected
483 | this.exited = false; // whether the Go program has exited
484 |
485 | // Pass command line arguments and environment variables to WebAssembly by writing them to the linear memory.
486 | let offset = 4096;
487 |
488 | const strPtr = (str) => {
489 | const ptr = offset;
490 | const bytes = encoder.encode(str + "\0");
491 | new Uint8Array(this.mem.buffer, offset, bytes.length).set(bytes);
492 | offset += bytes.length;
493 | if (offset % 8 !== 0) {
494 | offset += 8 - (offset % 8);
495 | }
496 | return ptr;
497 | };
498 |
499 | const argc = this.argv.length;
500 |
501 | const argvPtrs = [];
502 | this.argv.forEach((arg) => {
503 | argvPtrs.push(strPtr(arg));
504 | });
505 | argvPtrs.push(0);
506 |
507 | const keys = Object.keys(this.env).sort();
508 | keys.forEach((key) => {
509 | argvPtrs.push(strPtr(`${key}=${this.env[key]}`));
510 | });
511 | argvPtrs.push(0);
512 |
513 | const argv = offset;
514 | argvPtrs.forEach((ptr) => {
515 | this.mem.setUint32(offset, ptr, true);
516 | this.mem.setUint32(offset + 4, 0, true);
517 | offset += 8;
518 | });
519 |
520 | // The linker guarantees global data starts from at least wasmMinDataAddr.
521 | // Keep in sync with cmd/link/internal/ld/data.go:wasmMinDataAddr.
522 | const wasmMinDataAddr = 4096 + 8192;
523 | if (offset >= wasmMinDataAddr) {
524 | throw new Error("total length of command line and environment variables exceeds limit");
525 | }
526 |
527 | this._inst.exports.run(argc, argv);
528 | if (this.exited) {
529 | this._resolveExitPromise();
530 | }
531 | await this._exitPromise;
532 | }
533 |
534 | _resume() {
535 | if (this.exited) {
536 | throw new Error("Go program has already exited");
537 | }
538 | this._inst.exports.resume();
539 | if (this.exited) {
540 | this._resolveExitPromise();
541 | }
542 | }
543 |
544 | _makeFuncWrapper(id) {
545 | const go = this;
546 | return function () {
547 | const event = { id: id, this: this, args: arguments };
548 | go._pendingEvent = event;
549 | go._resume();
550 | return event.result;
551 | };
552 | }
553 | }
554 | })();
555 |
--------------------------------------------------------------------------------
/renderer/keymapping.go:
--------------------------------------------------------------------------------
1 | package renderer
2 |
3 | import (
4 | "github.com/hajimehoshi/ebiten/v2"
5 | "github.com/hajimehoshi/ebiten/v2/inpututil"
6 | "github.com/zeozeozeo/imgui"
7 | )
8 |
9 | var keys = map[imgui.ImGuiKey]int{
10 | imgui.ImGuiKey_Tab: int(ebiten.KeyTab),
11 | imgui.ImGuiKey_LeftArrow: int(ebiten.KeyLeft),
12 | imgui.ImGuiKey_RightArrow: int(ebiten.KeyRight),
13 | imgui.ImGuiKey_UpArrow: int(ebiten.KeyUp),
14 | imgui.ImGuiKey_DownArrow: int(ebiten.KeyDown),
15 | imgui.ImGuiKey_PageUp: int(ebiten.KeyPageUp),
16 | imgui.ImGuiKey_PageDown: int(ebiten.KeyPageDown),
17 | imgui.ImGuiKey_Home: int(ebiten.KeyHome),
18 | imgui.ImGuiKey_End: int(ebiten.KeyEnd),
19 | imgui.ImGuiKey_Insert: int(ebiten.KeyInsert),
20 | imgui.ImGuiKey_Delete: int(ebiten.KeyDelete),
21 | imgui.ImGuiKey_Backspace: int(ebiten.KeyBackspace),
22 | imgui.ImGuiKey_Space: int(ebiten.KeySpace),
23 | imgui.ImGuiKey_Enter: int(ebiten.KeyEnter),
24 | imgui.ImGuiKey_Escape: int(ebiten.KeyEscape),
25 | imgui.ImGuiKey_A: int(ebiten.KeyA),
26 | imgui.ImGuiKey_C: int(ebiten.KeyC),
27 | imgui.ImGuiKey_V: int(ebiten.KeyV),
28 | imgui.ImGuiKey_X: int(ebiten.KeyX),
29 | imgui.ImGuiKey_Y: int(ebiten.KeyY),
30 | imgui.ImGuiKey_Z: int(ebiten.KeyZ),
31 | }
32 |
33 | func sendInput(io *imgui.ImGuiIO, inputChars []rune) []rune {
34 | io.KeyAlt = ebiten.IsKeyPressed(ebiten.KeyAlt)
35 | io.KeyShift = ebiten.IsKeyPressed(ebiten.KeyShift)
36 | io.KeyCtrl = ebiten.IsKeyPressed(ebiten.KeyControl)
37 | // TODO: KeySuper
38 |
39 | inputChars = ebiten.AppendInputChars(inputChars)
40 | if len(inputChars) > 0 {
41 | io.AddInputCharacters(string(inputChars))
42 | inputChars = inputChars[:0]
43 | }
44 | for _, key := range keys {
45 | if inpututil.IsKeyJustPressed(ebiten.Key(key)) {
46 | io.KeysDown[key] = true
47 | }
48 | if inpututil.IsKeyJustReleased(ebiten.Key(key)) {
49 | io.KeysDown[key] = false
50 | }
51 | }
52 | return inputChars
53 | }
54 |
55 | func (m *Manager) setKeyMapping() {
56 | // Keyboard mapping. ImGui will use those indices to peek into the io.KeysDown[] array.
57 | ctx := imgui.GetCurrentContext()
58 | for imguiKey, nativeKey := range keys {
59 | ctx.IO.KeyMap[imguiKey] = int32(nativeKey)
60 | }
61 | }
--------------------------------------------------------------------------------
/renderer/render.go:
--------------------------------------------------------------------------------
1 | package renderer
2 |
3 | import (
4 | "image"
5 |
6 | "github.com/hajimehoshi/ebiten/v2"
7 | "github.com/zeozeozeo/imgui"
8 | )
9 |
10 | func getTexture(width, height int32, pixels []uint32) *ebiten.Image {
11 | n := width * height
12 | pix := make([]uint8, n*4)
13 |
14 | // NOTE: ebiten expects premultiplied-alpha pixels, but imgui
15 | // exports bitmaps in straight-alpha.
16 | for i := int32(0); i < n; i++ {
17 | r := pixels[i] & 0xFF
18 | g := pixels[i] >> 8 & 0xFF
19 | b := pixels[i] >> 16 & 0xFF
20 | a := pixels[i] >> 24 & 0xFF
21 |
22 | alpha := uint16(a)
23 | pix[4*i] = uint8((uint16(r)*alpha + 127) / 255)
24 | pix[4*i+1] = uint8((uint16(g)*alpha + 127) / 255)
25 | pix[4*i+2] = uint8((uint16(b)*alpha + 127) / 255)
26 | pix[4*i+3] = uint8(alpha)
27 | }
28 |
29 | img := ebiten.NewImage(int(width), int(height))
30 | img.WritePixels(pix)
31 | return img
32 | }
33 |
34 | func convertVertices(verts []imgui.ImDrawVert) []ebiten.Vertex {
35 | vertices := make([]ebiten.Vertex, len(verts))
36 |
37 | for i := 0; i < len(verts); i++ {
38 | // ImGui uses 32 bit unsigned integers to store colors,
39 | // but Ebiten uses 0-1 floating point numbers
40 | vertices[i] = ebiten.Vertex{
41 | SrcX: verts[i].Uv.X(),
42 | SrcY: verts[i].Uv.Y(),
43 | DstX: verts[i].Pos.X(),
44 | DstY: verts[i].Pos.Y(),
45 | ColorR: float32(verts[i].Col&0xFF) / 255,
46 | ColorG: float32(verts[i].Col>>8&0xFF) / 255,
47 | ColorB: float32(verts[i].Col>>16&0xFF) / 255,
48 | ColorA: float32(verts[i].Col>>24&0xFF) / 255,
49 | }
50 | }
51 | return vertices
52 | }
53 |
54 | func vcopy(v []ebiten.Vertex) []ebiten.Vertex {
55 | cl := make([]ebiten.Vertex, len(v))
56 | copy(cl, v)
57 | return cl
58 | }
59 |
60 | // Render the ImGui drawData into the target *ebiten.Image
61 | func Render(target *ebiten.Image, drawData *imgui.ImDrawData, txcache TextureCache, dfilter ebiten.Filter) {
62 | render(target, nil, drawData, txcache, dfilter)
63 | }
64 |
65 | // RenderMasked renders the ImGui drawData into the target *ebiten.Image with ebiten.CompositeModeCopy for masking
66 | func RenderMasked(target *ebiten.Image, mask *ebiten.Image, drawData *imgui.ImDrawData, txcache TextureCache, dfilter ebiten.Filter) {
67 | render(target, mask, drawData, txcache, dfilter)
68 | }
69 |
70 | func lerp(a, b int, t float32) float32 {
71 | return float32(a)*(1-t) + float32(b)*t
72 | }
73 |
74 | func vmultiply(v, vbuf []ebiten.Vertex, bmin, bmax image.Point) {
75 | for i := range vbuf {
76 | vbuf[i].SrcX = lerp(bmin.X, bmax.X, v[i].SrcX)
77 | vbuf[i].SrcY = lerp(bmin.Y, bmax.Y, v[i].SrcY)
78 | }
79 | }
80 |
81 | func indicesToUint16(input []imgui.ImDrawIdx) []uint16 {
82 | out := make([]uint16, len(input))
83 | for i, val := range input {
84 | out[i] = uint16(val)
85 | }
86 | return out
87 | }
88 |
89 | func render(target *ebiten.Image, mask *ebiten.Image, drawData *imgui.ImDrawData, txcache TextureCache, dfilter ebiten.Filter) {
90 | if !drawData.Valid {
91 | return
92 | }
93 | targetw, targeth := target.Size()
94 |
95 | // image and triangle options
96 | opt := &ebiten.DrawTrianglesOptions{
97 | Filter: dfilter,
98 | }
99 |
100 | var opt2 *ebiten.DrawImageOptions
101 | if mask != nil {
102 | opt2 = &ebiten.DrawImageOptions{
103 | CompositeMode: ebiten.CompositeModeSourceOver,
104 | }
105 | }
106 |
107 | for _, clist := range drawData.CmdLists {
108 | // var indexBufferOffset uint32
109 | vertices := convertVertices(clist.VtxBuffer)
110 | verticesMul := vcopy(vertices)
111 |
112 | // draw command buffer
113 | for _, cmd := range clist.CmdBuffer {
114 | if cmd.UserCallback != nil {
115 | cmd.UserCallback(clist, &cmd)
116 | continue
117 | }
118 | // has no user callbacks
119 |
120 | clipRect := cmd.ClipRect
121 | texture := txcache.GetTexture(cmd.GetTexID())
122 | vmultiply(vertices, verticesMul, texture.Bounds().Min, texture.Bounds().Max)
123 |
124 | indices := indicesToUint16(clist.IdxBuffer[cmd.IdxOffset : cmd.IdxOffset+cmd.ElemCount])
125 |
126 | // if has no mask, draw triangles like normal
127 | if mask == nil || (clipRect.X() == 0 && clipRect.Y() == 0 && clipRect.Z() == float32(targetw) && clipRect.W() == float32(targeth)) {
128 | target.DrawTriangles(verticesMul, indices, texture, opt)
129 | continue
130 | }
131 |
132 | // has a clip mask
133 | mask.Clear()
134 | opt2.GeoM.Reset()
135 | opt2.GeoM.Translate(float64(clipRect.X()), float64(clipRect.Y()))
136 |
137 | mask.DrawTriangles(verticesMul, indices, texture, opt)
138 |
139 | target.DrawImage(mask.SubImage(image.Rectangle{
140 | Min: image.Pt(int(clipRect.X()), int(clipRect.Y())),
141 | Max: image.Pt(int(clipRect.Z()), int(clipRect.W())),
142 | }).(*ebiten.Image), opt2)
143 | }
144 | }
145 |
146 | }
147 |
148 | /*
149 | func render(target *ebiten.Image, mask *ebiten.Image, drawData *imgui.ImDrawData, txcache TextureCache, dfilter ebiten.Filter) {
150 | targetw, targeth := target.Size()
151 | if !drawData.Valid {
152 | return
153 | }
154 |
155 | opt := &ebiten.DrawTrianglesOptions{
156 | Filter: dfilter,
157 | }
158 | var opt2 *ebiten.DrawImageOptions
159 | if mask != nil {
160 | opt2 = &ebiten.DrawImageOptions{
161 | CompositeMode: ebiten.CompositeModeSourceOver,
162 | }
163 | }
164 |
165 | for _, clist := range drawData.CmdLists {
166 | var indexBufferOffset uint32
167 | indexBuffer := clist.IdxBuffer
168 |
169 | vertices := getVertices(clist.VtxBuffer)
170 | vbuf := vcopy(vertices)
171 |
172 | for _, cmd := range clist.CmdBuffer {
173 | ecount := cmd.ElemCount
174 |
175 | if cmd.UserCallback != nil {
176 | cmd.UserCallback(clist, &cmd)
177 | } else {
178 | clipRect := cmd.ClipRect
179 | texid := cmd.GetTexID() // imgui.ImTextureID
180 | tx := txcache.GetTexture(texid)
181 | vmultiply(vertices, vbuf, tx.Bounds().Min, tx.Bounds().Max)
182 |
183 | if mask == nil || (clipRect.X() == 0 && clipRect.Y() == 0 && clipRect.Z() == float32(targetw) && clipRect.W() == float32(targeth)) {
184 | target.DrawTriangles(
185 | vbuf,
186 | indicesToUint16(indexBuffer[indexBufferOffset:indexBufferOffset+ecount]),
187 | tx,
188 | opt,
189 | )
190 | } else {
191 | mask.Clear()
192 | opt2.GeoM.Reset()
193 | opt2.GeoM.Translate(float64(clipRect.X()), float64(clipRect.Y()))
194 |
195 | mask.DrawTriangles(
196 | vbuf,
197 | indicesToUint16(indexBuffer[indexBufferOffset:indexBufferOffset+ecount]),
198 | tx,
199 | opt,
200 | )
201 |
202 | target.DrawImage(mask.SubImage(image.Rectangle{
203 | Min: image.Pt(int(clipRect.X()), int(clipRect.Y())),
204 | Max: image.Pt(int(clipRect.Z()), int(clipRect.W())),
205 | }).(*ebiten.Image), opt2)
206 | }
207 | }
208 | indexBufferOffset += ecount
209 | }
210 | }
211 | }
212 | */
213 |
--------------------------------------------------------------------------------
/renderer/renderer.go:
--------------------------------------------------------------------------------
1 | package renderer
2 |
3 | import (
4 | "github.com/hajimehoshi/ebiten/v2"
5 | "github.com/zeozeozeo/imgui"
6 | )
7 |
8 | type GetCursorFunc func() (x, y float32)
9 |
10 | type Manager struct {
11 | Filter ebiten.Filter
12 | Cache TextureCache
13 | Ctx *imgui.ImGuiContext // ImGui context
14 | cliptxt string
15 | GetCursor GetCursorFunc
16 | SyncInputsFn func()
17 | SyncCursor bool
18 | SyncInputs bool
19 | ControlCursorShape bool
20 | lmask *ebiten.Image
21 | ClipMask bool
22 |
23 | width float32
24 | height float32
25 | screenWidth int
26 | screenHeight int
27 |
28 | inputChars []rune
29 | }
30 |
31 | // Text implements ImGui clipboard
32 | func (m *Manager) Text() (string, error) {
33 | return m.cliptxt, nil
34 | }
35 |
36 | // SetText implements ImGui clipboard
37 | func (m *Manager) SetText(text string) {
38 | m.cliptxt = text
39 | }
40 |
41 | // SetDisplaySize sets the display dimensions.
42 | func (m *Manager) SetDisplaySize(width, height float32) {
43 | m.width = width
44 | m.height = height
45 | }
46 |
47 | // BeginFrame begins a new ImGui frame.
48 | func (m *Manager) BeginFrame() {
49 | imgui.NewFrame()
50 | }
51 |
52 | // EndFrame ends the current ImGui frame.
53 | func (m *Manager) EndFrame() {
54 | imgui.EndFrame()
55 | }
56 |
57 | // New creates a new Manager with a provided font atlas.
58 | func New(fontAtlas *imgui.ImFontAtlas) *Manager {
59 | imctx := imgui.CreateContext(fontAtlas)
60 | m := &Manager{
61 | Cache: NewCache(),
62 | Ctx: imctx,
63 | SyncCursor: true,
64 | SyncInputs: true,
65 | ClipMask: true,
66 | ControlCursorShape: true,
67 | inputChars: make([]rune, 0, 256),
68 | }
69 |
70 | // build the texture font atlas
71 | ctx := imgui.GetCurrentContext()
72 |
73 | // GetTexDataAsRGBA32 expects a valid outPixels reference, but all of the
74 | // other parameters can be nil. we don't need the actual pixels, we just
75 | // want it to generate the font atlas
76 | var outPixels []uint32
77 | ctx.IO.Fonts.GetTexDataAsRGBA32(&outPixels, nil, nil, nil)
78 | outPixels = nil
79 |
80 | ctx.IO.Fonts.SetTexID(1)
81 | m.Cache.SetFontAtlasTextureID(1)
82 |
83 | m.setKeyMapping()
84 | return m
85 | }
86 |
87 | // NewWithContext creates a new Manager with a provided ImGui context
88 | func NewWithContext(ctx *imgui.ImGuiContext) *Manager {
89 | m := &Manager{
90 | Cache: NewCache(),
91 | Ctx: ctx,
92 | SyncCursor: true,
93 | SyncInputs: true,
94 | ClipMask: true,
95 | ControlCursorShape: true,
96 | }
97 | m.setKeyMapping()
98 | return m
99 | }
100 |
101 | func (m *Manager) controlCursorShape() {
102 | if !m.ControlCursorShape {
103 | return
104 | }
105 |
106 | switch imgui.GetMouseCursor() {
107 | case imgui.ImGuiMouseCursor_None:
108 | ebiten.SetCursorShape(ebiten.CursorShapeDefault)
109 | case imgui.ImGuiMouseCursor_Arrow:
110 | ebiten.SetCursorShape(ebiten.CursorShapeDefault)
111 | case imgui.ImGuiMouseCursor_TextInput:
112 | ebiten.SetCursorShape(ebiten.CursorShapeText)
113 | case imgui.ImGuiMouseCursor_ResizeAll:
114 | ebiten.SetCursorShape(ebiten.CursorShapeCrosshair)
115 | case imgui.ImGuiMouseCursor_ResizeEW:
116 | ebiten.SetCursorShape(ebiten.CursorShapeEWResize)
117 | case imgui.ImGuiMouseCursor_ResizeNS:
118 | ebiten.SetCursorShape(ebiten.CursorShapeNSResize)
119 | case imgui.ImGuiMouseCursor_Hand:
120 | ebiten.SetCursorShape(ebiten.CursorShapePointer)
121 | default:
122 | ebiten.SetCursorShape(ebiten.CursorShapeDefault)
123 | }
124 | }
125 |
126 | func (m *Manager) Update(delta float32) {
127 | ctx := imgui.GetCurrentContext()
128 | ctx.IO.DeltaTime = delta
129 |
130 | if m.width > 0 || m.height > 0 {
131 | ctx.IO.DisplaySize = *imgui.NewImVec2(m.width, m.height)
132 | } else if m.screenWidth > 0 || m.screenHeight > 0 {
133 | ctx.IO.DisplaySize = *imgui.NewImVec2(float32(m.screenWidth), float32(m.screenHeight))
134 | }
135 |
136 | if m.SyncCursor {
137 | // update cursor position
138 | if m.GetCursor != nil {
139 | x, y := m.GetCursor()
140 | ctx.IO.MousePos = *imgui.NewImVec2(x, y)
141 | } else {
142 | mx, my := ebiten.CursorPosition()
143 | ctx.IO.MousePos = *imgui.NewImVec2(float32(mx), float32(my))
144 | }
145 |
146 | // update mouse buttons
147 | ctx.IO.MouseDown[0] = ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft)
148 | ctx.IO.MouseDown[1] = ebiten.IsMouseButtonPressed(ebiten.MouseButtonRight)
149 | ctx.IO.MouseDown[2] = ebiten.IsMouseButtonPressed(ebiten.MouseButtonMiddle)
150 |
151 | // update mouse wheel
152 | xoff, yoff := ebiten.Wheel()
153 | ctx.IO.MouseWheel += float32(yoff)
154 | ctx.IO.MouseWheelH += float32(xoff)
155 | m.controlCursorShape()
156 | }
157 |
158 | if m.SyncInputs {
159 | if m.SyncInputsFn != nil {
160 | m.SyncInputsFn()
161 | } else {
162 | m.inputChars = sendInput(&ctx.IO, m.inputChars)
163 | }
164 | }
165 | }
166 |
167 | func (m *Manager) Draw(screen *ebiten.Image) {
168 | m.screenWidth = screen.Bounds().Dx()
169 | m.screenHeight = screen.Bounds().Dy()
170 | imgui.Render()
171 |
172 | if m.ClipMask {
173 | if m.lmask == nil {
174 | w, h := screen.Size()
175 | m.lmask = ebiten.NewImage(w, h)
176 | } else {
177 | w1, h1 := screen.Size()
178 | w2, h2 := m.lmask.Size()
179 | if w1 != w2 || h1 != h2 {
180 | m.lmask.Dispose()
181 | m.lmask = ebiten.NewImage(w1, h1)
182 | }
183 | }
184 | RenderMasked(screen, m.lmask, imgui.GetDrawData(), m.Cache, m.Filter)
185 | } else {
186 | Render(screen, imgui.GetDrawData(), m.Cache, m.Filter)
187 | }
188 | }
189 |
--------------------------------------------------------------------------------
/renderer/txcache.go:
--------------------------------------------------------------------------------
1 | package renderer
2 |
3 | import (
4 | "github.com/hajimehoshi/ebiten/v2"
5 | "github.com/zeozeozeo/imgui"
6 | )
7 |
8 | type TextureCache interface {
9 | FontAtlasTextureID() imgui.ImTextureID
10 | SetFontAtlasTextureID(id imgui.ImTextureID)
11 | GetTexture(id imgui.ImTextureID) *ebiten.Image
12 | SetTexture(id imgui.ImTextureID, img *ebiten.Image)
13 | RemoveTexture(id imgui.ImTextureID)
14 | ResetFontAtlasCache(filter ebiten.Filter)
15 | }
16 |
17 | type textureCache struct {
18 | fontAtlasID imgui.ImTextureID
19 | fontAtlasImage *ebiten.Image
20 | cache map[imgui.ImTextureID]*ebiten.Image
21 | dfilter ebiten.Filter
22 | }
23 |
24 | var _ TextureCache = (*textureCache)(nil)
25 |
26 | func (c *textureCache) getFontAtlas() *ebiten.Image {
27 | if c.fontAtlasImage == nil {
28 | ctx := imgui.GetCurrentContext()
29 | var outPixels []uint32
30 | var outWidth int32
31 | var outHeight int32
32 | ctx.IO.Fonts.GetTexDataAsRGBA32(&outPixels, &outWidth, &outHeight, nil)
33 | c.fontAtlasImage = getTexture(outWidth, outHeight, outPixels)
34 | }
35 |
36 | return c.fontAtlasImage
37 | }
38 |
39 | func (c *textureCache) FontAtlasTextureID() imgui.ImTextureID {
40 | return c.fontAtlasID
41 | }
42 |
43 | func (c *textureCache) SetFontAtlasTextureID(id imgui.ImTextureID) {
44 | c.fontAtlasID = id
45 | // c.fontAtlasImage = nil
46 | }
47 |
48 | func (c *textureCache) GetTexture(id imgui.ImTextureID) *ebiten.Image {
49 | if id != c.fontAtlasID {
50 | if im, ok := c.cache[id]; ok {
51 | return im
52 | }
53 | }
54 | return c.getFontAtlas()
55 | }
56 |
57 | func (c *textureCache) SetTexture(id imgui.ImTextureID, img *ebiten.Image) {
58 | c.cache[id] = img
59 | }
60 |
61 | func (c *textureCache) RemoveTexture(id imgui.ImTextureID) {
62 | delete(c.cache, id)
63 | }
64 |
65 | func (c *textureCache) ResetFontAtlasCache(filter ebiten.Filter) {
66 | c.fontAtlasImage = nil
67 | c.dfilter = filter
68 | }
69 |
70 | func NewCache() TextureCache {
71 | return &textureCache{
72 | fontAtlasID: 1,
73 | cache: make(map[imgui.ImTextureID]*ebiten.Image),
74 | fontAtlasImage: nil,
75 | }
76 | }
77 |
--------------------------------------------------------------------------------