├── .gitignore ├── CMakeLists.txt ├── CMakePresets.json ├── Debug └── bass.dll ├── LICENSE ├── MusicPlayer.sln ├── MusicPlayer ├── CMakeLists.txt ├── Common.h ├── Console.h ├── Lyrics.h ├── Main.cpp ├── Music.ico ├── MusicPlayer.rc ├── MusicPlayer.vcxproj ├── MusicPlayer.vcxproj.filters ├── Player.h ├── WinVersionHelper.cpp ├── WinVersionHelper.h ├── bass.h ├── bass.lib ├── bass_x64.lib └── resource.h ├── README.md ├── Screenshots └── Main_window.png └── x64 └── Debug └── bass.dll /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.suo 8 | *.user 9 | *.userosscache 10 | *.sln.docstates 11 | 12 | # User-specific files (MonoDevelop/Xamarin Studio) 13 | *.userprefs 14 | 15 | # Build results 16 | [Dd]ebug/ 17 | [Dd]ebugPublic/ 18 | [Rr]elease/ 19 | [Rr]eleases/ 20 | x64/ 21 | x86/ 22 | bld/ 23 | [Bb]in/ 24 | [Oo]bj/ 25 | [Ll]og/ 26 | 27 | # Visual Studio 2015/2017 cache/options directory 28 | .vs/ 29 | # Uncomment if you have tasks that create the project's static files in wwwroot 30 | #wwwroot/ 31 | 32 | # Visual Studio 2017 auto generated files 33 | Generated\ Files/ 34 | 35 | # MSTest test Results 36 | [Tt]est[Rr]esult*/ 37 | [Bb]uild[Ll]og.* 38 | 39 | # NUNIT 40 | *.VisualState.xml 41 | TestResult.xml 42 | 43 | # Build Results of an ATL Project 44 | [Dd]ebugPS/ 45 | [Rr]eleasePS/ 46 | dlldata.c 47 | 48 | # Benchmark Results 49 | BenchmarkDotNet.Artifacts/ 50 | 51 | # .NET Core 52 | project.lock.json 53 | project.fragment.lock.json 54 | artifacts/ 55 | **/Properties/launchSettings.json 56 | 57 | # StyleCop 58 | StyleCopReport.xml 59 | 60 | # Files built by Visual Studio 61 | *_i.c 62 | *_p.c 63 | *_i.h 64 | *.ilk 65 | *.meta 66 | *.obj 67 | *.iobj 68 | *.pch 69 | *.pdb 70 | *.ipdb 71 | *.pgc 72 | *.pgd 73 | *.rsp 74 | *.sbr 75 | *.tlb 76 | *.tli 77 | *.tlh 78 | *.tmp 79 | *.tmp_proj 80 | *.log 81 | *.vspscc 82 | *.vssscc 83 | .builds 84 | *.pidb 85 | *.svclog 86 | *.scc 87 | 88 | # Chutzpah Test files 89 | _Chutzpah* 90 | 91 | # Visual C++ cache files 92 | ipch/ 93 | *.aps 94 | *.ncb 95 | *.opendb 96 | *.opensdf 97 | *.sdf 98 | *.cachefile 99 | *.VC.db 100 | *.VC.VC.opendb 101 | 102 | # Visual Studio profiler 103 | *.psess 104 | *.vsp 105 | *.vspx 106 | *.sap 107 | 108 | # Visual Studio Trace Files 109 | *.e2e 110 | 111 | # TFS 2012 Local Workspace 112 | $tf/ 113 | 114 | # Guidance Automation Toolkit 115 | *.gpState 116 | 117 | # ReSharper is a .NET coding add-in 118 | _ReSharper*/ 119 | *.[Rr]e[Ss]harper 120 | *.DotSettings.user 121 | 122 | # JustCode is a .NET coding add-in 123 | .JustCode 124 | 125 | # TeamCity is a build add-in 126 | _TeamCity* 127 | 128 | # DotCover is a Code Coverage Tool 129 | *.dotCover 130 | 131 | # AxoCover is a Code Coverage Tool 132 | .axoCover/* 133 | !.axoCover/settings.json 134 | 135 | # Visual Studio code coverage results 136 | *.coverage 137 | *.coveragexml 138 | 139 | # NCrunch 140 | _NCrunch_* 141 | .*crunch*.local.xml 142 | nCrunchTemp_* 143 | 144 | # MightyMoose 145 | *.mm.* 146 | AutoTest.Net/ 147 | 148 | # Web workbench (sass) 149 | .sass-cache/ 150 | 151 | # Installshield output folder 152 | [Ee]xpress/ 153 | 154 | # DocProject is a documentation generator add-in 155 | DocProject/buildhelp/ 156 | DocProject/Help/*.HxT 157 | DocProject/Help/*.HxC 158 | DocProject/Help/*.hhc 159 | DocProject/Help/*.hhk 160 | DocProject/Help/*.hhp 161 | DocProject/Help/Html2 162 | DocProject/Help/html 163 | 164 | # Click-Once directory 165 | publish/ 166 | 167 | # Publish Web Output 168 | *.[Pp]ublish.xml 169 | *.azurePubxml 170 | # Note: Comment the next line if you want to checkin your web deploy settings, 171 | # but database connection strings (with potential passwords) will be unencrypted 172 | *.pubxml 173 | *.publishproj 174 | 175 | # Microsoft Azure Web App publish settings. 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F# Make 288 | .fake/ 289 | 290 | # JetBrains Rider 291 | .idea/ 292 | *.sln.iml 293 | 294 | # CodeRush 295 | .cr/ 296 | 297 | # Python Tools for Visual Studio (PTVS) 298 | __pycache__/ 299 | *.pyc 300 | 301 | # Cake - Uncomment if you are using it 302 | # tools/** 303 | # !tools/packages.config 304 | 305 | # Tabs Studio 306 | *.tss 307 | 308 | # Telerik's JustMock configuration file 309 | *.jmconfig 310 | 311 | # BizTalk build output 312 | *.btp.cs 313 | *.btm.cs 314 | *.odx.cs 315 | *.xsd.cs 316 | 317 | # OpenCover UI analysis results 318 | OpenCover/ 319 | 320 | # Azure Stream Analytics local run output 321 | ASALocalRun/ 322 | 323 | # MSBuild Binary and Structured Log 324 | *.binlog 325 | 326 | # NVidia Nsight GPU debugger configuration file 327 | *.nvuser 328 | 329 | # MFractors (Xamarin productivity tool) working folder 330 | .mfractor/ 331 | /.vscode 332 | 333 | /out -------------------------------------------------------------------------------- /CMakeLists.txt: -------------------------------------------------------------------------------- 1 | # CMakeList.txt: 顶层 CMake 项目文件,在此处执行全局配置 2 | # 并包含子项目。 3 | # 4 | cmake_minimum_required (VERSION 3.8) 5 | 6 | # 如果支持,请为 MSVC 编译器启用热重载。 7 | if (POLICY CMP0141) 8 | cmake_policy(SET CMP0141 NEW) 9 | set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "$,$>,$<$:EditAndContinue>,$<$:ProgramDatabase>>") 10 | endif() 11 | 12 | project ("MusicPlayer") 13 | 14 | # 包含子项目。 15 | add_subdirectory ("MusicPlayer") 16 | -------------------------------------------------------------------------------- /CMakePresets.json: -------------------------------------------------------------------------------- 1 | { 2 | "version": 3, 3 | "configurePresets": [ 4 | { 5 | "name": "windows-base", 6 | "hidden": true, 7 | "generator": "Ninja", 8 | "binaryDir": "${sourceDir}/out/build/${presetName}", 9 | "installDir": "${sourceDir}/out/install/${presetName}", 10 | "cacheVariables": { 11 | "CMAKE_C_COMPILER": "cl.exe", 12 | "CMAKE_CXX_COMPILER": "cl.exe" 13 | }, 14 | "condition": { 15 | "type": "equals", 16 | "lhs": "${hostSystemName}", 17 | "rhs": "Windows" 18 | } 19 | }, 20 | { 21 | "name": "x64-debug", 22 | "displayName": "x64 Debug", 23 | "inherits": "windows-base", 24 | "architecture": { 25 | "value": "x64", 26 | "strategy": "external" 27 | }, 28 | "cacheVariables": { 29 | "CMAKE_BUILD_TYPE": "Debug", 30 | "CMAKE_ARCHITECTURE": "x64" 31 | } 32 | }, 33 | { 34 | "name": "x64-release", 35 | "displayName": "x64 Release", 36 | "inherits": "x64-debug", 37 | "cacheVariables": { 38 | "CMAKE_BUILD_TYPE": "Release", 39 | "CMAKE_ARCHITECTURE": "x64" 40 | } 41 | }, 42 | { 43 | "name": "x86-debug", 44 | "displayName": "x86 Debug", 45 | "inherits": "windows-base", 46 | "architecture": { 47 | "value": "x86", 48 | "strategy": "external" 49 | }, 50 | "cacheVariables": { 51 | "CMAKE_BUILD_TYPE": "Debug", 52 | "CMAKE_ARCHITECTURE": "x86" 53 | } 54 | }, 55 | { 56 | "name": "x86-release", 57 | "displayName": "x86 Release", 58 | "inherits": "x86-debug", 59 | "cacheVariables": { 60 | "CMAKE_BUILD_TYPE": "Release", 61 | "CMAKE_ARCHITECTURE": "x86" 62 | } 63 | } 64 | ] 65 | } 66 | -------------------------------------------------------------------------------- /Debug/bass.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zhongyang219/ConsoleMusicPlayer/69a71a47b7b39ad007c8b82f59675592caf40c2e/Debug/bass.dll -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /MusicPlayer.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25420.1 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MusicPlayer", "MusicPlayer\MusicPlayer.vcxproj", "{10627CBE-13F6-49C8-9F9E-3ADB325333F6}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|x64 = Debug|x64 11 | Debug|x86 = Debug|x86 12 | Release|x64 = Release|x64 13 | Release|x86 = Release|x86 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Debug|x64.ActiveCfg = Debug|x64 17 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Debug|x64.Build.0 = Debug|x64 18 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Debug|x86.ActiveCfg = Debug|Win32 19 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Debug|x86.Build.0 = Debug|Win32 20 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Release|x64.ActiveCfg = Release|x64 21 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Release|x64.Build.0 = Release|x64 22 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Release|x86.ActiveCfg = Release|Win32 23 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6}.Release|x86.Build.0 = Release|Win32 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | EndGlobal 29 | -------------------------------------------------------------------------------- /MusicPlayer/CMakeLists.txt: -------------------------------------------------------------------------------- 1 | # CMakeList.txt: MusicPlayer 的 CMake 项目,在此处包括源代码并定义 2 | # 项目特定的逻辑。 3 | # 4 | # 使用Unicode 5 | add_definitions(-DUNICODE -D_UNICODE) 6 | 7 | MESSAGE(STATUS "current build type is ${CMAKE_BUILD_TYPE}") 8 | MESSAGE(STATUS "current architecture is ${CMAKE_ARCHITECTURE}") 9 | MESSAGE(STATUS "proj source dir: ${PROJECT_SOURCE_DIR}") 10 | 11 | if (CMAKE_ARCHITECTURE MATCHES "x64") 12 | link_libraries("${PROJECT_SOURCE_DIR}/MusicPlayer/bass_x64.lib") 13 | elseif (CMAKE_ARCHITECTURE MATCHES "x86") 14 | link_libraries("${PROJECT_SOURCE_DIR}/MusicPlayer/bass.lib") 15 | endif() 16 | 17 | # 将源代码添加到此项目的可执行文件。 18 | add_executable (MusicPlayer "Main.cpp" "Common.h" "Console.h" "Lyrics.h" "Player.h" "bass.h" "resource.h" "WinVersionHelper.cpp" "WinVersionHelper.h") 19 | 20 | if (CMAKE_VERSION VERSION_GREATER 3.12) 21 | set_property(TARGET MusicPlayer PROPERTY CXX_STANDARD 20) 22 | endif() 23 | 24 | # TODO: 如有需要,请添加测试并安装目标。 25 | 26 | -------------------------------------------------------------------------------- /MusicPlayer/Common.h: -------------------------------------------------------------------------------- 1 | //************************************************************ 2 | // 本文件为全局变量、宏、枚举类型和全局函数的定义 3 | //************************************************************ 4 | #pragma once 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | using std::string; 11 | using std::wstring; 12 | using std::vector; 13 | 14 | #include "bass.h" 15 | 16 | #define UP_KEY (-1) //定义上方向键 17 | #define DOWN_KEY (-2) //定义下方向键 18 | #define LEFT_KEY (-3) //定义左方向键 19 | #define RIGHT_KEY (-4) //定义右方向键 20 | #define ESC_KEY 27 21 | #define SPACE_KEY ' ' 22 | #define ENTER_KEY 13 23 | #define NEXT (-999) //定义“下一曲”常量 24 | #define PREVIOUS (-998) //定义“上一曲”常量 25 | 26 | //#define PROGRESS_BAR_LEN 67 //定义进度条占用的字符数 27 | //#define SONG_NAME_LEN 50 //定义歌曲标题显示的字符数 28 | //#define LYRIC_LEN 80 //定义歌词显示的字符数 29 | #define LYRIC_REFRESH 100 //定义歌词刷新的间隔时间(毫秒) 30 | 31 | #define MIN_WIDTH 40 //定义控制台窗口的最小宽度 32 | #define MIN_HIGHT 10 //定义控制台窗口的最小高度 33 | 34 | #define WIDTH_THRESHOLD 80 //定义歌词从单行显示切换到多行显示时的界面宽度阈值 35 | 36 | #define MAX_NUM_LENGTH 80 //定义获取音频文件长度数量的最大值 37 | 38 | const wchar_t* VERSION = L"1.36"; //程序版本 39 | //const char* INI_PATH = ".\\config.ini"; //配置文件路径 40 | //const wchar_t* INI_PATH_W = L".\\config.ini"; //配置文件路径(宽字符) 41 | //const char* RECENT_FILE_PATH = ".\\recent_path.dat"; //最近播放路径文件的路径 42 | //const wchar_t* RECENT_FILE_PATH_W = L".\\recent_path.dat"; //最近播放路径文件的路径(宽字符) 43 | 44 | enum class Command 45 | { 46 | OPEN, 47 | PLAY, 48 | CLOSE, 49 | PAUSE, 50 | STOP, 51 | PLAY_PAUSE, 52 | FF, //快进 53 | REW, //快倒 54 | VOLUME_UP, 55 | VOLUME_DOWN, 56 | SEEK 57 | }; 58 | 59 | enum Color 60 | { 61 | BLACK = 0, 62 | DARK_BLUE, 63 | DARK_GREEN, 64 | DARK_CYAN, 65 | DARK_RED, 66 | DARK_PURPLE, 67 | DARK_YELLOW, 68 | DARK_WHITE, 69 | GRAY, 70 | BLUE, 71 | GREEN, 72 | CYAN, 73 | RED, 74 | PURPLE, 75 | YELLOW, 76 | WHITE 77 | }; 78 | 79 | enum class CodeType 80 | { 81 | ANSI, 82 | UTF8, 83 | UTF8_NO_BOM 84 | }; 85 | 86 | struct Time 87 | { 88 | int min; 89 | int sec; 90 | int msec; 91 | }; 92 | 93 | //将int类型的时间(毫秒数)转换成Time结构 94 | Time int2time(int time) 95 | { 96 | Time result; 97 | result.msec = time % 1000; 98 | result.sec = time / 1000 % 60; 99 | result.min = time / 1000 / 60; 100 | return result; 101 | } 102 | 103 | //将Time结构转换成int类型(毫秒数) 104 | inline int time2int(Time time) 105 | { 106 | return time.msec + time.sec * 1000 + time.min * 60000; 107 | } 108 | 109 | bool operator>(Time time1, Time time2) 110 | { 111 | if (time1.min != time2.min) 112 | return (time1.min > time2.min); 113 | else if (time1.sec != time2.sec) 114 | return(time1.sec > time2.sec); 115 | else if (time1.msec != time2.msec) 116 | return(time1.msec > time2.msec); 117 | else return false; 118 | } 119 | 120 | bool operator==(Time time1, Time time2) 121 | { 122 | return (time1.min == time2.min && time1.sec == time2.sec && time1.msec == time2.msec); 123 | } 124 | 125 | bool operator>=(Time time1, Time time2) 126 | { 127 | if (time1.min != time2.min) 128 | return (time1.min > time2.min); 129 | else if (time1.sec != time2.sec) 130 | return(time1.sec > time2.sec); 131 | else if (time1.msec != time2.msec) 132 | return(time1.msec > time2.msec); 133 | else return true; 134 | } 135 | 136 | int operator-(Time time1, Time time2) 137 | { 138 | return (time1.min - time2.min) * 60000 + (time1.sec - time2.sec) * 1000 + (time1.msec - time2.msec); 139 | } 140 | 141 | //为SYSTEMTIME结构重载减号运算符,在确保a>b的情况下返回两个时间差的毫秒数,但是返回的值不会超过3000毫秒 142 | int operator-(SYSTEMTIME a, SYSTEMTIME b) 143 | { 144 | if (a.wSecond == b.wSecond) 145 | return a.wMilliseconds - b.wMilliseconds; 146 | else if (a.wSecond - b.wSecond == 1 || a.wSecond - b.wSecond == -59) 147 | return a.wMilliseconds - b.wMilliseconds + 1000; 148 | else 149 | return a.wMilliseconds - b.wMilliseconds + 2000; 150 | } 151 | 152 | 153 | //获取一个键盘输入按键并将其返回 154 | int GetKey() 155 | { 156 | int key{ _getch() }; 157 | if (key == 0xE0/* || key == 0*/) //如果获得的按键值为0x0E或0则表示按下了功能键 158 | { 159 | int key1 = _getch(); //按下了功能键需要再次调用_getch函数 160 | switch (key1) 161 | { 162 | case 72: key = UP_KEY; break; 163 | case 80: key = DOWN_KEY; break; 164 | case 75: key = LEFT_KEY; break; 165 | case 77: key = RIGHT_KEY; break; 166 | default: key = key1; break; 167 | } 168 | } 169 | if (key >= 'a' && key <= 'z') //如果按的是小写字母,则自动转换成大写字母 170 | key -= 32; 171 | return key; 172 | } 173 | 174 | //获取path路径下的指定格式的文件的文件名,并保存在files容器中。format容器中储存着要获取的文件格式。最多只获取max_files个文件。 175 | void GetAllFormatFiles(wstring path, vector& files, const vector& format, size_t max_file = 99999) 176 | { 177 | //文件句柄 178 | intptr_t hFile = 0; 179 | //文件信息(用Unicode保存使用_wfinddata_t,多字节字符集使用_finddata_t) 180 | _wfinddata_t fileinfo; 181 | wstring file_path; 182 | for (auto a_format : format) 183 | { 184 | if ((hFile = _wfindfirst(file_path.assign(path).append(L"\\*.").append(a_format).c_str(), &fileinfo)) != -1) 185 | { 186 | do 187 | { 188 | if (files.size() >= max_file) break; 189 | files.push_back(file_path.assign(fileinfo.name)); //将文件名保存 190 | } while (_wfindnext(hFile, &fileinfo) == 0); 191 | } 192 | _findclose(hFile); 193 | } 194 | } 195 | 196 | bool FileExist(const wstring& file) 197 | { 198 | int hFile = 0; 199 | _wfinddata_t fileinfo; 200 | return ((hFile = _wfindfirst(file.c_str(), &fileinfo)) != -1); 201 | } 202 | 203 | //判断文件类型是否为midi音乐 204 | bool FileIsMidi(const wstring& file_name) 205 | { 206 | size_t length{ file_name.size() }; 207 | return (file_name.substr(length - 4, 4) == L".mid" || file_name.substr(length - 5, 5) == L".midi"); 208 | } 209 | 210 | //向ini文件写入一个int数据 211 | inline void WritePrivateProfileIntW(const wchar_t* AppName, const wchar_t* KeyName, int value, const wchar_t* Path) 212 | { 213 | wchar_t buff[11]; 214 | _itow_s(value, buff, 10); 215 | WritePrivateProfileStringW(AppName, KeyName, buff, Path); 216 | } 217 | 218 | //将一个UTF8编码的字符串转换成ANSI编码 219 | //int Utf8ToAnsi(const char *pstrUTF8, char *pstrAnsi) 220 | //{ 221 | // int i = 0; 222 | // int j = 0; 223 | // wchar_t strUnicode[200] = { 0 }; 224 | // i = MultiByteToWideChar(CP_UTF8, 0, pstrUTF8, -1, NULL, 0); 225 | // memset(strUnicode, 0, i); 226 | // MultiByteToWideChar(CP_UTF8, 0, pstrUTF8, -1, strUnicode, i); 227 | // j = WideCharToMultiByte(CP_ACP, 0, strUnicode, -1, NULL, 0, NULL, NULL); 228 | // WideCharToMultiByte(CP_ACP, 0, strUnicode, -1, pstrAnsi, j, NULL, NULL); 229 | // return 0; 230 | //} 231 | 232 | //将string类型的字符串转换成Unicode编码的wstring字符串 233 | wstring StrToUnicode(const string& str, CodeType code_type) 234 | { 235 | wstring result; 236 | int size{ 0 }; 237 | if (code_type == CodeType::ANSI) 238 | { 239 | size = MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, NULL, 0); 240 | if (size <= 0) return wstring(); 241 | wchar_t* str_unicode = new wchar_t[size + 1]; 242 | MultiByteToWideChar(CP_ACP, 0, str.c_str(), -1, str_unicode, size); 243 | result.assign(str_unicode); 244 | delete[] str_unicode; 245 | } 246 | else 247 | { 248 | string temp; 249 | //如果前面有BOM,则去掉BOM 250 | if (str.size() >= 3 && str[0] == -17 && str[1] == -69 && str[2] == -65) 251 | temp = str.substr(3); 252 | else 253 | temp = str; 254 | size = MultiByteToWideChar(CP_UTF8, 0, temp.c_str(), -1, NULL, 0); 255 | if (size <= 0) return wstring(); 256 | wchar_t* str_unicode = new wchar_t[size + 1]; 257 | MultiByteToWideChar(CP_UTF8, 0, temp.c_str(), -1, str_unicode, size); 258 | result.assign(str_unicode); 259 | delete[] str_unicode; 260 | } 261 | return result; 262 | } 263 | 264 | //将Unicode编码的wstring字符串转换成string类型的字符串 265 | string UnicodeToStr(const wstring& wstr, CodeType code_type) 266 | { 267 | if (wstr.empty()) return string(); 268 | string result; 269 | int size{ 0 }; 270 | if (code_type == CodeType::ANSI) 271 | { 272 | size = WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, NULL, 0, NULL, NULL); 273 | if (size <= 0) return string(); 274 | char* str = new char[size + 1]; 275 | WideCharToMultiByte(CP_ACP, 0, wstr.c_str(), -1, str, size, NULL, NULL); 276 | result.assign(str); 277 | delete[] str; 278 | } 279 | else 280 | { 281 | result.clear(); 282 | if (code_type == CodeType::UTF8) 283 | { 284 | result.push_back(-17); 285 | result.push_back(-69); 286 | result.push_back(-65); 287 | } 288 | size = WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), -1, NULL, 0, NULL, NULL); 289 | if (size <= 0) return string(); 290 | char* str = new char[size + 1]; 291 | WideCharToMultiByte(CP_UTF8, 0, wstr.c_str(), -1, str, size, NULL, NULL); 292 | result.append(str); 293 | delete[] str; 294 | } 295 | return result; 296 | } 297 | 298 | //判断一个字符串是否UTF8编码 299 | bool IsUTF8Bytes(const char* data) 300 | { 301 | int charByteCounter = 1; //计算当前正分析的字符应还有的字节数 302 | unsigned char curByte; //当前分析的字节. 303 | bool ascii = true; 304 | for (int i = 0; i < strlen(data); i++) 305 | { 306 | curByte = static_cast(data[i]); 307 | if (charByteCounter == 1) 308 | { 309 | if (curByte >= 0x80) 310 | { 311 | ascii = false; 312 | //判断当前 313 | while (((curByte <<= 1) & 0x80) != 0) 314 | { 315 | charByteCounter++; 316 | } 317 | //标记位首位若为非0 则至少以2个1开始 如:110XXXXX...........1111110X 318 | if (charByteCounter == 1 || charByteCounter > 6) 319 | { 320 | return false; 321 | } 322 | } 323 | } 324 | else 325 | { 326 | //若是UTF-8 此时第一位必须为1 327 | if ((curByte & 0xC0) != 0x80) 328 | { 329 | return false; 330 | } 331 | charByteCounter--; 332 | } 333 | } 334 | if (ascii) return false; //如果全是ASCII字符,返回false 335 | else return true; 336 | } 337 | 338 | wstring GetExePath() 339 | { 340 | wchar_t path[MAX_PATH]; 341 | GetModuleFileNameW(NULL, path, MAX_PATH); 342 | size_t index; 343 | wstring current_path{ path }; 344 | index = current_path.find_last_of(L'\\'); 345 | current_path = current_path.substr(0, index + 1); 346 | return current_path; 347 | } 348 | -------------------------------------------------------------------------------- /MusicPlayer/Console.h: -------------------------------------------------------------------------------- 1 | //************************************************************ 2 | // 本文件为控制台相关全局函数的定义 3 | //************************************************************ 4 | #pragma once 5 | #include 6 | #include"Common.h" 7 | 8 | HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE); 9 | 10 | //计算一个宽字节字符串的长度占用的半角字符数 11 | size_t WcharStrHalfWidthLen(const wchar_t* str) 12 | { 13 | size_t size{ 0 }; 14 | const size_t length{ wcslen(str) }; 15 | for (int i{ 0 }; i < length; i++) 16 | { 17 | if (str[i] >= 0 && str[i] < 128) 18 | size++; //如果一个Unicode字符编码在0~127范围内,它占一个半角字符宽度 19 | else 20 | size += 2; //否则它占两个半角字符宽度 21 | } 22 | return size; 23 | } 24 | 25 | //计算一个宽字节字符串的长度(但是限定最多max_len个半角字符) 26 | size_t WcharStrLen(const wchar_t* str, size_t max_len) 27 | { 28 | size_t count{ 0 }; 29 | size_t half_width_count{ 0 }; 30 | const size_t length{ wcslen(str) }; 31 | for (; count < length; count++) 32 | { 33 | if (str[count] >= 0 && str[count] < 128) 34 | half_width_count++; 35 | else 36 | half_width_count += 2; 37 | if (half_width_count > max_len) break; 38 | } 39 | return count; 40 | } 41 | 42 | //计算一个宽字节字符串到第end个半角字符结束时一个有多少个全角字符 43 | size_t FullWidthCount(const wchar_t* str, size_t end) 44 | { 45 | int half_width_cnt{ 0 }, full_width_count{ 0 }; 46 | size_t length{ wcslen(str) }; 47 | for (int i{ 0 }; i < length; i++) 48 | { 49 | if (str[i] < 0 || str[i] >= 128) 50 | { 51 | half_width_cnt += 2; 52 | full_width_count++; 53 | } 54 | else 55 | { 56 | half_width_cnt++; 57 | } 58 | if (half_width_cnt >= end) break; 59 | } 60 | return full_width_count; 61 | } 62 | 63 | //在界面的x,y坐标处输出一个数字 64 | void PrintInt(int num, short x, short y, Color color) 65 | { 66 | COORD pos; 67 | ULONG unuse; 68 | pos.X = x; 69 | pos.Y = y; 70 | char str[20]; 71 | _itoa_s(num, str, 10); 72 | size_t len{ strlen(str) }; 73 | WriteConsoleOutputCharacterA(handle, str, len, pos, &unuse); //输出字符 74 | FillConsoleOutputAttribute(handle, color, len, pos, &unuse); //设置颜色 75 | } 76 | 77 | //在控制台的x,y坐标处输出一个宽字符串 78 | void PrintWString(const wchar_t *str, int x, int y, Color color) 79 | { 80 | COORD pos; 81 | ULONG unuse; 82 | pos.X = x; 83 | pos.Y = y; 84 | size_t len{ wcslen(str) }; //字符串长度 85 | size_t len_halfwidth{ WcharStrHalfWidthLen(str) }; //字符串占用半角字符数 86 | WriteConsoleOutputCharacterW(handle, str, len, pos, &unuse); //输出字符 87 | FillConsoleOutputAttribute(handle, color, len_halfwidth, pos, &unuse); //设置颜色 88 | } 89 | 90 | //在控制台的x,y坐标处输出一个指定最大长度的宽字符串 91 | void PrintWString(const wchar_t* str, short x, short y, size_t length, Color color) 92 | { 93 | COORD pos; 94 | ULONG unuse; 95 | pos.X = x; 96 | pos.Y = y; 97 | size_t len{ WcharStrLen(str, length) }; //字符串长度 98 | size_t len_halfwidth{ WcharStrHalfWidthLen(str) }; //字符串占用半角字符数 99 | if (len_halfwidth > length) len_halfwidth = length; 100 | //COORD pos2; 101 | //pos2.X = x + len_halfwidth - 1; 102 | //pos2.Y = y; 103 | //WriteConsoleOutputCharacterA(handle, " ", 1, pos2, &unuse); //输出字符前先在字符串最后一个半角字符的位置输出一个空格 104 | WriteConsoleOutputCharacterW(handle, str, len, pos, &unuse); //输出字符 105 | FillConsoleOutputAttribute(handle, color, len_halfwidth, pos, &unuse); //设置颜色 106 | } 107 | 108 | //在控制台的x,y处输出一个宽字符串,前面的字符显示为color1的颜色,从第split个字符开始显示为color2的颜色 109 | void PrintWString(const wchar_t* str, short x, short y, int split, Color color1, Color color2) 110 | { 111 | COORD pos; 112 | ULONG unuse; 113 | pos.X = x; 114 | pos.Y = y; 115 | size_t len{ wcslen(str) }; //字符串长度 116 | size_t len_halfwidth{ WcharStrHalfWidthLen(str) }; //字符串占用半角字符数 117 | if (split > len_halfwidth) split = len_halfwidth; 118 | WriteConsoleOutputCharacterW(handle, str, len, pos, &unuse); //输出字符 119 | FillConsoleOutputAttribute(handle, color1, split, pos, &unuse); //设置颜色1 120 | pos.X += split; 121 | FillConsoleOutputAttribute(handle, color2, len_halfwidth - split, pos, &unuse); //设置颜色2 122 | } 123 | 124 | //在控制台的x,y处输出一个宽字符串,前面的字符显示为color1的颜色,从第split个字符开始显示为color2的颜色。同时指定最大长度为length 125 | void PrintWString(const wchar_t* str, short x, short y, size_t length, int split, Color color1, Color color2) 126 | { 127 | COORD pos; 128 | ULONG unuse; 129 | pos.X = x; 130 | pos.Y = y; 131 | size_t len{ WcharStrLen(str, length) }; //字符串长度 132 | size_t len_halfwidth{ WcharStrHalfWidthLen(str) }; //字符串占用半角字符数 133 | if (len_halfwidth > length) len_halfwidth = length; 134 | if (split > len_halfwidth) split = len_halfwidth; 135 | //COORD pos2; 136 | //pos2.X = x + len_halfwidth - 1; 137 | //pos2.Y = y; 138 | //WriteConsoleOutputCharacterA(handle, " ", 1, pos2, &unuse); //输出字符前先在字符串最后一个半角字符的位置输出一个空格 139 | WriteConsoleOutputCharacterW(handle, str, len, pos, &unuse); //输出字符 140 | FillConsoleOutputAttribute(handle, color1, split, pos, &unuse); //设置颜色1 141 | pos.X += split; 142 | FillConsoleOutputAttribute(handle, color2, len_halfwidth - split, pos, &unuse); //设置颜色2 143 | } 144 | 145 | //清除控制台的x,y处开始的length个字符 146 | void ClearString(short x, short y, size_t length) 147 | { 148 | COORD pos; 149 | ULONG unuse; 150 | pos.X = x; 151 | pos.Y = y; 152 | //FillConsoleOutputAttribute(handle, BLACK, length, pos, &unuse); //将要清除的字符的区域设置为黑色 153 | string mask(length, ' '); //生成length长度的空格 154 | WriteConsoleOutputCharacterA(handle, mask.c_str(), length, pos, &unuse); //将要清除的区域用空格填充 155 | } 156 | 157 | //光标移动到x,y坐标 158 | void GotoXY(short x, short y) 159 | { 160 | COORD pos; 161 | pos.X = x; 162 | pos.Y = y; 163 | SetConsoleCursorPosition(handle, pos); 164 | } 165 | 166 | //显示或隐藏光标 167 | void CursorVisible(bool visible) 168 | { 169 | CONSOLE_CURSOR_INFO cci; 170 | cci.bVisible = visible; 171 | cci.dwSize = 25; //光标厚度,取值为1~100 172 | SetConsoleCursorInfo(handle, &cci); 173 | } 174 | 175 | //获取当前控制台窗口的宽度 176 | int GetWindowWidth() 177 | { 178 | CONSOLE_SCREEN_BUFFER_INFO info; 179 | GetConsoleScreenBufferInfo(handle, &info); 180 | return info.srWindow.Right + 1; 181 | } 182 | 183 | //获取当前控制台窗口的高度 184 | int GetWindowHight() 185 | { 186 | CONSOLE_SCREEN_BUFFER_INFO info; 187 | GetConsoleScreenBufferInfo(handle, &info); 188 | return info.srWindow.Bottom + 1; 189 | } 190 | -------------------------------------------------------------------------------- /MusicPlayer/Lyrics.h: -------------------------------------------------------------------------------- 1 | //************************************************************ 2 | // 文本件为歌词类的定义,用于实现歌词显示 3 | //************************************************************ 4 | #pragma once 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | #include"Common.h" 11 | //using std::ofstream; 12 | using std::ifstream; 13 | using std::string; 14 | using std::wstring; 15 | using std::vector; 16 | 17 | class CLyrics 18 | { 19 | private: 20 | struct Lyric 21 | { 22 | Time time; 23 | wstring text; 24 | bool operator<(const Lyric& lyric) const //重载小于号运算符,用于对歌词按时间标签排序 25 | { 26 | return lyric.time > time; 27 | } 28 | }; 29 | 30 | wstring m_file; //歌词文件的文件名 31 | vector m_lyrics; //储存每一句歌词(包含时间标签和文本) 32 | vector m_lyrics_str; //储存未拆分时间标签的每一句歌词 33 | CodeType m_code_type{ CodeType::ANSI }; //歌词文本的编码类型 34 | wstring m_ti; //歌词中的ti标签 35 | 36 | void DivideLyrics(); //将歌词文件拆分成若干句歌词,并保存在m_lyrics_str中 37 | void DisposeLyric(); //获得歌词中的时间标签和歌词文本,并将文本从string类型转换成wstring类型,保存在m_lyrics中 38 | void JudgeCode(); //判断歌词的编码格式 39 | 40 | public: 41 | CLyrics(wstring& file_name); 42 | CLyrics(){} 43 | bool IsEmpty() const; //判断是否有歌词 44 | wstring GetLyric(Time time, int offset) const; //根据时间返回一句歌词。第2个参数如果是0,则返回当前时间对应的歌词,如果是-1则返回当前时间的前一句歌词,1则返回后一句歌词,以此类推。 45 | int GetLyricProgress(Time time) const; //根据时间返回该时间所对应的歌词的进度(0~1000)(用于使歌词以卡拉OK样式显示) 46 | int GetLyricIndex(Time time) const; //根据时间返回该时间对应的歌词序号(用于判断歌词是否有变化) 47 | CodeType GetCodeType() const; //获得歌词文本的编码类型 48 | }; 49 | 50 | CLyrics::CLyrics(wstring& file_name) : m_file{ file_name } 51 | { 52 | DivideLyrics(); 53 | JudgeCode(); 54 | DisposeLyric(); 55 | std::sort(m_lyrics.begin(), m_lyrics.end()); //将歌词按时间标签排序 56 | } 57 | 58 | void CLyrics::DivideLyrics() 59 | { 60 | ifstream OpenFile{ m_file }; 61 | string current_line; 62 | while (!OpenFile.eof()) 63 | { 64 | std::getline(OpenFile, current_line); //从歌词文件中获取一行歌词 65 | m_lyrics_str.push_back(current_line); 66 | } 67 | } 68 | 69 | void CLyrics::DisposeLyric() 70 | { 71 | int index; 72 | string temp; 73 | Lyric lyric; 74 | for (int i{ 0 }; i < m_lyrics_str.size(); i++) 75 | { 76 | if (i <= 2) 77 | { 78 | //在前3句歌词中查找ti:标签 79 | index = m_lyrics_str[i].find("ti:"); 80 | int index2 = m_lyrics_str[i].find_first_of(']'); 81 | if (index != string::npos && index2 != string::npos) 82 | { 83 | temp = m_lyrics_str[i].substr(index + 3, index2 - index - 3); 84 | m_ti = StrToUnicode(temp, m_code_type); 85 | } 86 | } 87 | 88 | //获取歌词文本 89 | index = m_lyrics_str[i].find_last_of(']'); //查找最后一个']',后面的字符即为歌词文本 90 | if (index == string::npos) continue; 91 | temp = m_lyrics_str[i].substr(index + 1, m_lyrics_str[i].size() - index - 1); 92 | //将获取到的歌词文本转换成Unicode 93 | if (temp.empty()) //如果时间标签后没有文本,显示为“……” 94 | lyric.text = L"……"; 95 | else 96 | lyric.text = StrToUnicode(temp, m_code_type); 97 | if (lyric.text.back() <= 32) lyric.text.pop_back(); //删除歌词末尾的一个控制字符或空格 98 | 99 | //获取时间标签 100 | index = -1; 101 | while (true) 102 | { 103 | index = m_lyrics_str[i].find_first_of('[', index + 1); //查找第1个左中括号 104 | if (index == string::npos) break; //没有找到左中括号,退出循环 105 | else if (index > m_lyrics_str[i].size() - 9) break; //找到了左中括号,但是左中括号在字符串的倒数第9个字符以后,也退出循环 106 | else if (m_lyrics_str[i][index + 1]>'9' || m_lyrics_str[i][index + 1] < '0') break; //找到了左中括号,但是左中括号后面不是数字,也退出循环 107 | temp = m_lyrics_str[i].substr(index + 1, 2); //获取时间标签的分钟数 108 | lyric.time.min = atoi(temp.c_str()); 109 | temp = m_lyrics_str[i].substr(index + 4, 2); //获取时间标签的秒钟数 110 | lyric.time.sec = atoi(temp.c_str()); 111 | if (m_lyrics_str[i][index + 8] == ']') //如果从左中括号往右数第8个字符就是右中括号了,说明这个时间标签的毫秒数只有1位 112 | { 113 | lyric.time.msec = m_lyrics_str[i][index + 7] - '0'; 114 | lyric.time.msec *= 100; 115 | } 116 | else 117 | { 118 | temp = m_lyrics_str[i].substr(index + 7, 2); //获取时间标签的毫秒数(这里只取两位,乘以10后得到毫秒数) 119 | lyric.time.msec = atoi(temp.c_str()) * 10; 120 | } 121 | m_lyrics.push_back(lyric); 122 | } 123 | } 124 | } 125 | 126 | void CLyrics::JudgeCode() 127 | { 128 | if (!m_lyrics_str.empty()) //确保歌词不为空 129 | { 130 | //有BOM的情况下,前面3个字节为0xef(-17), 0xbb(-69), 0xbf(-65)就是UTF8编码 131 | if (m_lyrics_str[0].size() >= 3 && (m_lyrics_str[0][0] == -17 && m_lyrics_str[0][1] == -69 && m_lyrics_str[0][2] == -65)) //确保m_lyrics_str[0]的长度大于或等于3,以防止索引越界 132 | { 133 | m_code_type = CodeType::UTF8; 134 | } 135 | else //无BOM的情况下 136 | { 137 | int i, j; 138 | bool break_flag{ false }; 139 | for (i = 0; i < m_lyrics_str.size(); i++) //查找每一句歌词 140 | { 141 | if (m_lyrics_str[i].size() <= 16) continue; //忽略字符数为6以下的歌词(时间标签占10个字符),过短的字符串可能会导致将ANSI编成误判为UTF8 142 | for (j = 0; j < m_lyrics_str[i].size(); j++) //查找每一句歌词中的每一个字符 143 | { 144 | if (m_lyrics_str[i][j] < 0) //找到第1个非ASCII字符时跳出循环 145 | { 146 | break_flag = true; 147 | break; 148 | } 149 | } 150 | if (break_flag) break; 151 | } 152 | if (itime) //如果找到第一个时间标签比要显示的时间大,则该时间标签的前一句歌词即为当前歌词 168 | { 169 | if (i + offset - 1 < -1) return wstring{}; 170 | else if (i + offset - 1 == -1) return m_ti; //时间在第一个时间标签前面,返回ti标签的值 171 | else if (i + offset - 1 < m_lyrics.size()) return m_lyrics[i + offset - 1].text; 172 | else return wstring{}; 173 | } 174 | } 175 | if (m_lyrics.size() + offset - 1 < m_lyrics.size()) 176 | return m_lyrics[m_lyrics.size() + offset - 1].text; //如果没有时间标签比要显示的时间大,当前歌词就是最后一句歌词 177 | else 178 | return wstring{}; 179 | } 180 | 181 | int CLyrics::GetLyricProgress(Time time) const 182 | { 183 | int lyric_last_time{ 1 }; //time时间所在的歌词持续的时间 184 | int lyric_current_time{ 0 }; //当前歌词在time时间时已经持续的时间 185 | for (int i{ 0 }; i < m_lyrics.size(); i++) 186 | { 187 | if (m_lyrics[i].time>time) 188 | { 189 | if (i == 0) 190 | { 191 | lyric_current_time = 0; 192 | lyric_last_time = 1; 193 | } 194 | else 195 | { 196 | lyric_last_time = m_lyrics[i].time - m_lyrics[i - 1].time; 197 | lyric_current_time = time - m_lyrics[i - 1].time; 198 | } 199 | if (lyric_last_time == 0) lyric_last_time = 1; 200 | return lyric_current_time * 1000 / lyric_last_time; 201 | } 202 | } 203 | //如果最后一句歌词之后已经没有时间标签,该句歌词默认显示20秒 204 | lyric_current_time = time - m_lyrics[m_lyrics.size() - 1].time; 205 | lyric_last_time = 20000; 206 | return lyric_current_time * 1000 / lyric_last_time; 207 | } 208 | 209 | int CLyrics::GetLyricIndex(Time time) const 210 | { 211 | for (int i{ 0 }; i < m_lyrics.size(); i++) 212 | { 213 | if (m_lyrics[i].time>time) 214 | return i - 1; 215 | } 216 | return m_lyrics.size() - 1; 217 | } 218 | 219 | inline CodeType CLyrics::GetCodeType() const 220 | { 221 | return m_code_type; 222 | } 223 | -------------------------------------------------------------------------------- /MusicPlayer/Main.cpp: -------------------------------------------------------------------------------- 1 | //************************************************************ 2 | //主函数,程序时序控制,调用播放器类中的成员函数以实现程序各项功能 3 | //************************************************************ 4 | #include "Player.h" 5 | #include 6 | #include "WinVersionHelper.h" 7 | #pragma comment (lib,"User32.lib") //用于使用SendMessage和LoadIcon函数 8 | 9 | //宽字节版的main函数,从参数传递wchar_t*类型的字符串,使其可以通过命令行打开文件名带Unicode字符的文件 10 | int wmain(int argc, wchar_t* argv[]) 11 | { 12 | HWND hWnd = GetConsoleWindow(); //获取当前控制台窗口的句柄 13 | SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)LoadIcon(NULL, L"IDI_ICON1")); //设置图标 14 | CPlayer my_player; 15 | bool cmd_line_open{ false }; 16 | if (argc <= 1) 17 | { 18 | my_player.Create(); 19 | } 20 | else 21 | { 22 | vector files; 23 | for (int i{ 1 }; i < argc; i++) 24 | //files.push_back(StrToUnicode(string{ argv[i] }, CodeType::ANSI)); 25 | files.push_back(wstring{ argv[i] }); 26 | my_player.Create(files); 27 | cmd_line_open = true; 28 | } 29 | my_player.ShowInfo(); 30 | my_player.ShowPlaylist(); 31 | while(!my_player.ErrorDispose()); 32 | my_player.MusicControl(Command::OPEN); 33 | my_player.IniLyrics(); 34 | my_player.MusicControl(Command::SEEK); 35 | my_player.ShowProgressBar(); 36 | my_player.SetVolume(); 37 | if (cmd_line_open) 38 | my_player.MusicControl(Command::PLAY); 39 | int sec_current, sec_temp; //用于控制界面信息刷新频率,当前歌曲进度每过1秒刷新 40 | sec_temp = my_player.GetCurrentSecond(); 41 | SYSTEMTIME current_time, temp_time; //用于控制歌词刷新频率,歌词每过LYRIC_REFRESH毫秒刷新 42 | int width(0), hight(0); 43 | int width_t, hight_t; 44 | GetLocalTime(&temp_time); 45 | while (true) 46 | { 47 | while(!my_player.ErrorDispose()); 48 | my_player.GetCurrentPosition(); 49 | sec_current = my_player.GetCurrentSecond(); 50 | if (sec_temp != sec_current) //获取播放时间的秒数,如果秒数变了则刷新一次界面信息 51 | { 52 | sec_temp = sec_current; 53 | my_player.GetCurrentPosition(); 54 | my_player.ShowInfo(); 55 | //my_player.ShowPlaylist(); 56 | my_player.ShowProgressBar(); 57 | //my_player.ShowLyrics(); 58 | //my_player.SaveConfig(); 59 | } 60 | GetLocalTime(¤t_time); 61 | if (current_time - temp_time > LYRIC_REFRESH && my_player.IsPlaying()) //如果当前时间与之前的时间差超过了LYRIC_REFRESH毫秒,并且正在播放,就刷新一次歌词 62 | { 63 | temp_time = current_time; 64 | my_player.ShowLyrics(); 65 | } 66 | if (my_player.SongIsOver()) 67 | { 68 | if (!my_player.PlayTrack(NEXT)) //顺序播放模式下列表中的歌曲播放完毕,PlayTrack函数会返回false 69 | my_player.MusicControl(Command::STOP); //停止播放 70 | } 71 | if (_kbhit()) 72 | { 73 | switch (GetKey()) 74 | { 75 | //case 'P': my_player.MusicControl(Command::PLAY); break; 76 | case 'P': case SPACE_KEY: my_player.MusicControl(Command::PLAY_PAUSE); break; //播放/暂停 77 | case 'S': my_player.MusicControl(Command::STOP); break; //停止 78 | case 'N': my_player.PlayTrack(NEXT); break; //下一曲 79 | case 'V': my_player.PlayTrack(PREVIOUS); break; //上一曲 80 | case RIGHT_KEY: my_player.MusicControl(Command::FF); break; //快进 81 | case LEFT_KEY:my_player.MusicControl(Command::REW); break; //快退 82 | case 'T': my_player.SetPath(); break; //设置路径 83 | case UP_KEY: my_player.MusicControl(Command::VOLUME_UP); break; //音量加 84 | case DOWN_KEY:my_player.MusicControl(Command::VOLUME_DOWN); break; //音量减 85 | case 'K': my_player.SetTrack(); break; //播放指定歌曲 86 | case '[': my_player.SwitchPlaylist(PREVIOUS); break; //播放列表向前翻页 87 | case ']': my_player.SwitchPlaylist(NEXT); break; //播放列表向后翻页 88 | case 'M': my_player.SetRepeatMode(); break; //切换循环模式 89 | //case 'L': my_player.ConvertLyric(); break; 90 | case 'E': my_player.ExplorePath(); break; //用资源管理器打开当前路径 91 | case 'F': my_player.Find(); break; //查找文件 92 | case ESC_KEY: 93 | //my_player.GetConsoleSetting(); 94 | my_player.SaveConfig(); 95 | my_player.SaveRecentPath(); 96 | return 0; 97 | } 98 | my_player.ShowInfo(); 99 | my_player.ShowProgressBar(); 100 | my_player.ShowLyrics(true); 101 | my_player.ShowPlaylist(); 102 | } 103 | 104 | width_t = GetWindowWidth(); 105 | hight_t = GetWindowHight(); 106 | if (width != width_t || hight != hight_t) //如果控制台窗口大小发生改变 107 | { 108 | width = width_t; 109 | hight = hight_t; 110 | if (width_t >= MIN_WIDTH && hight_t >= MIN_HIGHT) //确保设定的窗口大小不会小于最小值 111 | { 112 | //如果系统是windows10,宽度改变后重新将控制台缓冲区大小设置为窗口大小,可以使控制台窗口大小调整后不会显示滚动条。 113 | //而Windws10以下的系统无法通过改变窗口大小来改变缓冲区大小,这样会导致窗口调小后无法调大,所以不应该在 114 | //改变窗口大小的时候重设缓冲区大小。 115 | if (CWinVersionHelper::IsWindows10OrLater()) 116 | { 117 | char buff[32]; 118 | sprintf_s(buff, 31, "mode con:cols=%d lines=%d", width_t, hight_t); 119 | system(buff); //设置窗口的宽度和高度 120 | } 121 | 122 | my_player.GetWindowsSize(width_t, hight_t); 123 | //控制台窗口大小改变时重新刷新信息 124 | system("cls"); 125 | my_player.ShowInfo(); 126 | my_player.ShowProgressBar(); 127 | my_player.ShowLyrics(true); 128 | my_player.ShowPlaylist(); 129 | my_player.SaveConfig(); 130 | } 131 | else 132 | { 133 | //windows10 134 | if (CWinVersionHelper::IsWindows10OrLater()) 135 | { 136 | char buff[32]; 137 | if (width_t < MIN_WIDTH && hight_t >= MIN_HIGHT) //只有宽度小于最小宽度 138 | { 139 | sprintf_s(buff, 31, "mode con:cols=%d lines=%d", MIN_WIDTH, hight_t); 140 | system(buff); 141 | } 142 | else if (hight_t < MIN_HIGHT && width_t >= MIN_WIDTH) //只有高度小于最小高度 143 | { 144 | sprintf_s(buff, 31, "mode con:cols=%d lines=%d", width_t, MIN_HIGHT); 145 | system(buff); 146 | } 147 | else //宽度和高度都小于最小值 148 | { 149 | sprintf_s(buff, 31, "mode con:cols=%d lines=%d", MIN_WIDTH, MIN_HIGHT); 150 | system(buff); 151 | } 152 | } 153 | } 154 | } 155 | Sleep(20); //降低主函数循环执行的频率,以减小CPU利用率 156 | } 157 | } -------------------------------------------------------------------------------- /MusicPlayer/Music.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zhongyang219/ConsoleMusicPlayer/69a71a47b7b39ad007c8b82f59675592caf40c2e/MusicPlayer/Music.ico -------------------------------------------------------------------------------- /MusicPlayer/MusicPlayer.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/zhongyang219/ConsoleMusicPlayer/69a71a47b7b39ad007c8b82f59675592caf40c2e/MusicPlayer/MusicPlayer.rc -------------------------------------------------------------------------------- /MusicPlayer/MusicPlayer.vcxproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | {10627CBE-13F6-49C8-9F9E-3ADB325333F6} 23 | Win32Proj 24 | MusicPlayer 25 | 10.0 26 | 27 | 28 | 29 | Application 30 | true 31 | v143 32 | Unicode 33 | 34 | 35 | Application 36 | false 37 | v143 38 | true 39 | Unicode 40 | Static 41 | 42 | 43 | Application 44 | true 45 | v143 46 | Unicode 47 | 48 | 49 | Application 50 | false 51 | v143 52 | true 53 | Unicode 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | true 75 | 76 | 77 | true 78 | 79 | 80 | false 81 | 82 | 83 | false 84 | 85 | 86 | 87 | 88 | 89 | Level3 90 | Disabled 91 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) 92 | true 93 | 94 | 95 | Console 96 | true 97 | bass.lib;%(AdditionalDependencies) 98 | 99 | 100 | 101 | 102 | 103 | 104 | Level3 105 | Disabled 106 | _DEBUG;_CONSOLE;%(PreprocessorDefinitions) 107 | true 108 | 109 | 110 | Console 111 | true 112 | bass_x64.lib;%(AdditionalDependencies) 113 | 114 | 115 | 116 | 117 | Level3 118 | 119 | 120 | MaxSpeed 121 | true 122 | true 123 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 124 | true 125 | 126 | 127 | Console 128 | true 129 | true 130 | true 131 | bass.lib;%(AdditionalDependencies) 132 | 133 | 134 | 135 | 136 | Level3 137 | 138 | 139 | MaxSpeed 140 | true 141 | true 142 | NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 143 | true 144 | 145 | 146 | Console 147 | true 148 | true 149 | true 150 | bass_x64.lib;%(AdditionalDependencies) 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | -------------------------------------------------------------------------------- /MusicPlayer/MusicPlayer.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;hm;inl;inc;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | {0fe79773-db47-452d-a5a8-a98967854c7e} 18 | 19 | 20 | 21 | 22 | 头文件 23 | 24 | 25 | 头文件 26 | 27 | 28 | 头文件 29 | 30 | 31 | 头文件 32 | 33 | 34 | 头文件 35 | 36 | 37 | 头文件 38 | 39 | 40 | WinVersionHelper 41 | 42 | 43 | 44 | 45 | 源文件 46 | 47 | 48 | WinVersionHelper 49 | 50 | 51 | 52 | 53 | 资源文件 54 | 55 | 56 | 57 | 58 | 资源文件 59 | 60 | 61 | -------------------------------------------------------------------------------- /MusicPlayer/Player.h: -------------------------------------------------------------------------------- 1 | //************************************************************ 2 | // 本文件为播放器类的定义,为实现播放器的主要代码 3 | //************************************************************ 4 | #pragma once 5 | //#pragma comment (lib,"winmm.lib") 6 | //#include 7 | //#include 8 | #include 9 | #include 10 | #include 11 | #include 12 | #include 13 | #include 14 | #include 15 | #include"Common.h" 16 | #include"Console.h" 17 | #include"Lyrics.h" 18 | #include "WinVersionHelper.h" 19 | using std::ofstream; 20 | using std::ifstream; 21 | using std::string; 22 | using std::wstring; 23 | using std::vector; 24 | using std::deque; 25 | 26 | using PathInfo = std::tuple; //储存路径信息 27 | const size_t PATH{ 0 }, TRACK{ 1 }, POSITION{ 2 }; //定义用于表示tuple<>对象中的3个字段的常量 28 | 29 | class CPlayer 30 | { 31 | private: 32 | HSTREAM m_musicStream; 33 | vector m_playlist; //播放列表,储存音乐文件的文件名 34 | vector