├── .gitattributes ├── AnselSDK64 └── Release │ ├── AnselSDK64.dll │ └── AnselSDK64_org.dll ├── Be.Windows.Forms.HexBox ├── AssemblyInfo.cs ├── Be.Windows.Forms.HexBox.csproj ├── Be.Windows.Forms.HexBox.xml ├── BuiltInContextMenu.cs ├── ByteCharConverters.cs ├── ByteCollection.cs ├── BytePositionInfo.cs ├── DataBlock.cs ├── DataMap.cs ├── DynamicByteProvider.cs ├── DynamicFileByteProvider.cs ├── FileByteProvider.cs ├── FileDataBlock.cs ├── FindOptions.cs ├── HexBox.bmp ├── HexBox.cs ├── HexBox.resx ├── HexBox.snk ├── HexCasing.cs ├── IByteProvider.cs ├── MemoryDataBlock.cs ├── NativeMethods.cs ├── Properties │ ├── Resources.Designer.cs │ └── Resources.resx ├── Util.cs └── bin │ └── x86 │ └── Release │ └── Be.Windows.Forms.HexBox.dll ├── FBXWrapper ├── FBXWrapper │ ├── AssemblyInfo.cpp │ ├── FBXUtils.cpp │ ├── FBXUtils.h │ ├── FBXWrapper.cpp │ ├── FBXWrapper.h │ ├── FBXWrapper.vcxproj │ ├── FBXWrapper.vcxproj.filters │ ├── Release │ │ ├── .NETFramework,Version=v4.5.AssemblyAttributes.obj │ │ ├── AssemblyInfo.obj │ │ ├── CL.read.1.tlog │ │ ├── CL.write.1.tlog │ │ ├── FBXUtils.obj │ │ ├── FBXWrapper.Build.CppClean.log │ │ ├── FBXWrapper.lastbuildstate │ │ ├── FBXWrapper.log │ │ ├── FBXWrapper.obj │ │ ├── FBXWrapper.pch │ │ ├── FBXWrapper.vcxprojResolveAssemblyReference.cache │ │ ├── RSAENH.DLL.bi │ │ ├── Stdafx.obj │ │ ├── TZRES.DLL.bi │ │ ├── app.res │ │ ├── cl.command.1.tlog │ │ ├── link-cvtres.read.1.tlog │ │ ├── link-cvtres.write.1.tlog │ │ ├── link-rc.read.1.tlog │ │ ├── link-rc.write.1.tlog │ │ ├── link.command.1.tlog │ │ ├── link.read.1.tlog │ │ ├── link.write.1.tlog │ │ ├── metagen.read.1.tlog │ │ ├── metagen.write.1.tlog │ │ ├── rc.command.1.tlog │ │ ├── rc.read.1.tlog │ │ ├── rc.write.1.tlog │ │ └── vc110.pdb │ ├── Stdafx.cpp │ ├── Stdafx.h │ ├── app.ico │ ├── app.rc │ └── resource.h └── Release │ ├── FBXWrapper.dll │ ├── FBXWrapper.dll.metagen │ └── FBXWrapper.pdb ├── MEAExplorerWV └── Release │ ├── Be.Windows.Forms.HexBox.dll │ ├── FBXWrapper.dll │ ├── MEAExplorerWV.exe │ ├── MEAExplorerWV.exe.config │ ├── PluginSystem.dll │ ├── ZstdNet.dll │ ├── guids.bin │ ├── libfbxsdk.dll │ ├── plugins │ ├── EBX GUID Plugin │ │ └── TestPlugin3.dll │ ├── EBX Plugin │ │ └── PluginEbxWV.dll │ ├── Mesh Plugin │ │ ├── Be.Windows.Forms.HexBox.dll │ │ ├── D3DCompiler_47.dll │ │ ├── PluginMeshesWV.dll │ │ ├── PluginMeshesWV.pdb │ │ ├── SharpDX.D3DCompiler.dll │ │ ├── SharpDX.D3DCompiler.xml │ │ ├── SharpDX.DXGI.dll │ │ ├── SharpDX.DXGI.xml │ │ ├── SharpDX.Desktop.dll │ │ ├── SharpDX.Desktop.xml │ │ ├── SharpDX.Direct3D11.dll │ │ ├── SharpDX.Direct3D11.xml │ │ ├── SharpDX.Mathematics.dll │ │ ├── SharpDX.Mathematics.xml │ │ ├── SharpDX.dll │ │ └── SharpDX.xml │ ├── SHA1 Plugin │ │ └── TestPlugin2.dll │ ├── Search Plugin │ │ ├── TestPlugin.dll │ │ └── config.txt │ ├── Talktable Plugin │ │ └── PluginTalktableWV.dll │ └── Texture Plugin │ │ ├── PluginTexturesWV.dll │ │ └── texconv.exe │ └── zstdlib.dll ├── PluginEbxWV ├── MainClass.cs ├── MainForm.Designer.cs ├── MainForm.cs ├── MainForm.resx ├── PluginEbxWV.csproj ├── Properties │ └── AssemblyInfo.cs └── bin │ └── Release │ ├── Be.Windows.Forms.HexBox.dll │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginEbxWV.dll │ ├── PluginEbxWV.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ └── ZstdNet.dll ├── PluginMeshesWV ├── DXHelper.cs ├── MainClass.cs ├── MainForm.Designer.cs ├── MainForm.cs ├── MainForm.resx ├── PluginMeshesWV.csproj ├── Properties │ ├── AssemblyInfo.cs │ ├── Res.Designer.cs │ └── Res.resx ├── RenderObject.cs ├── bin │ └── Release │ │ ├── Be.Windows.Forms.HexBox.dll │ │ ├── D3DCompiler_47.dll │ │ ├── FBXWrapper.dll │ │ ├── FBXWrapper.pdb │ │ ├── PluginMeshesWV.dll │ │ ├── PluginMeshesWV.pdb │ │ ├── PluginSystem.dll │ │ ├── PluginSystem.pdb │ │ ├── SharpDX.D3DCompiler.dll │ │ ├── SharpDX.D3DCompiler.xml │ │ ├── SharpDX.DXGI.dll │ │ ├── SharpDX.DXGI.xml │ │ ├── SharpDX.Desktop.dll │ │ ├── SharpDX.Desktop.xml │ │ ├── SharpDX.Direct3D11.dll │ │ ├── SharpDX.Direct3D11.xml │ │ ├── SharpDX.Mathematics.dll │ │ ├── SharpDX.Mathematics.xml │ │ ├── SharpDX.dll │ │ ├── SharpDX.xml │ │ └── ZstdNet.dll └── dll │ ├── SharpDX.D3DCompiler.dll │ ├── SharpDX.D3DCompiler.xml │ ├── SharpDX.DXGI.dll │ ├── SharpDX.DXGI.xml │ ├── SharpDX.Desktop.dll │ ├── SharpDX.Desktop.xml │ ├── SharpDX.Direct3D11.dll │ ├── SharpDX.Direct3D11.xml │ ├── SharpDX.Mathematics.dll │ ├── SharpDX.Mathematics.xml │ ├── SharpDX.dll │ └── SharpDX.xml ├── PluginSystem ├── FB │ ├── EBX.cs │ ├── FBSkeleton.cs │ ├── MeshAsset.cs │ ├── SkeletonAsset.cs │ ├── TalkTableAsset.cs │ └── TextureAsset.cs ├── Helper │ ├── ASkinnedMeshExporter.cs │ ├── FBXExporter.cs │ ├── Helpers.cs │ ├── IMeshExporter.cs │ ├── MeshExporter.cs │ ├── OBJExporter.cs │ ├── PSKExporter.cs │ └── PSKFile.cs ├── PluginSystem.cs ├── PluginSystem.csproj ├── Properties │ └── AssemblyInfo.cs └── bin │ └── Release │ ├── FBXExporter.dll │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ └── ZstdNet.dll ├── PluginTalktableWV ├── MainClass.cs ├── PluginTalktableWV.csproj ├── Properties │ └── AssemblyInfo.cs ├── TalkTableEditor.Designer.cs ├── TalkTableEditor.cs ├── TalkTableEditor.resx └── bin │ └── Release │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ ├── PluginTalktableWV.dll │ ├── PluginTalktableWV.pdb │ └── ZstdNet.dll ├── PluginTexturesWV ├── MainClass.cs ├── MainForm.Designer.cs ├── MainForm.cs ├── MainForm.resx ├── PluginTexturesWV.csproj ├── Properties │ └── AssemblyInfo.cs └── bin │ └── Release │ ├── Be.Windows.Forms.HexBox.dll │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ ├── PluginTexturesWV.dll │ ├── PluginTexturesWV.pdb │ └── ZstdNet.dll ├── README.MD ├── TestPlugin ├── Properties │ └── AssemblyInfo.cs ├── SearchWindow.Designer.cs ├── SearchWindow.cs ├── SearchWindow.resx ├── TestPlugin.csproj ├── TestPluginClass.cs └── bin │ └── Release │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ ├── TestPlugin.dll │ ├── TestPlugin.pdb │ └── ZstdNet.dll ├── TestPlugin2 ├── Form1.Designer.cs ├── Form1.cs ├── Form1.resx ├── Properties │ └── AssemblyInfo.cs ├── TestPlugin2.csproj ├── TestPluginClass.cs └── bin │ └── Release │ ├── FBXWrapper.dll │ ├── FBXWrapper.pdb │ ├── PluginSystem.dll │ ├── PluginSystem.pdb │ ├── TestPlugin2.dll │ ├── TestPlugin2.pdb │ └── ZstdNet.dll └── TestPlugin3 ├── MainWindow.Designer.cs ├── MainWindow.cs ├── MainWindow.resx ├── Properties └── AssemblyInfo.cs ├── TestPlugin.v11.suo ├── TestPlugin3.csproj ├── TestPluginClass.cs └── bin └── Release ├── FBXWrapper.dll ├── FBXWrapper.pdb ├── PluginSystem.dll ├── PluginSystem.pdb ├── TestPlugin3.dll ├── TestPlugin3.pdb └── ZstdNet.dll /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | 4 | # Custom for Visual Studio 5 | *.cs diff=csharp 6 | 7 | # Standard to msysgit 8 | *.doc diff=astextplain 9 | *.DOC diff=astextplain 10 | *.docx diff=astextplain 11 | *.DOCX diff=astextplain 12 | *.dot diff=astextplain 13 | *.DOT diff=astextplain 14 | *.pdf diff=astextplain 15 | *.PDF diff=astextplain 16 | *.rtf diff=astextplain 17 | *.RTF diff=astextplain 18 | -------------------------------------------------------------------------------- /AnselSDK64/Release/AnselSDK64.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/AnselSDK64/Release/AnselSDK64.dll -------------------------------------------------------------------------------- /AnselSDK64/Release/AnselSDK64_org.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/AnselSDK64/Release/AnselSDK64_org.dll -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Reflection; 3 | using System.Runtime.CompilerServices; 4 | using System.Security.Permissions; 5 | using System.Runtime.InteropServices; 6 | 7 | // 8 | // General Information about an assembly is controlled through the following 9 | // set of attributes. Change these attribute values to modify the information 10 | // associated with an assembly. 11 | // 12 | [assembly: AssemblyTitle("Be.Windows.Forms.HexBox")] 13 | [assembly: AssemblyDescription("hex edit control (C# DOTNET)")] 14 | [assembly: AssemblyConfiguration("")] 15 | [assembly: AssemblyCompany("Be")] 16 | [assembly: AssemblyProduct("Be.Windows.Forms.HexBox")] 17 | [assembly: AssemblyCopyright("")] 18 | [assembly: AssemblyTrademark("")] 19 | [assembly: AssemblyCulture("")] 20 | 21 | // 22 | // Version information for an assembly consists of the following four values: 23 | // 24 | // Major Version 25 | // Minor Version 26 | // Build Number 27 | // Revision 28 | // 29 | // You can specify all the values or you can default the Revision and Build Numbers 30 | // by using the '*' as shown below: 31 | 32 | [assembly: AssemblyVersion("1.4.7.*")] 33 | 34 | // 35 | // In order to sign your assembly you must specify a key to use. Refer to the 36 | // Microsoft .NET Framework documentation for more information on assembly signing. 37 | // 38 | // Use the attributes below to control which key is used for signing. 39 | // 40 | // Notes: 41 | // (*) If no key is specified, the assembly is not signed. 42 | // (*) KeyName refers to a key that has been installed in the Crypto Service 43 | // Provider (CSP) on your machine. KeyFile refers to a file which contains 44 | // a key. 45 | // (*) If the KeyFile and the KeyName values are both specified, the 46 | // following processing occurs: 47 | // (1) If the KeyName can be found in the CSP, that key is used. 48 | // (2) If the KeyName does not exist and the KeyFile does exist, the key 49 | // in the KeyFile is installed into the CSP and used. 50 | // (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility. 51 | // When specifying the KeyFile, the location of the KeyFile should be 52 | // relative to the project output directory which is 53 | // %Project Directory%\obj\. For example, if your KeyFile is 54 | // located in the project directory, you would specify the AssemblyKeyFile 55 | // attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")] 56 | // (*) Delay Signing is an advanced option - see the Microsoft .NET Framework 57 | // documentation for more information on this. 58 | // 59 | [assembly: AssemblyDelaySign(false)] 60 | 61 | //[assembly: AssemblyKeyFile("../../HexBox.snk")] 62 | //[assembly: AssemblyKeyName("")] 63 | 64 | //[assembly:IsolatedStorageFilePermission(SecurityAction.RequestRefuse, UserQuota=1048576)] 65 | //[assembly:SecurityPermission(SecurityAction.RequestRefuse, UnmanagedCode=true)] 66 | //[assembly:FileIOPermission(SecurityAction.RequestOptional, Unrestricted=true)] 67 | 68 | [assembly:CLSCompliant(true)] 69 | 70 | [assembly:ComVisible(false)] -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/ByteCharConverters.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// The interface for objects that can translate between characters and bytes. 9 | /// 10 | public interface IByteCharConverter 11 | { 12 | /// 13 | /// Returns the character to display for the byte passed across. 14 | /// 15 | /// 16 | /// 17 | char ToChar(byte b); 18 | 19 | /// 20 | /// Returns the byte to use when the character passed across is entered during editing. 21 | /// 22 | /// 23 | /// 24 | byte ToByte(char c); 25 | } 26 | 27 | /// 28 | /// The default implementation. 29 | /// 30 | public class DefaultByteCharConverter : IByteCharConverter 31 | { 32 | /// 33 | /// Returns the character to display for the byte passed across. 34 | /// 35 | /// 36 | /// 37 | public virtual char ToChar(byte b) 38 | { 39 | return b > 0x1F && !(b > 0x7E && b < 0xA0) ? (char)b : '.'; 40 | } 41 | 42 | /// 43 | /// Returns the byte to use for the character passed across. 44 | /// 45 | /// 46 | /// 47 | public virtual byte ToByte(char c) 48 | { 49 | return (byte)c; 50 | } 51 | 52 | /// 53 | /// Returns a description of the byte char provider. 54 | /// 55 | /// 56 | public override string ToString() 57 | { 58 | return "Default"; 59 | } 60 | } 61 | 62 | /// 63 | /// A byte char provider that can translate bytes encoded in codepage 500 EBCDIC 64 | /// 65 | public class EbcdicByteCharProvider : IByteCharConverter 66 | { 67 | /// 68 | /// The IBM EBCDIC code page 500 encoding. Note that this is not always supported by .NET, 69 | /// the underlying platform has to provide support for it. 70 | /// 71 | private Encoding _ebcdicEncoding = Encoding.GetEncoding(500); 72 | 73 | /// 74 | /// Returns the EBCDIC character corresponding to the byte passed across. 75 | /// 76 | /// 77 | /// 78 | public virtual char ToChar(byte b) 79 | { 80 | string encoded = _ebcdicEncoding.GetString(new byte[] { b }); 81 | return encoded.Length > 0 ? encoded[0] : '.'; 82 | } 83 | 84 | /// 85 | /// Returns the byte corresponding to the EBCDIC character passed across. 86 | /// 87 | /// 88 | /// 89 | public virtual byte ToByte(char c) 90 | { 91 | byte[] decoded = _ebcdicEncoding.GetBytes(new char[] { c }); 92 | return decoded.Length > 0 ? decoded[0] : (byte)0; 93 | } 94 | 95 | /// 96 | /// Returns a description of the byte char provider. 97 | /// 98 | /// 99 | public override string ToString() 100 | { 101 | return "EBCDIC (Code Page 500)"; 102 | } 103 | } 104 | } 105 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/ByteCollection.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using System.Collections; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// Represents a collection of bytes. 9 | /// 10 | public class ByteCollection : CollectionBase 11 | { 12 | /// 13 | /// Initializes a new instance of ByteCollection class. 14 | /// 15 | public ByteCollection() { } 16 | 17 | /// 18 | /// Initializes a new instance of ByteCollection class. 19 | /// 20 | /// an array of bytes to add to collection 21 | public ByteCollection(byte[] bs) 22 | { AddRange(bs); } 23 | 24 | /// 25 | /// Gets or sets the value of a byte 26 | /// 27 | public byte this[int index] 28 | { 29 | get { return (byte)List[index]; } 30 | set { List[index] = value; } 31 | } 32 | 33 | /// 34 | /// Adds a byte into the collection. 35 | /// 36 | /// the byte to add 37 | public void Add(byte b) 38 | { List.Add(b); } 39 | 40 | /// 41 | /// Adds a range of bytes to the collection. 42 | /// 43 | /// the bytes to add 44 | public void AddRange(byte[] bs) 45 | { InnerList.AddRange(bs); } 46 | 47 | /// 48 | /// Removes a byte from the collection. 49 | /// 50 | /// the byte to remove 51 | public void Remove(byte b) 52 | { List.Remove(b); } 53 | 54 | /// 55 | /// Removes a range of bytes from the collection. 56 | /// 57 | /// the index of the start byte 58 | /// the count of the bytes to remove 59 | public void RemoveRange(int index, int count) 60 | { InnerList.RemoveRange(index, count); } 61 | 62 | /// 63 | /// Inserts a range of bytes to the collection. 64 | /// 65 | /// the index of start byte 66 | /// an array of bytes to insert 67 | public void InsertRange(int index, byte[] bs) 68 | { InnerList.InsertRange(index, bs); } 69 | 70 | /// 71 | /// Gets all bytes in the array 72 | /// 73 | /// an array of bytes. 74 | public byte[] GetBytes() 75 | { 76 | byte[] bytes = new byte[Count]; 77 | InnerList.CopyTo(0, bytes, 0, bytes.Length); 78 | return bytes; 79 | } 80 | 81 | /// 82 | /// Inserts a byte to the collection. 83 | /// 84 | /// the index 85 | /// a byte to insert 86 | public void Insert(int index, byte b) 87 | { 88 | InnerList.Insert(index, b); 89 | } 90 | 91 | /// 92 | /// Returns the index of the given byte. 93 | /// 94 | public int IndexOf(byte b) 95 | { 96 | return InnerList.IndexOf(b); 97 | } 98 | 99 | /// 100 | /// Returns true, if the byte exists in the collection. 101 | /// 102 | public bool Contains(byte b) 103 | { 104 | return InnerList.Contains(b); 105 | } 106 | 107 | /// 108 | /// Copies the content of the collection into the given array. 109 | /// 110 | public void CopyTo(byte[] bs, int index) 111 | { 112 | InnerList.CopyTo(bs, index); 113 | } 114 | 115 | /// 116 | /// Copies the content of the collection into an array. 117 | /// 118 | /// the array containing all bytes. 119 | public byte[] ToArray() 120 | { 121 | byte[] data = new byte[this.Count]; 122 | this.CopyTo(data, 0); 123 | return data; 124 | } 125 | 126 | } 127 | } 128 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/BytePositionInfo.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// Represents a position in the HexBox control 9 | /// 10 | struct BytePositionInfo 11 | { 12 | public BytePositionInfo(long index, int characterPosition) 13 | { 14 | _index = index; 15 | _characterPosition = characterPosition; 16 | } 17 | 18 | public int CharacterPosition 19 | { 20 | get { return _characterPosition; } 21 | } int _characterPosition; 22 | 23 | public long Index 24 | { 25 | get { return _index; } 26 | } long _index; 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/DataBlock.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Be.Windows.Forms 4 | { 5 | internal abstract class DataBlock 6 | { 7 | internal DataMap _map; 8 | internal DataBlock _nextBlock; 9 | internal DataBlock _previousBlock; 10 | 11 | public abstract long Length 12 | { 13 | get; 14 | } 15 | 16 | public DataMap Map 17 | { 18 | get 19 | { 20 | return _map; 21 | } 22 | } 23 | 24 | public DataBlock NextBlock 25 | { 26 | get 27 | { 28 | return _nextBlock; 29 | } 30 | } 31 | 32 | public DataBlock PreviousBlock 33 | { 34 | get 35 | { 36 | return _previousBlock; 37 | } 38 | } 39 | 40 | public abstract void RemoveBytes(long position, long count); 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/DynamicByteProvider.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace Be.Windows.Forms 5 | { 6 | /// 7 | /// Byte provider for a small amount of data. 8 | /// 9 | public class DynamicByteProvider : IByteProvider 10 | { 11 | /// 12 | /// Contains information about changes. 13 | /// 14 | bool _hasChanges; 15 | /// 16 | /// Contains a byte collection. 17 | /// 18 | List _bytes; 19 | 20 | /// 21 | /// Initializes a new instance of the DynamicByteProvider class. 22 | /// 23 | /// 24 | public DynamicByteProvider(byte[] data) : this(new List(data)) 25 | { 26 | } 27 | 28 | /// 29 | /// Initializes a new instance of the DynamicByteProvider class. 30 | /// 31 | /// 32 | public DynamicByteProvider(List bytes) 33 | { 34 | _bytes = bytes; 35 | } 36 | 37 | /// 38 | /// Raises the Changed event. 39 | /// 40 | void OnChanged(EventArgs e) 41 | { 42 | _hasChanges = true; 43 | 44 | if(Changed != null) 45 | Changed(this, e); 46 | } 47 | 48 | /// 49 | /// Raises the LengthChanged event. 50 | /// 51 | void OnLengthChanged(EventArgs e) 52 | { 53 | if(LengthChanged != null) 54 | LengthChanged(this, e); 55 | } 56 | 57 | /// 58 | /// Gets the byte collection. 59 | /// 60 | public List Bytes 61 | { 62 | get { return _bytes; } 63 | } 64 | 65 | #region IByteProvider Members 66 | /// 67 | /// True, when changes are done. 68 | /// 69 | public bool HasChanges() 70 | { 71 | return _hasChanges; 72 | } 73 | 74 | /// 75 | /// Applies changes. 76 | /// 77 | public void ApplyChanges() 78 | { 79 | _hasChanges = false; 80 | } 81 | 82 | /// 83 | /// Occurs, when the write buffer contains new changes. 84 | /// 85 | public event EventHandler Changed; 86 | 87 | /// 88 | /// Occurs, when InsertBytes or DeleteBytes method is called. 89 | /// 90 | public event EventHandler LengthChanged; 91 | 92 | 93 | /// 94 | /// Reads a byte from the byte collection. 95 | /// 96 | /// the index of the byte to read 97 | /// the byte 98 | public byte ReadByte(long index) 99 | { return _bytes[(int)index]; } 100 | 101 | /// 102 | /// Write a byte into the byte collection. 103 | /// 104 | /// the index of the byte to write. 105 | /// the byte 106 | public void WriteByte(long index, byte value) 107 | { 108 | _bytes[(int)index] = value; 109 | OnChanged(EventArgs.Empty); 110 | } 111 | 112 | /// 113 | /// Deletes bytes from the byte collection. 114 | /// 115 | /// the start index of the bytes to delete. 116 | /// the length of bytes to delete. 117 | public void DeleteBytes(long index, long length) 118 | { 119 | int internal_index = (int)Math.Max(0, index); 120 | int internal_length = (int)Math.Min((int)Length, length); 121 | _bytes.RemoveRange(internal_index, internal_length); 122 | 123 | OnLengthChanged(EventArgs.Empty); 124 | OnChanged(EventArgs.Empty); 125 | } 126 | 127 | /// 128 | /// Inserts byte into the byte collection. 129 | /// 130 | /// the start index of the bytes in the byte collection 131 | /// the byte array to insert 132 | public void InsertBytes(long index, byte[] bs) 133 | { 134 | _bytes.InsertRange((int)index, bs); 135 | 136 | OnLengthChanged(EventArgs.Empty); 137 | OnChanged(EventArgs.Empty); 138 | } 139 | 140 | /// 141 | /// Gets the length of the bytes in the byte collection. 142 | /// 143 | public long Length 144 | { 145 | get 146 | { 147 | return _bytes.Count; 148 | } 149 | } 150 | 151 | /// 152 | /// Returns true 153 | /// 154 | public bool SupportsWriteByte() 155 | { 156 | return true; 157 | } 158 | 159 | /// 160 | /// Returns true 161 | /// 162 | public bool SupportsInsertBytes() 163 | { 164 | return true; 165 | } 166 | 167 | /// 168 | /// Returns true 169 | /// 170 | public bool SupportsDeleteBytes() 171 | { 172 | return true; 173 | } 174 | #endregion 175 | 176 | } 177 | } 178 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/FileByteProvider.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// Byte provider for (big) files. 9 | /// 10 | public class FileByteProvider : IByteProvider, IDisposable 11 | { 12 | #region WriteCollection class 13 | /// 14 | /// Represents the write buffer class 15 | /// 16 | class WriteCollection : DictionaryBase 17 | { 18 | /// 19 | /// Gets or sets a byte in the collection 20 | /// 21 | public byte this[long index] 22 | { 23 | get { return (byte)this.Dictionary[index]; } 24 | set { Dictionary[index] = value; } 25 | } 26 | 27 | /// 28 | /// Adds a byte into the collection 29 | /// 30 | /// the index of the byte 31 | /// the value of the byte 32 | public void Add(long index, byte value) 33 | { Dictionary.Add(index, value); } 34 | 35 | /// 36 | /// Determines if a byte with the given index exists. 37 | /// 38 | /// the index of the byte 39 | /// true, if the is in the collection 40 | public bool Contains(long index) 41 | { return Dictionary.Contains(index); } 42 | 43 | } 44 | #endregion 45 | 46 | /// 47 | /// Occurs, when the write buffer contains new changes. 48 | /// 49 | public event EventHandler Changed; 50 | 51 | /// 52 | /// Contains all changes 53 | /// 54 | WriteCollection _writes = new WriteCollection(); 55 | 56 | /// 57 | /// Contains the file name. 58 | /// 59 | string _fileName; 60 | /// 61 | /// Contains the file stream. 62 | /// 63 | FileStream _fileStream; 64 | /// 65 | /// Read-only access. 66 | /// 67 | bool _readOnly; 68 | 69 | /// 70 | /// Initializes a new instance of the FileByteProvider class. 71 | /// 72 | /// 73 | public FileByteProvider(string fileName) 74 | { 75 | _fileName = fileName; 76 | 77 | try 78 | { 79 | // try to open in write mode 80 | _fileStream = File.Open(fileName, FileMode.Open, FileAccess.ReadWrite, FileShare.Read); 81 | } 82 | catch 83 | { 84 | // write mode failed, try to open in read-only and fileshare friendly mode. 85 | try 86 | { 87 | _fileStream = File.Open(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); 88 | _readOnly = true; 89 | } 90 | catch 91 | { 92 | throw; 93 | } 94 | } 95 | } 96 | 97 | /// 98 | /// Terminates the instance of the FileByteProvider class. 99 | /// 100 | ~FileByteProvider() 101 | { 102 | Dispose(); 103 | } 104 | 105 | /// 106 | /// Raises the Changed event. 107 | /// 108 | /// Never used. 109 | void OnChanged(EventArgs e) 110 | { 111 | if(Changed != null) 112 | Changed(this, e); 113 | } 114 | 115 | /// 116 | /// Gets the name of the file the byte provider is using. 117 | /// 118 | public string FileName 119 | { 120 | get { return _fileName; } 121 | } 122 | 123 | /// 124 | /// Returns a value if there are some changes. 125 | /// 126 | /// true, if there are some changes 127 | public bool HasChanges() 128 | { 129 | return (_writes.Count > 0); 130 | } 131 | 132 | /// 133 | /// Updates the file with all changes the write buffer contains. 134 | /// 135 | public void ApplyChanges() 136 | { 137 | if (this._readOnly) 138 | { 139 | throw new Exception("File is in read-only mode."); 140 | } 141 | 142 | if(!HasChanges()) 143 | return; 144 | 145 | IDictionaryEnumerator en = _writes.GetEnumerator(); 146 | while(en.MoveNext()) 147 | { 148 | long index = (long)en.Key; 149 | byte value = (byte)en.Value; 150 | if(_fileStream.Position != index) 151 | _fileStream.Position = index; 152 | _fileStream.Write(new byte[] { value }, 0, 1); 153 | } 154 | _writes.Clear(); 155 | } 156 | 157 | /// 158 | /// Clears the write buffer and reject all changes made. 159 | /// 160 | public void RejectChanges() 161 | { 162 | _writes.Clear(); 163 | } 164 | 165 | #region IByteProvider Members 166 | /// 167 | /// Never used. 168 | /// 169 | public event EventHandler LengthChanged; 170 | 171 | /// 172 | /// Reads a byte from the file. 173 | /// 174 | /// the index of the byte to read 175 | /// the byte 176 | public byte ReadByte(long index) 177 | { 178 | if(_writes.Contains(index)) 179 | return _writes[index]; 180 | 181 | if(_fileStream.Position != index) 182 | _fileStream.Position = index; 183 | 184 | byte res = (byte)_fileStream.ReadByte(); 185 | return res; 186 | } 187 | 188 | /// 189 | /// Gets the length of the file. 190 | /// 191 | public long Length 192 | { 193 | get 194 | { 195 | return _fileStream.Length; 196 | } 197 | } 198 | 199 | /// 200 | /// Writes a byte into write buffer 201 | /// 202 | public void WriteByte(long index, byte value) 203 | { 204 | if(_writes.Contains(index)) 205 | _writes[index] = value; 206 | else 207 | _writes.Add(index, value); 208 | 209 | OnChanged(EventArgs.Empty); 210 | } 211 | 212 | /// 213 | /// Not supported 214 | /// 215 | public void DeleteBytes(long index, long length) 216 | { 217 | throw new NotSupportedException("FileByteProvider.DeleteBytes"); 218 | } 219 | 220 | /// 221 | /// Not supported 222 | /// 223 | public void InsertBytes(long index, byte[] bs) 224 | { 225 | throw new NotSupportedException("FileByteProvider.InsertBytes"); 226 | } 227 | 228 | /// 229 | /// Returns true 230 | /// 231 | public bool SupportsWriteByte() 232 | { 233 | return !_readOnly; 234 | } 235 | 236 | /// 237 | /// Returns false 238 | /// 239 | public bool SupportsInsertBytes() 240 | { 241 | return false; 242 | } 243 | 244 | /// 245 | /// Returns false 246 | /// 247 | public bool SupportsDeleteBytes() 248 | { 249 | return false; 250 | } 251 | #endregion 252 | 253 | #region IDisposable Members 254 | /// 255 | /// Releases the file handle used by the FileByteProvider. 256 | /// 257 | public void Dispose() 258 | { 259 | if(_fileStream != null) 260 | { 261 | _fileName = null; 262 | 263 | _fileStream.Close(); 264 | _fileStream = null; 265 | } 266 | 267 | GC.SuppressFinalize(this); 268 | } 269 | #endregion 270 | } 271 | } 272 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/FileDataBlock.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Be.Windows.Forms 4 | { 5 | internal sealed class FileDataBlock : DataBlock 6 | { 7 | long _length; 8 | long _fileOffset; 9 | 10 | public FileDataBlock(long fileOffset, long length) 11 | { 12 | _fileOffset = fileOffset; 13 | _length = length; 14 | } 15 | 16 | public long FileOffset 17 | { 18 | get 19 | { 20 | return _fileOffset; 21 | } 22 | } 23 | 24 | public override long Length 25 | { 26 | get 27 | { 28 | return _length; 29 | } 30 | } 31 | 32 | public void SetFileOffset(long value) 33 | { 34 | _fileOffset = value; 35 | } 36 | 37 | public void RemoveBytesFromEnd(long count) 38 | { 39 | if (count > _length) 40 | { 41 | throw new ArgumentOutOfRangeException("count"); 42 | } 43 | 44 | _length -= count; 45 | } 46 | 47 | public void RemoveBytesFromStart(long count) 48 | { 49 | if (count > _length) 50 | { 51 | throw new ArgumentOutOfRangeException("count"); 52 | } 53 | 54 | _fileOffset += count; 55 | _length -= count; 56 | } 57 | 58 | public override void RemoveBytes(long position, long count) 59 | { 60 | if (position > _length) 61 | { 62 | throw new ArgumentOutOfRangeException("position"); 63 | } 64 | 65 | if (position + count > _length) 66 | { 67 | throw new ArgumentOutOfRangeException("count"); 68 | } 69 | 70 | long prefixLength = position; 71 | long prefixFileOffset = _fileOffset; 72 | 73 | long suffixLength = _length - count - prefixLength; 74 | long suffixFileOffset = _fileOffset + position + count; 75 | 76 | if (prefixLength > 0 && suffixLength > 0) 77 | { 78 | _fileOffset = prefixFileOffset; 79 | _length = prefixLength; 80 | _map.AddAfter(this, new FileDataBlock(suffixFileOffset, suffixLength)); 81 | return; 82 | } 83 | 84 | if (prefixLength > 0) 85 | { 86 | _fileOffset = prefixFileOffset; 87 | _length = prefixLength; 88 | } 89 | else 90 | { 91 | _fileOffset = suffixFileOffset; 92 | _length = suffixLength; 93 | } 94 | } 95 | } 96 | } 97 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/FindOptions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// Defines the type of the Find operation. 9 | /// 10 | public enum FindType 11 | { 12 | /// 13 | /// Used for Text Find operations 14 | /// 15 | Text, 16 | /// 17 | /// Used for Hex Find operations 18 | /// 19 | Hex 20 | } 21 | 22 | /// 23 | /// Defines all state information nee 24 | /// 25 | public class FindOptions 26 | { 27 | /// 28 | /// Gets or sets whether the Find options are valid 29 | /// 30 | public bool IsValid { get; set; } 31 | /// 32 | /// Gets the Find buffer used for case insensitive Find operations. This is the binary representation of Text. 33 | /// 34 | internal byte[] FindBuffer { get; private set; } 35 | /// 36 | /// Gets the Find buffer used for case sensitive Find operations. This is the binary representation of Text in lower case format. 37 | /// 38 | internal byte[] FindBufferLowerCase { get; private set; } 39 | /// 40 | /// Gets the Find buffer used for case sensitive Find operations. This is the binary representation of Text in upper case format. 41 | /// 42 | internal byte[] FindBufferUpperCase { get; private set; } 43 | /// 44 | /// Contains the MatchCase value 45 | /// 46 | bool _matchCase; 47 | /// 48 | /// Gets or sets the value, whether the Find operation is case sensitive or not. 49 | /// 50 | public bool MatchCase 51 | { 52 | get { return _matchCase; } 53 | set 54 | { 55 | _matchCase = value; 56 | UpdateFindBuffer(); 57 | } 58 | } 59 | /// 60 | /// Contains the text that should be found. 61 | /// 62 | string _text; 63 | /// 64 | /// Gets or sets the text that should be found. Only used, when Type is FindType.Hex. 65 | /// 66 | public string Text 67 | { 68 | get { return _text; } 69 | set 70 | { 71 | _text = value; 72 | UpdateFindBuffer(); 73 | } 74 | } 75 | /// 76 | /// Gets or sets the hex buffer that should be found. Only used, when Type is FindType.Hex. 77 | /// 78 | public byte[] Hex { get; set; } 79 | /// 80 | /// Gets or sets the type what should be searched. 81 | /// 82 | public FindType Type { get; set; } 83 | /// 84 | /// Updates the find buffer. 85 | /// 86 | void UpdateFindBuffer() 87 | { 88 | string text = this.Text != null ? this.Text : string.Empty; 89 | FindBuffer = ASCIIEncoding.ASCII.GetBytes(text); 90 | FindBufferLowerCase = ASCIIEncoding.ASCII.GetBytes(text.ToLower()); 91 | FindBufferUpperCase = ASCIIEncoding.ASCII.GetBytes(text.ToUpper()); 92 | } 93 | } 94 | } 95 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/HexBox.bmp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/Be.Windows.Forms.HexBox/HexBox.bmp -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/HexBox.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/Be.Windows.Forms.HexBox/HexBox.cs -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/HexBox.resx: -------------------------------------------------------------------------------- 1 | 2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | 124 | False 125 | 126 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/HexBox.snk: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/Be.Windows.Forms.HexBox/HexBox.snk -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/HexCasing.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | /// 8 | /// Specifies the case of hex characters in the HexBox control 9 | /// 10 | public enum HexCasing 11 | { 12 | /// 13 | /// Converts all characters to uppercase. 14 | /// 15 | Upper = 0, 16 | /// 17 | /// Converts all characters to lowercase. 18 | /// 19 | Lower = 1 20 | } 21 | } 22 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/IByteProvider.cs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/Be.Windows.Forms.HexBox/IByteProvider.cs -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/MemoryDataBlock.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Be.Windows.Forms 4 | { 5 | internal sealed class MemoryDataBlock : DataBlock 6 | { 7 | byte[] _data; 8 | 9 | public MemoryDataBlock(byte data) 10 | { 11 | _data = new byte[] { data }; 12 | } 13 | 14 | public MemoryDataBlock(byte[] data) 15 | { 16 | if (data == null) 17 | { 18 | throw new ArgumentNullException("data"); 19 | } 20 | 21 | _data = (byte[])data.Clone(); 22 | } 23 | 24 | public override long Length 25 | { 26 | get 27 | { 28 | return _data.LongLength; 29 | } 30 | } 31 | 32 | public byte[] Data 33 | { 34 | get 35 | { 36 | return _data; 37 | } 38 | } 39 | 40 | public void AddByteToEnd(byte value) 41 | { 42 | byte[] newData = new byte[_data.LongLength + 1]; 43 | _data.CopyTo(newData, 0); 44 | newData[newData.LongLength - 1] = value; 45 | _data = newData; 46 | } 47 | 48 | public void AddByteToStart(byte value) 49 | { 50 | byte[] newData = new byte[_data.LongLength + 1]; 51 | newData[0] = value; 52 | _data.CopyTo(newData, 1); 53 | _data = newData; 54 | } 55 | 56 | public void InsertBytes(long position, byte[] data) 57 | { 58 | byte[] newData = new byte[_data.LongLength + data.LongLength]; 59 | if (position > 0) 60 | { 61 | Array.Copy(_data, 0, newData, 0, position); 62 | } 63 | Array.Copy(data, 0, newData, position, data.LongLength); 64 | if (position < _data.LongLength) 65 | { 66 | Array.Copy(_data, position, newData, position + data.LongLength, _data.LongLength - position); 67 | } 68 | _data = newData; 69 | } 70 | 71 | public override void RemoveBytes(long position, long count) 72 | { 73 | byte[] newData = new byte[_data.LongLength - count]; 74 | 75 | if (position > 0) 76 | { 77 | Array.Copy(_data, 0, newData, 0, position); 78 | } 79 | if (position + count < _data.LongLength) 80 | { 81 | Array.Copy(_data, position + count, newData, position, newData.LongLength - position); 82 | } 83 | 84 | _data = newData; 85 | } 86 | } 87 | } 88 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/NativeMethods.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Drawing; 3 | using System.Runtime.InteropServices; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | internal static class NativeMethods 8 | { 9 | // Caret definitions 10 | [DllImport("user32.dll", SetLastError=true)] 11 | public static extern bool CreateCaret(IntPtr hWnd, IntPtr hBitmap, int nWidth, int nHeight); 12 | 13 | [DllImport("user32.dll", SetLastError=true)] 14 | public static extern bool ShowCaret(IntPtr hWnd); 15 | 16 | [DllImport("user32.dll", SetLastError=true)] 17 | public static extern bool DestroyCaret(); 18 | 19 | [DllImport("user32.dll", SetLastError=true)] 20 | public static extern bool SetCaretPos(int X, int Y); 21 | 22 | // Key definitions 23 | public const int WM_KEYDOWN = 0x100; 24 | public const int WM_KEYUP = 0x101; 25 | public const int WM_CHAR = 0x102; 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.1 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace Be.Windows.Forms.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Be.Windows.Forms.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/Util.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | 5 | namespace Be.Windows.Forms 6 | { 7 | static class Util 8 | { 9 | /// 10 | /// Contains true, if we are in design mode of Visual Studio 11 | /// 12 | private static bool _designMode; 13 | 14 | /// 15 | /// Initializes an instance of Util class 16 | /// 17 | static Util() 18 | { 19 | _designMode = (System.Diagnostics.Process.GetCurrentProcess().ProcessName.ToLower() == "devenv"); 20 | } 21 | 22 | /// 23 | /// Gets true, if we are in design mode of Visual Studio 24 | /// 25 | /// 26 | /// In Visual Studio 2008 SP1 the designer is crashing sometimes on windows forms. 27 | /// The DesignMode property of Control class is buggy and cannot be used, so use our own implementation instead. 28 | /// 29 | public static bool DesignMode 30 | { 31 | get 32 | { 33 | return _designMode; 34 | } 35 | } 36 | 37 | } 38 | } 39 | -------------------------------------------------------------------------------- /Be.Windows.Forms.HexBox/bin/x86/Release/Be.Windows.Forms.HexBox.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/Be.Windows.Forms.HexBox/bin/x86/Release/Be.Windows.Forms.HexBox.dll -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/AssemblyInfo.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/FBXWrapper/FBXWrapper/AssemblyInfo.cpp -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/FBXUtils.cpp: -------------------------------------------------------------------------------- 1 | #include "stdafx.h" 2 | #include 3 | #include "FBXUtils.h" 4 | 5 | #ifdef IOS_REF 6 | #undef IOS_REF 7 | #define IOS_REF (*(pManager->GetIOSettings())) 8 | #endif 9 | 10 | 11 | void FBXWrapper::FBXUtils::InitializeSdkObjects(FbxManager*& pManager, FbxScene*& pScene) 12 | { 13 | pManager = FbxManager::Create(); 14 | if (!pManager) 15 | { 16 | FBXSDK_printf("Error: Unable to create FBX Manager!\n"); 17 | exit(1); 18 | } 19 | else FBXSDK_printf("Autodesk FBX SDK version %s\n", pManager->GetVersion()); 20 | FbxIOSettings* ios = FbxIOSettings::Create(pManager, IOSROOT); 21 | pManager->SetIOSettings(ios); 22 | FbxString lPath = FbxGetApplicationDirectory(); 23 | pManager->LoadPluginsDirectory(lPath.Buffer()); 24 | pScene = FbxScene::Create(pManager, "My Scene"); 25 | if (!pScene) 26 | { 27 | FBXSDK_printf("Error: Unable to create FBX scene!\n"); 28 | exit(1); 29 | } 30 | } 31 | 32 | void FBXWrapper::FBXUtils::DestroySdkObjects(FbxManager* pManager, bool pExitStatus) 33 | { 34 | if (pManager) pManager->Destroy(); 35 | if (pExitStatus) FBXSDK_printf("Program Success!\n"); 36 | } 37 | 38 | bool FBXWrapper::FBXUtils::SaveScene(FbxManager* pManager, FbxDocument* pScene, const char* pFilename) 39 | { 40 | return SaveScene(pManager, pScene, pFilename, 0, false); 41 | } 42 | 43 | bool FBXWrapper::FBXUtils::SaveScene(FbxManager* pManager, FbxDocument* pScene, const char* pFilename, int pFileFormat, bool pEmbedMedia) 44 | { 45 | int lMajor, lMinor, lRevision; 46 | bool lStatus = true; 47 | FbxExporter* lExporter = FbxExporter::Create(pManager, ""); 48 | if (pFileFormat < 0 || pFileFormat >= pManager->GetIOPluginRegistry()->GetWriterFormatCount()) 49 | { 50 | pFileFormat = pManager->GetIOPluginRegistry()->GetNativeWriterFormat(); 51 | int lFormatIndex, lFormatCount = pManager->GetIOPluginRegistry()->GetWriterFormatCount(); 52 | for (lFormatIndex = 0; lFormatIndexGetIOPluginRegistry()->WriterIsFBX(lFormatIndex)) 55 | { 56 | FbxString lDesc = pManager->GetIOPluginRegistry()->GetWriterFormatDescription(lFormatIndex); 57 | const char *lASCII = "ascii"; 58 | if (lDesc.Find(lASCII) >= 0) 59 | { 60 | pFileFormat = lFormatIndex; 61 | break; 62 | } 63 | } 64 | } 65 | } 66 | IOS_REF.SetBoolProp(EXP_FBX_MATERIAL, true); 67 | IOS_REF.SetBoolProp(EXP_FBX_TEXTURE, true); 68 | IOS_REF.SetBoolProp(EXP_FBX_EMBEDDED, pEmbedMedia); 69 | IOS_REF.SetBoolProp(EXP_FBX_SHAPE, true); 70 | IOS_REF.SetBoolProp(EXP_FBX_GOBO, true); 71 | IOS_REF.SetBoolProp(EXP_FBX_ANIMATION, true); 72 | IOS_REF.SetBoolProp(EXP_FBX_GLOBAL_SETTINGS, true); 73 | if (lExporter->Initialize(pFilename, pFileFormat, pManager->GetIOSettings()) == false) 74 | { 75 | FBXSDK_printf("Call to FbxExporter::Initialize() failed.\n"); 76 | FBXSDK_printf("Error returned: %s\n\n", lExporter->GetStatus().GetErrorString()); 77 | return false; 78 | } 79 | FbxManager::GetFileFormatVersion(lMajor, lMinor, lRevision); 80 | FBXSDK_printf("FBX file format version %d.%d.%d\n\n", lMajor, lMinor, lRevision); 81 | lExporter->SetFileExportVersion("FBX201400"); 82 | lStatus = lExporter->Export(pScene); 83 | lExporter->Destroy(); 84 | return lStatus; 85 | } 86 | 87 | void FBXWrapper::FBXUtils::SetGlobalDefaultPosition(FbxNode* pNode, FbxAMatrix pGlobalPosition) 88 | { 89 | FbxAMatrix lLocalPosition; 90 | FbxAMatrix lParentGlobalPosition; 91 | 92 | if (pNode->GetParent()) 93 | { 94 | lParentGlobalPosition = GetGlobalDefaultPosition(pNode->GetParent()); 95 | lLocalPosition = lParentGlobalPosition.Inverse() * pGlobalPosition; 96 | } 97 | else 98 | { 99 | lLocalPosition = pGlobalPosition; 100 | } 101 | 102 | pNode->LclTranslation.Set(lLocalPosition.GetT()); 103 | pNode->LclRotation.Set(lLocalPosition.GetR()); 104 | pNode->LclScaling.Set(lLocalPosition.GetS()); 105 | } 106 | 107 | FbxAMatrix FBXWrapper::FBXUtils::GetGlobalDefaultPosition(FbxNode* pNode) 108 | { 109 | FbxAMatrix lLocalPosition; 110 | FbxAMatrix lGlobalPosition; 111 | FbxAMatrix lParentGlobalPosition; 112 | 113 | lLocalPosition.SetT(pNode->LclTranslation.Get()); 114 | lLocalPosition.SetR(pNode->LclRotation.Get()); 115 | lLocalPosition.SetS(pNode->LclScaling.Get()); 116 | 117 | if (pNode->GetParent()) 118 | { 119 | lParentGlobalPosition = GetGlobalDefaultPosition(pNode->GetParent()); 120 | lGlobalPosition = lParentGlobalPosition * lLocalPosition; 121 | } 122 | else 123 | { 124 | lGlobalPosition = lLocalPosition; 125 | } 126 | 127 | return lGlobalPosition; 128 | } 129 | -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/FBXUtils.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | #include "stdafx.h" 3 | #include 4 | 5 | namespace FBXWrapper { 6 | 7 | public ref class FBXUtils 8 | { 9 | public: 10 | static void InitializeSdkObjects(FbxManager*& pManager, FbxScene*& pScene); 11 | static void DestroySdkObjects(FbxManager* pManager, bool pExitStatus); 12 | static bool SaveScene(FbxManager* pManager, FbxDocument* pScene, const char* pFilename, int pFileFormat, bool pEmbedMedia); 13 | static bool SaveScene(FbxManager* pManager, FbxDocument* pScene, const char* pFilename); 14 | static void SetGlobalDefaultPosition(FbxNode* pNode, FbxAMatrix pGlobalPosition); 15 | static FbxAMatrix GetGlobalDefaultPosition(FbxNode* pNode); 16 | }; 17 | } -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/FBXWrapper.vcxproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | 14 | {5FD373D3-62A6-4144-9C48-E81789C2EA47} 15 | v4.5 16 | ManagedCProj 17 | FBXWrapper 18 | 19 | 20 | 21 | DynamicLibrary 22 | true 23 | v110 24 | true 25 | Unicode 26 | 27 | 28 | DynamicLibrary 29 | false 30 | v110 31 | true 32 | Unicode 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | true 46 | 47 | 48 | false 49 | E:\FBX_SDK\include;$(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSDK_IncludePath); 50 | E:\FBX_SDK\lib\vs2012\x86\release;$(VCInstallDir)atlmfc\lib;$(VCInstallDir)lib 51 | E:\FBX_SDK\lib\vs2012\x86\release;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSDK_LibraryPath_x86); 52 | $(SolutionDir)FBXWrapper\$(Configuration)\ 53 | 54 | 55 | 56 | Level3 57 | Disabled 58 | WIN32;_DEBUG;%(PreprocessorDefinitions) 59 | Use 60 | 61 | 62 | true 63 | 64 | 65 | 66 | 67 | 68 | Level3 69 | WIN32;NDEBUG;FBXSDK_SHARED;%(PreprocessorDefinitions) 70 | Use 71 | E:\FBX_SDK\include; 72 | 73 | 74 | true 75 | libfbxsdk.lib 76 | E:\FBX_SDK\lib\vs2012\x86\release 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | Create 96 | Create 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/FBXWrapper.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hpp;hxx;hm;inl;inc;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | 18 | 19 | Headerdateien 20 | 21 | 22 | Headerdateien 23 | 24 | 25 | Headerdateien 26 | 27 | 28 | Headerdateien 29 | 30 | 31 | 32 | 33 | Quelldateien 34 | 35 | 36 | Quelldateien 37 | 38 | 39 | Quelldateien 40 | 41 | 42 | Quelldateien 43 | 44 | 45 | 46 | 47 | Ressourcendateien 48 | 49 | 50 | 51 | 52 | Ressourcendateien 53 | 54 | 55 | -------------------------------------------------------------------------------- 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D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\AssemblyInfo.obj 13 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\FBXUtils.obj 14 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\FBXWrapper.obj 15 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\Stdafx.obj 16 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\cl.command.1.tlog 17 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\CL.read.1.tlog 18 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\CL.write.1.tlog 19 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\link-cvtres.read.1.tlog 20 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\link-cvtres.write.1.tlog 21 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\link-rc.read.1.tlog 22 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\link-rc.write.1.tlog 23 | D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\Release\link.command.1.tlog 24 | 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D:\CODE\c#\MEAExplorerWV\FBXWrapper\Release\FBXWrapper.dll 38 | -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/Release/FBXWrapper.lastbuildstate: -------------------------------------------------------------------------------- 1 | #v4.5:v110:true 2 | Release|Win32|D:\CODE\c#\MEAExplorerWV\| 3 | -------------------------------------------------------------------------------- /FBXWrapper/FBXWrapper/Release/FBXWrapper.log: -------------------------------------------------------------------------------- 1 | Der Buildvorgang wurde am 03.06.2017 11:29:14 gestartet. 2 | 1>Projekt "D:\CODE\c#\MEAExplorerWV\FBXWrapper\FBXWrapper\FBXWrapper.vcxproj" auf Knoten "2", Rebuild Ziel(e). 3 | 1>ClCompile: 4 | D:\Programme (x86)\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /IE:\FBX_SDK\include /AI"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\\" /AI"C:\Program Files (x86)\Windows Kits\8.0\References\CommonConfiguration\Neutral" /AI"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\Facades\\" /Zi /clr /nologo /W3 /WX- /O2 /Oy- /D WIN32 /D NDEBUG /D FBXSDK_SHARED /D _WINDLL /D _UNICODE /D UNICODE /EHa /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yc"stdafx.h" /Fp"Release\FBXWrapper.pch" /Fo"Release\\" /Fd"Release\vc110.pdb" /TP /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.Xml.dll" /analyze- /errorReport:prompt /clr:nostdlib Stdafx.cpp 5 | Stdafx.cpp 6 | D:\Programme (x86)\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /IE:\FBX_SDK\include /AI"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\\" /AI"C:\Program Files (x86)\Windows Kits\8.0\References\CommonConfiguration\Neutral" /AI"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\Facades\\" /Zi /clr /nologo /W3 /WX- /O2 /Oy- /D WIN32 /D NDEBUG /D FBXSDK_SHARED /D _WINDLL /D _UNICODE /D UNICODE /EHa /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Yu"stdafx.h" /Fp"Release\FBXWrapper.pch" /Fo"Release\\" /Fd"Release\vc110.pdb" /TP /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\mscorlib.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.Data.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.dll" /FU"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.5\System.Xml.dll" /analyze- /errorReport:prompt /clr:nostdlib AssemblyInfo.cpp FBXUtils.cpp FBXWrapper.cpp 7 | AssemblyInfo.cpp 8 | FBXUtils.cpp 9 | FBXWrapper.cpp 10 | Code wird generiert... 11 | D:\Programme (x86)\Microsoft Visual Studio 11.0\VC\bin\CL.exe /c /IE:\FBX_SDK\include /Zi /clr /nologo /W3 /WX- /O2 /Oy- /D WIN32 /D NDEBUG /D FBXSDK_SHARED /D _WINDLL /D _UNICODE /D UNICODE /EHa /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Fo"Release\\" /Fd"Release\vc110.pdb" /TP /analyze- /errorReport:prompt "C:\Users\wv\AppData\Local\Temp\.NETFramework,Version=v4.5.AssemblyAttributes.cpp" 12 | .NETFramework,Version=v4.5.AssemblyAttributes.cpp 13 | ResourceCompile: 14 | C:\Program Files (x86)\Windows Kits\8.0\bin\x86\rc.exe /D _UNICODE /D UNICODE /l"0x0409" /nologo /fo"Release\app.res" app.rc 15 | Link: 16 | D:\Programme (x86)\Microsoft Visual Studio 11.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"D:\CODE\c#\MEAExplorerWV\FBXWrapper\Release\FBXWrapper.dll" /INCREMENTAL:NO /NOLOGO /LIBPATH:E:\FBX_SDK\lib\vs2012\x86\release libfbxsdk.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /DEBUG 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Plugin/PluginTexturesWV.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/MEAExplorerWV/Release/plugins/Texture Plugin/PluginTexturesWV.dll -------------------------------------------------------------------------------- /MEAExplorerWV/Release/plugins/Texture Plugin/texconv.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/MEAExplorerWV/Release/plugins/Texture Plugin/texconv.exe -------------------------------------------------------------------------------- /MEAExplorerWV/Release/zstdlib.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/MEAExplorerWV/Release/zstdlib.dll -------------------------------------------------------------------------------- /PluginEbxWV/MainClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | using PluginSystem; 9 | 10 | namespace PluginEbxWV 11 | { 12 | public class MainClass : IPlugin 13 | { 14 | private IPluginHost host; 15 | public IPluginHost Host 16 | { 17 | get { return host; } 18 | set { host = value; } 19 | } 20 | 21 | public string Name 22 | { 23 | get 24 | { 25 | return "EBX Plugin"; 26 | } 27 | } 28 | 29 | public bool addToMainMenu { get { return true; } } 30 | public bool addToContextMenu { get { return true; } } 31 | public bool supportsAllResTypes { get { return false; } } 32 | public List supportedResTypes { get { return new List(new uint[]{0}); } } 33 | public void DoMain() 34 | { 35 | MainForm mf = new MainForm(); 36 | mf.main = this; 37 | mf.Show(); 38 | } 39 | public void DoContextData(DataInfo info) 40 | { 41 | MainForm mf = new MainForm(); 42 | mf.main = this; 43 | mf.Show(); 44 | mf.LoadSpecific(info); 45 | } 46 | 47 | public string RunModJob(byte[] payload) 48 | { 49 | MemoryStream m = new MemoryStream(payload); 50 | byte[] sha1 = new byte[0x14]; 51 | m.Read(sha1, 0, 0x14); 52 | string toc = Helpers.ReadNullString(m); 53 | byte[] data = new byte[(int)(m.Length - m.Position)]; 54 | m.Read(data, 0, data.Length); 55 | int count = host.setDataBySha1(data, sha1, toc); 56 | return "EBX Import done with " + count + " replacement(s)."; 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /PluginEbxWV/PluginEbxWV.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {477AF890-CBD5-4D4B-825D-A7C610BDA340} 8 | Library 9 | Properties 10 | PluginEbxWV 11 | PluginEbxWV 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | Form 47 | 48 | 49 | MainForm.cs 50 | 51 | 52 | 53 | 54 | 55 | {26c5f25f-b450-4caf-ad8b-b8d11ae73457} 56 | Be.Windows.Forms.HexBox 57 | 58 | 59 | {cf3223fa-4090-481c-b871-6a237c9db737} 60 | PluginSystem 61 | 62 | 63 | 64 | 65 | MainForm.cs 66 | 67 | 68 | 69 | 76 | -------------------------------------------------------------------------------- /PluginEbxWV/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("PluginEbxWV")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("PluginEbxWV")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("fbc3a45f-37c2-49e6-8f45-c3458940afe5")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/Be.Windows.Forms.HexBox.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/Be.Windows.Forms.HexBox.dll -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/PluginEbxWV.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/PluginEbxWV.dll -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/PluginEbxWV.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/PluginEbxWV.pdb -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /PluginEbxWV/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginEbxWV/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /PluginMeshesWV/MainClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Forms; 7 | using PluginSystem; 8 | 9 | namespace PluginMeshesWV 10 | { 11 | public class MainClass : IPlugin 12 | { 13 | private IPluginHost host; 14 | public IPluginHost Host 15 | { 16 | get { return host; } 17 | set { host = value; } 18 | } 19 | 20 | public string Name 21 | { 22 | get 23 | { 24 | return "Mesh Plugin"; 25 | } 26 | } 27 | 28 | public bool addToMainMenu { get { return true; } } 29 | public bool addToContextMenu { get { return true; } } 30 | public bool supportsAllResTypes { get { return false; } } 31 | public List supportedResTypes { get { return new List(new uint[] { 0x49b156d4 }); } } 32 | public void DoMain() 33 | { 34 | MainForm mf = new MainForm(); 35 | mf.main = this; 36 | mf.Show(); 37 | } 38 | public void DoContextData(DataInfo info) 39 | { 40 | MainForm mf = new MainForm(); 41 | mf.main = this; 42 | mf.Show(); 43 | mf.LoadSpecific(info); 44 | } 45 | 46 | public string RunModJob(byte[] payload) { return null; } 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /PluginMeshesWV/PluginMeshesWV.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {B8A37569-B992-494E-A296-62EEB75D6ABF} 8 | Library 9 | Properties 10 | PluginMeshesWV 11 | PluginMeshesWV 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | False 35 | ..\..\TestDX10\TestDX10\dll\SharpDX.dll 36 | 37 | 38 | False 39 | ..\..\TestDX10\TestDX10\dll\SharpDX.D3DCompiler.dll 40 | 41 | 42 | False 43 | ..\..\TestDX10\TestDX10\dll\SharpDX.Desktop.dll 44 | 45 | 46 | False 47 | ..\..\TestDX10\TestDX10\dll\SharpDX.Direct3D11.dll 48 | 49 | 50 | False 51 | ..\..\TestDX10\TestDX10\dll\SharpDX.DXGI.dll 52 | 53 | 54 | False 55 | ..\..\TestDX10\TestDX10\dll\SharpDX.Mathematics.dll 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | Form 72 | 73 | 74 | MainForm.cs 75 | 76 | 77 | 78 | True 79 | True 80 | Res.resx 81 | 82 | 83 | 84 | 85 | 86 | {26c5f25f-b450-4caf-ad8b-b8d11ae73457} 87 | Be.Windows.Forms.HexBox 88 | 89 | 90 | {cf3223fa-4090-481c-b871-6a237c9db737} 91 | PluginSystem 92 | 93 | 94 | 95 | 96 | MainForm.cs 97 | 98 | 99 | ResXFileCodeGenerator 100 | Res.Designer.cs 101 | 102 | 103 | 104 | 111 | -------------------------------------------------------------------------------- /PluginMeshesWV/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("PluginMeshesWV")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("PluginMeshesWV")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("a8743b86-73da-4385-9d88-3c134d3e9677")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /PluginMeshesWV/Properties/Res.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // Dieser Code wurde von einem Tool generiert. 4 | // Laufzeitversion:4.0.30319.42000 5 | // 6 | // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn 7 | // der Code erneut generiert wird. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace PluginMeshesWV.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw. 17 | /// 18 | // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert 19 | // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert. 20 | // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen 21 | // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Res { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Res() { 33 | } 34 | 35 | /// 36 | /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PluginMeshesWV.Properties.Res", typeof(Res).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle 51 | /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Sucht eine lokalisierte Zeichenfolge, die float4 main(float4 position : SV_POSITION) : SV_TARGET 65 | ///{ 66 | /// return float4(0.0, 0.0, 0.0, 1.0); 67 | ///} ähnelt. 68 | /// 69 | internal static string pixelShader { 70 | get { 71 | return ResourceManager.GetString("pixelShader", resourceCulture); 72 | } 73 | } 74 | 75 | /// 76 | /// Sucht eine lokalisierte Zeichenfolge, die float4 main(float4 position : SV_POSITION) : SV_TARGET 77 | ///{ 78 | /// return float4(1.0, 0.5, 0.25, 1.0); 79 | ///} ähnelt. 80 | /// 81 | internal static string pixelShaderSel { 82 | get { 83 | return ResourceManager.GetString("pixelShaderSel", resourceCulture); 84 | } 85 | } 86 | 87 | /// 88 | /// Sucht eine lokalisierte Zeichenfolge, die 2bone_prop_skeleton : DAADC81F6043C28A41F3BC0DD33631413F248345 89 | ///and_prp_elec_beacon_skinned_skeleton : C555033677118811046956D5F6CF2CED2E3858D5 90 | ///ang_prp_vehi_shuttle_skeleton : 09FAE5FC3FF9A85112E0222D55833FC97CD22B2A 91 | ///bagm_skeleton : A891CD1B50FFA262620ADA42760E93D90A2FE54B 92 | ///bhmf_skeleton : 2E8C80084170290DA69F2773B45BDD2FF2F3E80D 93 | ///bhmm_skeleton : 94234DD77798B458F37348DEC10D134D0B4ABCAC 94 | ///bkom_skeleton : 047BC86212678A047E19F05C4C91A7D90554EFB6 95 | ///boxcreature_skeleton : 6BA4598C29928221DFB3655760B78FC48F89D1 [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt. 96 | /// 97 | internal static string skeletonSHA1s { 98 | get { 99 | return ResourceManager.GetString("skeletonSHA1s", resourceCulture); 100 | } 101 | } 102 | 103 | /// 104 | /// Sucht eine lokalisierte Zeichenfolge, die float4x4 world; 105 | /// 106 | ///float4 main(float4 P : POSITION) : SV_POSITION 107 | ///{ 108 | /// return mul(float4(P.xyz, 1.0), world); 109 | ///} ähnelt. 110 | /// 111 | internal static string vertexShader { 112 | get { 113 | return ResourceManager.GetString("vertexShader", resourceCulture); 114 | } 115 | } 116 | } 117 | } 118 | -------------------------------------------------------------------------------- /PluginMeshesWV/RenderObject.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | using SharpDX; 8 | using SharpDX.Windows; 9 | using SharpDX.DXGI; 10 | using SharpDX.Direct3D; 11 | using SharpDX.Direct3D11; 12 | using SharpDX.D3DCompiler; 13 | using SharpDX.Mathematics.Interop; 14 | 15 | using Device = SharpDX.Direct3D11.Device; 16 | 17 | namespace PluginMeshesWV 18 | { 19 | public class RenderObject 20 | { 21 | public enum RenderType 22 | { 23 | Lines, 24 | TriListWire 25 | } 26 | 27 | public Device device; 28 | public RenderType type; 29 | public RawVector3[] vertices = new RawVector3[] { new RawVector3(-0.5f, 0.5f, 0.0f), new RawVector3(0.5f, 0.5f, 0.0f), new RawVector3(0.0f, -0.5f, 0.0f) }; 30 | public SharpDX.Direct3D11.Buffer triangleVertexBuffer; 31 | public PixelShader pixelShader; 32 | 33 | public RenderObject(Device d, RenderType t, PixelShader p) 34 | { 35 | device = d; 36 | type = t; 37 | pixelShader = p; 38 | } 39 | 40 | public void InitGeometry() 41 | { 42 | triangleVertexBuffer = SharpDX.Direct3D11.Buffer.Create(device, BindFlags.VertexBuffer, vertices); 43 | } 44 | 45 | public void Render(DeviceContext context) 46 | { 47 | switch (type) 48 | { 49 | case RenderType.Lines: 50 | context.InputAssembler.PrimitiveTopology = PrimitiveTopology.LineList; 51 | break; 52 | case RenderType.TriListWire: 53 | context.InputAssembler.PrimitiveTopology = PrimitiveTopology.TriangleList; 54 | break; 55 | } 56 | context.InputAssembler.SetVertexBuffers(0, new VertexBufferBinding(triangleVertexBuffer, Utilities.SizeOf(), 0)); 57 | context.PixelShader.Set(pixelShader); 58 | context.Draw(vertices.Count(), 0); 59 | } 60 | 61 | public void Dispose() 62 | { 63 | triangleVertexBuffer.Dispose(); 64 | } 65 | } 66 | } 67 | -------------------------------------------------------------------------------- /PluginMeshesWV/bin/Release/Be.Windows.Forms.HexBox.dll: -------------------------------------------------------------------------------- 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginMeshesWV/dll/SharpDX.Mathematics.dll -------------------------------------------------------------------------------- /PluginMeshesWV/dll/SharpDX.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginMeshesWV/dll/SharpDX.dll -------------------------------------------------------------------------------- /PluginSystem/Helper/ASkinnedMeshExporter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace PluginSystem 8 | { 9 | public abstract class ASkinnedMeshExporter 10 | { 11 | protected SkeletonAsset Skeleton; 12 | 13 | protected ASkinnedMeshExporter(SkeletonAsset _skel) 14 | { 15 | Skeleton = _skel; 16 | } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /PluginSystem/Helper/IMeshExporter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace PluginSystem 8 | { 9 | public interface IMeshExporter 10 | { 11 | void ExportLod(MeshAsset mesh, int lodIndex, string targetfile); 12 | void ExportAllLods(MeshAsset mesh, string targetdir); 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /PluginSystem/Helper/MeshExporter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace PluginSystem 8 | { 9 | public class MeshExporter 10 | { 11 | public static IMeshExporter GetExporterByExtension(string extension, SkeletonAsset skeleton = null) 12 | { 13 | IMeshExporter exporter; 14 | switch (extension) 15 | { 16 | case ".obj": 17 | exporter = new OBJExporter(); 18 | break; 19 | case ".psk": 20 | exporter = new PSKExporter(skeleton); 21 | break; 22 | case ".fbx": 23 | exporter = new FBXExporter(skeleton); 24 | break; 25 | default: 26 | exporter = null; 27 | break; 28 | } 29 | return exporter; 30 | } 31 | 32 | 33 | } 34 | } 35 | -------------------------------------------------------------------------------- /PluginSystem/Helper/OBJExporter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | 8 | namespace PluginSystem 9 | { 10 | public class OBJExporter : IMeshExporter 11 | { 12 | public void ExportLod(MeshAsset mesh, int lodIndex, string targetFile) 13 | { 14 | byte[] data = ExportAsObj(mesh, mesh.lods[lodIndex]); 15 | File.WriteAllBytes(targetFile, data); 16 | } 17 | public void ExportAllLods(MeshAsset mesh, string targetdir) 18 | { 19 | foreach (MeshLOD lod in mesh.lods) 20 | { 21 | string targetFile = Path.Combine(targetdir, lod.shortName + ".obj"); 22 | byte[] data = ExportAsObj(mesh, lod); 23 | File.WriteAllBytes(targetFile, data); 24 | } 25 | } 26 | 27 | 28 | /// 29 | private byte[] ExportAsObj(MeshAsset mesh, MeshLOD lod) 30 | { 31 | string[] subMeshNames = new string[lod.sections.Count]; 32 | float[][] verts = new float[lod.sections.Count][]; 33 | float[][] uvcords = new float[lod.sections.Count][]; 34 | ushort[][] indices = new ushort[lod.sections.Count][]; 35 | 36 | for (int i = 0; i < lod.sections.Count; i++) 37 | { 38 | subMeshNames[i] = lod.sections[i].matName; 39 | verts[i] = GetVerticesPositionsArray(lod.sections[i].vertices); 40 | uvcords[i] = GetUVCoordsArray(lod.sections[i].vertices); 41 | indices[i] = lod.sections[i].indicies.ToArray(); 42 | } 43 | 44 | return convertToOBJ(mesh.header.shortName, subMeshNames, verts, uvcords, indices); 45 | } 46 | 47 | private static float[] GetVerticesPositionsArray(List vertices) 48 | { 49 | float[] verts = new float[vertices.Count * 3]; 50 | int index = 0; 51 | foreach (Vertex v in vertices) 52 | { 53 | if (v.position.members.Length == 3) 54 | { 55 | verts[index] = v.position.members[0]; 56 | verts[index + 1] = v.position.members[1]; 57 | verts[index + 2] = v.position.members[2]; 58 | } 59 | index = index + 3; 60 | } 61 | return verts; 62 | } 63 | 64 | private static float[] GetUVCoordsArray(List vertices) 65 | { 66 | float[] verts = new float[vertices.Count * 2]; 67 | int index = 0; 68 | foreach (Vertex v in vertices) 69 | { 70 | if (v.position.members.Length == 2) 71 | { 72 | verts[index] = v.texCoords.members[0]; 73 | verts[index + 1] = v.texCoords.members[1]; 74 | } 75 | index = index + 2; 76 | } 77 | return verts; 78 | } 79 | 80 | private byte[] convertToOBJ(String modelName, String[] subMeshName, float[][] verts, float[][] uvcords, ushort[][] indices) 81 | { 82 | List objFile = new List(); 83 | foreach (byte b in (Encoding.UTF8.GetBytes((string)"o " + modelName + "\ns off\n"))) 84 | { 85 | objFile.Add(b); 86 | }//object name and disable smoothing! 87 | 88 | int currentVertexCount = 1;//index starts not at 0 ;) 89 | for (int i = 0; i < subMeshName.Length; i++) 90 | { //for each Submesh 91 | float[] subVert = verts[i]; 92 | float[] subUVs = uvcords[i]; 93 | ushort[] subIndices = indices[i]; 94 | 95 | //subMeshName as group 96 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"g " + subMeshName[i] + "\n"))) 97 | { 98 | objFile.Add(b); 99 | } 100 | 101 | //vert - "v 1.000000 -1.000000 -1.000000" 102 | for (int fi = 0; fi < subVert.Length; fi++) 103 | { 104 | if (fi % 3 == 0) 105 | { 106 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"v"))) 107 | { 108 | objFile.Add(b); 109 | } 110 | } 111 | foreach (byte b in (Encoding.UTF8.GetBytes((String)" " + subVert[fi].ToString()))) 112 | { 113 | objFile.Add(b); 114 | } 115 | if (fi % 3 == 2) 116 | { 117 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"\n"))) 118 | { 119 | objFile.Add(b); 120 | } 121 | } 122 | } 123 | //uvs - "vt 0.500000 0.500000" 124 | for (int fi = 0; fi < subUVs.Length; fi++) 125 | { 126 | if (fi % 2 == 0) 127 | { 128 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"vt"))) 129 | { 130 | objFile.Add(b); 131 | } 132 | } 133 | foreach (byte b in (Encoding.UTF8.GetBytes((String)" " + subUVs[fi].ToString()))) 134 | { 135 | objFile.Add(b); 136 | } 137 | if (fi % 2 == 1) 138 | { 139 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"\n"))) 140 | { 141 | objFile.Add(b); 142 | } 143 | } 144 | } 145 | 146 | //indices 147 | for (int fi = 0; fi < subIndices.Length; fi++) 148 | { 149 | if (fi % 3 == 0) 150 | { 151 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"f"))) 152 | { 153 | objFile.Add(b); 154 | } 155 | } 156 | String s = (currentVertexCount + subIndices[fi]).ToString(); 157 | foreach (byte b in (Encoding.UTF8.GetBytes((String)" " + s + "/" + s))) 158 | { 159 | objFile.Add(b); 160 | } 161 | if (fi % 3 == 2) 162 | { 163 | foreach (byte b in (Encoding.UTF8.GetBytes((String)"\n"))) 164 | { 165 | objFile.Add(b); 166 | } 167 | } 168 | } 169 | //Frostbite's mesh starts each submesh at index 0, but Wavefront_OBJ does use the total index! 170 | currentVertexCount += subVert.Length / 3; 171 | } 172 | return objFile.ToArray(); 173 | } 174 | } 175 | } 176 | -------------------------------------------------------------------------------- /PluginSystem/PluginSystem.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace PluginSystem 8 | { 9 | public class ChunkInfo 10 | { 11 | public string id; 12 | public string toc; 13 | public string bundle; 14 | public byte[] sha1; 15 | public ChunkInfo(string _id, string _toc, string _bundle, byte[] _sha1) 16 | { 17 | id = _id; 18 | toc = _toc; 19 | bundle = _bundle; 20 | sha1 = _sha1; 21 | } 22 | } 23 | 24 | public class DataInfo 25 | { 26 | public int type; //0=ebx 27 | public string path; 28 | public string toc; 29 | public string bundle; 30 | public byte[] sha1; 31 | public byte[] idata; 32 | public DataInfo(int _type, string _path, string _toc, string _bundle, byte[] _sha1, byte[] _idata) 33 | { 34 | type = _type; 35 | path = _path; 36 | toc = _toc; 37 | bundle = _bundle; 38 | sha1 = _sha1; 39 | idata = _idata; 40 | } 41 | } 42 | 43 | public interface IPlugin 44 | { 45 | IPluginHost Host { get; set; } 46 | string Name { get; } 47 | bool addToMainMenu { get; } 48 | bool addToContextMenu { get; } 49 | bool supportsAllResTypes { get; } 50 | List supportedResTypes { get; } 51 | void DoMain(); 52 | void DoContextData(DataInfo info); 53 | string RunModJob(byte[] payload); 54 | } 55 | 56 | public interface IPluginHost 57 | { 58 | List getTOCFiles(); 59 | List getTOCFileLabels(); 60 | List getBundleNames(string toc); 61 | List getAllEBX(string toc, string bundle); 62 | List getAllRES(string toc, string bundle); 63 | List getAllTocCHUNKs(string toc); 64 | List getAllBundleCHUNKs(string toc, string bundle); 65 | byte[] getDataBySha1(byte[] sha1); 66 | int setDataBySha1(byte[] data, byte[] sha1, string toc); 67 | void setAutoPatching(bool value); 68 | void AddModJob(string pname, string desc, byte[] payload); 69 | Dictionary getEBXGuids(); 70 | } 71 | } 72 | -------------------------------------------------------------------------------- /PluginSystem/PluginSystem.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {CF3223FA-4090-481C-B871-6A237C9DB737} 8 | Library 9 | Properties 10 | PluginSystem 11 | PluginSystem 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | ..\..\Zstd\Zstd\bin\Release\ZstdNet.dll 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | {5fd373d3-62a6-4144-9c48-e81789c2ea47} 66 | FBXWrapper 67 | 68 | 69 | 70 | 77 | -------------------------------------------------------------------------------- /PluginSystem/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("PluginSystem")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("PluginSystem")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("a121e8ca-5135-4393-818d-e9488c2ab1f8")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /PluginSystem/bin/Release/FBXExporter.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/FBXExporter.dll -------------------------------------------------------------------------------- /PluginSystem/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /PluginSystem/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /PluginSystem/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /PluginSystem/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /PluginSystem/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginSystem/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /PluginTalktableWV/MainClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | using PluginSystem; 9 | 10 | namespace PluginTalktableWV 11 | { 12 | public class MainClass : IPlugin 13 | { 14 | private IPluginHost host; 15 | public IPluginHost Host 16 | { 17 | get { return host; } 18 | set { host = value; } 19 | } 20 | 21 | public string Name 22 | { 23 | get 24 | { 25 | return "Talk Table Plugin"; 26 | } 27 | } 28 | 29 | public bool addToMainMenu { get { return false; } } 30 | public bool addToContextMenu { get { return true; } } 31 | public bool supportsAllResTypes { get { return false; } } 32 | public List supportedResTypes { get { return new List(new uint[] { 0x5e862e05 }); } } 33 | public void DoMain() { } 34 | public void DoContextData(DataInfo info) 35 | { 36 | TalkTableEditor tte = new TalkTableEditor(); 37 | tte.rawBuffer = host.getDataBySha1(info.sha1); 38 | tte.host = host; 39 | tte.info = info; 40 | tte.main = this; 41 | tte.ShowDialog(); 42 | if (tte._exitSave) 43 | { 44 | int count = host.setDataBySha1(tte.rawBuffer, info.sha1, info.toc); 45 | MessageBox.Show("Import done with " + count + " replacement(s)."); 46 | } 47 | } 48 | 49 | public string RunModJob(byte[] payload) 50 | { 51 | MemoryStream m = new MemoryStream(payload); 52 | byte[] sha1 = new byte[0x14]; 53 | m.Read(sha1, 0, 0x14); 54 | string toc = Helpers.ReadNullString(m); 55 | byte[] data = new byte[(int)(m.Length - m.Position)]; 56 | m.Read(data, 0, data.Length); 57 | int count = host.setDataBySha1(data, sha1, toc); 58 | return "Talktable Import done with " + count + " replacement(s)."; 59 | } 60 | } 61 | } 62 | -------------------------------------------------------------------------------- /PluginTalktableWV/PluginTalktableWV.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {FDD47888-3F8A-4E88-85A4-92FB36DA6A1B} 8 | Library 9 | Properties 10 | PluginTalktableWV 11 | PluginTalktableWV 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | Form 48 | 49 | 50 | TalkTableEditor.cs 51 | 52 | 53 | 54 | 55 | {cf3223fa-4090-481c-b871-6a237c9db737} 56 | PluginSystem 57 | 58 | 59 | 60 | 61 | TalkTableEditor.cs 62 | 63 | 64 | 65 | 72 | -------------------------------------------------------------------------------- /PluginTalktableWV/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("PluginTalktableWV")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("PluginTalktableWV")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("d8a27d37-249f-4858-b889-d0317088e341")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /PluginTalktableWV/TalkTableEditor.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace PluginTalktableWV 2 | { 3 | partial class TalkTableEditor 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.menuStrip1 = new System.Windows.Forms.MenuStrip(); 32 | this.tableToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 33 | this.exportToTXTToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 34 | this.importFromTXTToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 35 | this.addModJobToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 36 | this.saveAndCloseToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem(); 37 | this.listBox1 = new System.Windows.Forms.ListBox(); 38 | this.menuStrip1.SuspendLayout(); 39 | this.SuspendLayout(); 40 | // 41 | // menuStrip1 42 | // 43 | this.menuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] { 44 | this.tableToolStripMenuItem}); 45 | this.menuStrip1.Location = new System.Drawing.Point(0, 0); 46 | this.menuStrip1.Name = "menuStrip1"; 47 | this.menuStrip1.Size = new System.Drawing.Size(581, 24); 48 | this.menuStrip1.TabIndex = 0; 49 | this.menuStrip1.Text = "menuStrip1"; 50 | // 51 | // tableToolStripMenuItem 52 | // 53 | this.tableToolStripMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] { 54 | this.exportToTXTToolStripMenuItem, 55 | this.importFromTXTToolStripMenuItem, 56 | this.addModJobToolStripMenuItem, 57 | this.saveAndCloseToolStripMenuItem}); 58 | this.tableToolStripMenuItem.Name = "tableToolStripMenuItem"; 59 | this.tableToolStripMenuItem.Size = new System.Drawing.Size(45, 20); 60 | this.tableToolStripMenuItem.Text = "Table"; 61 | // 62 | // exportToTXTToolStripMenuItem 63 | // 64 | this.exportToTXTToolStripMenuItem.Name = "exportToTXTToolStripMenuItem"; 65 | this.exportToTXTToolStripMenuItem.Size = new System.Drawing.Size(164, 22); 66 | this.exportToTXTToolStripMenuItem.Text = "Export to TXT..."; 67 | this.exportToTXTToolStripMenuItem.Click += new System.EventHandler(this.exportToTXTToolStripMenuItem_Click); 68 | // 69 | // importFromTXTToolStripMenuItem 70 | // 71 | this.importFromTXTToolStripMenuItem.Name = "importFromTXTToolStripMenuItem"; 72 | this.importFromTXTToolStripMenuItem.Size = new System.Drawing.Size(164, 22); 73 | this.importFromTXTToolStripMenuItem.Text = "Import from TXT..."; 74 | this.importFromTXTToolStripMenuItem.Click += new System.EventHandler(this.importFromTXTToolStripMenuItem_Click); 75 | // 76 | // addModJobToolStripMenuItem 77 | // 78 | this.addModJobToolStripMenuItem.Name = "addModJobToolStripMenuItem"; 79 | this.addModJobToolStripMenuItem.Size = new System.Drawing.Size(164, 22); 80 | this.addModJobToolStripMenuItem.Text = "Add Mod Job"; 81 | this.addModJobToolStripMenuItem.Click += new System.EventHandler(this.addModJobToolStripMenuItem_Click); 82 | // 83 | // saveAndCloseToolStripMenuItem 84 | // 85 | this.saveAndCloseToolStripMenuItem.Name = "saveAndCloseToolStripMenuItem"; 86 | this.saveAndCloseToolStripMenuItem.Size = new System.Drawing.Size(164, 22); 87 | this.saveAndCloseToolStripMenuItem.Text = "Save and Close"; 88 | this.saveAndCloseToolStripMenuItem.Click += new System.EventHandler(this.saveAndCloseToolStripMenuItem_Click); 89 | // 90 | // listBox1 91 | // 92 | this.listBox1.Dock = System.Windows.Forms.DockStyle.Fill; 93 | this.listBox1.Font = new System.Drawing.Font("Courier New", 8.25F); 94 | this.listBox1.FormattingEnabled = true; 95 | this.listBox1.IntegralHeight = false; 96 | this.listBox1.ItemHeight = 14; 97 | this.listBox1.Location = new System.Drawing.Point(0, 24); 98 | this.listBox1.Name = "listBox1"; 99 | this.listBox1.Size = new System.Drawing.Size(581, 351); 100 | this.listBox1.TabIndex = 1; 101 | // 102 | // TalkTableEditor 103 | // 104 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 105 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 106 | this.ClientSize = new System.Drawing.Size(581, 375); 107 | this.Controls.Add(this.listBox1); 108 | this.Controls.Add(this.menuStrip1); 109 | this.MainMenuStrip = this.menuStrip1; 110 | this.Name = "TalkTableEditor"; 111 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; 112 | this.Text = "Talktable Editor"; 113 | this.Load += new System.EventHandler(this.TalkTableEditor_Load); 114 | this.menuStrip1.ResumeLayout(false); 115 | this.menuStrip1.PerformLayout(); 116 | this.ResumeLayout(false); 117 | this.PerformLayout(); 118 | 119 | } 120 | 121 | #endregion 122 | 123 | private System.Windows.Forms.MenuStrip menuStrip1; 124 | private System.Windows.Forms.ListBox listBox1; 125 | private System.Windows.Forms.ToolStripMenuItem tableToolStripMenuItem; 126 | private System.Windows.Forms.ToolStripMenuItem exportToTXTToolStripMenuItem; 127 | private System.Windows.Forms.ToolStripMenuItem importFromTXTToolStripMenuItem; 128 | private System.Windows.Forms.ToolStripMenuItem saveAndCloseToolStripMenuItem; 129 | private System.Windows.Forms.ToolStripMenuItem addModJobToolStripMenuItem; 130 | } 131 | } -------------------------------------------------------------------------------- /PluginTalktableWV/TalkTableEditor.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.ComponentModel; 5 | using System.Data; 6 | using System.Drawing; 7 | using System.Linq; 8 | using System.Text; 9 | using System.Threading.Tasks; 10 | using System.Windows.Forms; 11 | using PluginSystem; 12 | 13 | namespace PluginTalktableWV 14 | { 15 | public partial class TalkTableEditor : Form 16 | { 17 | public byte[] rawBuffer; 18 | public string tocPath; 19 | public TalkTableAsset table; 20 | public bool _exitSave = false; 21 | public PluginSystem.IPluginHost host; 22 | public PluginSystem.DataInfo info; 23 | public MainClass main; 24 | 25 | public TalkTableEditor() 26 | { 27 | InitializeComponent(); 28 | } 29 | 30 | private void TalkTableEditor_Load(object sender, EventArgs e) 31 | { 32 | table = new TalkTableAsset(); 33 | table.Read(new MemoryStream(rawBuffer)); 34 | RefreshTable(); 35 | } 36 | 37 | public void RefreshTable() 38 | { 39 | listBox1.Items.Clear(); 40 | foreach (STR s in table.Strings) 41 | listBox1.Items.Add(s.Value); 42 | } 43 | 44 | private void exportToTXTToolStripMenuItem_Click(object sender, EventArgs e) 45 | { 46 | SaveFileDialog d = new SaveFileDialog(); 47 | d.Filter = "*.txt|*.txt"; 48 | if (d.ShowDialog() == System.Windows.Forms.DialogResult.OK) 49 | { 50 | StringBuilder sb = new StringBuilder(); 51 | foreach (STR s in table.Strings) 52 | { 53 | sb.Append(s.ID.ToString("X8") + " "); 54 | sb.AppendLine(s.Value.Replace("\r", "\\r").Replace("\n", "\\n")); 55 | } 56 | File.WriteAllText(d.FileName, sb.ToString(), Encoding.Unicode); 57 | MessageBox.Show("Done."); 58 | } 59 | } 60 | 61 | private void importFromTXTToolStripMenuItem_Click(object sender, EventArgs e) 62 | { 63 | 64 | OpenFileDialog d = new OpenFileDialog(); 65 | d.Filter = "*.txt|*.txt"; 66 | if (d.ShowDialog() == System.Windows.Forms.DialogResult.OK) 67 | { 68 | string[] lines = File.ReadAllLines(d.FileName, Encoding.Unicode); 69 | table.Strings = new List(); 70 | foreach (string line in lines) 71 | if (line.Trim() != "") 72 | { 73 | STR str = new STR(); 74 | str.ID = Convert.ToUInt32(line.Substring(0, 8), 16); 75 | str.Value = line.Substring(9).Replace("\\r", "\r").Replace("\\n", "\n"); 76 | table.Strings.Add(str); 77 | } 78 | RefreshTable(); 79 | } 80 | } 81 | 82 | private void saveAndCloseToolStripMenuItem_Click(object sender, EventArgs e) 83 | { 84 | MemoryStream m = new MemoryStream(); 85 | table.Save(m); 86 | rawBuffer = m.ToArray(); 87 | _exitSave = true; 88 | this.Close(); 89 | } 90 | 91 | private void addModJobToolStripMenuItem_Click(object sender, EventArgs e) 92 | { 93 | MemoryStream m = new MemoryStream(); 94 | table.Save(m); 95 | rawBuffer = m.ToArray(); 96 | m = new MemoryStream(); 97 | m.Write(info.sha1, 0, 0x14); 98 | List list = main.Host.getTOCFileLabels(); 99 | string tocname = null; 100 | foreach (string toc in list) 101 | if (info.toc.EndsWith(toc)) 102 | { 103 | tocname = toc; 104 | break; 105 | } 106 | Helpers.WriteNullString(m, tocname); 107 | m.Write(rawBuffer, 0, rawBuffer.Length); 108 | host.AddModJob(main.Name, "Talktable Replacement", m.ToArray()); 109 | MessageBox.Show("Done."); 110 | } 111 | } 112 | } 113 | -------------------------------------------------------------------------------- /PluginTalktableWV/TalkTableEditor.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 17, 17 122 | 123 | -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/PluginTalktableWV.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/PluginTalktableWV.dll -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/PluginTalktableWV.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/PluginTalktableWV.pdb -------------------------------------------------------------------------------- /PluginTalktableWV/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTalktableWV/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /PluginTexturesWV/MainClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | using PluginSystem; 9 | 10 | namespace PluginTexturesWV 11 | { 12 | public class MainClass : IPlugin 13 | { 14 | private IPluginHost host; 15 | public IPluginHost Host 16 | { 17 | get { return host; } 18 | set { host = value; } 19 | } 20 | 21 | public string Name 22 | { 23 | get 24 | { 25 | return "Texture Plugin"; 26 | } 27 | } 28 | 29 | public bool addToMainMenu { get { return true; } } 30 | public bool addToContextMenu { get { return true; } } 31 | public bool supportsAllResTypes { get { return false; } } 32 | public List supportedResTypes { get { return new List(new uint[] { 0x6bde20ba }); } } 33 | public void DoMain() 34 | { 35 | MainForm mf = new MainForm(); 36 | mf.main = this; 37 | mf.Show(); 38 | } 39 | public void DoContextData(DataInfo info) 40 | { 41 | MainForm mf = new MainForm(); 42 | mf.main = this; 43 | mf.Show(); 44 | mf.LoadSpecific(info); 45 | } 46 | 47 | public string RunModJob(byte[] payload) 48 | { 49 | MemoryStream m = new MemoryStream(payload); 50 | byte[] sha1 = new byte[0x14]; 51 | m.Read(sha1, 0, 0x14); 52 | string toc = Helpers.ReadNullString(m); 53 | byte[] data = new byte[(int)(m.Length - m.Position)]; 54 | m.Read(data, 0, data.Length); 55 | int count = host.setDataBySha1(data, sha1, toc); 56 | return "Texture Import done with " + count + " replacement(s)."; 57 | } 58 | } 59 | } 60 | -------------------------------------------------------------------------------- /PluginTexturesWV/PluginTexturesWV.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {F31C231C-D979-4079-97A1-E55D1B7F77DA} 8 | Library 9 | Properties 10 | PluginTexturesWV 11 | PluginTexturesWV 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | Form 47 | 48 | 49 | MainForm.cs 50 | 51 | 52 | 53 | 54 | 55 | {26C5F25F-B450-4CAF-AD8B-B8D11AE73457} 56 | Be.Windows.Forms.HexBox 57 | 58 | 59 | {cf3223fa-4090-481c-b871-6a237c9db737} 60 | PluginSystem 61 | 62 | 63 | 64 | 65 | MainForm.cs 66 | 67 | 68 | 69 | 76 | -------------------------------------------------------------------------------- /PluginTexturesWV/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("PluginTexturesWV")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("PluginTexturesWV")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("565cb87a-7388-4a16-b6b6-48875141b299")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/Be.Windows.Forms.HexBox.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/Be.Windows.Forms.HexBox.dll -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/PluginTexturesWV.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/PluginTexturesWV.dll -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/PluginTexturesWV.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/PluginTexturesWV.pdb -------------------------------------------------------------------------------- /PluginTexturesWV/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/PluginTexturesWV/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /README.MD: -------------------------------------------------------------------------------- 1 | a tool for modding the game "Mass Effect Andromeda" 2 | 3 | this toolset is no longer maintained 4 | 5 | 6 | 7 | AnselSDK64: add these dlls to main game folder to enable modding/signature bypassing 8 | 9 | FBXWrapper: wrapper dll for fbx sdk 10 | 11 | MEAExplorerWV: main tool 12 | 13 | PluginSystem: interface dll for creating plugins 14 | 15 | PluginTalktableWV: plugin to edit talktables 16 | 17 | PluginTexturesWV: plugin to browse, export and import textures 18 | 19 | PluginMeshesWV: plugin to browse and export meshes 20 | 21 | PluginEbxWV: plugin to browse, edit, export and import ebx (binary xml) 22 | 23 | TestPlugin: demo plugin showing how to search all content 24 | 25 | TestPlugin2: demo plugin to find and replace data by sha1, also make mod jobs 26 | 27 | TestPlugin3: demo plugin to scan for EBX GUIDs 28 | 29 | 30 | support and progress here https://zenhax.com/viewtopic.php?f=9&t=3971 31 | 32 | and here https://www.reddit.com/r/meamodding/ 33 | 34 | wiki and help: http://meamodding.wikia.com/wiki/Mass_Effect_Andromeda_modding_tools_Wiki 35 | -------------------------------------------------------------------------------- /TestPlugin/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("TestPlugin")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("TestPlugin")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("b9b58b2c-3519-4e73-b60b-1f0911978a5b")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /TestPlugin/TestPlugin.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {5464DAD2-AB7F-48A3-B6B4-8FD83CA87D0A} 8 | Library 9 | Properties 10 | TestPlugin 11 | TestPlugin 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | Form 47 | 48 | 49 | SearchWindow.cs 50 | 51 | 52 | 53 | 54 | 55 | {cf3223fa-4090-481c-b871-6a237c9db737} 56 | PluginSystem 57 | 58 | 59 | 60 | 61 | SearchWindow.cs 62 | 63 | 64 | 65 | 72 | -------------------------------------------------------------------------------- /TestPlugin/TestPluginClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Forms; 7 | using PluginSystem; 8 | 9 | namespace TestPlugin 10 | { 11 | public class TestPluginClass : IPlugin 12 | { 13 | private IPluginHost host; 14 | public IPluginHost Host 15 | { 16 | get { return host; } 17 | set { host = value; } 18 | } 19 | 20 | public string Name 21 | { 22 | get 23 | { 24 | return "Search Plugin"; 25 | } 26 | } 27 | 28 | public bool addToMainMenu { get { return true; } } 29 | public bool addToContextMenu { get { return false; } } 30 | public bool supportsAllResTypes { get { return true; } } 31 | public List supportedResTypes { get { return null; } } 32 | public void DoMain() 33 | { 34 | SearchWindow w = new SearchWindow(); 35 | w.plug = this; 36 | w.ShowDialog(); 37 | } 38 | public void DoContextData(DataInfo info) { } 39 | 40 | public string RunModJob(byte[] payload) 41 | { 42 | return ""; 43 | } 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /TestPlugin/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /TestPlugin/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /TestPlugin/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /TestPlugin/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /TestPlugin/bin/Release/TestPlugin.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/TestPlugin.dll -------------------------------------------------------------------------------- /TestPlugin/bin/Release/TestPlugin.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/TestPlugin.pdb -------------------------------------------------------------------------------- /TestPlugin/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /TestPlugin2/Form1.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace TestPlugin2 2 | { 3 | partial class Form1 4 | { 5 | /// 6 | /// Required designer variable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Clean up any resources being used. 12 | /// 13 | /// true if managed resources should be disposed; otherwise, false. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Windows Form Designer generated code 24 | 25 | /// 26 | /// Required method for Designer support - do not modify 27 | /// the contents of this method with the code editor. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.textBox1 = new System.Windows.Forms.TextBox(); 32 | this.button1 = new System.Windows.Forms.Button(); 33 | this.button2 = new System.Windows.Forms.Button(); 34 | this.button3 = new System.Windows.Forms.Button(); 35 | this.SuspendLayout(); 36 | // 37 | // textBox1 38 | // 39 | this.textBox1.Location = new System.Drawing.Point(12, 12); 40 | this.textBox1.Name = "textBox1"; 41 | this.textBox1.Size = new System.Drawing.Size(268, 20); 42 | this.textBox1.TabIndex = 0; 43 | // 44 | // button1 45 | // 46 | this.button1.Location = new System.Drawing.Point(12, 38); 47 | this.button1.Name = "button1"; 48 | this.button1.Size = new System.Drawing.Size(130, 23); 49 | this.button1.TabIndex = 1; 50 | this.button1.Text = "Export and Save"; 51 | this.button1.UseVisualStyleBackColor = true; 52 | this.button1.Click += new System.EventHandler(this.button1_Click); 53 | // 54 | // button2 55 | // 56 | this.button2.Location = new System.Drawing.Point(148, 38); 57 | this.button2.Name = "button2"; 58 | this.button2.Size = new System.Drawing.Size(132, 23); 59 | this.button2.TabIndex = 2; 60 | this.button2.Text = "Load and Import"; 61 | this.button2.UseVisualStyleBackColor = true; 62 | this.button2.Click += new System.EventHandler(this.button2_Click); 63 | // 64 | // button3 65 | // 66 | this.button3.Location = new System.Drawing.Point(80, 67); 67 | this.button3.Name = "button3"; 68 | this.button3.Size = new System.Drawing.Size(130, 23); 69 | this.button3.TabIndex = 3; 70 | this.button3.Text = "Make Mod Job"; 71 | this.button3.UseVisualStyleBackColor = true; 72 | this.button3.Click += new System.EventHandler(this.button3_Click); 73 | // 74 | // Form1 75 | // 76 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 77 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 78 | this.ClientSize = new System.Drawing.Size(292, 95); 79 | this.Controls.Add(this.button3); 80 | this.Controls.Add(this.button2); 81 | this.Controls.Add(this.button1); 82 | this.Controls.Add(this.textBox1); 83 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; 84 | this.MaximizeBox = false; 85 | this.MinimizeBox = false; 86 | this.Name = "Form1"; 87 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; 88 | this.Text = "SHA1 Import/Export Plugin"; 89 | this.ResumeLayout(false); 90 | this.PerformLayout(); 91 | 92 | } 93 | 94 | #endregion 95 | 96 | public System.Windows.Forms.TextBox textBox1; 97 | public System.Windows.Forms.Button button1; 98 | public System.Windows.Forms.Button button2; 99 | public System.Windows.Forms.Button button3; 100 | } 101 | } -------------------------------------------------------------------------------- /TestPlugin2/Form1.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /TestPlugin2/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("TestPlugin2")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("TestPlugin2")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("f7d8d314-6401-48b1-b954-c479fb62b095")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /TestPlugin2/TestPlugin2.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {E39110D1-BDEA-4541-B772-B9E3DC3A3255} 8 | Library 9 | Properties 10 | TestPlugin2 11 | TestPlugin2 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | Form 46 | 47 | 48 | Form1.cs 49 | 50 | 51 | 52 | 53 | 54 | 55 | {cf3223fa-4090-481c-b871-6a237c9db737} 56 | PluginSystem 57 | 58 | 59 | 60 | 61 | Form1.cs 62 | 63 | 64 | 65 | 72 | -------------------------------------------------------------------------------- /TestPlugin2/TestPluginClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Forms; 8 | using PluginSystem; 9 | 10 | namespace TestPlugin2 11 | { 12 | public class TestPluginClass : IPlugin 13 | { 14 | private IPluginHost host; 15 | public IPluginHost Host 16 | { 17 | get { return host; } 18 | set { host = value; } 19 | } 20 | 21 | public string Name 22 | { 23 | get 24 | { 25 | return "SHA1 Export/Import"; 26 | } 27 | } 28 | 29 | public bool addToMainMenu { get { return true; } } 30 | public bool addToContextMenu { get { return true; } } 31 | public bool supportsAllResTypes { get { return true; } } 32 | public List supportedResTypes { get { return null; } } 33 | public void DoMain() 34 | { 35 | Form1 w = new Form1(); 36 | w.plug = this; 37 | w.Height = 92; 38 | w.button3.Enabled = false; 39 | w.ShowDialog(); 40 | } 41 | public void DoContextData(DataInfo info) 42 | { 43 | Form1 w = new Form1(); 44 | w.plug = this; 45 | w.Height = 120; 46 | w.button3.Enabled = true; 47 | w.info = info; 48 | w.textBox1.Text = ByteArrayToHexString(info.sha1); 49 | w.textBox1.Enabled = false; 50 | w.ShowDialog(); 51 | } 52 | 53 | public string ByteArrayToHexString(byte[] data, int start = 0, int len = 0) 54 | { 55 | if (data == null) 56 | data = new byte[0]; 57 | StringBuilder sb = new StringBuilder(); 58 | if (start == 0) 59 | foreach (byte b in data) 60 | sb.Append(b.ToString("X2")); 61 | else 62 | if (start > 0 && start + len <= data.Length) 63 | for (int i = start; i < start + len; i++) 64 | sb.Append(data[i].ToString("X2")); 65 | else 66 | return ""; 67 | return sb.ToString(); 68 | } 69 | 70 | public string RunModJob(byte[] payload) 71 | { 72 | MemoryStream m = new MemoryStream(payload); 73 | byte[] sha1 = new byte[0x14]; 74 | m.Read(sha1, 0, 0x14); 75 | string toc = Helpers.ReadNullString(m); 76 | byte[] data = new byte[(int)(m.Length - m.Position)]; 77 | m.Read(data, 0, data.Length); 78 | int count = host.setDataBySha1(data, sha1, toc); 79 | return "Import by SHA1 done with " + count + " replacement(s).";} 80 | } 81 | } 82 | -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/TestPlugin2.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/TestPlugin2.dll -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/TestPlugin2.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/TestPlugin2.pdb -------------------------------------------------------------------------------- /TestPlugin2/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin2/bin/Release/ZstdNet.dll -------------------------------------------------------------------------------- /TestPlugin3/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die mit einer Assembly verknüpft sind. 8 | [assembly: AssemblyTitle("TestPlugin")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("TestPlugin")] 13 | [assembly: AssemblyCopyright("Copyright © 2017")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("b9b58b2c-3519-4e73-b60b-1f0911978a5b")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /TestPlugin3/TestPlugin.v11.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/TestPlugin.v11.suo -------------------------------------------------------------------------------- /TestPlugin3/TestPlugin3.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {06FAF854-E56C-4F2A-97C6-206275F05053} 8 | Library 9 | Properties 10 | TestPlugin3 11 | TestPlugin3 12 | v4.5 13 | 512 14 | 15 | 16 | true 17 | full 18 | false 19 | bin\Debug\ 20 | DEBUG;TRACE 21 | prompt 22 | 4 23 | 24 | 25 | pdbonly 26 | true 27 | bin\Release\ 28 | TRACE 29 | prompt 30 | 4 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | Form 47 | 48 | 49 | MainWindow.cs 50 | 51 | 52 | 53 | 54 | 55 | {cf3223fa-4090-481c-b871-6a237c9db737} 56 | PluginSystem 57 | 58 | 59 | 60 | 61 | MainWindow.cs 62 | 63 | 64 | 65 | 72 | -------------------------------------------------------------------------------- /TestPlugin3/TestPluginClass.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Forms; 7 | using PluginSystem; 8 | 9 | namespace TestPlugin3 10 | { 11 | public class TestPluginClass : IPlugin 12 | { 13 | private IPluginHost host; 14 | public IPluginHost Host 15 | { 16 | get { return host; } 17 | set { host = value; } 18 | } 19 | 20 | public string Name 21 | { 22 | get 23 | { 24 | return "EBX GUID Plugin"; 25 | } 26 | } 27 | 28 | public bool addToMainMenu { get { return true; } } 29 | public bool addToContextMenu { get { return false; } } 30 | public bool supportsAllResTypes { get { return false; } } 31 | public List supportedResTypes { get { return null; } } 32 | public void DoMain() 33 | { 34 | MainWindow w = new MainWindow(); 35 | w.plug = this; 36 | w.ShowDialog(); 37 | } 38 | public void DoContextData(DataInfo info) { } 39 | 40 | public string RunModJob(byte[] payload) 41 | { 42 | return ""; 43 | } 44 | } 45 | } 46 | -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/FBXWrapper.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/FBXWrapper.dll -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/FBXWrapper.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/FBXWrapper.pdb -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/PluginSystem.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/PluginSystem.dll -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/PluginSystem.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/PluginSystem.pdb -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/TestPlugin3.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/TestPlugin3.dll -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/TestPlugin3.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/TestPlugin3.pdb -------------------------------------------------------------------------------- /TestPlugin3/bin/Release/ZstdNet.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zeroKilo/MEAExplorerWV/e8b1cae7b8caecc000d68ef12adb3cb0741ca848/TestPlugin3/bin/Release/ZstdNet.dll --------------------------------------------------------------------------------