├── .DS_Store
├── .gitattributes
├── LICENSE
├── ObjectiveC.gitattributes
├── PlayerDemo.xcodeproj
├── project.pbxproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ ├── xcshareddata
│ │ └── IDEWorkspaceChecks.plist
│ └── xcuserdata
│ │ ├── boai.xcuserdatad
│ │ └── UserInterfaceState.xcuserstate
│ │ ├── wenming.xcuserdatad
│ │ └── UserInterfaceState.xcuserstate
│ │ └── zhengwenming.xcuserdatad
│ │ └── UserInterfaceState.xcuserstate
├── xcshareddata
│ └── xcschemes
│ │ └── PlayerDemo.xcscheme
└── xcuserdata
│ ├── apple.xcuserdatad
│ └── xcschemes
│ │ └── xcschememanagement.plist
│ ├── kefu.xcuserdatad
│ └── xcschemes
│ │ └── xcschememanagement.plist
│ └── zhengwenming.xcuserdatad
│ └── xcschemes
│ └── xcschememanagement.plist
├── PlayerDemo.xcworkspace
├── contents.xcworkspacedata
├── xcshareddata
│ └── IDEWorkspaceChecks.plist
└── xcuserdata
│ ├── apple.xcuserdatad
│ ├── UserInterfaceState.xcuserstate
│ └── xcdebugger
│ │ └── Breakpoints_v2.xcbkptlist
│ ├── kefu.xcuserdatad
│ ├── UserInterfaceState.xcuserstate
│ └── xcdebugger
│ │ └── Breakpoints_v2.xcbkptlist
│ └── zhengwenming.xcuserdatad
│ ├── UserInterfaceState.xcuserstate
│ └── xcdebugger
│ └── Breakpoints_v2.xcbkptlist
├── PlayerDemo
├── .DS_Store
├── AppDelegate.h
├── AppDelegate.m
├── Assets.xcassets
│ ├── AppIcon.appiconset
│ │ ├── Contents.json
│ │ ├── Icon-1.png
│ │ ├── Icon-2.png
│ │ └── Icon.png
│ ├── Contents.json
│ ├── Other
│ │ ├── Contents.json
│ │ ├── clear.imageset
│ │ │ ├── Contents.json
│ │ │ └── clear@2x.png
│ │ ├── close.imageset
│ │ │ ├── Contents.json
│ │ │ └── close@2x.png
│ │ ├── logo.imageset
│ │ │ ├── Contents.json
│ │ │ └── logo.png
│ │ ├── navigator_btn_back.imageset
│ │ │ ├── Contents.json
│ │ │ ├── navigator_btn_back.png
│ │ │ └── navigator_btn_back@2x.png
│ │ ├── play.imageset
│ │ │ ├── Contents.json
│ │ │ └── play.png
│ │ ├── test.imageset
│ │ │ ├── Contents.json
│ │ │ └── placeholder.jpg
│ │ └── video_play_btn_bg.imageset
│ │ │ ├── Contents.json
│ │ │ └── video_play_btn_bg@2x.png
│ ├── cellIcon
│ │ ├── Contents.json
│ │ ├── playcount.imageset
│ │ │ ├── Contents.json
│ │ │ └── playcount.png
│ │ └── time.imageset
│ │ │ ├── Contents.json
│ │ │ └── time.png
│ └── tabbarIcon
│ │ ├── Contents.json
│ │ ├── tab_bg.imageset
│ │ ├── Contents.json
│ │ ├── tab_bg@2x.png
│ │ └── tab_bg@3x.png
│ │ ├── tab_live.imageset
│ │ ├── Contents.json
│ │ ├── tab_live@2x.png
│ │ └── tab_live@3x.png
│ │ ├── tab_live_p.imageset
│ │ ├── Contents.json
│ │ ├── tab_live_p@2x.png
│ │ └── tab_live_p@3x.png
│ │ ├── tab_me.imageset
│ │ ├── Contents.json
│ │ ├── tab_me@2x.png
│ │ └── tab_me@3x.png
│ │ ├── tab_me_p.imageset
│ │ ├── Contents.json
│ │ ├── tab_me_p@2x.png
│ │ └── tab_me_p@3x.png
│ │ ├── tab_room.imageset
│ │ ├── Contents.json
│ │ ├── tab_room@2x.png
│ │ └── tab_room@3x.png
│ │ └── tab_room_p.imageset
│ │ ├── Contents.json
│ │ ├── tab_room_p@2x.png
│ │ └── tab_room_p@3x.png
├── Base.lproj
│ └── LaunchScreen.storyboard
├── CustomVideoCamera
│ ├── EditVideoViewController.h
│ ├── EditVideoViewController.m
│ ├── EditingPublishingDynamicViewController.h
│ ├── EditingPublishingDynamicViewController.mm
│ ├── Filters
│ │ ├── GPUImageBeautifyFilter.h
│ │ ├── GPUImageBeautifyFilter.mm
│ │ ├── LFGPUImageEmptyFilter.h
│ │ └── LFGPUImageEmptyFilter.mm
│ ├── MusicItemCollectionViewCell.h
│ ├── MusicItemCollectionViewCell.mm
│ ├── SDAVAssetExportSession.h
│ ├── SDAVAssetExportSession.mm
│ ├── UIView+Tools.h
│ ├── UIView+Tools.m
│ ├── VideoCameraView.h
│ ├── VideoCameraView.m
│ ├── VideoRecordViewController.h
│ ├── VideoRecordViewController.m
│ ├── cammerImg
│ │ ├── 96.png
│ │ ├── BackToHome@2x.png
│ │ ├── BackToHome@3x.png
│ │ ├── BackToVideoCammer@2x.png
│ │ ├── BackToVideoCammer@3x.png
│ │ ├── LDWatermark.png
│ │ ├── LDWatermark_副本.png
│ │ ├── beautyOFF@2x.png
│ │ ├── beautyOFF@3x.png
│ │ ├── beautyON@2x.png
│ │ ├── beautyON@3x.png
│ │ ├── cammera@2x.png
│ │ ├── cammera@3x.png
│ │ ├── closeTabView@2x.png
│ │ ├── complete@2x.png
│ │ ├── complete@3x.png
│ │ ├── del@2x.png
│ │ ├── del@3x.png
│ │ ├── music.png
│ │ ├── nilMusic.png
│ │ ├── record_ico_input_1@2x.png
│ │ └── record_ico_input_1@3x.png
│ ├── filterImage
│ │ ├── GPUImageAmatorkaFilter.png
│ │ ├── GPUImageMissEtikateFilter.png
│ │ ├── GPUImageSaturationFilter0.png
│ │ ├── GPUImageSaturationFilter2.png
│ │ ├── GPUImageSepiaFilter.png
│ │ ├── GPUImageSketchFilter.png
│ │ ├── GPUImageSoftEleganceFilter.png
│ │ ├── GPUImageToonFilter.png
│ │ ├── LFGPUImageEmptyFilter.jpeg
│ │ ├── LFGPUImageEmptyFilter.png
│ │ ├── lookup_amatorka.png
│ │ ├── lookup_miss_etikate.png
│ │ ├── lookup_soft_elegance_1.png
│ │ └── lookup_soft_elegance_2.png
│ ├── music
│ │ ├── Again
│ │ │ ├── audio548.mp3
│ │ │ └── icon548.png
│ │ ├── Candy★Night
│ │ │ ├── audio547.mp3
│ │ │ └── icon547.png
│ │ ├── Dragostea Din Teï
│ │ │ ├── audio531.mp3
│ │ │ └── icon531.png
│ │ ├── Glad You Came
│ │ │ ├── audio539.mp3
│ │ │ └── icon539.png
│ │ ├── Grass Studio
│ │ │ ├── audio533.mp3
│ │ │ └── icon533.png
│ │ ├── No Limit
│ │ │ ├── audio529.mp3
│ │ │ └── icon529.png
│ │ ├── Secret
│ │ │ ├── audio534.mp3
│ │ │ └── icon534.png
│ │ ├── Show Me Your Bba Sae
│ │ │ ├── audio546.mp3
│ │ │ └── icon546.png
│ │ ├── WHISTLE
│ │ │ ├── audio535.mp3
│ │ │ └── icon535.png
│ │ ├── We Don't Talk Anymore
│ │ │ ├── audio541.mp3
│ │ │ └── icon541.png
│ │ ├── music1.json
│ │ ├── music2.json
│ │ ├── 减肥
│ │ │ ├── audio540.mp3
│ │ │ └── icon540.png
│ │ ├── 刀剑如梦
│ │ │ ├── audio538.mp3
│ │ │ └── icon538.png
│ │ ├── 北京小妞
│ │ │ ├── audio537.mp3
│ │ │ └── icon537.png
│ │ ├── 叫我女王
│ │ │ ├── audio542.mp3
│ │ │ └── icon542.png
│ │ ├── 可惜不是你
│ │ │ ├── audio543.mp3
│ │ │ └── icon543.png
│ │ ├── 岁月神偷
│ │ │ ├── audio544.mp3
│ │ │ └── icon544.png
│ │ ├── 我好想你
│ │ │ ├── audio545.mp3
│ │ │ └── icon545.png
│ │ ├── 皮皮虾我们走
│ │ │ ├── audio530.mp3
│ │ │ └── icon530.png
│ │ ├── 稻香
│ │ │ ├── audio536.mp3
│ │ │ └── icon536.png
│ │ └── 还不是因为你长得不好看
│ │ │ ├── audio532.mp3
│ │ │ └── icon532.png
│ └── stickers
│ │ ├── stickers.json
│ │ ├── stickers529.jpg
│ │ ├── stickers530.jpg
│ │ ├── stickers531.jpg
│ │ ├── stickers532.jpg
│ │ ├── stickers533.jpg
│ │ ├── stickers534.jpg
│ │ ├── stickers535.jpg
│ │ ├── stickers536.jpg
│ │ ├── stickers537.jpg
│ │ ├── stickers538.jpg
│ │ ├── stickers539.jpg
│ │ ├── stickers540.jpg
│ │ ├── stickers541.jpg
│ │ ├── stickers542.jpg
│ │ ├── stickers543.jpg
│ │ ├── stickers544.jpg
│ │ ├── stickers545.jpg
│ │ ├── stickers546.jpg
│ │ ├── stickers547.jpg
│ │ ├── stickers548.jpg
│ │ ├── stickers549.jpg
│ │ ├── stickers550.jpg
│ │ ├── stickers551.jpg
│ │ ├── stickers552.jpg
│ │ ├── stickers553.jpg
│ │ ├── stickers554.jpg
│ │ ├── stickers555.jpg
│ │ ├── stickers556.jpg
│ │ ├── stickers557.jpg
│ │ ├── stickers558.jpg
│ │ ├── stickers559.jpg
│ │ ├── stickers560.jpg
│ │ ├── stickers561.jpg
│ │ ├── stickers562.jpg
│ │ ├── stickers563.jpg
│ │ └── stickers564.jpg
├── DataManager
│ ├── VideoDataModel.h
│ └── VideoDataModel.m
├── HomeVideoCollectionViewCell.h
├── HomeVideoCollectionViewCell.m
├── Info.plist
├── UITabBarController
│ ├── RootTabBarController.h
│ ├── RootTabBarController.m
│ ├── WMTabBar.h
│ └── WMTabBar.m
├── VideoCell.h
├── VideoCell.m
├── VideoCell.xib
├── ViewControllers
│ ├── .DS_Store
│ ├── BaseNavigationController.h
│ ├── BaseNavigationController.m
│ ├── BaseViewController.h
│ ├── BaseViewController.m
│ ├── CameraViewController.h
│ ├── CameraViewController.m
│ ├── DetailViewController.h
│ ├── DetailViewController.m
│ ├── SinaNewsViewController.h
│ ├── SinaNewsViewController.m
│ ├── TencentNewsViewController.h
│ ├── TencentNewsViewController.m
│ ├── VCRotateViewController.h
│ └── VCRotateViewController.m
├── gzh.jpg
└── main.m
├── Podfile
├── Podfile.lock
├── Pods
├── .DS_Store
├── AFNetworking
│ ├── AFNetworking
│ │ ├── AFCompatibilityMacros.h
│ │ ├── AFHTTPSessionManager.h
│ │ ├── AFHTTPSessionManager.m
│ │ ├── AFNetworkReachabilityManager.h
│ │ ├── AFNetworkReachabilityManager.m
│ │ ├── AFNetworking.h
│ │ ├── AFSecurityPolicy.h
│ │ ├── AFSecurityPolicy.m
│ │ ├── AFURLRequestSerialization.h
│ │ ├── AFURLRequestSerialization.m
│ │ ├── AFURLResponseSerialization.h
│ │ ├── AFURLResponseSerialization.m
│ │ ├── AFURLSessionManager.h
│ │ └── AFURLSessionManager.m
│ ├── LICENSE
│ ├── README.md
│ └── UIKit+AFNetworking
│ │ ├── AFAutoPurgingImageCache.h
│ │ ├── AFAutoPurgingImageCache.m
│ │ ├── AFImageDownloader.h
│ │ ├── AFImageDownloader.m
│ │ ├── AFNetworkActivityIndicatorManager.h
│ │ ├── AFNetworkActivityIndicatorManager.m
│ │ ├── UIActivityIndicatorView+AFNetworking.h
│ │ ├── UIActivityIndicatorView+AFNetworking.m
│ │ ├── UIButton+AFNetworking.h
│ │ ├── UIButton+AFNetworking.m
│ │ ├── UIImage+AFNetworking.h
│ │ ├── UIImageView+AFNetworking.h
│ │ ├── UIImageView+AFNetworking.m
│ │ ├── UIKit+AFNetworking.h
│ │ ├── UIProgressView+AFNetworking.h
│ │ ├── UIProgressView+AFNetworking.m
│ │ ├── UIRefreshControl+AFNetworking.h
│ │ ├── UIRefreshControl+AFNetworking.m
│ │ ├── UIWebView+AFNetworking.h
│ │ └── UIWebView+AFNetworking.m
├── GPUImage
│ ├── License.txt
│ ├── README.md
│ └── framework
│ │ ├── Resources
│ │ ├── lookup.png
│ │ ├── lookup_amatorka.png
│ │ ├── lookup_miss_etikate.png
│ │ ├── lookup_soft_elegance_1.png
│ │ └── lookup_soft_elegance_2.png
│ │ └── Source
│ │ ├── GLProgram.h
│ │ ├── GLProgram.m
│ │ ├── GPUImage.h
│ │ ├── GPUImage3x3ConvolutionFilter.h
│ │ ├── GPUImage3x3ConvolutionFilter.m
│ │ ├── GPUImage3x3TextureSamplingFilter.h
│ │ ├── GPUImage3x3TextureSamplingFilter.m
│ │ ├── GPUImageAdaptiveThresholdFilter.h
│ │ ├── GPUImageAdaptiveThresholdFilter.m
│ │ ├── GPUImageAddBlendFilter.h
│ │ ├── GPUImageAddBlendFilter.m
│ │ ├── GPUImageAlphaBlendFilter.h
│ │ ├── GPUImageAlphaBlendFilter.m
│ │ ├── GPUImageAmatorkaFilter.h
│ │ ├── GPUImageAmatorkaFilter.m
│ │ ├── GPUImageAverageColor.h
│ │ ├── GPUImageAverageColor.m
│ │ ├── GPUImageAverageLuminanceThresholdFilter.h
│ │ ├── GPUImageAverageLuminanceThresholdFilter.m
│ │ ├── GPUImageBilateralFilter.h
│ │ ├── GPUImageBilateralFilter.m
│ │ ├── GPUImageBoxBlurFilter.h
│ │ ├── GPUImageBoxBlurFilter.m
│ │ ├── GPUImageBrightnessFilter.h
│ │ ├── GPUImageBrightnessFilter.m
│ │ ├── GPUImageBuffer.h
│ │ ├── GPUImageBuffer.m
│ │ ├── GPUImageBulgeDistortionFilter.h
│ │ ├── GPUImageBulgeDistortionFilter.m
│ │ ├── GPUImageCGAColorspaceFilter.h
│ │ ├── GPUImageCGAColorspaceFilter.m
│ │ ├── GPUImageCannyEdgeDetectionFilter.h
│ │ ├── GPUImageCannyEdgeDetectionFilter.m
│ │ ├── GPUImageChromaKeyBlendFilter.h
│ │ ├── GPUImageChromaKeyBlendFilter.m
│ │ ├── GPUImageChromaKeyFilter.h
│ │ ├── GPUImageChromaKeyFilter.m
│ │ ├── GPUImageClosingFilter.h
│ │ ├── GPUImageClosingFilter.m
│ │ ├── GPUImageColorBlendFilter.h
│ │ ├── GPUImageColorBlendFilter.m
│ │ ├── GPUImageColorBurnBlendFilter.h
│ │ ├── GPUImageColorBurnBlendFilter.m
│ │ ├── GPUImageColorDodgeBlendFilter.h
│ │ ├── GPUImageColorDodgeBlendFilter.m
│ │ ├── GPUImageColorInvertFilter.h
│ │ ├── GPUImageColorInvertFilter.m
│ │ ├── GPUImageColorMatrixFilter.h
│ │ ├── GPUImageColorMatrixFilter.m
│ │ ├── GPUImageColorPackingFilter.h
│ │ ├── GPUImageColorPackingFilter.m
│ │ ├── GPUImageContrastFilter.h
│ │ ├── GPUImageContrastFilter.m
│ │ ├── GPUImageCropFilter.h
│ │ ├── GPUImageCropFilter.m
│ │ ├── GPUImageCrosshairGenerator.h
│ │ ├── GPUImageCrosshairGenerator.m
│ │ ├── GPUImageCrosshatchFilter.h
│ │ ├── GPUImageCrosshatchFilter.m
│ │ ├── GPUImageDarkenBlendFilter.h
│ │ ├── GPUImageDarkenBlendFilter.m
│ │ ├── GPUImageDifferenceBlendFilter.h
│ │ ├── GPUImageDifferenceBlendFilter.m
│ │ ├── GPUImageDilationFilter.h
│ │ ├── GPUImageDilationFilter.m
│ │ ├── GPUImageDirectionalNonMaximumSuppressionFilter.h
│ │ ├── GPUImageDirectionalNonMaximumSuppressionFilter.m
│ │ ├── GPUImageDirectionalSobelEdgeDetectionFilter.h
│ │ ├── GPUImageDirectionalSobelEdgeDetectionFilter.m
│ │ ├── GPUImageDissolveBlendFilter.h
│ │ ├── GPUImageDissolveBlendFilter.m
│ │ ├── GPUImageDivideBlendFilter.h
│ │ ├── GPUImageDivideBlendFilter.m
│ │ ├── GPUImageEmbossFilter.h
│ │ ├── GPUImageEmbossFilter.m
│ │ ├── GPUImageErosionFilter.h
│ │ ├── GPUImageErosionFilter.m
│ │ ├── GPUImageExclusionBlendFilter.h
│ │ ├── GPUImageExclusionBlendFilter.m
│ │ ├── GPUImageExposureFilter.h
│ │ ├── GPUImageExposureFilter.m
│ │ ├── GPUImageFASTCornerDetectionFilter.h
│ │ ├── GPUImageFASTCornerDetectionFilter.m
│ │ ├── GPUImageFalseColorFilter.h
│ │ ├── GPUImageFalseColorFilter.m
│ │ ├── GPUImageFilter.h
│ │ ├── GPUImageFilter.m
│ │ ├── GPUImageFilterGroup.h
│ │ ├── GPUImageFilterGroup.m
│ │ ├── GPUImageFilterPipeline.h
│ │ ├── GPUImageFilterPipeline.m
│ │ ├── GPUImageFramebuffer.h
│ │ ├── GPUImageFramebuffer.m
│ │ ├── GPUImageFramebufferCache.h
│ │ ├── GPUImageFramebufferCache.m
│ │ ├── GPUImageGammaFilter.h
│ │ ├── GPUImageGammaFilter.m
│ │ ├── GPUImageGaussianBlurFilter.h
│ │ ├── GPUImageGaussianBlurFilter.m
│ │ ├── GPUImageGaussianBlurPositionFilter.h
│ │ ├── GPUImageGaussianBlurPositionFilter.m
│ │ ├── GPUImageGaussianSelectiveBlurFilter.h
│ │ ├── GPUImageGaussianSelectiveBlurFilter.m
│ │ ├── GPUImageGlassSphereFilter.h
│ │ ├── GPUImageGlassSphereFilter.m
│ │ ├── GPUImageGrayscaleFilter.h
│ │ ├── GPUImageGrayscaleFilter.m
│ │ ├── GPUImageHSBFilter.h
│ │ ├── GPUImageHSBFilter.m
│ │ ├── GPUImageHalftoneFilter.h
│ │ ├── GPUImageHalftoneFilter.m
│ │ ├── GPUImageHardLightBlendFilter.h
│ │ ├── GPUImageHardLightBlendFilter.m
│ │ ├── GPUImageHarrisCornerDetectionFilter.h
│ │ ├── GPUImageHarrisCornerDetectionFilter.m
│ │ ├── GPUImageHazeFilter.h
│ │ ├── GPUImageHazeFilter.m
│ │ ├── GPUImageHighPassFilter.h
│ │ ├── GPUImageHighPassFilter.m
│ │ ├── GPUImageHighlightShadowFilter.h
│ │ ├── GPUImageHighlightShadowFilter.m
│ │ ├── GPUImageHistogramEqualizationFilter.h
│ │ ├── GPUImageHistogramEqualizationFilter.m
│ │ ├── GPUImageHistogramFilter.h
│ │ ├── GPUImageHistogramFilter.m
│ │ ├── GPUImageHistogramGenerator.h
│ │ ├── GPUImageHistogramGenerator.m
│ │ ├── GPUImageHoughTransformLineDetector.h
│ │ ├── GPUImageHoughTransformLineDetector.m
│ │ ├── GPUImageHueBlendFilter.h
│ │ ├── GPUImageHueBlendFilter.m
│ │ ├── GPUImageHueFilter.h
│ │ ├── GPUImageHueFilter.m
│ │ ├── GPUImageJFAVoronoiFilter.h
│ │ ├── GPUImageJFAVoronoiFilter.m
│ │ ├── GPUImageKuwaharaFilter.h
│ │ ├── GPUImageKuwaharaFilter.m
│ │ ├── GPUImageKuwaharaRadius3Filter.h
│ │ ├── GPUImageKuwaharaRadius3Filter.m
│ │ ├── GPUImageLanczosResamplingFilter.h
│ │ ├── GPUImageLanczosResamplingFilter.m
│ │ ├── GPUImageLaplacianFilter.h
│ │ ├── GPUImageLaplacianFilter.m
│ │ ├── GPUImageLevelsFilter.h
│ │ ├── GPUImageLevelsFilter.m
│ │ ├── GPUImageLightenBlendFilter.h
│ │ ├── GPUImageLightenBlendFilter.m
│ │ ├── GPUImageLineGenerator.h
│ │ ├── GPUImageLineGenerator.m
│ │ ├── GPUImageLinearBurnBlendFilter.h
│ │ ├── GPUImageLinearBurnBlendFilter.m
│ │ ├── GPUImageLocalBinaryPatternFilter.h
│ │ ├── GPUImageLocalBinaryPatternFilter.m
│ │ ├── GPUImageLookupFilter.h
│ │ ├── GPUImageLookupFilter.m
│ │ ├── GPUImageLowPassFilter.h
│ │ ├── GPUImageLowPassFilter.m
│ │ ├── GPUImageLuminanceRangeFilter.h
│ │ ├── GPUImageLuminanceRangeFilter.m
│ │ ├── GPUImageLuminanceThresholdFilter.h
│ │ ├── GPUImageLuminanceThresholdFilter.m
│ │ ├── GPUImageLuminosity.h
│ │ ├── GPUImageLuminosity.m
│ │ ├── GPUImageLuminosityBlendFilter.h
│ │ ├── GPUImageLuminosityBlendFilter.m
│ │ ├── GPUImageMaskFilter.h
│ │ ├── GPUImageMaskFilter.m
│ │ ├── GPUImageMedianFilter.h
│ │ ├── GPUImageMedianFilter.m
│ │ ├── GPUImageMissEtikateFilter.h
│ │ ├── GPUImageMissEtikateFilter.m
│ │ ├── GPUImageMonochromeFilter.h
│ │ ├── GPUImageMonochromeFilter.m
│ │ ├── GPUImageMosaicFilter.h
│ │ ├── GPUImageMosaicFilter.m
│ │ ├── GPUImageMotionBlurFilter.h
│ │ ├── GPUImageMotionBlurFilter.m
│ │ ├── GPUImageMotionDetector.h
│ │ ├── GPUImageMotionDetector.m
│ │ ├── GPUImageMovie.h
│ │ ├── GPUImageMovie.m
│ │ ├── GPUImageMovieComposition.h
│ │ ├── GPUImageMovieComposition.m
│ │ ├── GPUImageMultiplyBlendFilter.h
│ │ ├── GPUImageMultiplyBlendFilter.m
│ │ ├── GPUImageNobleCornerDetectionFilter.h
│ │ ├── GPUImageNobleCornerDetectionFilter.m
│ │ ├── GPUImageNonMaximumSuppressionFilter.h
│ │ ├── GPUImageNonMaximumSuppressionFilter.m
│ │ ├── GPUImageNormalBlendFilter.h
│ │ ├── GPUImageNormalBlendFilter.m
│ │ ├── GPUImageOpacityFilter.h
│ │ ├── GPUImageOpacityFilter.m
│ │ ├── GPUImageOpeningFilter.h
│ │ ├── GPUImageOpeningFilter.m
│ │ ├── GPUImageOutput.h
│ │ ├── GPUImageOutput.m
│ │ ├── GPUImageOverlayBlendFilter.h
│ │ ├── GPUImageOverlayBlendFilter.m
│ │ ├── GPUImageParallelCoordinateLineTransformFilter.h
│ │ ├── GPUImageParallelCoordinateLineTransformFilter.m
│ │ ├── GPUImagePerlinNoiseFilter.h
│ │ ├── GPUImagePerlinNoiseFilter.m
│ │ ├── GPUImagePinchDistortionFilter.h
│ │ ├── GPUImagePinchDistortionFilter.m
│ │ ├── GPUImagePixellateFilter.h
│ │ ├── GPUImagePixellateFilter.m
│ │ ├── GPUImagePixellatePositionFilter.h
│ │ ├── GPUImagePixellatePositionFilter.m
│ │ ├── GPUImagePoissonBlendFilter.h
│ │ ├── GPUImagePoissonBlendFilter.m
│ │ ├── GPUImagePolarPixellateFilter.h
│ │ ├── GPUImagePolarPixellateFilter.m
│ │ ├── GPUImagePolkaDotFilter.h
│ │ ├── GPUImagePolkaDotFilter.m
│ │ ├── GPUImagePosterizeFilter.h
│ │ ├── GPUImagePosterizeFilter.m
│ │ ├── GPUImagePrewittEdgeDetectionFilter.h
│ │ ├── GPUImagePrewittEdgeDetectionFilter.m
│ │ ├── GPUImageRGBClosingFilter.h
│ │ ├── GPUImageRGBClosingFilter.m
│ │ ├── GPUImageRGBDilationFilter.h
│ │ ├── GPUImageRGBDilationFilter.m
│ │ ├── GPUImageRGBErosionFilter.h
│ │ ├── GPUImageRGBErosionFilter.m
│ │ ├── GPUImageRGBFilter.h
│ │ ├── GPUImageRGBFilter.m
│ │ ├── GPUImageRGBOpeningFilter.h
│ │ ├── GPUImageRGBOpeningFilter.m
│ │ ├── GPUImageRawDataInput.h
│ │ ├── GPUImageRawDataInput.m
│ │ ├── GPUImageRawDataOutput.h
│ │ ├── GPUImageRawDataOutput.m
│ │ ├── GPUImageSaturationBlendFilter.h
│ │ ├── GPUImageSaturationBlendFilter.m
│ │ ├── GPUImageSaturationFilter.h
│ │ ├── GPUImageSaturationFilter.m
│ │ ├── GPUImageScreenBlendFilter.h
│ │ ├── GPUImageScreenBlendFilter.m
│ │ ├── GPUImageSepiaFilter.h
│ │ ├── GPUImageSepiaFilter.m
│ │ ├── GPUImageSharpenFilter.h
│ │ ├── GPUImageSharpenFilter.m
│ │ ├── GPUImageShiTomasiFeatureDetectionFilter.h
│ │ ├── GPUImageShiTomasiFeatureDetectionFilter.m
│ │ ├── GPUImageSingleComponentGaussianBlurFilter.h
│ │ ├── GPUImageSingleComponentGaussianBlurFilter.m
│ │ ├── GPUImageSketchFilter.h
│ │ ├── GPUImageSketchFilter.m
│ │ ├── GPUImageSmoothToonFilter.h
│ │ ├── GPUImageSmoothToonFilter.m
│ │ ├── GPUImageSobelEdgeDetectionFilter.h
│ │ ├── GPUImageSobelEdgeDetectionFilter.m
│ │ ├── GPUImageSoftEleganceFilter.h
│ │ ├── GPUImageSoftEleganceFilter.m
│ │ ├── GPUImageSoftLightBlendFilter.h
│ │ ├── GPUImageSoftLightBlendFilter.m
│ │ ├── GPUImageSolidColorGenerator.h
│ │ ├── GPUImageSolidColorGenerator.m
│ │ ├── GPUImageSourceOverBlendFilter.h
│ │ ├── GPUImageSourceOverBlendFilter.m
│ │ ├── GPUImageSphereRefractionFilter.h
│ │ ├── GPUImageSphereRefractionFilter.m
│ │ ├── GPUImageStillCamera.h
│ │ ├── GPUImageStillCamera.m
│ │ ├── GPUImageStretchDistortionFilter.h
│ │ ├── GPUImageStretchDistortionFilter.m
│ │ ├── GPUImageSubtractBlendFilter.h
│ │ ├── GPUImageSubtractBlendFilter.m
│ │ ├── GPUImageSwirlFilter.h
│ │ ├── GPUImageSwirlFilter.m
│ │ ├── GPUImageTextureInput.h
│ │ ├── GPUImageTextureInput.m
│ │ ├── GPUImageTextureOutput.h
│ │ ├── GPUImageTextureOutput.m
│ │ ├── GPUImageThreeInputFilter.h
│ │ ├── GPUImageThreeInputFilter.m
│ │ ├── GPUImageThresholdEdgeDetectionFilter.h
│ │ ├── GPUImageThresholdEdgeDetectionFilter.m
│ │ ├── GPUImageThresholdSketchFilter.h
│ │ ├── GPUImageThresholdSketchFilter.m
│ │ ├── GPUImageThresholdedNonMaximumSuppressionFilter.h
│ │ ├── GPUImageThresholdedNonMaximumSuppressionFilter.m
│ │ ├── GPUImageTiltShiftFilter.h
│ │ ├── GPUImageTiltShiftFilter.m
│ │ ├── GPUImageToneCurveFilter.h
│ │ ├── GPUImageToneCurveFilter.m
│ │ ├── GPUImageToonFilter.h
│ │ ├── GPUImageToonFilter.m
│ │ ├── GPUImageTransformFilter.h
│ │ ├── GPUImageTransformFilter.m
│ │ ├── GPUImageTwoInputCrossTextureSamplingFilter.h
│ │ ├── GPUImageTwoInputCrossTextureSamplingFilter.m
│ │ ├── GPUImageTwoInputFilter.h
│ │ ├── GPUImageTwoInputFilter.m
│ │ ├── GPUImageTwoPassFilter.h
│ │ ├── GPUImageTwoPassFilter.m
│ │ ├── GPUImageTwoPassTextureSamplingFilter.h
│ │ ├── GPUImageTwoPassTextureSamplingFilter.m
│ │ ├── GPUImageUIElement.h
│ │ ├── GPUImageUIElement.m
│ │ ├── GPUImageUnsharpMaskFilter.h
│ │ ├── GPUImageUnsharpMaskFilter.m
│ │ ├── GPUImageVideoCamera.h
│ │ ├── GPUImageVideoCamera.m
│ │ ├── GPUImageVignetteFilter.h
│ │ ├── GPUImageVignetteFilter.m
│ │ ├── GPUImageVoronoiConsumerFilter.h
│ │ ├── GPUImageVoronoiConsumerFilter.m
│ │ ├── GPUImageWeakPixelInclusionFilter.h
│ │ ├── GPUImageWeakPixelInclusionFilter.m
│ │ ├── GPUImageWhiteBalanceFilter.h
│ │ ├── GPUImageWhiteBalanceFilter.m
│ │ ├── GPUImageXYDerivativeFilter.h
│ │ ├── GPUImageXYDerivativeFilter.m
│ │ ├── GPUImageZoomBlurFilter.h
│ │ ├── GPUImageZoomBlurFilter.m
│ │ ├── GPUImageiOSBlurFilter.h
│ │ ├── GPUImageiOSBlurFilter.m
│ │ └── iOS
│ │ ├── Framework
│ │ └── GPUImageFramework.h
│ │ ├── GPUImageContext.h
│ │ ├── GPUImageContext.m
│ │ ├── GPUImageMovieWriter.h
│ │ ├── GPUImageMovieWriter.m
│ │ ├── GPUImagePicture+TextureSubimage.h
│ │ ├── GPUImagePicture+TextureSubimage.m
│ │ ├── GPUImagePicture.h
│ │ ├── GPUImagePicture.m
│ │ ├── GPUImageView.h
│ │ └── GPUImageView.m
├── MJRefresh
│ ├── LICENSE
│ ├── MJRefresh
│ │ ├── Base
│ │ │ ├── MJRefreshAutoFooter.h
│ │ │ ├── MJRefreshAutoFooter.m
│ │ │ ├── MJRefreshBackFooter.h
│ │ │ ├── MJRefreshBackFooter.m
│ │ │ ├── MJRefreshComponent.h
│ │ │ ├── MJRefreshComponent.m
│ │ │ ├── MJRefreshFooter.h
│ │ │ ├── MJRefreshFooter.m
│ │ │ ├── MJRefreshHeader.h
│ │ │ └── MJRefreshHeader.m
│ │ ├── Custom
│ │ │ ├── Footer
│ │ │ │ ├── Auto
│ │ │ │ │ ├── MJRefreshAutoGifFooter.h
│ │ │ │ │ ├── MJRefreshAutoGifFooter.m
│ │ │ │ │ ├── MJRefreshAutoNormalFooter.h
│ │ │ │ │ ├── MJRefreshAutoNormalFooter.m
│ │ │ │ │ ├── MJRefreshAutoStateFooter.h
│ │ │ │ │ └── MJRefreshAutoStateFooter.m
│ │ │ │ └── Back
│ │ │ │ │ ├── MJRefreshBackGifFooter.h
│ │ │ │ │ ├── MJRefreshBackGifFooter.m
│ │ │ │ │ ├── MJRefreshBackNormalFooter.h
│ │ │ │ │ ├── MJRefreshBackNormalFooter.m
│ │ │ │ │ ├── MJRefreshBackStateFooter.h
│ │ │ │ │ └── MJRefreshBackStateFooter.m
│ │ │ └── Header
│ │ │ │ ├── MJRefreshGifHeader.h
│ │ │ │ ├── MJRefreshGifHeader.m
│ │ │ │ ├── MJRefreshNormalHeader.h
│ │ │ │ ├── MJRefreshNormalHeader.m
│ │ │ │ ├── MJRefreshStateHeader.h
│ │ │ │ └── MJRefreshStateHeader.m
│ │ ├── MJRefresh.bundle
│ │ │ ├── arrow@2x.png
│ │ │ ├── en.lproj
│ │ │ │ └── Localizable.strings
│ │ │ ├── ko.lproj
│ │ │ │ └── Localizable.strings
│ │ │ ├── ru.lproj
│ │ │ │ └── Localizable.strings
│ │ │ ├── uk.lproj
│ │ │ │ └── Localizable.strings
│ │ │ ├── zh-Hans.lproj
│ │ │ │ └── Localizable.strings
│ │ │ └── zh-Hant.lproj
│ │ │ │ └── Localizable.strings
│ │ ├── MJRefresh.h
│ │ ├── MJRefreshConfig.h
│ │ ├── MJRefreshConfig.m
│ │ ├── MJRefreshConst.h
│ │ ├── MJRefreshConst.m
│ │ ├── NSBundle+MJRefresh.h
│ │ ├── NSBundle+MJRefresh.m
│ │ ├── UIScrollView+MJExtension.h
│ │ ├── UIScrollView+MJExtension.m
│ │ ├── UIScrollView+MJRefresh.h
│ │ ├── UIScrollView+MJRefresh.m
│ │ ├── UIView+MJExtension.h
│ │ └── UIView+MJExtension.m
│ └── README.md
├── Manifest.lock
├── Masonry
│ ├── LICENSE
│ ├── Masonry
│ │ ├── MASCompositeConstraint.h
│ │ ├── MASCompositeConstraint.m
│ │ ├── MASConstraint+Private.h
│ │ ├── MASConstraint.h
│ │ ├── MASConstraint.m
│ │ ├── MASConstraintMaker.h
│ │ ├── MASConstraintMaker.m
│ │ ├── MASLayoutConstraint.h
│ │ ├── MASLayoutConstraint.m
│ │ ├── MASUtilities.h
│ │ ├── MASViewAttribute.h
│ │ ├── MASViewAttribute.m
│ │ ├── MASViewConstraint.h
│ │ ├── MASViewConstraint.m
│ │ ├── Masonry.h
│ │ ├── NSArray+MASAdditions.h
│ │ ├── NSArray+MASAdditions.m
│ │ ├── NSArray+MASShorthandAdditions.h
│ │ ├── NSLayoutConstraint+MASDebugAdditions.h
│ │ ├── NSLayoutConstraint+MASDebugAdditions.m
│ │ ├── View+MASAdditions.h
│ │ ├── View+MASAdditions.m
│ │ ├── View+MASShorthandAdditions.h
│ │ ├── ViewController+MASAdditions.h
│ │ └── ViewController+MASAdditions.m
│ └── README.md
├── Pods.xcodeproj
│ ├── project.pbxproj
│ └── xcuserdata
│ │ ├── apple.xcuserdatad
│ │ └── xcschemes
│ │ │ ├── AFNetworking.xcscheme
│ │ │ ├── GPUImage.xcscheme
│ │ │ ├── MJRefresh.xcscheme
│ │ │ ├── Masonry.xcscheme
│ │ │ ├── Pods-PlayerDemo.xcscheme
│ │ │ ├── SDWebImage.xcscheme
│ │ │ ├── TZImagePickerController.xcscheme
│ │ │ └── xcschememanagement.plist
│ │ ├── kefu.xcuserdatad
│ │ └── xcschemes
│ │ │ └── xcschememanagement.plist
│ │ ├── nixinsheng.xcuserdatad
│ │ └── xcschemes
│ │ │ ├── Masonry.xcscheme
│ │ │ ├── Pods-PlayerDemo.xcscheme
│ │ │ └── xcschememanagement.plist
│ │ └── zhengwenming.xcuserdatad
│ │ └── xcschemes
│ │ ├── AFNetworking.xcscheme
│ │ ├── GPUImage.xcscheme
│ │ ├── MJRefresh.xcscheme
│ │ ├── Masonry.xcscheme
│ │ ├── Pods-PlayerDemo.xcscheme
│ │ ├── SDWebImage.xcscheme
│ │ ├── TZImagePickerController.xcscheme
│ │ └── xcschememanagement.plist
├── SDWebImage
│ ├── LICENSE
│ ├── README.md
│ ├── SDWebImage
│ │ ├── Core
│ │ │ ├── NSButton+WebCache.h
│ │ │ ├── NSButton+WebCache.m
│ │ │ ├── NSData+ImageContentType.h
│ │ │ ├── NSData+ImageContentType.m
│ │ │ ├── NSImage+Compatibility.h
│ │ │ ├── NSImage+Compatibility.m
│ │ │ ├── SDAnimatedImage.h
│ │ │ ├── SDAnimatedImage.m
│ │ │ ├── SDAnimatedImagePlayer.h
│ │ │ ├── SDAnimatedImagePlayer.m
│ │ │ ├── SDAnimatedImageRep.h
│ │ │ ├── SDAnimatedImageRep.m
│ │ │ ├── SDAnimatedImageView+WebCache.h
│ │ │ ├── SDAnimatedImageView+WebCache.m
│ │ │ ├── SDAnimatedImageView.h
│ │ │ ├── SDAnimatedImageView.m
│ │ │ ├── SDDiskCache.h
│ │ │ ├── SDDiskCache.m
│ │ │ ├── SDGraphicsImageRenderer.h
│ │ │ ├── SDGraphicsImageRenderer.m
│ │ │ ├── SDImageAPNGCoder.h
│ │ │ ├── SDImageAPNGCoder.m
│ │ │ ├── SDImageCache.h
│ │ │ ├── SDImageCache.m
│ │ │ ├── SDImageCacheConfig.h
│ │ │ ├── SDImageCacheConfig.m
│ │ │ ├── SDImageCacheDefine.h
│ │ │ ├── SDImageCacheDefine.m
│ │ │ ├── SDImageCachesManager.h
│ │ │ ├── SDImageCachesManager.m
│ │ │ ├── SDImageCoder.h
│ │ │ ├── SDImageCoder.m
│ │ │ ├── SDImageCoderHelper.h
│ │ │ ├── SDImageCoderHelper.m
│ │ │ ├── SDImageCodersManager.h
│ │ │ ├── SDImageCodersManager.m
│ │ │ ├── SDImageFrame.h
│ │ │ ├── SDImageFrame.m
│ │ │ ├── SDImageGIFCoder.h
│ │ │ ├── SDImageGIFCoder.m
│ │ │ ├── SDImageGraphics.h
│ │ │ ├── SDImageGraphics.m
│ │ │ ├── SDImageHEICCoder.h
│ │ │ ├── SDImageHEICCoder.m
│ │ │ ├── SDImageIOAnimatedCoder.h
│ │ │ ├── SDImageIOAnimatedCoder.m
│ │ │ ├── SDImageIOCoder.h
│ │ │ ├── SDImageIOCoder.m
│ │ │ ├── SDImageLoader.h
│ │ │ ├── SDImageLoader.m
│ │ │ ├── SDImageLoadersManager.h
│ │ │ ├── SDImageLoadersManager.m
│ │ │ ├── SDImageTransformer.h
│ │ │ ├── SDImageTransformer.m
│ │ │ ├── SDMemoryCache.h
│ │ │ ├── SDMemoryCache.m
│ │ │ ├── SDWebImageCacheKeyFilter.h
│ │ │ ├── SDWebImageCacheKeyFilter.m
│ │ │ ├── SDWebImageCacheSerializer.h
│ │ │ ├── SDWebImageCacheSerializer.m
│ │ │ ├── SDWebImageCompat.h
│ │ │ ├── SDWebImageCompat.m
│ │ │ ├── SDWebImageDefine.h
│ │ │ ├── SDWebImageDefine.m
│ │ │ ├── SDWebImageDownloader.h
│ │ │ ├── SDWebImageDownloader.m
│ │ │ ├── SDWebImageDownloaderConfig.h
│ │ │ ├── SDWebImageDownloaderConfig.m
│ │ │ ├── SDWebImageDownloaderDecryptor.h
│ │ │ ├── SDWebImageDownloaderDecryptor.m
│ │ │ ├── SDWebImageDownloaderOperation.h
│ │ │ ├── SDWebImageDownloaderOperation.m
│ │ │ ├── SDWebImageDownloaderRequestModifier.h
│ │ │ ├── SDWebImageDownloaderRequestModifier.m
│ │ │ ├── SDWebImageDownloaderResponseModifier.h
│ │ │ ├── SDWebImageDownloaderResponseModifier.m
│ │ │ ├── SDWebImageError.h
│ │ │ ├── SDWebImageError.m
│ │ │ ├── SDWebImageIndicator.h
│ │ │ ├── SDWebImageIndicator.m
│ │ │ ├── SDWebImageManager.h
│ │ │ ├── SDWebImageManager.m
│ │ │ ├── SDWebImageOperation.h
│ │ │ ├── SDWebImageOperation.m
│ │ │ ├── SDWebImageOptionsProcessor.h
│ │ │ ├── SDWebImageOptionsProcessor.m
│ │ │ ├── SDWebImagePrefetcher.h
│ │ │ ├── SDWebImagePrefetcher.m
│ │ │ ├── SDWebImageTransition.h
│ │ │ ├── SDWebImageTransition.m
│ │ │ ├── UIButton+WebCache.h
│ │ │ ├── UIButton+WebCache.m
│ │ │ ├── UIImage+ExtendedCacheData.h
│ │ │ ├── UIImage+ExtendedCacheData.m
│ │ │ ├── UIImage+ForceDecode.h
│ │ │ ├── UIImage+ForceDecode.m
│ │ │ ├── UIImage+GIF.h
│ │ │ ├── UIImage+GIF.m
│ │ │ ├── UIImage+MemoryCacheCost.h
│ │ │ ├── UIImage+MemoryCacheCost.m
│ │ │ ├── UIImage+Metadata.h
│ │ │ ├── UIImage+Metadata.m
│ │ │ ├── UIImage+MultiFormat.h
│ │ │ ├── UIImage+MultiFormat.m
│ │ │ ├── UIImage+Transform.h
│ │ │ ├── UIImage+Transform.m
│ │ │ ├── UIImageView+HighlightedWebCache.h
│ │ │ ├── UIImageView+HighlightedWebCache.m
│ │ │ ├── UIImageView+WebCache.h
│ │ │ ├── UIImageView+WebCache.m
│ │ │ ├── UIView+WebCache.h
│ │ │ ├── UIView+WebCache.m
│ │ │ ├── UIView+WebCacheOperation.h
│ │ │ └── UIView+WebCacheOperation.m
│ │ └── Private
│ │ │ ├── NSBezierPath+SDRoundedCorners.h
│ │ │ ├── NSBezierPath+SDRoundedCorners.m
│ │ │ ├── SDAssociatedObject.h
│ │ │ ├── SDAssociatedObject.m
│ │ │ ├── SDAsyncBlockOperation.h
│ │ │ ├── SDAsyncBlockOperation.m
│ │ │ ├── SDDeviceHelper.h
│ │ │ ├── SDDeviceHelper.m
│ │ │ ├── SDDisplayLink.h
│ │ │ ├── SDDisplayLink.m
│ │ │ ├── SDFileAttributeHelper.h
│ │ │ ├── SDFileAttributeHelper.m
│ │ │ ├── SDImageAssetManager.h
│ │ │ ├── SDImageAssetManager.m
│ │ │ ├── SDImageCachesManagerOperation.h
│ │ │ ├── SDImageCachesManagerOperation.m
│ │ │ ├── SDImageHEICCoderInternal.h
│ │ │ ├── SDImageIOAnimatedCoderInternal.h
│ │ │ ├── SDInternalMacros.h
│ │ │ ├── SDInternalMacros.m
│ │ │ ├── SDWeakProxy.h
│ │ │ ├── SDWeakProxy.m
│ │ │ ├── SDWebImageTransitionInternal.h
│ │ │ ├── SDmetamacros.h
│ │ │ ├── UIColor+SDHexString.h
│ │ │ └── UIColor+SDHexString.m
│ └── WebImage
│ │ └── SDWebImage.h
├── TZImagePickerController
│ ├── LICENSE
│ ├── README.md
│ └── TZImagePickerController
│ │ └── TZImagePickerController
│ │ ├── NSBundle+TZImagePicker.h
│ │ ├── NSBundle+TZImagePicker.m
│ │ ├── TZAssetCell.h
│ │ ├── TZAssetCell.m
│ │ ├── TZAssetModel.h
│ │ ├── TZAssetModel.m
│ │ ├── TZGifPhotoPreviewController.h
│ │ ├── TZGifPhotoPreviewController.m
│ │ ├── TZImageCropManager.h
│ │ ├── TZImageCropManager.m
│ │ ├── TZImageManager.h
│ │ ├── TZImageManager.m
│ │ ├── TZImagePickerController.bundle
│ │ ├── MMVideoPreviewPlay@2x.png
│ │ ├── MMVideoPreviewPlayHL@2x.png
│ │ ├── Root.plist
│ │ ├── VideoSendIcon@2x.png
│ │ ├── en.lproj
│ │ │ └── Localizable.strings
│ │ ├── navi_back@2x.png
│ │ ├── photo_def_photoPickerVc@2x.png
│ │ ├── photo_def_previewVc@2x.png
│ │ ├── photo_number_icon@2x.png
│ │ ├── photo_original_def@2x.png
│ │ ├── photo_original_sel@2x.png
│ │ ├── photo_sel_photoPickerVc@2x.png
│ │ ├── photo_sel_previewVc@2x.png
│ │ ├── preview_number_icon@2x.png
│ │ ├── preview_original_def@2x.png
│ │ ├── takePicture80@2x.png
│ │ ├── takePicture@2x.png
│ │ ├── vi.lproj
│ │ │ └── Localizable.strings
│ │ ├── zh-Hans.lproj
│ │ │ └── Localizable.strings
│ │ └── zh-Hant.lproj
│ │ │ └── Localizable.strings
│ │ ├── TZImagePickerController.h
│ │ ├── TZImagePickerController.m
│ │ ├── TZLocationManager.h
│ │ ├── TZLocationManager.m
│ │ ├── TZPhotoPickerController.h
│ │ ├── TZPhotoPickerController.m
│ │ ├── TZPhotoPreviewCell.h
│ │ ├── TZPhotoPreviewCell.m
│ │ ├── TZPhotoPreviewController.h
│ │ ├── TZPhotoPreviewController.m
│ │ ├── TZProgressView.h
│ │ ├── TZProgressView.m
│ │ ├── TZVideoPlayerController.h
│ │ ├── TZVideoPlayerController.m
│ │ ├── UIView+Layout.h
│ │ └── UIView+Layout.m
└── Target Support Files
│ ├── .DS_Store
│ ├── AFNetworking
│ ├── AFNetworking-Info.plist
│ ├── AFNetworking-dummy.m
│ ├── AFNetworking-prefix.pch
│ ├── AFNetworking-umbrella.h
│ ├── AFNetworking.modulemap
│ ├── AFNetworking.xcconfig
│ └── Info.plist
│ ├── GPUImage
│ ├── GPUImage-Info.plist
│ ├── GPUImage-dummy.m
│ ├── GPUImage-prefix.pch
│ ├── GPUImage-umbrella.h
│ ├── GPUImage.modulemap
│ ├── GPUImage.xcconfig
│ └── Info.plist
│ ├── MJRefresh
│ ├── Info.plist
│ ├── MJRefresh-Info.plist
│ ├── MJRefresh-dummy.m
│ ├── MJRefresh-prefix.pch
│ ├── MJRefresh-umbrella.h
│ ├── MJRefresh.modulemap
│ └── MJRefresh.xcconfig
│ ├── Masonry
│ ├── Info.plist
│ ├── Masonry-Info.plist
│ ├── Masonry-dummy.m
│ ├── Masonry-prefix.pch
│ ├── Masonry-umbrella.h
│ ├── Masonry.modulemap
│ └── Masonry.xcconfig
│ ├── Pods-PlayerDemo
│ ├── Info.plist
│ ├── Pods-PlayerDemo-Info.plist
│ ├── Pods-PlayerDemo-acknowledgements.markdown
│ ├── Pods-PlayerDemo-acknowledgements.plist
│ ├── Pods-PlayerDemo-dummy.m
│ ├── Pods-PlayerDemo-frameworks.sh
│ ├── Pods-PlayerDemo-resources.sh
│ ├── Pods-PlayerDemo-umbrella.h
│ ├── Pods-PlayerDemo.debug.xcconfig
│ ├── Pods-PlayerDemo.modulemap
│ └── Pods-PlayerDemo.release.xcconfig
│ ├── SDWebImage
│ ├── Info.plist
│ ├── SDWebImage-Info.plist
│ ├── SDWebImage-dummy.m
│ ├── SDWebImage-prefix.pch
│ ├── SDWebImage-umbrella.h
│ ├── SDWebImage.modulemap
│ └── SDWebImage.xcconfig
│ └── TZImagePickerController
│ ├── Info.plist
│ ├── TZImagePickerController-Info.plist
│ ├── TZImagePickerController-dummy.m
│ ├── TZImagePickerController-prefix.pch
│ ├── TZImagePickerController-umbrella.h
│ ├── TZImagePickerController.modulemap
│ └── TZImagePickerController.xcconfig
├── README.md
├── WMPlayer.podspec
└── WMPlayer
├── .DS_Store
├── EnterFullScreenTransition.h
├── EnterFullScreenTransition.m
├── ExitFullScreenTransition.h
├── ExitFullScreenTransition.m
├── FastForwardView.h
├── FastForwardView.m
├── FullScreenHelperViewController.h
├── FullScreenHelperViewController.m
├── LandscapeLeftViewController.h
├── LandscapeLeftViewController.m
├── LandscapeRightViewController.h
├── LandscapeRightViewController.m
├── WMLightView.h
├── WMLightView.m
├── WMPlayer.bundle
├── airplay@2x.png
├── airplay@3x.png
├── airplay_sel@2x.png
├── airplay_sel@3x.png
├── bottom_shadow.png
├── close@2x.png
├── close@3x.png
├── dot@2x.png
├── dot@3x.png
├── fullscreen@2x.png
├── fullscreen@3x.png
├── nonfullscreen@2x.png
├── nonfullscreen@3x.png
├── pip.jpg
├── play_new_brightness_day.png
├── play_new_brightness_day@2x.png
├── play_new_brightness_night.png
├── play_new_brightness_night@2x.png
├── player_ctrl_icon_next@2x.png
├── player_ctrl_icon_next@3x.png
├── player_ctrl_icon_pause@2x.png
├── player_ctrl_icon_pause@3x.png
├── player_ctrl_icon_play@2x.png
├── player_ctrl_icon_play@3x.png
├── player_icon_download@2x.png
├── player_icon_download@3x.png
├── player_icon_fullscreen@2x.png
├── player_icon_fullscreen@3x.png
├── player_icon_lock@2x.png
├── player_icon_lock@3x.png
├── player_icon_nav_back@2x.png
├── player_icon_nav_back@3x.png
├── player_icon_unlock@2x.png
├── player_icon_unlock@3x.png
├── progress_icon_l@2x.png
├── progress_icon_l@3x.png
├── progress_icon_r@2x.png
├── progress_icon_r@3x.png
└── top_shadow.png
├── WMPlayer.h
├── WMPlayer.m
├── WMPlayerModel.h
└── WMPlayerModel.m
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2 | *.h linguist-language=Objective-C
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1 |
2 |
3 |
4 |
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8 |
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1 | //
2 | // AppDelegate.h
3 | // WMPlayer
4 | //
5 | // Created by 郑文明 on 16/2/1.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 | #import
9 | #import "RootTabBarController.h"
10 |
11 |
12 | @interface AppDelegate : UIResponder
13 | @property (strong, nonatomic) UIWindow *window;
14 | @property (copy, nonatomic) NSArray *sidArray;
15 | @property (copy, nonatomic) NSArray *videoArray;
16 | @property (strong, nonatomic) RootTabBarController *tabbar;
17 |
18 | @end
19 |
20 |
21 |
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2 | "images" : [
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4 | "idiom" : "universal",
5 | "scale" : "1x"
6 | },
7 | {
8 | "idiom" : "universal",
9 | "filename" : "clear@2x.png",
10 | "scale" : "2x"
11 | },
12 | {
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14 | "scale" : "3x"
15 | }
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2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "scale" : "1x"
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7 | {
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9 | "filename" : "close@2x.png",
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11 | },
12 | {
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14 | "scale" : "3x"
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "filename" : "logo.png",
6 | "scale" : "1x"
7 | },
8 | {
9 | "idiom" : "universal",
10 | "scale" : "2x"
11 | },
12 | {
13 | "idiom" : "universal",
14 | "scale" : "3x"
15 | }
16 | ],
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20 | }
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2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "filename" : "navigator_btn_back.png",
6 | "scale" : "1x"
7 | },
8 | {
9 | "idiom" : "universal",
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11 | "scale" : "2x"
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16 | }
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4 | "idiom" : "universal",
5 | "filename" : "play.png",
6 | "scale" : "1x"
7 | },
8 | {
9 | "idiom" : "universal",
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12 | {
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2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "scale" : "1x"
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7 | {
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9 | "filename" : "video_play_btn_bg@2x.png",
10 | "scale" : "2x"
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12 | {
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2 | "images" : [
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5 | "filename" : "playcount.png",
6 | "scale" : "1x"
7 | },
8 | {
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10 | "scale" : "2x"
11 | },
12 | {
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14 | "scale" : "3x"
15 | }
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2 | "images" : [
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5 | "scale" : "1x"
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "scale" : "1x"
6 | },
7 | {
8 | "idiom" : "universal",
9 | "filename" : "tab_room@2x.png",
10 | "scale" : "2x"
11 | },
12 | {
13 | "idiom" : "universal",
14 | "filename" : "tab_room@3x.png",
15 | "scale" : "3x"
16 | }
17 | ],
18 | "info" : {
19 | "version" : 1,
20 | "author" : "xcode"
21 | }
22 | }
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1 | {
2 | "images" : [
3 | {
4 | "idiom" : "universal",
5 | "scale" : "1x"
6 | },
7 | {
8 | "idiom" : "universal",
9 | "filename" : "tab_room_p@2x.png",
10 | "scale" : "2x"
11 | },
12 | {
13 | "idiom" : "universal",
14 | "filename" : "tab_room_p@3x.png",
15 | "scale" : "3x"
16 | }
17 | ],
18 | "info" : {
19 | "version" : 1,
20 | "author" : "xcode"
21 | }
22 | }
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/PlayerDemo/CustomVideoCamera/EditVideoViewController.h:
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1 | //
2 | // EditVideoViewController.h
3 | // iShow
4 | //
5 | // Created by 胡阳阳 on 17/3/8.
6 | //
7 | //
8 |
9 | #import
10 | #import "BaseViewController.h"
11 |
12 | @interface EditVideoViewController : BaseViewController
13 |
14 |
15 | @property(nonatomic,retain) NSURL * videoURL;
16 |
17 | @property (nonatomic , strong) NSNumber* width;
18 | @property (nonatomic , strong) NSNumber* hight;
19 | @property (nonatomic , strong) NSNumber* bit;
20 | @property (nonatomic , strong) NSNumber* frameRate;
21 | @end
22 |
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/PlayerDemo/CustomVideoCamera/EditingPublishingDynamicViewController.h:
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1 | //
2 | // EditingPublishingDynamicViewController.h
3 | // iShow
4 | //
5 | // Created by 胡阳阳 on 17/3/18.
6 | //
7 | //
8 |
9 | #import
10 | #import "BaseViewController.h"
11 |
12 | @interface EditingPublishingDynamicViewController : BaseViewController
13 | @property(nonatomic,retain) NSURL * videoURL;
14 | @end
15 |
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/PlayerDemo/CustomVideoCamera/Filters/GPUImageBeautifyFilter.h:
--------------------------------------------------------------------------------
1 | //
2 | // GPUImageBeautifyFilter.h
3 | // BeautifyFaceDemo
4 | //
5 | // Created by guikz on 16/4/28.
6 | // Copyright © 2016年 guikz. All rights reserved.
7 | //
8 |
9 | #import "GPUImage.h"
10 |
11 | @class GPUImageCombinationFilter;
12 |
13 | @interface GPUImageBeautifyFilter : GPUImageFilterGroup {
14 | GPUImageBilateralFilter *bilateralFilter;
15 | GPUImageCannyEdgeDetectionFilter *cannyEdgeFilter;
16 | GPUImageCombinationFilter *combinationFilter;
17 | GPUImageHSBFilter *hsbFilter;
18 | }
19 |
20 | @end
21 |
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/PlayerDemo/CustomVideoCamera/Filters/LFGPUImageEmptyFilter.h:
--------------------------------------------------------------------------------
1 | //#import "GPUImageFilter.h"
2 | #import "GPUImage.h"
3 | @interface LFGPUImageEmptyFilter : GPUImageFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/PlayerDemo/CustomVideoCamera/MusicItemCollectionViewCell.h:
--------------------------------------------------------------------------------
1 | //
2 | // MusicItemCollectionViewCell.h
3 | // addproject
4 | //
5 | // Created by 胡阳阳 on 17/3/3.
6 | // Copyright © 2017年 mac. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface MusicItemCollectionViewCell : UICollectionViewCell
12 | @property (nonatomic,strong) UIImageView* iconImgView;
13 | @property (nonatomic,strong) UILabel* nameLabel;
14 | @property (nonatomic,strong) UIImageView* CheckMarkImgView;
15 | @end
16 |
--------------------------------------------------------------------------------
/PlayerDemo/CustomVideoCamera/UIView+Tools.h:
--------------------------------------------------------------------------------
1 | //
2 | // UIView+Tools.h
3 | // VideoRecord
4 | //
5 | // Created by guimingsu on 14-8-25.
6 | // Copyright (c) 2014年 guimingsu. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface UIView (Tools)
12 | -(void)makeCornerRadius:(float)radius borderColor:(UIColor*)bColor borderWidth:(float)bWidth;
13 | @end
14 |
--------------------------------------------------------------------------------
/PlayerDemo/CustomVideoCamera/UIView+Tools.m:
--------------------------------------------------------------------------------
1 | //
2 | // UIView+Tools.m
3 | // VideoRecord
4 | //
5 | // Created by guimingsu on 14-8-25.
6 | // Copyright (c) 2014年 guimingsu. All rights reserved.
7 | //
8 |
9 | #import "UIView+Tools.h"
10 |
11 | @implementation UIView (Tools)
12 | -(void)makeCornerRadius:(float)radius borderColor:(UIColor *)bColor borderWidth:(float)bWidth{
13 | self.layer.borderWidth = bWidth;
14 |
15 | if (bColor != nil) {
16 | self.layer.borderColor = bColor.CGColor;
17 | }
18 |
19 | self.layer.cornerRadius = radius;
20 | self.layer.masksToBounds = YES;
21 | }
22 |
23 |
24 | @end
25 |
--------------------------------------------------------------------------------
/PlayerDemo/CustomVideoCamera/VideoRecordViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // VideoRecordViewController.h
3 | // iShow
4 | //
5 | // Created by 胡阳阳 on 17/3/8.
6 | //
7 | //
8 |
9 | #import
10 | #import "BaseViewController.h"
11 |
12 | @interface VideoRecordViewController : BaseViewController
13 |
14 | @end
15 |
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1 | {
2 | "music": [{
3 | "resourceUrl": "music/Athena",
4 | "id": 1,
5 | "name": "Athena"
6 | }]
7 | }
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/PlayerDemo/HomeVideoCollectionViewCell.h:
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1 | //
2 | // HomeVideoCollectionViewCell.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2018/8/10.
6 | // Copyright © 2018年 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "VideoDataModel.h"
11 | #import "Masonry.h"
12 |
13 | @interface HomeVideoCollectionViewCell : UICollectionViewCell
14 | @property (nonatomic , strong) VideoDataModel* DataModel;
15 |
16 | @end
17 |
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/PlayerDemo/UITabBarController/RootTabBarController.h:
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1 | //
2 | // RootTabBarController.h
3 | // WMVideoPlayer
4 | //
5 | // Created by 郑文明 on 15/12/14.
6 | // Copyright © 2015年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface RootTabBarController : UITabBarController
12 |
13 | @end
14 |
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/PlayerDemo/UITabBarController/WMTabBar.h:
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1 | //
2 | // WMTabBar.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2018/8/10.
6 | // Copyright © 2018年 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface WMTabBar : UITabBar
12 |
13 | @end
14 |
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/PlayerDemo/ViewControllers/.DS_Store:
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https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/PlayerDemo/ViewControllers/.DS_Store
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/PlayerDemo/ViewControllers/BaseNavigationController.h:
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1 | /*!
2 | @header BaseNavigationController.h
3 |
4 | @abstract 作者Github地址:https://github.com/zhengwenming
5 | 作者CSDN博客地址:http://blog.csdn.net/wenmingzheng
6 |
7 | @author Created by zhengwenming on 16/1/19
8 |
9 | @version 1.00 16/1/19 Creation(版本信息)
10 |
11 | Copyright © 2016年 郑文明. All rights reserved.
12 | */
13 |
14 | #import
15 | #import "BaseViewController.h"
16 |
17 | @interface BaseNavigationController : UINavigationController
18 |
19 | @end
20 |
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/PlayerDemo/ViewControllers/BaseViewController.h:
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1 | //
2 | // BaseViewController.h
3 | // WMPlayer
4 | //
5 | // Created by 郑文明 on 16/3/15.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 | @interface BaseViewController : UIViewController
11 |
12 | @end
13 |
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/PlayerDemo/ViewControllers/CameraViewController.h:
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1 | //
2 | // CameraViewController.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2018/8/10.
6 | // Copyright © 2018年 DS-Team. All rights reserved.
7 | //
8 |
9 | #import "BaseViewController.h"
10 |
11 | @interface CameraViewController : BaseViewController
12 |
13 | @end
14 |
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/PlayerDemo/ViewControllers/DetailViewController.h:
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1 | //
2 | // DetailViewController.h
3 | // WMVideoPlayer
4 | //
5 | // Created by 郑文明 on 16/2/1.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "BaseViewController.h"
11 | #import "WMPlayer.h"
12 |
13 | @interface DetailViewController : BaseViewController
14 | @property (nonatomic, retain)WMPlayerModel *playerModel;
15 | @property (nonatomic, strong)WMPlayer *wmPlayer;
16 | @end
17 |
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/PlayerDemo/ViewControllers/SinaNewsViewController.h:
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1 | /*!
2 | @header SinaNewsViewController.h
3 |
4 | @abstract 作者Github地址:https://github.com/zhengwenming
5 | 作者CSDN博客地址:http://blog.csdn.net/wenmingzheng
6 |
7 | @author Created by zhengwenming on 16/1/19
8 |
9 | @version 1.00 16/1/19 Creation(版本信息)
10 |
11 | Copyright © 2016年 郑文明. All rights reserved.
12 | */
13 |
14 | #import
15 | #import "BaseViewController.h"
16 |
17 | @interface SinaNewsViewController : UIViewController
18 | @property (strong, nonatomic) UITableView *table;
19 |
20 | @end
21 |
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/PlayerDemo/ViewControllers/TencentNewsViewController.h:
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1 | /*!
2 | @header TencentNewsViewController.h
3 |
4 | @abstract 作者Github地址:https://github.com/zhengwenming
5 | 作者CSDN博客地址:http://blog.csdn.net/wenmingzheng
6 |
7 | @author Created by zhengwenming on 16/1/19
8 |
9 | @version 1.00 16/1/19 Creation(版本信息)
10 |
11 | Copyright © 2016年 郑文明. All rights reserved.
12 | */
13 |
14 | #import
15 | #import "BaseViewController.h"
16 |
17 | @interface TencentNewsViewController : UIViewController
18 |
19 | @end
20 |
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/PlayerDemo/ViewControllers/VCRotateViewController.h:
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1 | //
2 | // VCRotateViewController.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/6/3.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "BaseViewController.h"
11 | #import "WMPlayer.h"
12 | NS_ASSUME_NONNULL_BEGIN
13 |
14 | @interface VCRotateViewController : BaseViewController
15 |
16 | @end
17 |
18 | NS_ASSUME_NONNULL_END
19 |
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/PlayerDemo/gzh.jpg:
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https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/PlayerDemo/gzh.jpg
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/PlayerDemo/main.m:
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1 | //
2 | // main.m
3 | // WMPlayer
4 | //
5 | // Created by 郑文明 on 16/2/1.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "AppDelegate.h"
11 |
12 | int main(int argc, char * argv[]) {
13 | @autoreleasepool {
14 | return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
15 | }
16 | }
17 |
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/Pods/.DS_Store:
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/Pods/GPUImage/framework/Resources/lookup_miss_etikate.png:
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/Pods/GPUImage/framework/Resources/lookup_soft_elegance_2.png:
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/Pods/GPUImage/framework/Source/GPUImage3x3ConvolutionFilter.h:
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1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | /** Runs a 3x3 convolution kernel against the image
4 | */
5 | @interface GPUImage3x3ConvolutionFilter : GPUImage3x3TextureSamplingFilter
6 | {
7 | GLint convolutionMatrixUniform;
8 | }
9 |
10 | /** Convolution kernel to run against the image
11 |
12 | The convolution kernel is a 3x3 matrix of values to apply to the pixel and its 8 surrounding pixels.
13 | The matrix is specified in row-major order, with the top left pixel being one.one and the bottom right three.three
14 | If the values in the matrix don't add up to 1.0, the image could be brightened or darkened.
15 | */
16 | @property(readwrite, nonatomic) GPUMatrix3x3 convolutionKernel;
17 |
18 | @end
19 |
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/Pods/GPUImage/framework/Source/GPUImage3x3TextureSamplingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | extern NSString *const kGPUImageNearbyTexelSamplingVertexShaderString;
4 |
5 | @interface GPUImage3x3TextureSamplingFilter : GPUImageFilter
6 | {
7 | GLint texelWidthUniform, texelHeightUniform;
8 |
9 | CGFloat texelWidth, texelHeight;
10 | BOOL hasOverriddenImageSizeFactor;
11 | }
12 |
13 | // The texel width and height determines how far out to sample from this texel. By default, this is the normalized width of a pixel, but this can be overridden for different effects.
14 | @property(readwrite, nonatomic) CGFloat texelWidth;
15 | @property(readwrite, nonatomic) CGFloat texelHeight;
16 |
17 |
18 | @end
19 |
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/Pods/GPUImage/framework/Source/GPUImageAdaptiveThresholdFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @interface GPUImageAdaptiveThresholdFilter : GPUImageFilterGroup
4 |
5 | /** A multiplier for the background averaging blur radius in pixels, with a default of 4
6 | */
7 | @property(readwrite, nonatomic) CGFloat blurRadiusInPixels;
8 |
9 | @end
10 |
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/Pods/GPUImage/framework/Source/GPUImageAddBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageAddBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageAlphaBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageAlphaBlendFilter : GPUImageTwoInputFilter
4 | {
5 | GLint mixUniform;
6 | }
7 |
8 | // Mix ranges from 0.0 (only image 1) to 1.0 (only image 2), with 1.0 as the normal level
9 | @property(readwrite, nonatomic) CGFloat mix;
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageAmatorkaFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImagePicture;
4 |
5 | /** A photo filter based on Photoshop action by Amatorka
6 | http://amatorka.deviantart.com/art/Amatorka-Action-2-121069631
7 | */
8 |
9 | // Note: If you want to use this effect you have to add lookup_amatorka.png
10 | // from Resources folder to your application bundle.
11 |
12 | @interface GPUImageAmatorkaFilter : GPUImageFilterGroup
13 | {
14 | GPUImagePicture *lookupImageSource;
15 | }
16 |
17 | @end
18 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageAverageColor.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | extern NSString *const kGPUImageColorAveragingVertexShaderString;
4 |
5 | @interface GPUImageAverageColor : GPUImageFilter
6 | {
7 | GLint texelWidthUniform, texelHeightUniform;
8 |
9 | NSUInteger numberOfStages;
10 |
11 | GLubyte *rawImagePixels;
12 | CGSize finalStageSize;
13 | }
14 |
15 | // This block is called on the completion of color averaging for a frame
16 | @property(nonatomic, copy) void(^colorAverageProcessingFinishedBlock)(CGFloat redComponent, CGFloat greenComponent, CGFloat blueComponent, CGFloat alphaComponent, CMTime frameTime);
17 |
18 | - (void)extractAverageColorAtFrameTime:(CMTime)frameTime;
19 |
20 | @end
21 |
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/Pods/GPUImage/framework/Source/GPUImageAverageLuminanceThresholdFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @interface GPUImageAverageLuminanceThresholdFilter : GPUImageFilterGroup
4 |
5 | // This is multiplied by the continually calculated average image luminosity to arrive at the final threshold. Default is 1.0.
6 | @property(readwrite, nonatomic) CGFloat thresholdMultiplier;
7 |
8 | @end
9 |
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/Pods/GPUImage/framework/Source/GPUImageBilateralFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageGaussianBlurFilter.h"
2 |
3 | @interface GPUImageBilateralFilter : GPUImageGaussianBlurFilter
4 | {
5 | CGFloat firstDistanceNormalizationFactorUniform;
6 | CGFloat secondDistanceNormalizationFactorUniform;
7 | }
8 | // A normalization factor for the distance between central color and sample color.
9 | @property(nonatomic, readwrite) CGFloat distanceNormalizationFactor;
10 | @end
11 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageBoxBlurFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageGaussianBlurFilter.h"
2 |
3 | /** A hardware-accelerated box blur of an image
4 | */
5 | @interface GPUImageBoxBlurFilter : GPUImageGaussianBlurFilter
6 |
7 | @end
8 |
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/Pods/GPUImage/framework/Source/GPUImageBrightnessFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageBrightnessFilter : GPUImageFilter
4 | {
5 | GLint brightnessUniform;
6 | }
7 |
8 | // Brightness ranges from -1.0 to 1.0, with 0.0 as the normal level
9 | @property(readwrite, nonatomic) CGFloat brightness;
10 |
11 | @end
12 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageBuffer.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageBuffer : GPUImageFilter
4 | {
5 | NSMutableArray *bufferedFramebuffers;
6 | }
7 |
8 | @property(readwrite, nonatomic) NSUInteger bufferSize;
9 |
10 | @end
11 |
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/Pods/GPUImage/framework/Source/GPUImageBulgeDistortionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /// Creates a bulge distortion on the image
4 | @interface GPUImageBulgeDistortionFilter : GPUImageFilter
5 | {
6 | GLint aspectRatioUniform, radiusUniform, centerUniform, scaleUniform;
7 | }
8 |
9 | /// The center about which to apply the distortion, with a default of (0.5, 0.5)
10 | @property(readwrite, nonatomic) CGPoint center;
11 | /// The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.25
12 | @property(readwrite, nonatomic) CGFloat radius;
13 | /// The amount of distortion to apply, from -1.0 to 1.0, with a default of 0.5
14 | @property(readwrite, nonatomic) CGFloat scale;
15 |
16 | @end
17 |
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/Pods/GPUImage/framework/Source/GPUImageCGAColorspaceFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageCGAColorspaceFilter : GPUImageFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageClosingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImageErosionFilter;
4 | @class GPUImageDilationFilter;
5 |
6 | // A filter that first performs a dilation on the red channel of an image, followed by an erosion of the same radius.
7 | // This helps to filter out smaller dark elements.
8 |
9 | @interface GPUImageClosingFilter : GPUImageFilterGroup
10 | {
11 | GPUImageErosionFilter *erosionFilter;
12 | GPUImageDilationFilter *dilationFilter;
13 | }
14 |
15 | @property(readwrite, nonatomic) CGFloat verticalTexelSpacing, horizontalTexelSpacing;
16 |
17 | - (id)initWithRadius:(NSUInteger)radius;
18 |
19 | @end
20 |
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/Pods/GPUImage/framework/Source/GPUImageColorBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageColorBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageColorBurnBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | /** Applies a color burn blend of two images
4 | */
5 | @interface GPUImageColorBurnBlendFilter : GPUImageTwoInputFilter
6 | {
7 | }
8 |
9 | @end
10 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageColorDodgeBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | /** Applies a color dodge blend of two images
4 | */
5 | @interface GPUImageColorDodgeBlendFilter : GPUImageTwoInputFilter
6 | {
7 | }
8 |
9 | @end
10 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageColorInvertFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageColorInvertFilter : GPUImageFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageColorMatrixFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Transforms the colors of an image by applying a matrix to them
4 | */
5 | @interface GPUImageColorMatrixFilter : GPUImageFilter
6 | {
7 | GLint colorMatrixUniform;
8 | GLint intensityUniform;
9 | }
10 |
11 | /** A 4x4 matrix used to transform each color in an image
12 | */
13 | @property(readwrite, nonatomic) GPUMatrix4x4 colorMatrix;
14 |
15 | /** The degree to which the new transformed color replaces the original color for each pixel
16 | */
17 | @property(readwrite, nonatomic) CGFloat intensity;
18 |
19 | @end
20 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageColorPackingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageColorPackingFilter : GPUImageFilter
4 | {
5 | GLint texelWidthUniform, texelHeightUniform;
6 |
7 | CGFloat texelWidth, texelHeight;
8 | }
9 |
10 | @end
11 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageContrastFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Adjusts the contrast of the image
4 | */
5 | @interface GPUImageContrastFilter : GPUImageFilter
6 | {
7 | GLint contrastUniform;
8 | }
9 |
10 | /** Contrast ranges from 0.0 to 4.0 (max contrast), with 1.0 as the normal level
11 | */
12 | @property(readwrite, nonatomic) CGFloat contrast;
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageCropFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageCropFilter : GPUImageFilter
4 | {
5 | GLfloat cropTextureCoordinates[8];
6 | }
7 |
8 | // The crop region is the rectangle within the image to crop. It is normalized to a coordinate space from 0.0 to 1.0, with 0.0, 0.0 being the upper left corner of the image
9 | @property(readwrite, nonatomic) CGRect cropRegion;
10 |
11 | // Initialization and teardown
12 | - (id)initWithCropRegion:(CGRect)newCropRegion;
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageCrosshatchFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageCrosshatchFilter : GPUImageFilter
4 | {
5 | GLint crossHatchSpacingUniform, lineWidthUniform;
6 | }
7 | // The fractional width of the image to use as the spacing for the crosshatch. The default is 0.03.
8 | @property(readwrite, nonatomic) CGFloat crossHatchSpacing;
9 |
10 | // A relative width for the crosshatch lines. The default is 0.003.
11 | @property(readwrite, nonatomic) CGFloat lineWidth;
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImageDarkenBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageDarkenBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageDifferenceBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageDifferenceBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageDirectionalSobelEdgeDetectionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageDirectionalSobelEdgeDetectionFilter : GPUImage3x3TextureSamplingFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageDissolveBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageDissolveBlendFilter : GPUImageTwoInputFilter
4 | {
5 | GLint mixUniform;
6 | }
7 |
8 | // Mix ranges from 0.0 (only image 1) to 1.0 (only image 2), with 0.5 (half of either) as the normal level
9 | @property(readwrite, nonatomic) CGFloat mix;
10 |
11 | @end
12 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageDivideBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageDivideBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageEmbossFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3ConvolutionFilter.h"
2 |
3 | @interface GPUImageEmbossFilter : GPUImage3x3ConvolutionFilter
4 |
5 | // The strength of the embossing, from 0.0 to 4.0, with 1.0 as the normal level
6 | @property(readwrite, nonatomic) CGFloat intensity;
7 |
8 | @end
9 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageErosionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassTextureSamplingFilter.h"
2 |
3 | // For each pixel, this sets it to the minimum value of the red channel in a rectangular neighborhood extending out dilationRadius pixels from the center.
4 | // This extends out dark features, and is most commonly used with black-and-white thresholded images.
5 |
6 | @interface GPUImageErosionFilter : GPUImageTwoPassTextureSamplingFilter
7 |
8 | // Acceptable values for erosionRadius, which sets the distance in pixels to sample out from the center, are 1, 2, 3, and 4.
9 | - (id)initWithRadius:(NSUInteger)erosionRadius;
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageExclusionBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageExclusionBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageExposureFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageExposureFilter : GPUImageFilter
4 | {
5 | GLint exposureUniform;
6 | }
7 |
8 | // Exposure ranges from -10.0 to 10.0, with 0.0 as the normal level
9 | @property(readwrite, nonatomic) CGFloat exposure;
10 |
11 | @end
12 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageFalseColorFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageFalseColorFilter : GPUImageFilter
4 | {
5 | GLint firstColorUniform, secondColorUniform;
6 | }
7 |
8 | // The first and second colors specify what colors replace the dark and light areas of the image, respectively. The defaults are (0.0, 0.0, 0.5) amd (1.0, 0.0, 0.0).
9 | @property(readwrite, nonatomic) GPUVector4 firstColor;
10 | @property(readwrite, nonatomic) GPUVector4 secondColor;
11 |
12 | - (void)setFirstColorRed:(GLfloat)redComponent green:(GLfloat)greenComponent blue:(GLfloat)blueComponent;
13 | - (void)setSecondColorRed:(GLfloat)redComponent green:(GLfloat)greenComponent blue:(GLfloat)blueComponent;
14 |
15 | @end
16 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageFilterGroup.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageOutput.h"
2 | #import "GPUImageFilter.h"
3 |
4 | @interface GPUImageFilterGroup : GPUImageOutput
5 | {
6 | NSMutableArray *filters;
7 | BOOL isEndProcessing;
8 | }
9 |
10 | @property(readwrite, nonatomic, strong) GPUImageOutput *terminalFilter;
11 | @property(readwrite, nonatomic, strong) NSArray *initialFilters;
12 | @property(readwrite, nonatomic, strong) GPUImageOutput *inputFilterToIgnoreForUpdates;
13 |
14 | // Filter management
15 | - (void)addFilter:(GPUImageOutput *)newFilter;
16 | - (GPUImageOutput *)filterAtIndex:(NSUInteger)filterIndex;
17 | - (NSUInteger)filterCount;
18 |
19 | @end
20 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageFramebufferCache.h:
--------------------------------------------------------------------------------
1 | #import
2 | #import
3 | #import "GPUImageFramebuffer.h"
4 |
5 | @interface GPUImageFramebufferCache : NSObject
6 |
7 | // Framebuffer management
8 | - (GPUImageFramebuffer *)fetchFramebufferForSize:(CGSize)framebufferSize textureOptions:(GPUTextureOptions)textureOptions onlyTexture:(BOOL)onlyTexture;
9 | - (GPUImageFramebuffer *)fetchFramebufferForSize:(CGSize)framebufferSize onlyTexture:(BOOL)onlyTexture;
10 | - (void)returnFramebufferToCache:(GPUImageFramebuffer *)framebuffer;
11 | - (void)purgeAllUnassignedFramebuffers;
12 | - (void)addFramebufferToActiveImageCaptureList:(GPUImageFramebuffer *)framebuffer;
13 | - (void)removeFramebufferFromActiveImageCaptureList:(GPUImageFramebuffer *)framebuffer;
14 |
15 | @end
16 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageGammaFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageGammaFilter : GPUImageFilter
4 | {
5 | GLint gammaUniform;
6 | }
7 |
8 | // Gamma ranges from 0.0 to 3.0, with 1.0 as the normal level
9 | @property(readwrite, nonatomic) CGFloat gamma;
10 |
11 | @end
12 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageGaussianBlurPositionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassTextureSamplingFilter.h"
2 |
3 | /** A more generalized 9x9 Gaussian blur filter
4 | */
5 | @interface GPUImageGaussianBlurPositionFilter : GPUImageTwoPassTextureSamplingFilter
6 | {
7 | GLint blurCenterUniform, blurRadiusUniform, aspectRatioUniform;
8 | }
9 |
10 | /** A multiplier for the blur size, ranging from 0.0 on up, with a default of 1.0
11 | */
12 | @property (readwrite, nonatomic) CGFloat blurSize;
13 |
14 | /** Center for the blur, defaults to 0.5, 0.5
15 | */
16 | @property (readwrite, nonatomic) CGPoint blurCenter;
17 |
18 | /** Radius for the blur, defaults to 1.0
19 | */
20 | @property (readwrite, nonatomic) CGFloat blurRadius;
21 |
22 | @end
23 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageGlassSphereFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageSphereRefractionFilter.h"
2 |
3 | @interface GPUImageGlassSphereFilter : GPUImageSphereRefractionFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageGrayscaleFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | extern NSString *const kGPUImageLuminanceFragmentShaderString;
4 |
5 | /** Converts an image to grayscale (a slightly faster implementation of the saturation filter, without the ability to vary the color contribution)
6 | */
7 | @interface GPUImageGrayscaleFilter : GPUImageFilter
8 |
9 | @end
10 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHalftoneFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImagePixellateFilter.h"
2 |
3 | @interface GPUImageHalftoneFilter : GPUImagePixellateFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHardLightBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageHardLightBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHazeFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /*
4 | * The haze filter can be used to add or remove haze (similar to a UV filter)
5 | *
6 | * @author Alaric Cole
7 | * @creationDate 03/10/12
8 | *
9 | */
10 |
11 | /** The haze filter can be used to add or remove haze
12 |
13 | This is similar to a UV filter
14 | */
15 | @interface GPUImageHazeFilter : GPUImageFilter
16 | {
17 | GLint distanceUniform;
18 | GLint slopeUniform;
19 | }
20 |
21 | /** Strength of the color applied. Default 0. Values between -.3 and .3 are best
22 | */
23 | @property(readwrite, nonatomic) CGFloat distance;
24 |
25 | /** Amount of color change. Default 0. Values between -.3 and .3 are best
26 | */
27 | @property(readwrite, nonatomic) CGFloat slope;
28 |
29 | @end
30 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHighPassFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 | #import "GPUImageLowPassFilter.h"
3 | #import "GPUImageDifferenceBlendFilter.h"
4 |
5 | @interface GPUImageHighPassFilter : GPUImageFilterGroup
6 | {
7 | GPUImageLowPassFilter *lowPassFilter;
8 | GPUImageDifferenceBlendFilter *differenceBlendFilter;
9 | }
10 |
11 | // This controls the degree by which the previous accumulated frames are blended and then subtracted from the current one. This ranges from 0.0 to 1.0, with a default of 0.5.
12 | @property(readwrite, nonatomic) CGFloat filterStrength;
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHighlightShadowFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageHighlightShadowFilter : GPUImageFilter
4 | {
5 | GLint shadowsUniform, highlightsUniform;
6 | }
7 |
8 | /**
9 | * 0 - 1, increase to lighten shadows.
10 | * @default 0
11 | */
12 | @property(readwrite, nonatomic) CGFloat shadows;
13 |
14 | /**
15 | * 0 - 1, decrease to darken highlights.
16 | * @default 1
17 | */
18 | @property(readwrite, nonatomic) CGFloat highlights;
19 |
20 | @end
21 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHistogramGenerator.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageHistogramGenerator : GPUImageFilter
4 | {
5 | GLint backgroundColorUniform;
6 | }
7 |
8 | @end
9 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHueBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageHueBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageHueFilter.h:
--------------------------------------------------------------------------------
1 |
2 | #import "GPUImageFilter.h"
3 |
4 | @interface GPUImageHueFilter : GPUImageFilter
5 | {
6 | GLint hueAdjustUniform;
7 |
8 | }
9 | @property (nonatomic, readwrite) CGFloat hue;
10 |
11 | @end
12 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageJFAVoronoiFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageJFAVoronoiFilter : GPUImageFilter
4 | {
5 | GLuint secondFilterOutputTexture;
6 | GLuint secondFilterFramebuffer;
7 |
8 |
9 | GLint sampleStepUniform;
10 | GLint sizeUniform;
11 | NSUInteger numPasses;
12 |
13 | }
14 |
15 | @property (nonatomic, readwrite) CGSize sizeInPixels;
16 |
17 | @end
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageKuwaharaFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Kuwahara image abstraction, drawn from the work of Kyprianidis, et. al. in their publication "Anisotropic Kuwahara Filtering on the GPU" within the GPU Pro collection. This produces an oil-painting-like image, but it is extremely computationally expensive, so it can take seconds to render a frame on an iPad 2. This might be best used for still images.
4 | */
5 | @interface GPUImageKuwaharaFilter : GPUImageFilter
6 | {
7 | GLint radiusUniform;
8 | }
9 |
10 | /// The radius to sample from when creating the brush-stroke effect, with a default of 3. The larger the radius, the slower the filter.
11 | @property(readwrite, nonatomic) NSUInteger radius;
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageKuwaharaRadius3Filter.h:
--------------------------------------------------------------------------------
1 | //
2 | // GPUImageKuwaharaRadius3Filter.h
3 |
4 | #import "GPUImageFilter.h"
5 |
6 | @interface GPUImageKuwaharaRadius3Filter : GPUImageFilter
7 |
8 | @end
9 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLanczosResamplingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassTextureSamplingFilter.h"
2 |
3 | @interface GPUImageLanczosResamplingFilter : GPUImageTwoPassTextureSamplingFilter
4 |
5 | @property(readwrite, nonatomic) CGSize originalImageSize;
6 |
7 | @end
8 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLaplacianFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3ConvolutionFilter.h"
2 |
3 | @interface GPUImageLaplacianFilter : GPUImage3x3ConvolutionFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLightenBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | /// Blends two images by taking the maximum value of each color component between the images
4 | @interface GPUImageLightenBlendFilter : GPUImageTwoInputFilter
5 | {
6 | }
7 |
8 | @end
9 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLineGenerator.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageLineGenerator : GPUImageFilter
4 | {
5 | GLint lineWidthUniform, lineColorUniform;
6 | GLfloat *lineCoordinates;
7 | }
8 |
9 | // The width of the displayed lines, in pixels. The default is 1.
10 | @property(readwrite, nonatomic) CGFloat lineWidth;
11 |
12 | // The color of the lines is specified using individual red, green, and blue components (normalized to 1.0). The default is green: (0.0, 1.0, 0.0).
13 | - (void)setLineColorRed:(GLfloat)redComponent green:(GLfloat)greenComponent blue:(GLfloat)blueComponent;
14 |
15 | // Rendering
16 | - (void)renderLinesFromArray:(GLfloat *)lineSlopeAndIntercepts count:(NSUInteger)numberOfLines frameTime:(CMTime)frameTime;
17 |
18 | @end
19 |
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/Pods/GPUImage/framework/Source/GPUImageLinearBurnBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageLinearBurnBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLocalBinaryPatternFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageLocalBinaryPatternFilter : GPUImage3x3TextureSamplingFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageLowPassFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 | #import "GPUImageBuffer.h"
3 | #import "GPUImageDissolveBlendFilter.h"
4 |
5 | @interface GPUImageLowPassFilter : GPUImageFilterGroup
6 | {
7 | GPUImageBuffer *bufferFilter;
8 | GPUImageDissolveBlendFilter *dissolveBlendFilter;
9 | }
10 |
11 | // This controls the degree by which the previous accumulated frames are blended with the current one. This ranges from 0.0 to 1.0, with a default of 0.5.
12 | @property(readwrite, nonatomic) CGFloat filterStrength;
13 |
14 | @end
15 |
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/Pods/GPUImage/framework/Source/GPUImageLuminanceRangeFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageLuminanceRangeFilter : GPUImageFilter
4 | {
5 | GLint rangeReductionUniform;
6 | }
7 |
8 | /** The degree to reduce the luminance range, from 0.0 to 1.0. Default is 0.6.
9 | */
10 | @property(readwrite, nonatomic) CGFloat rangeReductionFactor;
11 |
12 | @end
13 |
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/Pods/GPUImage/framework/Source/GPUImageLuminanceThresholdFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | /** Pixels with a luminance above the threshold will appear white, and those below will be black
4 | */
5 | @interface GPUImageLuminanceThresholdFilter : GPUImageFilter
6 | {
7 | GLint thresholdUniform;
8 | }
9 |
10 | /** Anything above this luminance will be white, and anything below black. Ranges from 0.0 to 1.0, with 0.5 as the default
11 | */
12 | @property(readwrite, nonatomic) CGFloat threshold;
13 |
14 | @end
15 |
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/Pods/GPUImage/framework/Source/GPUImageLuminosity.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageAverageColor.h"
2 |
3 | @interface GPUImageLuminosity : GPUImageAverageColor
4 | {
5 | GLProgram *secondFilterProgram;
6 | GLint secondFilterPositionAttribute, secondFilterTextureCoordinateAttribute;
7 | GLint secondFilterInputTextureUniform, secondFilterInputTextureUniform2;
8 | GLint secondFilterTexelWidthUniform, secondFilterTexelHeightUniform;
9 | }
10 |
11 | // This block is called on the completion of color averaging for a frame
12 | @property(nonatomic, copy) void(^luminosityProcessingFinishedBlock)(CGFloat luminosity, CMTime frameTime);
13 |
14 | - (void)extractLuminosityAtFrameTime:(CMTime)frameTime;
15 | - (void)initializeSecondaryAttributes;
16 |
17 | @end
18 |
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/Pods/GPUImage/framework/Source/GPUImageLuminosityBlendFilter.h:
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1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageLuminosityBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageMaskFilter.h:
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1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageMaskFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageMedianFilter.h:
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1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageMedianFilter : GPUImage3x3TextureSamplingFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageMissEtikateFilter.h:
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1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImagePicture;
4 |
5 | /** A photo filter based on Photoshop action by Miss Etikate:
6 | http://miss-etikate.deviantart.com/art/Photoshop-Action-15-120151961
7 | */
8 |
9 | // Note: If you want to use this effect you have to add lookup_miss_etikate.png
10 | // from Resources folder to your application bundle.
11 |
12 | @interface GPUImageMissEtikateFilter : GPUImageFilterGroup
13 | {
14 | GPUImagePicture *lookupImageSource;
15 | }
16 |
17 | @end
18 |
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/Pods/GPUImage/framework/Source/GPUImageMonochromeFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageMonochromeFilter : GPUImageFilter
4 | {
5 | GLint intensityUniform, filterColorUniform;
6 | }
7 |
8 | @property(readwrite, nonatomic) CGFloat intensity;
9 | @property(readwrite, nonatomic) GPUVector4 color;
10 |
11 | - (void)setColorRed:(GLfloat)redComponent green:(GLfloat)greenComponent blue:(GLfloat)blueComponent;
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImageMotionBlurFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageMotionBlurFilter : GPUImageFilter
4 |
5 | /** A multiplier for the blur size, ranging from 0.0 on up, with a default of 1.0
6 | */
7 | @property (readwrite, nonatomic) CGFloat blurSize;
8 |
9 | /** The angular direction of the blur, in degrees. 0 degrees by default
10 | */
11 | @property (readwrite, nonatomic) CGFloat blurAngle;
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImageMovieComposition.h:
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1 | //
2 | // GPUImageMovieComposition.h
3 | // Givit
4 | //
5 | // Created by Sean Meiners on 2013/01/25.
6 | //
7 | //
8 |
9 | #import "GPUImageMovie.h"
10 |
11 | @interface GPUImageMovieComposition : GPUImageMovie
12 |
13 | @property (readwrite, retain) AVComposition *compositon;
14 | @property (readwrite, retain) AVVideoComposition *videoComposition;
15 | @property (readwrite, retain) AVAudioMix *audioMix;
16 |
17 | - (id)initWithComposition:(AVComposition*)compositon
18 | andVideoComposition:(AVVideoComposition*)videoComposition
19 | andAudioMix:(AVAudioMix*)audioMix;
20 |
21 | @end
22 |
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/Pods/GPUImage/framework/Source/GPUImageMultiplyBlendFilter.h:
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1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageMultiplyBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
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/Pods/GPUImage/framework/Source/GPUImageNobleCornerDetectionFilter.h:
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1 | #import "GPUImageHarrisCornerDetectionFilter.h"
2 |
3 | /** Noble corner detector
4 |
5 | This is the Noble variant on the Harris detector, from
6 | Alison Noble, "Descriptions of Image Surfaces", PhD thesis, Department of Engineering Science, Oxford University 1989, p45.
7 | */
8 |
9 |
10 | @interface GPUImageNobleCornerDetectionFilter : GPUImageHarrisCornerDetectionFilter
11 |
12 | @end
13 |
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/Pods/GPUImage/framework/Source/GPUImageNonMaximumSuppressionFilter.h:
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1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageNonMaximumSuppressionFilter : GPUImage3x3TextureSamplingFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageNormalBlendFilter.h:
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1 | // Created by Jorge Garcia on 9/5/12.
2 | //
3 |
4 | #import "GPUImageTwoInputFilter.h"
5 |
6 | @interface GPUImageNormalBlendFilter : GPUImageTwoInputFilter
7 |
8 | @end
9 |
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/Pods/GPUImage/framework/Source/GPUImageOpacityFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageOpacityFilter : GPUImageFilter
4 | {
5 | GLint opacityUniform;
6 | }
7 |
8 | // Opacity ranges from 0.0 to 1.0, with 1.0 as the normal setting
9 | @property(readwrite, nonatomic) CGFloat opacity;
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageOpeningFilter.h:
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1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImageErosionFilter;
4 | @class GPUImageDilationFilter;
5 |
6 | // A filter that first performs an erosion on the red channel of an image, followed by a dilation of the same radius.
7 | // This helps to filter out smaller bright elements.
8 |
9 | @interface GPUImageOpeningFilter : GPUImageFilterGroup
10 | {
11 | GPUImageErosionFilter *erosionFilter;
12 | GPUImageDilationFilter *dilationFilter;
13 | }
14 |
15 | @property(readwrite, nonatomic) CGFloat verticalTexelSpacing, horizontalTexelSpacing;
16 |
17 | - (id)initWithRadius:(NSUInteger)radius;
18 |
19 | @end
20 |
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/Pods/GPUImage/framework/Source/GPUImageOverlayBlendFilter.h:
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1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageOverlayBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImagePerlinNoiseFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImagePerlinNoiseFilter : GPUImageFilter
4 | {
5 | GLint scaleUniform, colorStartUniform, colorFinishUniform;
6 | }
7 |
8 | @property (readwrite, nonatomic) GPUVector4 colorStart;
9 | @property (readwrite, nonatomic) GPUVector4 colorFinish;
10 |
11 | @property (readwrite, nonatomic) float scale;
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImagePinchDistortionFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | /** Creates a pinch distortion of the image
4 | */
5 | @interface GPUImagePinchDistortionFilter : GPUImageFilter
6 | {
7 | GLint aspectRatioUniform, radiusUniform, centerUniform, scaleUniform;
8 | }
9 |
10 | /** The center about which to apply the distortion, with a default of (0.5, 0.5)
11 | */
12 | @property(readwrite, nonatomic) CGPoint center;
13 | /** The radius of the distortion, ranging from 0.0 to 2.0, with a default of 1.0
14 | */
15 | @property(readwrite, nonatomic) CGFloat radius;
16 | /** The amount of distortion to apply, from -2.0 to 2.0, with a default of 0.5
17 | */
18 | @property(readwrite, nonatomic) CGFloat scale;
19 |
20 | @end
21 |
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/Pods/GPUImage/framework/Source/GPUImagePixellateFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImagePixellateFilter : GPUImageFilter
4 | {
5 | GLint fractionalWidthOfAPixelUniform, aspectRatioUniform;
6 | }
7 |
8 | // The fractional width of the image to use as a size for the pixels in the resulting image. Values below one pixel width in the source image are ignored.
9 | @property(readwrite, nonatomic) CGFloat fractionalWidthOfAPixel;
10 |
11 |
12 | @end
13 |
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/Pods/GPUImage/framework/Source/GPUImagePixellatePositionFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImagePixellatePositionFilter : GPUImageFilter
4 | {
5 | GLint fractionalWidthOfAPixelUniform, aspectRatioUniform, centerUniform, radiusUniform;
6 | }
7 |
8 | // The fractional width of the image to use as a size for the pixels in the resulting image. Values below one pixel width in the source image are ignored.
9 | @property(readwrite, nonatomic) CGFloat fractionalWidthOfAPixel;
10 |
11 | // the center point to start pixelation in texture coordinates, default 0.5, 0.5
12 | @property(readwrite, nonatomic) CGPoint center;
13 |
14 | // the radius (0.0 - 1.0) in which to pixelate, default 1.0
15 | @property(readwrite, nonatomic) CGFloat radius;
16 |
17 | @end
18 |
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/Pods/GPUImage/framework/Source/GPUImagePoissonBlendFilter.h:
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1 | #import "GPUImageTwoInputCrossTextureSamplingFilter.h"
2 | #import "GPUImageFilterGroup.h"
3 |
4 | @interface GPUImagePoissonBlendFilter : GPUImageTwoInputCrossTextureSamplingFilter
5 | {
6 | GLint mixUniform;
7 |
8 | GPUImageFramebuffer *secondOutputFramebuffer;
9 | }
10 |
11 | // Mix ranges from 0.0 (only image 1) to 1.0 (only image 2 gradients), with 1.0 as the normal level
12 | @property(readwrite, nonatomic) CGFloat mix;
13 |
14 | // The number of times to propagate the gradients.
15 | // Crank this up to 100 or even 1000 if you want to get anywhere near convergence. Yes, this will be slow.
16 | @property(readwrite, nonatomic) NSUInteger numIterations;
17 |
18 | @end
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/Pods/GPUImage/framework/Source/GPUImagePolarPixellateFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImagePolarPixellateFilter : GPUImageFilter {
4 | GLint centerUniform, pixelSizeUniform;
5 | }
6 |
7 | // The center about which to apply the distortion, with a default of (0.5, 0.5)
8 | @property(readwrite, nonatomic) CGPoint center;
9 | // The amount of distortion to apply, from (-2.0, -2.0) to (2.0, 2.0), with a default of (0.05, 0.05)
10 | @property(readwrite, nonatomic) CGSize pixelSize;
11 |
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImagePolkaDotFilter.h:
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1 | #import "GPUImagePixellateFilter.h"
2 |
3 | @interface GPUImagePolkaDotFilter : GPUImagePixellateFilter
4 | {
5 | GLint dotScalingUniform;
6 | }
7 |
8 | @property(readwrite, nonatomic) CGFloat dotScaling;
9 |
10 | @end
11 |
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/Pods/GPUImage/framework/Source/GPUImagePosterizeFilter.h:
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1 | #import "GPUImageFilter.h"
2 |
3 | /** This reduces the color dynamic range into the number of steps specified, leading to a cartoon-like simple shading of the image.
4 | */
5 | @interface GPUImagePosterizeFilter : GPUImageFilter
6 | {
7 | GLint colorLevelsUniform;
8 | }
9 |
10 | /** The number of color levels to reduce the image space to. This ranges from 1 to 256, with a default of 10.
11 | */
12 | @property(readwrite, nonatomic) NSUInteger colorLevels;
13 |
14 | @end
15 |
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/Pods/GPUImage/framework/Source/GPUImagePrewittEdgeDetectionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageSobelEdgeDetectionFilter.h"
2 |
3 | @interface GPUImagePrewittEdgeDetectionFilter : GPUImageSobelEdgeDetectionFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageRGBClosingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImageRGBErosionFilter;
4 | @class GPUImageRGBDilationFilter;
5 |
6 | // A filter that first performs a dilation on each color channel of an image, followed by an erosion of the same radius.
7 | // This helps to filter out smaller dark elements.
8 |
9 | @interface GPUImageRGBClosingFilter : GPUImageFilterGroup
10 | {
11 | GPUImageRGBErosionFilter *erosionFilter;
12 | GPUImageRGBDilationFilter *dilationFilter;
13 | }
14 |
15 | - (id)initWithRadius:(NSUInteger)radius;
16 |
17 |
18 | @end
19 |
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/Pods/GPUImage/framework/Source/GPUImageRGBDilationFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassTextureSamplingFilter.h"
2 |
3 | // For each pixel, this sets it to the maximum value of each color channel in a rectangular neighborhood extending out dilationRadius pixels from the center.
4 | // This extends out brighter colors, and can be used for abstraction of color images.
5 |
6 | @interface GPUImageRGBDilationFilter : GPUImageTwoPassTextureSamplingFilter
7 |
8 | // Acceptable values for dilationRadius, which sets the distance in pixels to sample out from the center, are 1, 2, 3, and 4.
9 | - (id)initWithRadius:(NSUInteger)dilationRadius;
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageRGBErosionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassTextureSamplingFilter.h"
2 |
3 | // For each pixel, this sets it to the minimum value of each color channel in a rectangular neighborhood extending out dilationRadius pixels from the center.
4 | // This extends out dark features, and can be used for abstraction of color images.
5 |
6 | @interface GPUImageRGBErosionFilter : GPUImageTwoPassTextureSamplingFilter
7 |
8 | // Acceptable values for erosionRadius, which sets the distance in pixels to sample out from the center, are 1, 2, 3, and 4.
9 | - (id)initWithRadius:(NSUInteger)erosionRadius;
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageRGBFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageRGBFilter : GPUImageFilter
4 | {
5 | GLint redUniform;
6 | GLint greenUniform;
7 | GLint blueUniform;
8 | }
9 |
10 | // Normalized values by which each color channel is multiplied. The range is from 0.0 up, with 1.0 as the default.
11 | @property (readwrite, nonatomic) CGFloat red;
12 | @property (readwrite, nonatomic) CGFloat green;
13 | @property (readwrite, nonatomic) CGFloat blue;
14 |
15 | @end
16 |
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/Pods/GPUImage/framework/Source/GPUImageRGBOpeningFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImageRGBErosionFilter;
4 | @class GPUImageRGBDilationFilter;
5 |
6 | // A filter that first performs an erosion on each color channel of an image, followed by a dilation of the same radius.
7 | // This helps to filter out smaller bright elements.
8 |
9 | @interface GPUImageRGBOpeningFilter : GPUImageFilterGroup
10 | {
11 | GPUImageRGBErosionFilter *erosionFilter;
12 | GPUImageRGBDilationFilter *dilationFilter;
13 | }
14 |
15 | - (id)initWithRadius:(NSUInteger)radius;
16 |
17 | @end
18 |
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/Pods/GPUImage/framework/Source/GPUImageSaturationBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageSaturationBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageSaturationFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Adjusts the saturation of an image
4 | */
5 | @interface GPUImageSaturationFilter : GPUImageFilter
6 | {
7 | GLint saturationUniform;
8 | }
9 |
10 | /** Saturation ranges from 0.0 (fully desaturated) to 2.0 (max saturation), with 1.0 as the normal level
11 | */
12 | @property(readwrite, nonatomic) CGFloat saturation;
13 |
14 | @end
15 |
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/Pods/GPUImage/framework/Source/GPUImageScreenBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageScreenBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
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/Pods/GPUImage/framework/Source/GPUImageSepiaFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageColorMatrixFilter.h"
2 |
3 | /// Simple sepia tone filter
4 | @interface GPUImageSepiaFilter : GPUImageColorMatrixFilter
5 |
6 | @end
7 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageSepiaFilter.m:
--------------------------------------------------------------------------------
1 | #import "GPUImageSepiaFilter.h"
2 |
3 | @implementation GPUImageSepiaFilter
4 |
5 | - (id)init;
6 | {
7 | if (!(self = [super init]))
8 | {
9 | return nil;
10 | }
11 |
12 | self.intensity = 1.0;
13 | self.colorMatrix = (GPUMatrix4x4){
14 | {0.3588, 0.7044, 0.1368, 0.0},
15 | {0.2990, 0.5870, 0.1140, 0.0},
16 | {0.2392, 0.4696, 0.0912 ,0.0},
17 | {0,0,0,1.0},
18 | };
19 |
20 | return self;
21 | }
22 |
23 | @end
24 |
25 |
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/Pods/GPUImage/framework/Source/GPUImageSharpenFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageSharpenFilter : GPUImageFilter
4 | {
5 | GLint sharpnessUniform;
6 | GLint imageWidthFactorUniform, imageHeightFactorUniform;
7 | }
8 |
9 | // Sharpness ranges from -4.0 to 4.0, with 0.0 as the normal level
10 | @property(readwrite, nonatomic) CGFloat sharpness;
11 |
12 | @end
13 |
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/Pods/GPUImage/framework/Source/GPUImageShiTomasiFeatureDetectionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageHarrisCornerDetectionFilter.h"
2 |
3 | /** Shi-Tomasi feature detector
4 |
5 | This is the Shi-Tomasi feature detector, as described in
6 | J. Shi and C. Tomasi. Good features to track. Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, pages 593-600, June 1994.
7 | */
8 |
9 | @interface GPUImageShiTomasiFeatureDetectionFilter : GPUImageHarrisCornerDetectionFilter
10 |
11 | // Compared to the Harris corner detector, the default sensitivity value for this detector is set to 1.5
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImageSingleComponentGaussianBlurFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageGaussianBlurFilter.h"
2 |
3 | // This filter merely performs the standard Gaussian blur on the red color channel (assuming a luminance image)
4 |
5 | @interface GPUImageSingleComponentGaussianBlurFilter : GPUImageGaussianBlurFilter
6 |
7 | @end
8 |
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/Pods/GPUImage/framework/Source/GPUImageSketchFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageSobelEdgeDetectionFilter.h"
2 |
3 | /** Converts video to look like a sketch.
4 |
5 | This is just the Sobel edge detection filter with the colors inverted.
6 | */
7 | @interface GPUImageSketchFilter : GPUImageSobelEdgeDetectionFilter
8 | {
9 | }
10 |
11 | @end
12 |
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/Pods/GPUImage/framework/Source/GPUImageSobelEdgeDetectionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassFilter.h"
2 |
3 | @interface GPUImageSobelEdgeDetectionFilter : GPUImageTwoPassFilter
4 | {
5 | GLint texelWidthUniform, texelHeightUniform, edgeStrengthUniform;
6 | BOOL hasOverriddenImageSizeFactor;
7 | }
8 |
9 | // The texel width and height factors tweak the appearance of the edges. By default, they match the inverse of the filter size in pixels
10 | @property(readwrite, nonatomic) CGFloat texelWidth;
11 | @property(readwrite, nonatomic) CGFloat texelHeight;
12 |
13 | // The filter strength property affects the dynamic range of the filter. High values can make edges more visible, but can lead to saturation. Default of 1.0.
14 | @property(readwrite, nonatomic) CGFloat edgeStrength;
15 |
16 | @end
17 |
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/Pods/GPUImage/framework/Source/GPUImageSoftEleganceFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImagePicture;
4 |
5 | /** A photo filter based on Soft Elegance Photoshop action
6 | http://h-d-stock.deviantart.com/art/H-D-A-soft-elegance-70107603
7 | */
8 |
9 | // Note: If you want to use this effect you have to add
10 | // lookup_soft_elegance_1.png and lookup_soft_elegance_2.png
11 | // from Resources folder to your application bundle.
12 |
13 | @interface GPUImageSoftEleganceFilter : GPUImageFilterGroup
14 | {
15 | GPUImagePicture *lookupImageSource1;
16 | GPUImagePicture *lookupImageSource2;
17 | }
18 |
19 | @end
20 |
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/Pods/GPUImage/framework/Source/GPUImageSoftLightBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageSoftLightBlendFilter : GPUImageTwoInputFilter
4 | {
5 | }
6 |
7 | @end
8 |
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/Pods/GPUImage/framework/Source/GPUImageSolidColorGenerator.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | // This outputs an image with a constant color. You need to use -forceProcessingAtSize: in order to set the output image
4 | // dimensions, or this won't work correctly
5 |
6 |
7 | @interface GPUImageSolidColorGenerator : GPUImageFilter
8 | {
9 | GLint colorUniform;
10 | GLint useExistingAlphaUniform;
11 | }
12 |
13 | // This color dictates what the output image will be filled with
14 | @property(readwrite, nonatomic) GPUVector4 color;
15 | @property(readwrite, nonatomic, assign) BOOL useExistingAlpha; // whether to use the alpha of the existing image or not, default is NO
16 |
17 | - (void)setColorRed:(CGFloat)redComponent green:(CGFloat)greenComponent blue:(CGFloat)blueComponent alpha:(CGFloat)alphaComponent;
18 |
19 | @end
20 |
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/Pods/GPUImage/framework/Source/GPUImageSourceOverBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageSourceOverBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageSphereRefractionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageSphereRefractionFilter : GPUImageFilter
4 | {
5 | GLint radiusUniform, centerUniform, aspectRatioUniform, refractiveIndexUniform;
6 | }
7 |
8 | /// The center about which to apply the distortion, with a default of (0.5, 0.5)
9 | @property(readwrite, nonatomic) CGPoint center;
10 | /// The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.25
11 | @property(readwrite, nonatomic) CGFloat radius;
12 | /// The index of refraction for the sphere, with a default of 0.71
13 | @property(readwrite, nonatomic) CGFloat refractiveIndex;
14 |
15 | @end
16 |
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/Pods/GPUImage/framework/Source/GPUImageStretchDistortionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Creates a stretch distortion of the image
4 | */
5 | @interface GPUImageStretchDistortionFilter : GPUImageFilter {
6 | GLint centerUniform;
7 | }
8 |
9 | /** The center about which to apply the distortion, with a default of (0.5, 0.5)
10 | */
11 | @property(readwrite, nonatomic) CGPoint center;
12 |
13 | @end
14 |
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/Pods/GPUImage/framework/Source/GPUImageSubtractBlendFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageSubtractBlendFilter : GPUImageTwoInputFilter
4 |
5 | @end
6 |
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/Pods/GPUImage/framework/Source/GPUImageSwirlFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | /** Creates a swirl distortion on the image
4 | */
5 | @interface GPUImageSwirlFilter : GPUImageFilter
6 | {
7 | GLint radiusUniform, centerUniform, angleUniform;
8 | }
9 |
10 | /// The center about which to apply the distortion, with a default of (0.5, 0.5)
11 | @property(readwrite, nonatomic) CGPoint center;
12 | /// The radius of the distortion, ranging from 0.0 to 1.0, with a default of 0.5
13 | @property(readwrite, nonatomic) CGFloat radius;
14 | /// The amount of distortion to apply, with a minimum of 0.0 and a default of 1.0
15 | @property(readwrite, nonatomic) CGFloat angle;
16 |
17 | @end
18 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageTextureInput.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageOutput.h"
2 |
3 | @interface GPUImageTextureInput : GPUImageOutput
4 | {
5 | CGSize textureSize;
6 | }
7 |
8 | // Initialization and teardown
9 | - (id)initWithTexture:(GLuint)newInputTexture size:(CGSize)newTextureSize;
10 |
11 | // Image rendering
12 | - (void)processTextureWithFrameTime:(CMTime)frameTime;
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageTextureOutput.h:
--------------------------------------------------------------------------------
1 | #import
2 | #import "GPUImageContext.h"
3 |
4 | @protocol GPUImageTextureOutputDelegate;
5 |
6 | @interface GPUImageTextureOutput : NSObject
7 | {
8 | GPUImageFramebuffer *firstInputFramebuffer;
9 | }
10 |
11 | @property(readwrite, unsafe_unretained, nonatomic) id delegate;
12 | @property(readonly) GLuint texture;
13 | @property(nonatomic) BOOL enabled;
14 |
15 | - (void)doneWithTexture;
16 |
17 | @end
18 |
19 | @protocol GPUImageTextureOutputDelegate
20 | - (void)newFrameReadyFromTextureOutput:(GPUImageTextureOutput *)callbackTextureOutput;
21 | @end
22 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageThreeInputFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | extern NSString *const kGPUImageThreeInputTextureVertexShaderString;
4 |
5 | @interface GPUImageThreeInputFilter : GPUImageTwoInputFilter
6 | {
7 | GPUImageFramebuffer *thirdInputFramebuffer;
8 |
9 | GLint filterThirdTextureCoordinateAttribute;
10 | GLint filterInputTextureUniform3;
11 | GPUImageRotationMode inputRotation3;
12 | GLuint filterSourceTexture3;
13 | CMTime thirdFrameTime;
14 |
15 | BOOL hasSetSecondTexture, hasReceivedThirdFrame, thirdFrameWasVideo;
16 | BOOL thirdFrameCheckDisabled;
17 | }
18 |
19 | - (void)disableThirdFrameCheck;
20 |
21 | @end
22 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageThresholdEdgeDetectionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageSobelEdgeDetectionFilter.h"
2 |
3 | @interface GPUImageThresholdEdgeDetectionFilter : GPUImageSobelEdgeDetectionFilter
4 | {
5 | GLint thresholdUniform;
6 | }
7 |
8 | /** Any edge above this threshold will be black, and anything below white. Ranges from 0.0 to 1.0, with 0.8 as the default
9 | */
10 | @property(readwrite, nonatomic) CGFloat threshold;
11 |
12 | @end
13 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageThresholdSketchFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageThresholdEdgeDetectionFilter.h"
2 |
3 | @interface GPUImageThresholdSketchFilter : GPUImageThresholdEdgeDetectionFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageThresholdedNonMaximumSuppressionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageThresholdedNonMaximumSuppressionFilter : GPUImage3x3TextureSamplingFilter
4 | {
5 | GLint thresholdUniform;
6 | }
7 |
8 | /** Any local maximum above this threshold will be white, and anything below black. Ranges from 0.0 to 1.0, with 0.8 as the default
9 | */
10 | @property(readwrite, nonatomic) CGFloat threshold;
11 |
12 | - (id)initWithPackedColorspace:(BOOL)inputUsesPackedColorspace;
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageToonFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | /** This uses Sobel edge detection to place a black border around objects,
4 | and then it quantizes the colors present in the image to give a cartoon-like quality to the image.
5 | */
6 | @interface GPUImageToonFilter : GPUImage3x3TextureSamplingFilter
7 | {
8 | GLint thresholdUniform, quantizationLevelsUniform;
9 | }
10 |
11 | /** The threshold at which to apply the edges, default of 0.2
12 | */
13 | @property(readwrite, nonatomic) CGFloat threshold;
14 |
15 | /** The levels of quantization for the posterization of colors within the scene, with a default of 10.0
16 | */
17 | @property(readwrite, nonatomic) CGFloat quantizationLevels;
18 |
19 | @end
20 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageTwoInputCrossTextureSamplingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageTwoInputCrossTextureSamplingFilter : GPUImageTwoInputFilter
4 | {
5 | GLint texelWidthUniform, texelHeightUniform;
6 |
7 | CGFloat texelWidth, texelHeight;
8 | BOOL hasOverriddenImageSizeFactor;
9 | }
10 |
11 | // The texel width and height determines how far out to sample from this texel. By default, this is the normalized width of a pixel, but this can be overridden for different effects.
12 | @property(readwrite, nonatomic) CGFloat texelWidth;
13 | @property(readwrite, nonatomic) CGFloat texelHeight;
14 |
15 | @end
16 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageTwoInputFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | extern NSString *const kGPUImageTwoInputTextureVertexShaderString;
4 |
5 | @interface GPUImageTwoInputFilter : GPUImageFilter
6 | {
7 | GPUImageFramebuffer *secondInputFramebuffer;
8 |
9 | GLint filterSecondTextureCoordinateAttribute;
10 | GLint filterInputTextureUniform2;
11 | GPUImageRotationMode inputRotation2;
12 | CMTime firstFrameTime, secondFrameTime;
13 |
14 | BOOL hasSetFirstTexture, hasReceivedFirstFrame, hasReceivedSecondFrame, firstFrameWasVideo, secondFrameWasVideo;
15 | BOOL firstFrameCheckDisabled, secondFrameCheckDisabled;
16 | }
17 |
18 | - (void)disableFirstFrameCheck;
19 | - (void)disableSecondFrameCheck;
20 |
21 | @end
22 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageTwoPassTextureSamplingFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoPassFilter.h"
2 |
3 | @interface GPUImageTwoPassTextureSamplingFilter : GPUImageTwoPassFilter
4 | {
5 | GLint verticalPassTexelWidthOffsetUniform, verticalPassTexelHeightOffsetUniform, horizontalPassTexelWidthOffsetUniform, horizontalPassTexelHeightOffsetUniform;
6 | GLfloat verticalPassTexelWidthOffset, verticalPassTexelHeightOffset, horizontalPassTexelWidthOffset, horizontalPassTexelHeightOffset;
7 | CGFloat _verticalTexelSpacing, _horizontalTexelSpacing;
8 | }
9 |
10 | // This sets the spacing between texels (in pixels) when sampling for the first. By default, this is 1.0
11 | @property(readwrite, nonatomic) CGFloat verticalTexelSpacing, horizontalTexelSpacing;
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageUIElement.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageOutput.h"
2 |
3 | @interface GPUImageUIElement : GPUImageOutput
4 |
5 | // Initialization and teardown
6 | - (id)initWithView:(UIView *)inputView;
7 | - (id)initWithLayer:(CALayer *)inputLayer;
8 |
9 | // Layer management
10 | - (CGSize)layerSizeInPixels;
11 | - (void)update;
12 | - (void)updateUsingCurrentTime;
13 | - (void)updateWithTimestamp:(CMTime)frameTime;
14 |
15 | @end
16 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageUnsharpMaskFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilterGroup.h"
2 |
3 | @class GPUImageGaussianBlurFilter;
4 |
5 | @interface GPUImageUnsharpMaskFilter : GPUImageFilterGroup
6 | {
7 | GPUImageGaussianBlurFilter *blurFilter;
8 | GPUImageFilter *unsharpMaskFilter;
9 | }
10 | // The blur radius of the underlying Gaussian blur. The default is 4.0.
11 | @property (readwrite, nonatomic) CGFloat blurRadiusInPixels;
12 |
13 | // The strength of the sharpening, from 0.0 on up, with a default of 1.0
14 | @property(readwrite, nonatomic) CGFloat intensity;
15 |
16 | @end
17 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageVoronoiConsumerFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageTwoInputFilter.h"
2 |
3 | @interface GPUImageVoronoiConsumerFilter : GPUImageTwoInputFilter
4 | {
5 | GLint sizeUniform;
6 | }
7 |
8 | @property (nonatomic, readwrite) CGSize sizeInPixels;
9 |
10 | @end
11 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageWeakPixelInclusionFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImage3x3TextureSamplingFilter.h"
2 |
3 | @interface GPUImageWeakPixelInclusionFilter : GPUImage3x3TextureSamplingFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageWhiteBalanceFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 | /**
3 | * Created by Alaric Cole
4 | * Allows adjustment of color temperature in terms of what an image was effectively shot in. This means higher Kelvin values will warm the image, while lower values will cool it.
5 |
6 | */
7 | @interface GPUImageWhiteBalanceFilter : GPUImageFilter
8 | {
9 | GLint temperatureUniform, tintUniform;
10 | }
11 | //choose color temperature, in degrees Kelvin
12 | @property(readwrite, nonatomic) CGFloat temperature;
13 |
14 | //adjust tint to compensate
15 | @property(readwrite, nonatomic) CGFloat tint;
16 |
17 | @end
18 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageXYDerivativeFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageSobelEdgeDetectionFilter.h"
2 |
3 | @interface GPUImageXYDerivativeFilter : GPUImageSobelEdgeDetectionFilter
4 |
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/GPUImageZoomBlurFilter.h:
--------------------------------------------------------------------------------
1 | #import "GPUImageFilter.h"
2 |
3 | @interface GPUImageZoomBlurFilter : GPUImageFilter
4 |
5 | /** A multiplier for the blur size, ranging from 0.0 on up, with a default of 1.0
6 | */
7 | @property (readwrite, nonatomic) CGFloat blurSize;
8 |
9 | /** The normalized center of the blur. (0.5, 0.5) by default
10 | */
11 | @property (readwrite, nonatomic) CGPoint blurCenter;
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/Pods/GPUImage/framework/Source/iOS/GPUImagePicture+TextureSubimage.h:
--------------------------------------------------------------------------------
1 | //
2 | // GPUImagePicture+TextureSubimage.h
3 | // GPUImage
4 | //
5 | // Created by Jack Wu on 2014-05-28.
6 | // Copyright (c) 2014 Brad Larson. All rights reserved.
7 | //
8 |
9 | #import "GPUImagePicture.h"
10 |
11 | @interface GPUImagePicture (TextureSubimage)
12 |
13 | - (void)replaceTextureWithSubimage:(UIImage*)subimage;
14 | - (void)replaceTextureWithSubCGImage:(CGImageRef)subimageSource;
15 |
16 | - (void)replaceTextureWithSubimage:(UIImage*)subimage inRect:(CGRect)subRect;
17 | - (void)replaceTextureWithSubCGImage:(CGImageRef)subimageSource inRect:(CGRect)subRect;
18 |
19 | @end
20 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Base/MJRefreshBackFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshBackFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshBackFooter : MJRefreshFooter
14 |
15 | @end
16 |
17 | NS_ASSUME_NONNULL_END
18 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Auto/MJRefreshAutoGifFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshAutoGifFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshAutoStateFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshAutoGifFooter : MJRefreshAutoStateFooter
14 | @property (weak, nonatomic, readonly) UIImageView *gifView;
15 |
16 | /** 设置state状态下的动画图片images 动画持续时间duration*/
17 | - (void)setImages:(NSArray *)images duration:(NSTimeInterval)duration forState:(MJRefreshState)state;
18 | - (void)setImages:(NSArray *)images forState:(MJRefreshState)state;
19 | @end
20 |
21 | NS_ASSUME_NONNULL_END
22 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Auto/MJRefreshAutoNormalFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshAutoNormalFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshAutoStateFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshAutoNormalFooter : MJRefreshAutoStateFooter
14 | @property (weak, nonatomic, readonly) UIActivityIndicatorView *loadingView;
15 |
16 | /** 菊花的样式 */
17 | @property (assign, nonatomic) UIActivityIndicatorViewStyle activityIndicatorViewStyle MJRefreshDeprecated("first deprecated in 3.2.2 - Use `loadingView` property");
18 | @end
19 |
20 |
21 | NS_ASSUME_NONNULL_END
22 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Auto/MJRefreshAutoStateFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshAutoStateFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/6/13.
6 | // Copyright © 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshAutoFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshAutoStateFooter : MJRefreshAutoFooter
14 | /** 文字距离圈圈、箭头的距离 */
15 | @property (assign, nonatomic) CGFloat labelLeftInset;
16 | /** 显示刷新状态的label */
17 | @property (weak, nonatomic, readonly) UILabel *stateLabel;
18 |
19 | /** 设置state状态下的文字 */
20 | - (void)setTitle:(NSString *)title forState:(MJRefreshState)state;
21 |
22 | /** 隐藏刷新状态的文字 */
23 | @property (assign, nonatomic, getter=isRefreshingTitleHidden) BOOL refreshingTitleHidden;
24 | @end
25 |
26 | NS_ASSUME_NONNULL_END
27 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Back/MJRefreshBackGifFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshBackGifFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshBackStateFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshBackGifFooter : MJRefreshBackStateFooter
14 | @property (weak, nonatomic, readonly) UIImageView *gifView;
15 |
16 | /** 设置state状态下的动画图片images 动画持续时间duration*/
17 | - (void)setImages:(NSArray *)images duration:(NSTimeInterval)duration forState:(MJRefreshState)state;
18 | - (void)setImages:(NSArray *)images forState:(MJRefreshState)state;
19 | @end
20 |
21 | NS_ASSUME_NONNULL_END
22 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Back/MJRefreshBackNormalFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshBackNormalFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshBackStateFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshBackNormalFooter : MJRefreshBackStateFooter
14 | @property (weak, nonatomic, readonly) UIImageView *arrowView;
15 | @property (weak, nonatomic, readonly) UIActivityIndicatorView *loadingView;
16 |
17 | /** 菊花的样式 */
18 | @property (assign, nonatomic) UIActivityIndicatorViewStyle activityIndicatorViewStyle MJRefreshDeprecated("first deprecated in 3.2.2 - Use `loadingView` property");
19 | @end
20 |
21 | NS_ASSUME_NONNULL_END
22 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Footer/Back/MJRefreshBackStateFooter.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshBackStateFooter.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/6/13.
6 | // Copyright © 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshBackFooter.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshBackStateFooter : MJRefreshBackFooter
14 | /** 文字距离圈圈、箭头的距离 */
15 | @property (assign, nonatomic) CGFloat labelLeftInset;
16 | /** 显示刷新状态的label */
17 | @property (weak, nonatomic, readonly) UILabel *stateLabel;
18 | /** 设置state状态下的文字 */
19 | - (void)setTitle:(NSString *)title forState:(MJRefreshState)state;
20 |
21 | /** 获取state状态下的title */
22 | - (NSString *)titleForState:(MJRefreshState)state;
23 | @end
24 |
25 | NS_ASSUME_NONNULL_END
26 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Header/MJRefreshGifHeader.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshGifHeader.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshStateHeader.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshGifHeader : MJRefreshStateHeader
14 | @property (weak, nonatomic, readonly) UIImageView *gifView;
15 |
16 | /** 设置state状态下的动画图片images 动画持续时间duration*/
17 | - (void)setImages:(NSArray *)images duration:(NSTimeInterval)duration forState:(MJRefreshState)state;
18 | - (void)setImages:(NSArray *)images forState:(MJRefreshState)state;
19 | @end
20 |
21 | NS_ASSUME_NONNULL_END
22 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/Custom/Header/MJRefreshNormalHeader.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshNormalHeader.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 15/4/24.
6 | // Copyright (c) 2015年 小码哥. All rights reserved.
7 | //
8 |
9 | #import "MJRefreshStateHeader.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface MJRefreshNormalHeader : MJRefreshStateHeader
14 | @property (weak, nonatomic, readonly) UIImageView *arrowView;
15 | @property (weak, nonatomic, readonly) UIActivityIndicatorView *loadingView;
16 |
17 |
18 | /** 菊花的样式 */
19 | @property (assign, nonatomic) UIActivityIndicatorViewStyle activityIndicatorViewStyle MJRefreshDeprecated("first deprecated in 3.2.2 - Use `loadingView` property");
20 | @end
21 |
22 | NS_ASSUME_NONNULL_END
23 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/arrow@2x.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/arrow@2x.png
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/en.lproj/Localizable.strings:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/en.lproj/Localizable.strings
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/ko.lproj/Localizable.strings:
--------------------------------------------------------------------------------
1 | "MJRefreshHeaderIdleText" = "아래로 당겨 새로고침";
2 | "MJRefreshHeaderPullingText" = "놓으면 새로고침";
3 | "MJRefreshHeaderRefreshingText" = "로딩중...";
4 |
5 | "MJRefreshAutoFooterIdleText" = "탭 또는 위로 당겨 로드함";
6 | "MJRefreshAutoFooterRefreshingText" = "로딩중...";
7 | "MJRefreshAutoFooterNoMoreDataText" = "더이상 데이터 없음";
8 |
9 | "MJRefreshBackFooterIdleText" = "위로 당겨 더 로드 가능";
10 | "MJRefreshBackFooterPullingText" = "놓으면 더 로드됨.";
11 | "MJRefreshBackFooterRefreshingText" = "로딩중...";
12 | "MJRefreshBackFooterNoMoreDataText" = "더이상 데이터 없음";
13 |
14 | "MJRefreshHeaderLastTimeText" = "마지막 업데이트: ";
15 | "MJRefreshHeaderDateTodayText" = "오늘";
16 | "MJRefreshHeaderNoneLastDateText" = "기록 없음";
17 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/ru.lproj/Localizable.strings:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/ru.lproj/Localizable.strings
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/uk.lproj/Localizable.strings:
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https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/uk.lproj/Localizable.strings
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/zh-Hans.lproj/Localizable.strings:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/zh-Hans.lproj/Localizable.strings
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.bundle/zh-Hant.lproj/Localizable.strings:
--------------------------------------------------------------------------------
1 | "MJRefreshHeaderIdleText" = "下拉可以刷新";
2 | "MJRefreshHeaderPullingText" = "鬆開立即刷新";
3 | "MJRefreshHeaderRefreshingText" = "正在刷新數據中...";
4 |
5 | "MJRefreshAutoFooterIdleText" = "點擊或上拉加載更多";
6 | "MJRefreshAutoFooterRefreshingText" = "正在加載更多的數據...";
7 | "MJRefreshAutoFooterNoMoreDataText" = "已經全部加載完畢";
8 |
9 | "MJRefreshBackFooterIdleText" = "上拉可以加載更多";
10 | "MJRefreshBackFooterPullingText" = "鬆開立即加載更多";
11 | "MJRefreshBackFooterRefreshingText" = "正在加載更多的數據...";
12 | "MJRefreshBackFooterNoMoreDataText" = "已經全部加載完畢";
13 |
14 | "MJRefreshHeaderLastTimeText" = "最後更新:";
15 | "MJRefreshHeaderDateTodayText" = "今天";
16 | "MJRefreshHeaderNoneLastDateText" = "無記錄";
17 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefresh.h:
--------------------------------------------------------------------------------
1 | // 代码地址: https://github.com/CoderMJLee/MJRefresh
2 | // 代码地址: http://code4app.com/ios/%E5%BF%AB%E9%80%9F%E9%9B%86%E6%88%90%E4%B8%8B%E6%8B%89%E4%B8%8A%E6%8B%89%E5%88%B7%E6%96%B0/52326ce26803fabc46000000
3 |
4 | #import "UIScrollView+MJRefresh.h"
5 | #import "UIScrollView+MJExtension.h"
6 | #import "UIView+MJExtension.h"
7 |
8 | #import "MJRefreshNormalHeader.h"
9 | #import "MJRefreshGifHeader.h"
10 |
11 | #import "MJRefreshBackNormalFooter.h"
12 | #import "MJRefreshBackGifFooter.h"
13 | #import "MJRefreshAutoNormalFooter.h"
14 | #import "MJRefreshAutoGifFooter.h"
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefreshConfig.h:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshConfig.h
3 | //
4 | // Created by Frank on 2018/11/27.
5 | // Copyright © 2018 小码哥. All rights reserved.
6 | //
7 |
8 | #import
9 |
10 | NS_ASSUME_NONNULL_BEGIN
11 |
12 | @interface MJRefreshConfig : NSObject
13 |
14 | /** 默认使用的语言版本, 默认为 nil. 将随系统的语言自动改变 */
15 | @property (copy, nonatomic, nullable) NSString *languageCode;
16 |
17 | /** @return Singleton Config instance */
18 | + (instancetype)defaultConfig;
19 |
20 | - (instancetype)init NS_UNAVAILABLE;
21 | + (instancetype)new NS_UNAVAILABLE;
22 |
23 | @end
24 |
25 | NS_ASSUME_NONNULL_END
26 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/MJRefreshConfig.m:
--------------------------------------------------------------------------------
1 | //
2 | // MJRefreshConfig.m
3 | //
4 | // Created by Frank on 2018/11/27.
5 | // Copyright © 2018 小码哥. All rights reserved.
6 | //
7 |
8 | #import "MJRefreshConfig.h"
9 |
10 | @implementation MJRefreshConfig
11 |
12 | static MJRefreshConfig *mj_RefreshConfig = nil;
13 |
14 | + (instancetype)defaultConfig {
15 | static dispatch_once_t onceToken;
16 | dispatch_once(&onceToken, ^{
17 | mj_RefreshConfig = [[self alloc] init];
18 | });
19 | return mj_RefreshConfig;
20 | }
21 |
22 |
23 |
24 | @end
25 |
--------------------------------------------------------------------------------
/Pods/MJRefresh/MJRefresh/NSBundle+MJRefresh.h:
--------------------------------------------------------------------------------
1 | //
2 | // NSBundle+MJRefresh.h
3 | // MJRefreshExample
4 | //
5 | // Created by MJ Lee on 16/6/13.
6 | // Copyright © 2016年 小码哥. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface NSBundle (MJRefresh)
14 | + (instancetype)mj_refreshBundle;
15 | + (UIImage *)mj_arrowImage;
16 | + (NSString *)mj_localizedStringForKey:(NSString *)key value:(nullable NSString *)value;
17 | + (NSString *)mj_localizedStringForKey:(NSString *)key;
18 | @end
19 |
20 | NS_ASSUME_NONNULL_END
21 |
--------------------------------------------------------------------------------
/Pods/Masonry/Masonry/MASCompositeConstraint.h:
--------------------------------------------------------------------------------
1 | //
2 | // MASCompositeConstraint.h
3 | // Masonry
4 | //
5 | // Created by Jonas Budelmann on 21/07/13.
6 | // Copyright (c) 2013 cloudling. All rights reserved.
7 | //
8 |
9 | #import "MASConstraint.h"
10 | #import "MASUtilities.h"
11 |
12 | /**
13 | * A group of MASConstraint objects
14 | */
15 | @interface MASCompositeConstraint : MASConstraint
16 |
17 | /**
18 | * Creates a composite with a predefined array of children
19 | *
20 | * @param children child MASConstraints
21 | *
22 | * @return a composite constraint
23 | */
24 | - (id)initWithChildren:(NSArray *)children;
25 |
26 | @end
27 |
--------------------------------------------------------------------------------
/Pods/Masonry/Masonry/MASLayoutConstraint.h:
--------------------------------------------------------------------------------
1 | //
2 | // MASLayoutConstraint.h
3 | // Masonry
4 | //
5 | // Created by Jonas Budelmann on 3/08/13.
6 | // Copyright (c) 2013 Jonas Budelmann. All rights reserved.
7 | //
8 |
9 | #import "MASUtilities.h"
10 |
11 | /**
12 | * When you are debugging or printing the constraints attached to a view this subclass
13 | * makes it easier to identify which constraints have been created via Masonry
14 | */
15 | @interface MASLayoutConstraint : NSLayoutConstraint
16 |
17 | /**
18 | * a key to associate with this constraint
19 | */
20 | @property (nonatomic, strong) id mas_key;
21 |
22 | @end
23 |
--------------------------------------------------------------------------------
/Pods/Masonry/Masonry/MASLayoutConstraint.m:
--------------------------------------------------------------------------------
1 | //
2 | // MASLayoutConstraint.m
3 | // Masonry
4 | //
5 | // Created by Jonas Budelmann on 3/08/13.
6 | // Copyright (c) 2013 Jonas Budelmann. All rights reserved.
7 | //
8 |
9 | #import "MASLayoutConstraint.h"
10 |
11 | @implementation MASLayoutConstraint
12 |
13 | @end
14 |
--------------------------------------------------------------------------------
/Pods/Masonry/Masonry/NSLayoutConstraint+MASDebugAdditions.h:
--------------------------------------------------------------------------------
1 | //
2 | // NSLayoutConstraint+MASDebugAdditions.h
3 | // Masonry
4 | //
5 | // Created by Jonas Budelmann on 3/08/13.
6 | // Copyright (c) 2013 Jonas Budelmann. All rights reserved.
7 | //
8 |
9 | #import "MASUtilities.h"
10 |
11 | /**
12 | * makes debug and log output of NSLayoutConstraints more readable
13 | */
14 | @interface NSLayoutConstraint (MASDebugAdditions)
15 |
16 | @end
17 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/SDImageAPNGCoder.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import
10 | #import "SDImageIOAnimatedCoder.h"
11 |
12 | /**
13 | Built in coder using ImageIO that supports APNG encoding/decoding
14 | */
15 | @interface SDImageAPNGCoder : SDImageIOAnimatedCoder
16 |
17 | @property (nonatomic, class, readonly, nonnull) SDImageAPNGCoder *sharedCoder;
18 |
19 | @end
20 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/SDWebImageCompat.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageCompat.h"
10 |
11 | #if !__has_feature(objc_arc)
12 | #error SDWebImage is ARC only. Either turn on ARC for the project or use -fobjc-arc flag
13 | #endif
14 |
15 | #if !OS_OBJECT_USE_OBJC
16 | #error SDWebImage need ARC for dispatch object
17 | #endif
18 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/SDWebImageError.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | * (c) Jamie Pinkham
5 | *
6 | * For the full copyright and license information, please view the LICENSE
7 | * file that was distributed with this source code.
8 | */
9 |
10 | #import "SDWebImageError.h"
11 |
12 | NSErrorDomain const _Nonnull SDWebImageErrorDomain = @"SDWebImageErrorDomain";
13 | NSErrorUserInfoKey const _Nonnull SDWebImageErrorDownloadStatusCodeKey = @"SDWebImageErrorDownloadStatusCodeKey";
14 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/SDWebImageOperation.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import
10 |
11 | /// A protocol represents cancelable operation.
12 | @protocol SDWebImageOperation
13 |
14 | - (void)cancel;
15 |
16 | @end
17 |
18 | /// NSOperation conform to `SDWebImageOperation`.
19 | @interface NSOperation (SDWebImageOperation)
20 |
21 | @end
22 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/SDWebImageOperation.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageOperation.h"
10 |
11 | /// NSOperation conform to `SDWebImageOperation`.
12 | @implementation NSOperation (SDWebImageOperation)
13 |
14 | @end
15 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/UIImage+ExtendedCacheData.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | * (c) Fabrice Aneche
5 | *
6 | * For the full copyright and license information, please view the LICENSE
7 | * file that was distributed with this source code.
8 | */
9 |
10 | #import "UIImage+ExtendedCacheData.h"
11 | #import
12 |
13 | @implementation UIImage (ExtendedCacheData)
14 |
15 | - (id)sd_extendedObject {
16 | return objc_getAssociatedObject(self, @selector(sd_extendedObject));
17 | }
18 |
19 | - (void)setSd_extendedObject:(id)sd_extendedObject {
20 | objc_setAssociatedObject(self, @selector(sd_extendedObject), sd_extendedObject, OBJC_ASSOCIATION_RETAIN_NONATOMIC);
21 | }
22 |
23 | @end
24 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Core/UIImage+GIF.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | * (c) Laurin Brandner
5 | *
6 | * For the full copyright and license information, please view the LICENSE
7 | * file that was distributed with this source code.
8 | */
9 |
10 | #import "UIImage+GIF.h"
11 | #import "SDImageGIFCoder.h"
12 |
13 | @implementation UIImage (GIF)
14 |
15 | + (nullable UIImage *)sd_imageWithGIFData:(nullable NSData *)data {
16 | if (!data) {
17 | return nil;
18 | }
19 | return [[SDImageGIFCoder sharedCoder] decodedImageWithData:data options:0];
20 | }
21 |
22 | @end
23 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/NSBezierPath+SDRoundedCorners.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageCompat.h"
10 |
11 | #if SD_MAC
12 |
13 | #import "UIImage+Transform.h"
14 |
15 | @interface NSBezierPath (SDRoundedCorners)
16 |
17 | /**
18 | Convenience way to create a bezier path with the specify rounding corners on macOS. Same as the one on `UIBezierPath`.
19 | */
20 | + (nonnull instancetype)sd_bezierPathWithRoundedRect:(NSRect)rect byRoundingCorners:(SDRectCorner)corners cornerRadius:(CGFloat)cornerRadius;
21 |
22 | @end
23 |
24 | #endif
25 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDAssociatedObject.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageCompat.h"
10 |
11 | /// Copy the associated object from source image to target image. The associated object including all the category read/write properties.
12 | /// @param source source
13 | /// @param target target
14 | FOUNDATION_EXPORT void SDImageCopyAssociatedObject(UIImage * _Nullable source, UIImage * _Nullable target);
15 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDDeviceHelper.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import
10 | #import "SDWebImageCompat.h"
11 |
12 | /// Device information helper methods
13 | @interface SDDeviceHelper : NSObject
14 |
15 | + (NSUInteger)totalMemory;
16 | + (NSUInteger)freeMemory;
17 |
18 | @end
19 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDImageCachesManagerOperation.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import
10 | #import "SDWebImageCompat.h"
11 |
12 | /// This is used for operation management, but not for operation queue execute
13 | @interface SDImageCachesManagerOperation : NSOperation
14 |
15 | @property (nonatomic, assign, readonly) NSUInteger pendingCount;
16 |
17 | - (void)beginWithTotalCount:(NSUInteger)totalCount;
18 | - (void)completeOne;
19 | - (void)done;
20 |
21 | @end
22 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDInternalMacros.m:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDInternalMacros.h"
10 |
11 | void sd_executeCleanupBlock (__strong sd_cleanupBlock_t *block) {
12 | (*block)();
13 | }
14 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDWeakProxy.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import
10 | #import "SDWebImageCompat.h"
11 |
12 | /// A weak proxy which forward all the message to the target
13 | @interface SDWeakProxy : NSProxy
14 |
15 | @property (nonatomic, weak, readonly, nullable) id target;
16 |
17 | - (nonnull instancetype)initWithTarget:(nonnull id)target;
18 | + (nonnull instancetype)proxyWithTarget:(nonnull id)target;
19 |
20 | @end
21 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/SDWebImageTransitionInternal.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageCompat.h"
10 |
11 | #if SD_MAC
12 |
13 | #import
14 |
15 | /// Helper method for Core Animation transition
16 | FOUNDATION_EXPORT CAMediaTimingFunction * _Nullable SDTimingFunctionFromAnimationOptions(SDWebImageAnimationOptions options);
17 | FOUNDATION_EXPORT CATransition * _Nullable SDTransitionFromAnimationOptions(SDWebImageAnimationOptions options);
18 |
19 | #endif
20 |
--------------------------------------------------------------------------------
/Pods/SDWebImage/SDWebImage/Private/UIColor+SDHexString.h:
--------------------------------------------------------------------------------
1 | /*
2 | * This file is part of the SDWebImage package.
3 | * (c) Olivier Poitrey
4 | *
5 | * For the full copyright and license information, please view the LICENSE
6 | * file that was distributed with this source code.
7 | */
8 |
9 | #import "SDWebImageCompat.h"
10 |
11 | @interface UIColor (SDHexString)
12 |
13 | /**
14 | Convenience way to get hex string from color. The output should always be 32-bit RGBA hex string like `#00000000`.
15 | */
16 | @property (nonatomic, copy, readonly, nonnull) NSString *sd_hexString;
17 |
18 | @end
19 |
--------------------------------------------------------------------------------
/Pods/TZImagePickerController/TZImagePickerController/TZImagePickerController/NSBundle+TZImagePicker.h:
--------------------------------------------------------------------------------
1 | //
2 | // NSBundle+TZImagePicker.h
3 | // TZImagePickerController
4 | //
5 | // Created by 谭真 on 16/08/18.
6 | // Copyright © 2016年 谭真. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface NSBundle (TZImagePicker)
12 |
13 | + (NSBundle *)tz_imagePickerBundle;
14 |
15 | + (NSString *)tz_localizedStringForKey:(NSString *)key value:(NSString *)value;
16 | + (NSString *)tz_localizedStringForKey:(NSString *)key;
17 |
18 | @end
19 |
20 |
--------------------------------------------------------------------------------
/Pods/TZImagePickerController/TZImagePickerController/TZImagePickerController/TZGifPhotoPreviewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // TZGifPhotoPreviewController.h
3 | // TZImagePickerController
4 | //
5 | // Created by ttouch on 2016/12/13.
6 | // Copyright © 2016年 谭真. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @class TZAssetModel;
12 | @interface TZGifPhotoPreviewController : UIViewController
13 |
14 | @property (nonatomic, strong) TZAssetModel *model;
15 |
16 | @end
17 |
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/Pods/TZImagePickerController/TZImagePickerController/TZImagePickerController/TZPhotoPickerController.h:
--------------------------------------------------------------------------------
1 | //
2 | // TZPhotoPickerController.h
3 | // TZImagePickerController
4 | //
5 | // Created by 谭真 on 15/12/24.
6 | // Copyright © 2015年 谭真. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @class TZAlbumModel;
12 | @interface TZPhotoPickerController : UIViewController
13 |
14 | @property (nonatomic, assign) BOOL isFirstAppear;
15 | @property (nonatomic, assign) NSInteger columnNumber;
16 | @property (nonatomic, strong) TZAlbumModel *model;
17 | @end
18 |
19 |
20 | @interface TZCollectionView : UICollectionView
21 |
22 | @end
23 |
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/Pods/TZImagePickerController/TZImagePickerController/TZImagePickerController/TZProgressView.h:
--------------------------------------------------------------------------------
1 | //
2 | // TZProgressView.h
3 | // TZImagePickerController
4 | //
5 | // Created by ttouch on 2016/12/6.
6 | // Copyright © 2016年 谭真. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface TZProgressView : UIView
12 |
13 | @property (nonatomic, assign) double progress;
14 |
15 | @end
16 |
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/Pods/TZImagePickerController/TZImagePickerController/TZImagePickerController/TZVideoPlayerController.h:
--------------------------------------------------------------------------------
1 | //
2 | // TZVideoPlayerController.h
3 | // TZImagePickerController
4 | //
5 | // Created by 谭真 on 16/1/5.
6 | // Copyright © 2016年 谭真. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @class TZAssetModel;
12 | @interface TZVideoPlayerController : UIViewController
13 |
14 | @property (nonatomic, strong) TZAssetModel *model;
15 |
16 | @end
--------------------------------------------------------------------------------
/Pods/Target Support Files/.DS_Store:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/Pods/Target Support Files/.DS_Store
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/Pods/Target Support Files/AFNetworking/AFNetworking-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_AFNetworking : NSObject
3 | @end
4 | @implementation PodsDummy_AFNetworking
5 | @end
6 |
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/Pods/Target Support Files/AFNetworking/AFNetworking-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 | #ifndef TARGET_OS_IOS
14 | #define TARGET_OS_IOS TARGET_OS_IPHONE
15 | #endif
16 |
17 | #ifndef TARGET_OS_WATCH
18 | #define TARGET_OS_WATCH 0
19 | #endif
20 |
21 | #ifndef TARGET_OS_TV
22 | #define TARGET_OS_TV 0
23 | #endif
24 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/AFNetworking/AFNetworking.modulemap:
--------------------------------------------------------------------------------
1 | framework module AFNetworking {
2 | umbrella header "AFNetworking-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/AFNetworking/AFNetworking.xcconfig:
--------------------------------------------------------------------------------
1 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/AFNetworking
2 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
3 | OTHER_LDFLAGS = $(inherited) -framework "CoreGraphics" -framework "MobileCoreServices" -framework "Security" -framework "SystemConfiguration"
4 | PODS_BUILD_DIR = ${BUILD_DIR}
5 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
6 | PODS_ROOT = ${SRCROOT}
7 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/AFNetworking
8 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
9 | SKIP_INSTALL = YES
10 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
11 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/GPUImage/GPUImage-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_GPUImage : NSObject
3 | @end
4 | @implementation PodsDummy_GPUImage
5 | @end
6 |
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/Pods/Target Support Files/GPUImage/GPUImage-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/GPUImage/GPUImage.modulemap:
--------------------------------------------------------------------------------
1 | framework module GPUImage {
2 | umbrella header "GPUImage-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/GPUImage/GPUImage.xcconfig:
--------------------------------------------------------------------------------
1 | CLANG_MODULES_AUTOLINK = YES
2 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/GPUImage
3 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
4 | OTHER_LDFLAGS = $(inherited) -framework "AVFoundation" -framework "CoreMedia" -framework "OpenGLES" -framework "QuartzCore"
5 | PODS_BUILD_DIR = ${BUILD_DIR}
6 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
7 | PODS_ROOT = ${SRCROOT}
8 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/GPUImage
9 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
10 | SKIP_INSTALL = YES
11 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
12 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/MJRefresh/MJRefresh-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_MJRefresh : NSObject
3 | @end
4 | @implementation PodsDummy_MJRefresh
5 | @end
6 |
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/Pods/Target Support Files/MJRefresh/MJRefresh-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/MJRefresh/MJRefresh.modulemap:
--------------------------------------------------------------------------------
1 | framework module MJRefresh {
2 | umbrella header "MJRefresh-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/MJRefresh/MJRefresh.xcconfig:
--------------------------------------------------------------------------------
1 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/MJRefresh
2 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
3 | PODS_BUILD_DIR = ${BUILD_DIR}
4 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
5 | PODS_ROOT = ${SRCROOT}
6 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/MJRefresh
7 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
8 | SKIP_INSTALL = YES
9 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
10 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Masonry/Masonry-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_Masonry : NSObject
3 | @end
4 | @implementation PodsDummy_Masonry
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Masonry/Masonry-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Masonry/Masonry.modulemap:
--------------------------------------------------------------------------------
1 | framework module Masonry {
2 | umbrella header "Masonry-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Masonry/Masonry.xcconfig:
--------------------------------------------------------------------------------
1 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/Masonry
2 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
3 | OTHER_LDFLAGS = $(inherited) -framework "Foundation" -framework "UIKit"
4 | PODS_BUILD_DIR = ${BUILD_DIR}
5 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
6 | PODS_ROOT = ${SRCROOT}
7 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/Masonry
8 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
9 | SKIP_INSTALL = YES
10 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
11 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Pods-PlayerDemo/Pods-PlayerDemo-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_Pods_PlayerDemo : NSObject
3 | @end
4 | @implementation PodsDummy_Pods_PlayerDemo
5 | @end
6 |
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/Pods/Target Support Files/Pods-PlayerDemo/Pods-PlayerDemo-umbrella.h:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
14 | FOUNDATION_EXPORT double Pods_PlayerDemoVersionNumber;
15 | FOUNDATION_EXPORT const unsigned char Pods_PlayerDemoVersionString[];
16 |
17 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/Pods-PlayerDemo/Pods-PlayerDemo.modulemap:
--------------------------------------------------------------------------------
1 | framework module Pods_PlayerDemo {
2 | umbrella header "Pods-PlayerDemo-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/SDWebImage/SDWebImage-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_SDWebImage : NSObject
3 | @end
4 | @implementation PodsDummy_SDWebImage
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/SDWebImage/SDWebImage-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/SDWebImage/SDWebImage.modulemap:
--------------------------------------------------------------------------------
1 | framework module SDWebImage {
2 | umbrella header "SDWebImage-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/SDWebImage/SDWebImage.xcconfig:
--------------------------------------------------------------------------------
1 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/SDWebImage
2 | DERIVE_MACCATALYST_PRODUCT_BUNDLE_IDENTIFIER = NO
3 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
4 | OTHER_LDFLAGS = $(inherited) -framework "ImageIO"
5 | PODS_BUILD_DIR = ${BUILD_DIR}
6 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
7 | PODS_ROOT = ${SRCROOT}
8 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/SDWebImage
9 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
10 | SKIP_INSTALL = YES
11 | SUPPORTS_MACCATALYST = YES
12 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/TZImagePickerController/TZImagePickerController-dummy.m:
--------------------------------------------------------------------------------
1 | #import
2 | @interface PodsDummy_TZImagePickerController : NSObject
3 | @end
4 | @implementation PodsDummy_TZImagePickerController
5 | @end
6 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/TZImagePickerController/TZImagePickerController-prefix.pch:
--------------------------------------------------------------------------------
1 | #ifdef __OBJC__
2 | #import
3 | #else
4 | #ifndef FOUNDATION_EXPORT
5 | #if defined(__cplusplus)
6 | #define FOUNDATION_EXPORT extern "C"
7 | #else
8 | #define FOUNDATION_EXPORT extern
9 | #endif
10 | #endif
11 | #endif
12 |
13 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/TZImagePickerController/TZImagePickerController.modulemap:
--------------------------------------------------------------------------------
1 | framework module TZImagePickerController {
2 | umbrella header "TZImagePickerController-umbrella.h"
3 |
4 | export *
5 | module * { export * }
6 | }
7 |
--------------------------------------------------------------------------------
/Pods/Target Support Files/TZImagePickerController/TZImagePickerController.xcconfig:
--------------------------------------------------------------------------------
1 | CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/TZImagePickerController
2 | GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
3 | OTHER_LDFLAGS = $(inherited) -framework "AssetsLibrary" -framework "Photos"
4 | PODS_BUILD_DIR = ${BUILD_DIR}
5 | PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
6 | PODS_ROOT = ${SRCROOT}
7 | PODS_TARGET_SRCROOT = ${PODS_ROOT}/TZImagePickerController
8 | PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
9 | SKIP_INSTALL = YES
10 | USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
11 |
--------------------------------------------------------------------------------
/WMPlayer.podspec:
--------------------------------------------------------------------------------
1 | Pod::Spec.new do |s|
2 | s.name = 'WMPlayer'
3 | s.version = '5.1.0'
4 | s.summary = 'A lightweight Video Player for iOS to play local or network video,base on AVPlayer.'
5 | s.homepage = 'https://github.com/zhengwenming/WMPlayer'
6 | s.license = 'MIT'
7 | s.authors = { 'zhengwenming' => '740747055@qq.com','wvqusrtg'=>' <1911398892@qq.com>'}
8 | s.platform = :ios, '7.0'
9 | s.source = { :git => 'https://github.com/zhengwenming/WMPlayer.git',:tag =>s.version}
10 | s.source_files = 'WMPlayer/**/*.{h,m}'
11 | s.resources = 'WMPlayer/WMPlayer.bundle'
12 | s.framework = 'Foundation','UIKit','MediaPlayer','AVFoundation'
13 | s.dependency 'Masonry'
14 | s.requires_arc = true
15 | end
16 |
--------------------------------------------------------------------------------
/WMPlayer/.DS_Store:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/zhengwenming/WMPlayer/92bf48cd9599f0926101d2dc94c67e94d43412e0/WMPlayer/.DS_Store
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/WMPlayer/EnterFullScreenTransition.h:
--------------------------------------------------------------------------------
1 | //
2 | // EnterFullScreenTransition.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 | #import
11 | #import "WMPlayer.h"
12 | NS_ASSUME_NONNULL_BEGIN
13 |
14 | @interface EnterFullScreenTransition : NSObject
15 | - (instancetype)initWithPlayer:(WMPlayer *)wmplayer;
16 | @end
17 |
18 | NS_ASSUME_NONNULL_END
19 |
--------------------------------------------------------------------------------
/WMPlayer/ExitFullScreenTransition.h:
--------------------------------------------------------------------------------
1 | //
2 | // ExitFullScreenTransition.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 | #import
11 | #import "WMPlayer.h"
12 | NS_ASSUME_NONNULL_BEGIN
13 |
14 | @interface ExitFullScreenTransition : NSObject
15 | - (instancetype)initWithPlayer:(WMPlayer *)wmplayer;
16 | @end
17 |
18 | NS_ASSUME_NONNULL_END
19 |
--------------------------------------------------------------------------------
/WMPlayer/FastForwardView.h:
--------------------------------------------------------------------------------
1 | //
2 | // FastForwardView.h
3 | // WMPlayer
4 | //
5 | // Created by 郑文明 on 16/10/26.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface FastForwardView : UIView
12 | @property (strong, nonatomic) UIImageView *stateImageView;
13 | @property (strong, nonatomic) UILabel *timeLabel;
14 | @end
15 |
--------------------------------------------------------------------------------
/WMPlayer/FullScreenHelperViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // FullScreenHelperViewController.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/18.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import
10 | #import "WMPlayer.h"
11 |
12 | NS_ASSUME_NONNULL_BEGIN
13 |
14 | @interface FullScreenHelperViewController : UIViewController
15 | @property(nonatomic,strong)WMPlayer *wmPlayer;
16 |
17 | @end
18 |
19 | NS_ASSUME_NONNULL_END
20 |
--------------------------------------------------------------------------------
/WMPlayer/LandscapeLeftViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // LandscapeLeftViewController.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import "FullScreenHelperViewController.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface LandscapeLeftViewController : FullScreenHelperViewController
14 |
15 | @end
16 |
17 | NS_ASSUME_NONNULL_END
18 |
--------------------------------------------------------------------------------
/WMPlayer/LandscapeLeftViewController.m:
--------------------------------------------------------------------------------
1 | //
2 | // LandscapeLeftViewController.m
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import "LandscapeLeftViewController.h"
10 |
11 | @interface LandscapeLeftViewController ()
12 |
13 | @end
14 |
15 | @implementation LandscapeLeftViewController
16 | -(UIInterfaceOrientation)preferredInterfaceOrientationForPresentation{
17 | return UIInterfaceOrientationLandscapeLeft;
18 | }
19 | - (void)viewDidLoad {
20 | [super viewDidLoad];
21 | }
22 | - (void)dealloc{
23 | NSLog(@"LandscapeLeftViewController dealloc");
24 | }
25 | @end
26 |
--------------------------------------------------------------------------------
/WMPlayer/LandscapeRightViewController.h:
--------------------------------------------------------------------------------
1 | //
2 | // LandscapeRightViewController.h
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import "FullScreenHelperViewController.h"
10 |
11 | NS_ASSUME_NONNULL_BEGIN
12 |
13 | @interface LandscapeRightViewController : FullScreenHelperViewController
14 |
15 | @end
16 |
17 | NS_ASSUME_NONNULL_END
18 |
--------------------------------------------------------------------------------
/WMPlayer/LandscapeRightViewController.m:
--------------------------------------------------------------------------------
1 | //
2 | // LandscapeRightViewController.m
3 | // PlayerDemo
4 | //
5 | // Created by apple on 2020/5/20.
6 | // Copyright © 2020 DS-Team. All rights reserved.
7 | //
8 |
9 | #import "LandscapeRightViewController.h"
10 |
11 | @interface LandscapeRightViewController ()
12 |
13 | @end
14 |
15 | @implementation LandscapeRightViewController
16 |
17 | -(UIInterfaceOrientation)preferredInterfaceOrientationForPresentation{
18 | return UIInterfaceOrientationLandscapeRight;
19 | }
20 | - (void)viewDidLoad {
21 | [super viewDidLoad];
22 | }
23 | - (void)dealloc{
24 | NSLog(@"LandscapeRightViewController dealloc");
25 | }
26 | @end
27 |
--------------------------------------------------------------------------------
/WMPlayer/WMLightView.h:
--------------------------------------------------------------------------------
1 | //
2 | // WMLightView.h
3 | // WMPlayer
4 | //
5 | // Created by 郑文明 on 16/10/26.
6 | // Copyright © 2016年 郑文明. All rights reserved.
7 | //
8 |
9 | #import
10 |
11 | @interface WMLightView : UIView
12 | @property (strong, nonatomic) UIView *lightBackView;
13 | @property (strong, nonatomic) UIImageView *centerLightIV;
14 | @property (strong, nonatomic) NSMutableArray * lightViewArr;
15 | @end
16 |
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/WMPlayer/WMPlayerModel.h:
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1 | //
2 | // WMPlayerModel.h
3 | //
4 | //
5 | // Created by zhengwenming on 2018/4/26.
6 | //
7 |
8 | #import
9 | #import
10 | #import
11 |
12 | @interface WMPlayerModel : NSObject
13 | //视频标题
14 | @property (nonatomic, copy) NSString *title;
15 | //视频的URL,本地路径or网络路径http
16 | @property (nonatomic, strong) NSURL *videoURL;
17 | //videoURL和playerItem二选一
18 | @property (nonatomic, strong) AVPlayerItem *playerItem;
19 | //跳到seekTime处播放
20 | @property (nonatomic, assign) double seekTime;
21 | @property (nonatomic, strong) NSIndexPath *indexPath;
22 | //视频尺寸
23 | @property (nonatomic,assign) CGSize presentationSize;
24 | //是否是适合竖屏播放的资源,w:h<1的资源,一般是手机竖屏(人像模式)拍摄的视频资源
25 | @property (nonatomic,assign) BOOL verticalVideo;
26 |
27 | @end
28 |
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/WMPlayer/WMPlayerModel.m:
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1 | //
2 | // WMPlayerModel.m
3 | //
4 | //
5 | // Created by zhengwenming on 2018/4/26.
6 | //
7 |
8 | #import "WMPlayerModel.h"
9 |
10 | @implementation WMPlayerModel
11 | -(void)setPresentationSize:(CGSize)presentationSize{
12 | _presentationSize = presentationSize;
13 | if (presentationSize.width/presentationSize.height<1) {
14 | self.verticalVideo = YES;
15 | }
16 | }
17 | @end
18 |
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